last time we fought i wonxd ...my name used to be igneel...ring a bellxd
*i quickly start by making a pillar under me to project me into long range and simultaneously one in front of you angling it such a way that it will hit you in the gut and as i'm in air i quickly does a single handseal and shoot 3 dragon headed fire balls at you*
(Doton No Jutsu) - Earth Style Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
(Katon: Goryuka no Jutsu) - Fire Style: Dragon Fireball Jutsu
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform kirin.
@pop:if ushiro agrees to fight you....you take him....
last time we fought i wonxd ...my name used to be igneel...ring a bellxd
*i quickly start by making a pillar under me to project me into long range and simultaneously one in front of you angling it such a way that it will hit you in the gut and as i'm in air i quickly does a single handseal and shoot 3 dragon headed fire balls at you*
(Doton No Jutsu) - Earth Style Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
(Katon: Goryuka no Jutsu) - Fire Style: Dragon Fireball Jutsu
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform kirin.
@pop:if ushiro agrees to fight you....you take him....
lol lets see if i have gotten any better. I have my Seeker of Darkness Bow in my hand. (its in my bio)
*right before the pillar hits me it is destroyed by two clones of myself that uppercut the pillar as they raise from my shadow*
(Kagegijin) - Shadow Impersonation
Rank: B
Type: Supplementary/Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: Shadow forms to replicas of the user that pound the opponent and squeezes them to finish them off.
*i then launch a spinning wall of water from my hand that drowns out your fireballs as my clones advance towards you*
(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: A water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required
*after throwing the water vortex, i form two handseals and change the ground below you into a wide swamp 20 meters deep that you would sink into and drown*
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures
*as soon as i see you do handseals for swamp i quickly do 3 handseals and shoot a huge ball of fire and follows up with a single handseal and shoots a blast of wind(note the blast is shot right after the swamp is formed)and as i look down i see a swamp forming so quickly makes fire wings and soar in the air and while in mid air i quickly open my mouth and shoot a spear which splits to strike you at two different angle*
(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intense pain and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex.
(Katon: Kasai Tenshi Tsubasa )-Fire Style: Fire Angel Wings
Type: Defence
Rank: B
Range: Mid-Long
Chakra Cost: 50
Damage Points: N/A
Description: The User concentrates his/her Fire chakra in his/her shoulders.
Then, the user shapes it into two (angel) wings made out of Fire. The user can use as a fire shield against wepons like Kunai's, Shuriken's Etc. This, jutsu can also alllow the user to Fly into the air.
.Note: This, jutsu can be used once per battle.
.Note: This, jutsu lasts two turns.
.Note: The user must be Sannin rank or above
(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.
Sorry for the late reply. Thats a cool cj you have. o.o
*as your blast appoaches i launch a spiraling wall of water and wind at you that protects me from your attack and produces alot of steam*
(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required
*as i hear your lightning coming i exhale a sphere of air downwards that launches me strait up into the air away from it.*
(Fūton: Goukuuhou) - Wind Style: Great Air Cannon
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.
*while rising i catch sight of you flying in the in the air so i make thousands of lightning bolts rain down on you from the sky which woud be hard to avoid because of their range.*
(Raiton: Ame no Kyohaku)- Lightning Element: Rain of the Stars
Type: Attack
Rank:S
Range:Long
Chakra Cost:40
Damage:80
Description: The user summons a storm that rains down of thousands of lightning bolts that explode in an electric surge around the opponent. This attack has a very wide range.
*as soon as i see the clouds gathering for the jutsu i know what this jutsu is as i have learned the same jutsu my self so i quickly make do a single handseal and as soon as the cloud shoots thunderbolts i quickly look up and spews a huge blast of wind which completely destroys the lightning bolts and also clears the sky and as soon as that i quickly make a chidori in my palm by clenching my fist and then opens my fist sending bolts of lightning at you which reach you very quickly(in spite of range) and shocks you and at this moment i quciky does a single handseal and shoots 5 fire balls at you*
(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast
moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
Rank: Forbidden
Range: Short-Long
Type: Attack
Chakra: 50
Damage: 90 (-25 to user)
Description: The User will create a Chidori within the palm of his clenched fist. As he opens his hand, the Chidori will burst and scatter into "One Thousand Birds" of lightning. After released the birds barrel towards the opponent striking him like bolts of lightning. This is noted as the Chidori's final and most powerful form.
