I'm bored.. >.>

Jokey

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Well then, if you want to die, it's official. Anyway, about the fact you stating there above Mid-range and Short-range is little confusing so would you mind explain me what you mean, and I guess we are both standing on the ocean with chakra going trough our feet to let us stand on the water?
__________________________________​

As you approach the ocean and stand in front of me facing me at mid range distance I begin by letting a orb appear behind you that'll prison you in it, letting you drown as you try to gasp for breath as you do so and see blurriness while being in the orb you wouldn't be able to see me.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.

While you are drowning in the orb I perform a slicing jet that'll head towards you, slicing the orb in half as you are withing it, as soon as I stomp my feet on the water source I become one with the water and begin to travel trough the water as I get behind you with a kunai.

(Mizu Kamikiri) - Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

(Suiton: Mizugakure no jutsu) - Water Release Hidden amongst water
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.

Eh? Future Sage of Water? Don't make me laugh.
 

Bhil

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Well then, if you want to die, it's official. Anyway, about the fact you stating there above Mid-range and Short-range is little confusing so would you mind explain me what you mean, and I guess we are both standing on the ocean with chakra going trough our feet to let us stand on the water?
__________________________________​

As you approach the ocean and stand in front of me facing me at mid range distance I begin by letting a orb appear behind you that'll prison you in it, letting you drown as you try to gasp for breath as you do so and see blurriness while being in the orb you wouldn't be able to see me.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.

While you are drowning in the orb I perform a slicing jet that'll head towards you, slicing the orb in half as you are withing it, as soon as I stomp my feet on the water source I become one with the water and begin to travel trough the water as I get behind you with a kunai.

(Mizu Kamikiri) - Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

(Suiton: Mizugakure no jutsu) - Water Release Hidden amongst water
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.

Eh? Future Sage of Water? Don't make me laugh.
Sorry 'bout dat. It's Mid.

As I hear something being formed behind me, right before the last second before your technique gets me, I transform into water, getting out the reach of the orb. Then, as you unleash you, it would leave me unaffected since I am already liquid.

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

I revert back to my original form, and then I gather large amount of water and send it towards you, in the form of a wave.

(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source

While you deal with wave, I summon 3 sharks rapidly swim towards the the wave, there they jump through the wave, and attack you before the wave manages to have any contact with you.

(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source

I'm still just learning and practicing the ways of suiton.
 
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