But you don't get customsYeah I got a nickname.
But you don't get customs
(i will stop spamming now ^_^ sorry axle)
As the spear comes toward me and bubba, I expel more serial waves toward you. the serial waves cancel out your first attack and continues. It hits your second lightning and weakens it down to A-rank. I then shoot another series of waves to cancel it out and continue. While I was doing this, Bubba stomped on the ground and more more earth arms which cover your mouth and constrict your arms and legs and breaks them.(They are the same rank and there's no elemental weakness, as the water covers for the lightning, and vice versa, so they would cancel out.)
As Darui sees you cancel out his jutsu, he quickly creates a black lightning spear within his hand, then throws it towards you and bubba, as he is summoned. It then expands, shocking both of you. He then creates bolts of black lightning that dash forward, then turn into a pride of lions. These 2 techniques are done right after one another, unless there is a counter.
(Raiton: Zeus' Kuroi Yari)- Lightning Release: Zeus' Black Spear
Type:Attack
Rank:S
Range:Short-Long
Chakra Cost:40
Damage Points:80
Description: The user gathers black lightning into their hand. They then manipulate it, causing it to become a spear of pure black lightning. The user then throws this spear at the target, on contact it will impale the target, while continuously shocking them. If it doesn't hit a target, it will expand, where it lands, shocking everything nearby.
Note: No black lightning or lightning techniques up to S-Rank the following turn
Note:Usable 2x a match
Note: Must know black lightning, must be taught by McAfeezy
(Raiton: Kuroi Raion Pride)-Lightning Release: Black Lion Pride
Type:Attack/Defense
Rank:S
Range:Short-Long
Chakra Cost:40
Damage Points:80
Description: The user will gather their black lightning chakra and release it around them. The user then creates lightning bolts, that bolt forward. These lightning bolts turn into different lions, creating a pride of lions, that rush forward, attacking the opponent.
Note: Usable 2x a match
Note: No black lightning up to A-Rank the next turn
Note: Must know black lightning, must be taught by McAfeezy
As Darui sees you spit out balls of wind to counter his jutsu, he imediately makes a few handseals and thick clouds form directly over him. As the earth arms arise, they are destroyed, while Darui shoots out a huge fire/wind combo which is aimed directly at you and bubba. It also overpowers your wind, which adds to its strength.As the spear comes toward me and bubba, I expel more serial waves toward you. the serial waves cancel out your first attack and continues. It hits your second lightning and weakens it down to A-rank. I then shoot another series of waves to cancel it out and continue. While I was doing this, Bubba stomped on the ground and more more earth arms which cover your mouth and constrict your arms and legs and breaks them.
(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a single hand seal the user then inhales and takes a deep breath and exhales several blades of wind as they move their head around. This technique is capable of exposing Susanno’ s bones.
(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a single hand seal the user then inhales and takes a deep breath and exhales several blades of wind as they move their head around. This technique is capable of exposing Susanno’ s bones.
(Doton: Earth Arms)
Rank: B
Type: Supplementary/Attack
Range: Short-long
Chakra cost: 40
Damage Points: N/A
Description: After making 3 hand signs the user sends his earth chakra into the ground around his opponent and raises arms from the ground that can grab his opponent and hold him/her in place.
-The user must make contact with the ground in order to use this jutsu meaning he/she cannot use this while being in the air.
-Must be taught by ~Yard~
-Must have a proper understanding of earth jutsu meaning you must be able to use B rank earth to learn this jutsu.
Note: If used in short-mid range you can add more chakra to the arms of earth and use them to crush the limbs of your opponent.
I do the same fire combination you did, but before my attack and yours clash, I do a punching motion sending a water fist to block out that little bit of advantage your attack had over mine and keep going toward you...As Darui sees you spit out balls of wind to counter his jutsu, he imediately makes a few handseals and thick clouds form directly over him. As the earth arms arise, they are destroyed, while Darui shoots out a huge fire/wind combo which is aimed directly at you and bubba. It also overpowers your wind, which adds to its strength.