(Katon: Goryuka no Jutsu) - Fire Style: Dragon Fireball Jutsu
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform kirin.
*as i see you gathering lightning in your hand i bite my thumb and wipe blood on my summoning tattoo to summon beneath me the ruler of locusts, Kokyu. He then creates a giant tornado that pulls in the birds of lightning you send at me and they are dispersed within the tornado*
(Sōdaina Inago wa Kokyū) - Summoning Technique: Grand Locust Kokyū
Rank: S
Type: Summoning
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: The user wipes blood on his summoning tattoo to summon Kokyū, a giant locust the size of Gamahiro who rules all locusts. He has pale white eyes and a steel-hard shell that is dark red in color and carries a flame-resistant pouch full of potent explosives. He has an affinity for the wind element and can create a powerful S-rank tornado that draws objects into his mouth making it possible for him to consume entire forests and even buildings that are broken to pieces in the tornado (only usable twice and counts as one of the user's moves). He can perform wind jutsu that the user knows up to S-rank that do not require handseals and it is possible for him to clone himself like Katsuyu by spitting into multiple forms but counting towards on of the users 3 moves per turn.
-Can only be summoned once
-Lasts for 5 turns
-All techniques used by him count as one of the summoner's moves
-Must have signed the locusts contract
*i see your fireballs coming so i also shoot fireballs at them so they cancel each other out. While i do that Kokyu flies into the sky and moves into mid range*
(Katon: Goryuka no Jutsu) - Fire Style: Dragon Fireball Jutsu
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform kirin.
*as soon as i see you shoot fire balls i quickly summon a storm that rains down thunder bolts on you and as soon as i summon the storm i quickly do necessary handseals and shoot a huge blast of wind and fire at you and as soon as i shoot that i quickly land and cover my body with chidori nagashi and solidifies swamp upto mid-range from me and diperses my fire wings*
(Raiton: Ame no Kyohaku)- Lightning Element: Rain of the Stars
Type: Attack
Rank:S
Range:Long
Chakra Cost:40
Damage:80
Description: The user summons a storm that rains down of thousands of lightning bolts that explode in an electric surge around the opponent. This attack has a very wide range.
(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intense pain and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex.
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.
*I quickly notice the sky changing and know what move you are using so i defend against it in the same way by exhaling a giant wind blast above me which prevents any lightning from raining down on us.*
(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast
moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
*as your wind and fire blast approaches i do what worked to block it before and launch another water vortex at it that stops your attack completely*
(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.
*once that is finished i enhance my bow with chakra and jump backwards off of Kokyu while shooting 8 wind infused arrows at you. My summoning continues to fly above you and drops 3 large spheres from his pouch on you that explode with a much larger blast than regular explosives*
(Sogeki no Geijutsu: Shushō)- Sniper Art: Prime
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage: N/A
Description: The user enhances his bow with chakra so it may shoot arrows faster and more accurately. Only doujutsu can follow the speed of the arrows and the effect of this jutsu can be increased if used more than once.
-Lasts for 3 turns
*at the time you are busy making the vortex i would have landed and just before you shoot the the vortex and as you throw the vortex i would have used chidori so right after that i quickly does the snake handseal and makes a lid fall on top of you and the summon (note if you already jumped backwards bcoz of the size of the lid you won't see me) and as soon as i make the lid i quickly does 2 handseals making a swamp starting under your summon and extending all the way back to long range.So if you land on the ground you will be in a swamp and as the lid was blocking your move you wouldn't see what i'm doing and as soon as i make the swamp i quickly does the ram handseal and spews out water which covers the area and sends a huge wave at you and as soon as the wave hits you i quickly shape into a orb trapping you in it*
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant earthen lid, big enough to trap over twenty people within it, and throws it in the air so it lands on the target, trapping and stunning him. It can also be used from an elevation to drop down on the target.
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.