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Halo Wars is an upcoming real-time strategy video game that will take place in the fictional Halo universe. The game is being designed by Ensemble Studios for the Xbox 360.It is the last project worked on by Ensemble Studios.
Gameplay
Halo Wars is a real-time strategy game that uses species and vehicles seen in previous Halo games as well as new units. The controls use the A-button primarily for selecting via 3 methods; tap to select one unit, double tap a particular unit to select all units of that class on screen or "paint brush" which selects all units that the "brush" is dragged over. Selecting a unit gives the player the option of commands and selecting certain buildings brings up a "circle menu", said to be the most important menu in the game, taking up the whole screen which is used for creating units and buildings. The game's lead developer, Graeme Devine, has said that the emphasis is more on combat than economy; it is necessary for the player to "manage a battle instead of watching it", and while resources are still present they also have alternative forms such as time and the number of units present. Some campaign missions will take the focus off resources but skirmish and multiplayer matches still require some management of an economy.
Plot
The trailer cites the story as taking place 20 years before the events of Halo: Combat Evolved. Several characters have been named so far: Captain Cutter, Professor Anders, Sergeant Forge, and an AI named Serina (who appears to be a less advanced version of Cortana). What appears to be an Arbiter is also pictured. The trailer also states the events are taking place on the planet Harvest.
Gameplay pictures
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Scarab fighting USNC forces
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Sample of a USNC headquarters
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Full on battle between USNC and Covenant forces