(Ranton: Raiunkōha) - Storm Release: Thunder Cloud Inner Wave
Rank: A
Type: Offensive/ Defensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: After performing the required hand seals the user uses Storm Release to generate a thick ring of thunderclouds and electricity around him, creating an offensive and defensive ward. He can then uses these clouds to fire powerful blasts of lightning at his enemies, and as an electrified perimeter; effectively preventing his enemies from getting close. But a wind elemental technique can blow the clouds away.
Note: Cloud of rings lasts 2 turns
(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intense pain and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex.
As the fist comes towards Darui, he creates a huge Storm Ball which overpowers your fist, he then makes giant earth pillars arise, and impale both of you.I do the same fire combination you did, but before my attack and yours clash, I do a punching motion sending a water fist to block out that little bit of advantage your attack had over mine and keep going toward you...
(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intense pain and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex.
(Suiton: Suiton kobushi)Water: Water fist
Rank: B
Type: Offensive/deffencive
Range: Short/Mid
Chakra cost: 20
Damage points: 40
Description: the user chanels a decent amount of suiton chakra in his fists and after he collects enough he starts punching it out so that he creates a mid sized water vortex which will go towards the opponent and push the user back.
(this jutsu is very similar to the huricane fist jutsu)
Notes:
~No other suiton the same move this one was used
~Usable 3 times per battle
As your storm technique comes toward me and Bubba, I take out a seal and wrap it around a kunai. I then throw it straight through the ball (the seal absorbed it. As the ground begins shifting below, I channel a large amount of chakra into my leg and then begin running to the left of me as the spikes emerge. The spikes block your view of me, so you think that I died. I then run all the way too you (though you can't see me since I'm moving as fast as Lee) no weights. I run behind you and set an explosive tag on the ground, and then run to your rightAs the fist comes towards Darui, he creates a huge Storm Ball which overpowers your fist, he then makes giant earth pillars arise, and impale both of you.
(Ranton: Arashi Butoukai)-Storm Release: Storm Ball
Type:Attack/Defensive
Rank:A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description:The user will combine raiton and suiton chakra, causing a giant thunderous ball of water, filled with lightning to form. The user will then send the ball at the opponent, on contact the balls will subdue the opponent, then electrocute them, causing them to become paralyzed.
Note:The opponent will become paralyzed and numb, hindering them not capable of attacking.
Note: Usable 2 times a battle
Note: The ball is very large, about 20 meters across
Note: Must be taught by McAfeezy
Note: No Storm Techniques next turn
(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
(Letting you know, that your summon is impaled and dead and that the spikes are all over short=mid=long range in front of me)As your storm technique comes toward me and Bubba, I take out a seal and wrap it around a kunai. I then throw it straight through the ball (the seal absorbed it. As the ground begins shifting below, I channel a large amount of chakra into my leg and then begin running to the left of me as the spikes emerge. The spikes block your view of me, so you think that I died. I then run all the way too you (though you can't see me since I'm moving as fast as Lee) no weights. I run behind you and set an explosive tag on the ground, and then run to your right
(Ho/Mizu/Kaze/Tsuchi/Rai Houin) - Fire/Water/Wind/Earth/Lightning Sealing Method
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: A technique used to seal away either Fire, Water, Wind, Earth, or Lightning as a result from a jutsu(seals only one jutsu per usage).
Freestyle art Power legs = Furīāto Pawā ashi
Type: Supplementary
Rank: A
Range: Self
Chakra Cost: 30
Damage Points: N/A
Description: The first stage of the leg empowering freestyle tech, the user focuses big amounts of chakra into his legs, this technique allows the user to temporarily increase the strength in his legs, by pumping the muscles and tissue full of concentrated chakra. This technique gives the user 10+ damage to all Taijutsu, which involves using his legs, and a boost of speed, equal to Lee without weights. This technique does have some drawbacks, when it ends, the user will have used a big amount of power in his legs, making them weaker.
