alright sorry for the late reply lets get down to business. First off have you mastered the regular Taijutsu?*Standing like Rock Lee stances in an open field, waiting for Kirabi-Sama arrival*
Yes i have, i learn it with Perry, i can provide you the link if you required it Kirabi-Sama xdalright sorry for the late reply lets get down to business. First off have you mastered the regular Taijutsu?
its ok, i believe you. we're going to do this at a accelerated rate if that's fine by you, if not we can do it the traditional RP style way.Yes i have, i learn it with Perry, i can provide you the link if you required it Kirabi-Sama xd
I accepted the accelerated rate method pleaseits ok, i believe you. we're going to do this at a accelerated rate if that's fine by you, if not we can do it the traditional RP style way.
.
Toppyoushimonai Okane)- Crazy monkeyI accepted the accelerated rate method please
I'm Ready Kirabi-Sama
OK i will do my best sensei,Toppyoushimonai Okane)- Crazy monkey
Rank: C
Type: Attack
Range: short
Chakra cost: 15
Damage points: 30
Description: crazy monkey is a form of Chinese martial arts. it is an aerial attack where the user jumps head height and double kicks the chest whilst charging their lower legs and feet with chakra to cause extra damage compared to normal kicks.
(Akurobachikku Sanjuu Rakka Ashige) - Acrobatic triple drop Kick
Rank: C
Type: Attack
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user jumps in the air doing a forward summersault and simultaneously kicks the opponent in the upper body dealing three blows. two of which are to the shoulders and one to the head whilst the user charging chakra into their legs to cause more damage.
(Kyuuki Ashige)- Crane Kick
Rank: C
Type: Attack
Range: short-Mid
Chakra cost: 15
Damage points: 30
Description: the user stands in the crane positon with their arms parallel to the ground and their right leg held into their body. The user then jumps up off the left leg and kicks with their right leg whilst charging chakra into the leg to cause extra damage and kick towards the opponents face.
make a combo with these three techniques.
Marui Sumai Ashige) - Round House KickOK i will do my best sensei,
here goes
*I start by making a clone and he standing short range in front of me, then I charge my chakra into my both lower legs and begin to dash to my clone, when I about near him I jump into human head level then perform double kick to his chest, while still in the air and while my clone push back a bit simultaneously perform a forward summersault then kick again his upper body, two kick I landed to his shoulders and one to his head, then I landed to the ground while still charging my chakra to my leg then quickly jumps up off my left leg and finish him with kicks with my right leg into his face*
Yos sensei, here goesMarui Sumai Ashige) - Round House Kick
Rank: C
Type: Attack/ Defence
Range: Mid
Chakra cost: 15
Damage points: 30
Description: the user pivots on one foot and jumps around in the air and swings their leg which is charged with chakra to cause extra damage and then brings that leg into the enemies face and sends them flying into the ground.
(Tora Tsume Hiza Sumasshu) - Tiger Claw Knee Smash
Rank: C
Type: Attack
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: the user jumps towards the enemy and makes tiger claws and claps onto the enemies head behind the ears and at the same time charges his right knee with chakra to increase damage caused and pulls the enemies head down and smashes it into the users knee.
(Hiji Ken Hiza Konbo)- Elbow and Knee Combo
Rank: C
Type: Attack
Range: Mid
Chakra cost: 15
Damage points: 30
Description: the user jumps into mid-air towards the opponent raising both arms up baring their elbows down towards the enemies head and bring them down towards them and at the same time they bring up their knees towards the enemies jaw creating a pincer like motion. The user charges their knees and elbows before contact with chakra to cause extra damage to the enemy.
next three.
sorry bout the late reply.Yos sensei, here goes
*I create a new clone which standing in short range in front of me then I begin to charged my chakra within my both leg and start to dash toward my clone when I about near him I pivots on one foot and jumps around to the air then I swing my right leg landed my kick into my clone face which already contain of chakra, sends him flying into the ground and push back to mid range, then he tries to stand and I continue dashing toward him and perform another jumps while makes tiger claw and claps his head behind his ears with simultaneously charge my right knee with chakra to increase damage, I then pulls my clone head downward and quickly smashes him with my knee causing him hit the ground badly and still tries to standing with cough blood and brushes all over his face, then my last move is I jumps into mid-air towards my clone while I raising my both arms up with baring my elbows down above my clone head and hit his upper head with my elbows while simultaneously my both knees hit his jaws at the same time creating a pincer like motion while I charged my elbows and knee with chakra to increase damage, my clone scream do to pain and poooofs away*
That’s ok sensei, i understand.sorry bout the late reply.
(Tetsu Kashira) - Iron Head
Rank: C
Type: Offensive, Attack
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will concentrate earth chakra into a layer around their head which enhances their strength and gives them a iron like head and they then headbutt their opponent in the chest causing majour damage. This technique is capable of breaking though D rank earth techniques.
(Fuujinken) - Wind Godfist
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: Focusing wind chakra into fist and then crouching and dashing at the target with great speed the user will strike up at the target coating their arm in wind chakra and thrusting upwards into the stomache and releasing the energy to send the target flying upwards several feet.
(Shouryuken) - Rising Uppercut
Rank: C
Type: Offensive, Supplementary
Range: Short
Chakra cost: 15
Damage points: 30
Description: The move is a jumping uppercut in which the user spins and rockets upwards with some horizontal movement as well, knocking the opponent to the ground with much damage. This move is an excellent anti-air move, where using the spinning motion helps to offset the targets attack (physical based attacks),