Re:
Custom Jutsu Submission 
This week's cjs
Resubmitting, removed the part- with double speed and effect
(Fuuton: Zennou Clap) - Wind Stye: Almighty Clap
Type: Offense/Defense
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user spread his arms and then clap with all his power in the direction of target. The huge amount of wind blows with wind blades in that direction, making the opponent flow with it by giving him the injury due to wind blades.
~Can only be used twice per match.
~Can't use S-rank and higher wind jutsus the following turn.
~Can only be taught by Enzup.
Edit my first Note if necessary..
~Declined~
_________________
Resubmitting, removed the absorbing part and passing it underground.
(Buki: Yoshimitsu's Dyuaru Heika) - Weapon: Yoshimitsu's Dual Swords
Type: Offense/Defense
Rank: S
Range: N/A
Chakra Cost: 40
Damage Points: 80
Description: These are the two swords i.e. green and crimson red, which were wielded by yoshimitsu and then passed down to Enzup. It is believed that they were the swords of the lightning God (green) and fire god (crimson red). No-one can even touch these swords without user's will and if someone tries to do so then it will give major shock(green sword) or will burn completely(crimson red sword) that person's hand. So, that person can't hold it anymore.
Not much is known about the crimson sword till now.
The Green Sword has its affinity towards lightning and can use upto A-rank lightning. And also the Sword is capable of intaking any lightning jutsu of the opponent in the sword and after that, that lightning can be used to attack the opponent or can be used in combo with combining it with other elements like water, but that jutsu (which has to be combined with the opponent's lightning) has to be used instantly after intaking the opponent's lightning.
The user can spin any sword very fast in clockwise direction, then user can fly by facing the sword in upward direction, just like helicopter's blades.
Note: ~User can fly only 4 times per battle and can't use that hand for performing the handseals.
~Can be put in bio, or if summoned then lasts for 4 turns.
~Can only be summoned 2 times per battle.
~Can only be taught by Enzup.
Side Note: If you have played the game taken 3 with/aginst Yoshimitsu, then you must have watched his flying technique using his sword.
~Declined~ You didn't listen to what I said; take out the part about it absorbing lightning. Also, take out/change the bold part, I can allow that. Next time I'll decline it for good if you don't make the appropriate changes.
_________________
From Now on i'll be submitting cjs on Chinese Martial Arts that basically consists of three terms i.e. Kung Fu, Wushu(Martial Arts) and Qigong.. They are further divided into many types of techniques that may consist of - Black Tiger Kung Fu, Dragon Kung Fu, Leopard Kung Fu, Shaolin Kung Fu, Snake Kung Fu and many more etc..
(Chaini-zu Gunjiteki gigei: Kuchiake) - Chinese Martial Arts: Activate
Type: Supplementary
Rank: D
Range: N/A
Chakra Cost: 10
Damage Points: N/A
Description: User calms his body down and concentrates on his skill accomplished by hard works, and on his inner energy and on his training about martial arts and after that he is able to use kung fu, wushu and qigong or any techniques which are related to Chinese Martial Arts.
Note: ~Must use once in every battle before using techniques of Chinese Martial Arts.
Side Note: I already asked Izuna Uchiha to submit cjs about Chinese Martial Arts in pm.
~Approved~


Its been a complete week and few hours since my lastYou must be registered for see links
Resubmitting, with restriction
(Fuuton: Zennou Clap) - Wind Stye: Almighty Clap
Type: Offense/Defense
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user spread his arms and then clap with all his power in the direction of target. The huge amount of wind blows with wind blades in that direction, making the opponent flow with it by giving him the injury due to wind blades and/or repelling any fire style jutsu upto A-rank with double the speed and effect, as it has affinity and polarity towards fire.
Note: ~Cannot use any wind technique in same turn.
~Can only be used 3 times per battle.
~Can only be taught by Enzup.
~Declined~ What didn't you understand when I said "lower the abilities"? Adding restrictions doesn't change the fact that this technique is OP.
