Joker Vs. Hasashi

Jokey

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R+R Rules, everything allowed, terrain is forest with trees and tall grass and no water source, Mid range from between us. Post your biography and I will be the one making the first move, Drizzy biography in Signature.
 

Jokey

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As you approach the battle field all alone, I watch every step you take, and as soon as I see your appearance I quickly make 4 multiple shadow clones that'll stand in front of me while I release behind them the tension, after a Instant I'll begin punching and jogging on my place right after the Tension got released.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Houmen Za Kinpaku)Release The Tension
Rank:B
Range:Short
Chakra:25
Type:Supplementary
Description:At the start of a battle the user calms his mind to make the chakra in his system flow faster through his body to release the tension from the users body.This allows the user to become faster and stronger due to the faster flow of chakra in his body.The user gains better reflexes and can also react faster to attacks.
Note:Can only be taught by SilverMoon1996
Note:Must be activated at the start of the battle.
Note::Lasts for 8 turns when activated.

Atsui-Appu: Warm-up
Rank: N/A
Type: Supplementary
Range: Short
Chakra: N/A
Damage: (Taijutsu +10)(Ninjutsu +5)
Description: The user jogs in place while punching the air, causing their blood to pump faster making them a little faster and stronger. Because of this early warm-up, the user is also more focused causing their reflexes to sharpen. With this blood pumping sensation, chakra also flows easier and faster, letting the user use jutsus faster.
Note: Can only be taught by Axle
Note: lasts 5 turns
Note: can only be used once per battle
Note: must be done at beginning of battle
 

~Hasashi~

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As you approach the battle field all alone, I watch every step you take, and as soon as I see your appearance I quickly make 4 multiple shadow clones that'll stand in front of me while I release behind them the tension, after a Instant I'll begin punching and jogging on my place right after the Tension got released.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Houmen Za Kinpaku)Release The Tension
Rank:B
Range:Short
Chakra:25
Type:Supplementary
Description:At the start of a battle the user calms his mind to make the chakra in his system flow faster through his body to release the tension from the users body.This allows the user to become faster and stronger due to the faster flow of chakra in his body.The user gains better reflexes and can also react faster to attacks.
Note:Can only be taught by SilverMoon1996
Note:Must be activated at the start of the battle.
Note::Lasts for 8 turns when activated.

Atsui-Appu: Warm-up
Rank: N/A
Type: Supplementary
Range: Short
Chakra: N/A
Damage: (Taijutsu +10)(Ninjutsu +5)
Description: The user jogs in place while punching the air, causing their blood to pump faster making them a little faster and stronger. Because of this early warm-up, the user is also more focused causing their reflexes to sharpen. With this blood pumping sensation, chakra also flows easier and faster, letting the user use jutsus faster.
Note: Can only be taught by Axle
Note: lasts 5 turns
Note: can only be used once per battle
Note: must be done at beginning of battle
Uhm, you didn't answer my question about the terrain, but based on your move(watching every step I take, wouldn't be so easy to spot me approaching if we were in a forest with tall grass) I'm going to assume we are in an open field, if not please tell me and I will edit this move.


Just after you make your clones I make a few hand seals and use



Water/earth: golem (doton/suiton: Jinnutsuzou)
Rank: A-S
Type: supplementary
Rang: short-long
Chakra: 30-40
Damage: N/A
Description: A simple jutsu utilizing the manipulation ninja have over tangible elements. The user manipulates any earth or water in the area and create a large golum made of either earth or water, the golum being about 2 times
The size of a normal human, and having the basic humanoid structure minus the middle finger on each hand. The golum can manipulate earth or water(depending on what he is created from) at the users will, thus he can use all jutsu from that element, furthermore because o his manipulation over that element he can stop the opponent from using jutsu of that element. Utilizing basic yin yang knowledge, if the user has learned it, he can form a golum made of water and earth, having all the golums abilities for both elements, this is an S rank jutsu though. So Long as the golum is around the element he is created from he is indestructible, and will simply reform if he is hit by a jutsu.
~ can only be created from an already created source, meaning if there is no water around the user can't create a golum of that element.
~ once per battle
~ the user can't use jutsu of that element while the golum is on the field

Creating a golem made entirely of earth, my golem manipulates the earth around you, causing 5 spikes to appear, 4 of them come up in front of the 4 in the front, at a 90 degree angle heading for their chest, while a fifth one comes up from behind you and a 90 degree angle piercing up straight through your back and out through your chest while you are distracted by using your mind calming thing.

While he is making the spikes I use



(Katon: Bakuhatsu Enhogan) – Fire Style: Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.

Sending out 5 exploding flame shots towards the 5 of you, just as they get within range my golem manipulates the earth to rise up in a thin wall, and push up into them(right down the middle, not in front of them) upon contact the fireballs explode releasing a huge explosion blasting away your dead body.
 

Jokey

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Will make my move tomorrow, but this fight will only be for the fun since I'm not interested in the Akatsuki anymore because of those horrible rumors about them, go hard on me and don't hold back.

As you perform the Golem I quickly perform nagashi that'll surround my whole body and destroy every earth that get's in contact with me, as soon as the earth is destroyed I look at you performing the Fire technique, since my sight would be clear enough and I can sense your chakra, as they come towards me I release a water bullet from my mouth that'll clasp against the water and make a steam covering the arena. As soon as you are confused and think that I've activated the Mist technique I sense your chakra since I'm a Kiyoshi and quickly let an antlion appear beneath you that'll suck you into the ground.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers water in their mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked.

(Doton: Arijigoku no Jutsu) - Earth Style: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: This jutsu causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the center, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated.
 
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