Notes:
• Can only be used twice per match.
• Lasts for three turns.
• After it ends, the user has -5 damage to all his Taijutsu, for the rest of the battle.
• No A-ranked or higher techniques in the next turn.
• Can only use two moves in the next turn
• Can only be taught by ZeroGarra.
Your kunai is off target and misses, but I use Intense pain towards your back while still running around at high speeds.(Letting you know, that your summon is impaled and dead and that the spikes are all over short=mid=long range in front of me)
As you begin running, Darui made a couple of handseals and immediately he turned invisible. He did this to conceal himself as he walked over to where your body is suppose to be. As he sees the tag on the floor, behind him, he quickly flips away from it, while throwing a kunai at you.
(Meisai Gakure no Jutsu) - Camouflage Concealment Technique
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: After forming the needed hand seals, the ninja can grant themselves near invisibility to the naked eye. Doujutsu can see through this technique.
Bro, I gotta get off, and won't be on until probably next weekend, I'll defend then, if you let me.Your kunai is off target and misses, but I use Intense pain towards your back while still running around at high speeds.
(Katon: Zukokku) - Fire Style: Intense Pain
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: A huge burst of fire that turns into a huge fireball and can cover a large area, burning all in its path.
(How could my Kunai miss? I'm a sannin, I wouldn't just miss, unless you started running, which you never stated, to dodge the kunai)Your kunai is off target and misses, but I use Intense pain towards your back while still running around at high speeds.
(Katon: Zukokku) - Fire Style: Intense Pain
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: A huge burst of fire that turns into a huge fireball and can cover a large area, burning all in its path.
I did state that I ran, and I never stated that I stopped so therefore your kunai WOULD miss since your eyes can't keep up with me. Also I'm moving as fast as Lee no weights, so as soon as I saw your kunai get thrown it gave away your location, so your in the air while the intense pain is going towards you. And since your move wouldn't work because your not touching the ground, you get fried(How could my Kunai miss? I'm a sannin, I wouldn't just miss, unless you started running, which you never stated, to dodge the kunai)
I'm still concealed, so you'll have no way of knowing where I am, since you aren't a doujutsu user. But let's just say you fired the intense pain.
As Darui feels the heat behind him, he quickly merges with the earth beneathe him, not digging up any dirt or moving any earth. He then travels underground and comes up behind you(mid-range), still concealed, and makes giant pillars of earth impale you. Immediately after, he summons a vast amount of water 1 inch above your head.
(Doton: Iwagakure no Jutsu) - Earth Style: Hidden in Stones Jutsu
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This technique is similar to the Universal Assimilation Technique. It allows the user to move in and out of rock and earth. This jutsu can be used to avoid certain earth techniques.
(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
I'm not flipping in mid-air, I'm doing a backlip, touching the ground, so continue.I did state that I ran, and I never stated that I stopped so therefore your kunai WOULD miss since your eyes can't keep up with me. Also I'm moving as fast as Lee no weights, so as soon as I saw your kunai get thrown it gave away your location, so your in the air while the intense pain is going towards you. And since your move wouldn't work because your not touching the ground, you get fried
I love how you still can't see me. But anyways.As I see you go underground, I turn the ground under you into a large swamp about 20 ft. deep
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
I love how you still can't see me. But anyways.
As the swamp forms, Darui immediately hardens it, still invisible. He then makes one handseal and releases a giant amount of wind that is focused in your direction(general). He then begins to run to his right, not allowing you to know his position.
(Doton: Kajūgan no Jutsu): Earth Style: Aggravated Rock Technique
Rank: S
Type: Offensive/Defensive
Range: short
Chakra cost: 40
Damage points: 80
Description: By performing the needed hand seal the user will release a body of earth that will allow the user to petrify anything that comes into contact with him.
Note: The target stays petrified for 1 turn.
(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast
moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.