______________________________
Summoning Animal: Terrapin
Scroll Owner: Enzup
Other Users who have signed contract: N/A
Summoning Boss if existing:N/A
Other Summoning Animals tied to contract: N/A
~Approved~
______________________________
(Hulk Mo-Do) - Hulk Mode
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: User passes his chakra to each cell of his body and expands the size of cells and thus user's body also gets expanded by almost double size. So that he looks like a monstor and his power and physical strength becomes 10 times then a normal shinobi. And after that he passes doton chakra to make his body even harder than diamond and because of physical strength and hardness he does not have any effect of earth techniques.
While in this mode he can take instant jumps upto 30m height and moves to any range and when landing from sky, he can destroy everything on earth's surface by punching it, within its range. His speed increases tremendously which is comparable to the raikage's speed while lightning armour activated. In this mode user can't use any of the basic 5 elements except earth and lightning (hardness and speed). He gives double damage points to any taijustu move and 50% more to other moves, and receives 50% less damage to any jutsu and does not have any effect of jutsus upto C-Rank due to the toughness, power, physical strength and hardness.
Note: ~Can only be used once per battle and lasts for 4 turns.
~Biggest demerit of this mode is that after entering in this mode, user can't use basic 5 elements except earth and lightning.
~After this mode is over each and every cell of user's body starts paining him very hard for next 2 turns.
~User gets exhausted and fatigue due to which his speed decreases by 2 levels.
~User can't use any jutsu above B-Rank for next 2 turns.
~User gives 20 less damage points and receives 20 more damage points and requires 20 more chakra points, for any jutsu.
Just try imagining him in skin color, instead of green color.
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You must be registered for see images
~Declined do not resubmit~ Just no.
______________________________
Resubmitting, in a complete different manner
(Buki: Yoshimitsu's Dyuaru Heika) - Weapon: Yoshimitsu's Dual Swords
Type: Offense/Defense
Rank: S
Range: N/A
Chakra Cost: 40
Damage Points: 80
Description: These are the two swords i.e. green and crimson red, which were wielded by yoshimitsu and then passed down to Enzup. It is believed that they were the swords of the lightning God (green) and fire god (crimson red) which are sharper than laser. These both swords are flexible, and no-one can even touch these swords without user's will and if someone tries to do so then it will give shock(green sword) or will burn(crimson red sword) that person's hand. So, that person can't hold it anymore.
Not much is known about the crimson sword till now.
The Green Sword has its affinity towards lightning and can use upto A-rank lightning. And also the Sword can protect the user from any lightning jutsu as the user will intake the lightning jutsu of the opponent in his sword and will pass that lightning to the ground by stabbing the ground with his sword, or that lightning can be used in combo with combining it with other element like water, but that jutsu (which has to be combined with the opponent's lightning) has to be used instantly after intaking the opponent's lightning.
The user can spin any sword very fast in clockwise direction, then user can fly by facing the sword in upward direction, just like helicopter's blades.
Note: ~User can block any lightning jutsu by passing it in ground. User can do this to all lightning jutsu because he is not absorbing it, he is just simply passing it underground.
~Can be put in bio, or if summoned then lasts for 4 turns.
~Can only be summoned 2 times per battle.
~Can only be taught by Enzup.
You must be registered for see images
You must be registered for see images
~Declined~ Sharper then lasers, flexible swords, protecting the user from any lightning, all those makes it unacceptable. Take out the part where you can absorb lightning, many swords can already do that so yours is a rip off.
______________________________
Resubmitting, removed the activation part
(Ninjustu: Chakra Akuma) - Chakra Demon
Type: Offense/Defense
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80 (if got hit by sword or claw)
Description: The user releases his pure chakra from the whole body and shapes it in the form of a creature by using shape manipulation that surrounds and protects the user as it can act on his own. The chakra manipulated demon always remains with the user. The chakra demon has a sword in his right hand and chakra claw in his left hand, which can be used to attack or defend. This chakra demon has a total of 200 health, so in order to destroy it, one must give him 200 damage points, and also chakra demon can cut through some earth techniques using his sword and block some by using claw.
Note:~Does not have any effect of ninjutsu.
~Can't use any ninjutsu while chakra demon is on battlefield.
~Lasts untill destroyed.
~As the moment the chakra demon is destroyed, user gets exhausted and fatigue due to which his speed decreases by 1 level for next 2 turns.
~20 More chakra will be required to perform any jutsu for next 2 turns.
~Can only be taught by Enzup.
Its just the simple shape manipulation of pure chakra.
Look of Chakra manipulated demon
You must be registered for see images
~Declined do not resubmit~ Anything even slightly related to Susanoo will be instantly declined.
This week's cjs
Resubmitting, removed the part- with double speed and effect
(Fuuton: Zennou Clap) - Wind Stye: Almighty Clap
Type: Offense/Defense
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user spread his arms and then clap with all his power in the direction of target. The huge amount of wind blows with wind blades in that direction, making the opponent flow with it by giving him the injury due to wind blades.
~Can only be used twice per match.
~Can't use S-rank and higher wind jutsus the following turn.
~Can only be taught by Enzup.
Edit my first Note if necessary..
~Declined~
_________________
Resubmitting, removed the absorbing part and passing it underground.
(Buki: Yoshimitsu's Dyuaru Heika) - Weapon: Yoshimitsu's Dual Swords
Type: Offense/Defense
Rank: S
Range: N/A
Chakra Cost: 40
Damage Points: 80
Description: These are the two swords i.e. green and crimson red, which were wielded by yoshimitsu and then passed down to Enzup. It is believed that they were the swords of the lightning God (green) and fire god (crimson red). No-one can even touch these swords without user's will and if someone tries to do so then it will give major shock(green sword) or will burn completely(crimson red sword) that person's hand. So, that person can't hold it anymore.
Not much is known about the crimson sword till now.
The Green Sword has its affinity towards lightning and can use upto A-rank lightning. And also the Sword is capable of intaking any lightning jutsu of the opponent in the sword and after that, that lightning can be used to attack the opponent or can be used in combo with combining it with other elements like water, but that jutsu (which has to be combined with the opponent's lightning) has to be used instantly after intaking the opponent's lightning.
The user can spin any sword very fast in clockwise direction, then user can fly by facing the sword in upward direction, just like helicopter's blades.
Note: ~User can fly only 4 times per battle and can't use that hand for performing the handseals.
~Can be put in bio, or if summoned then lasts for 4 turns.
~Can only be summoned 2 times per battle.
~Can only be taught by Enzup.
Side Note: If you have played the game taken 3 with/aginst Yoshimitsu, then you must have watched his flying technique using his sword.
You must be registered for see images
You must be registered for see images
~Declined~ You didn't listen to what I said; take out the part about it absorbing lightning. Also, take out/change the bold part, I can allow that. Next time I'll decline it for good if you don't make the appropriate changes.
_________________
From Now on i'll be submitting cjs on Chinese Martial Arts that basically consists of three terms i.e. Kung Fu, Wushu(Martial Arts) and Qigong.. They are further divided into many types of techniques that may consist of - Black Tiger Kung Fu, Dragon Kung Fu, Leopard Kung Fu, Shaolin Kung Fu, Snake Kung Fu and many more etc..
You must be registered for see links
(Chaini-zu Gunjiteki gigei: Kuchiake) - Chinese Martial Arts: Activate
Type: Supplementary
Rank: D
Range: N/A
Chakra Cost: 10
Damage Points: N/A
Description: User calms his body down and concentrates on his skill accomplished by hard works, and on his inner energy and on his training about martial arts and after that he is able to use kung fu, wushu and qigong or any techniques which are related to Chinese Martial Arts.
Note: ~Must use once in every battle before using techniques of Chinese Martial Arts.
Side Note: I already asked Izuna Uchiha to submit cjs about Chinese Martial Arts in pm.
~Approved~
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