get dealt with.

Axle

Active member
Legendary
Joined
May 6, 2008
Messages
12,163
Kin
0💸
Kumi
2,500💴
Trait Points
0⚔️
Awards
U_U alrighty then Bijuu v.s Bijuu

I start by making an upward hand motion with my left hand, causing water to gush upward from below you sending you flying in the air but still in contact with the water, right after I make the first handsign, I make another handsign causing an orb to form from some of the water and they immediately impale you in the chest...

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user summons a large amount of water from the ground, crushing it into the opponent. This technique can also be used for further techniques as a water supply.

(Suiton: Suiryuuben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: This jutsu creates an orb of water from which several sharp whips of water emerge that can be directed towards and impale a target or multiple targets.

Let's see how you do 8-tails..
 

Geezus

Active member
Legendary
Joined
Sep 10, 2008
Messages
17,022
Kin
1,351💸
Kumi
19,495💴
Trait Points
70⚔️
U_U alrighty then Bijuu v.s Bijuu

I start by making an upward hand motion with my left hand, causing water to gush upward from below you sending you flying in the air but still in contact with the water, right after I make the first handsign, I make another handsign causing an orb to form from some of the water and they immediately impale you in the chest...

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user summons a large amount of water from the ground, crushing it into the opponent. This technique can also be used for further techniques as a water supply.

(Suiton: Suiryuuben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: This jutsu creates an orb of water from which several sharp whips of water emerge that can be directed towards and impale a target or multiple targets.

Let's see how you do 8-tails..
Samehada is immediately withdrawn off my back and driven into the rising water supply, is absorbs the chakra as we propel downwards and melt into the ground as I use,

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach.
moving rather quickly through the ground, I re-emerge behind you, as Samehada reacts to your chakra supply...

Samehada: GiiiGiii! GHHHIIII~~

Kirabi: a turtle.? I heard the three-tails jinchuu was a slow one, time for us to own em.~~~ Wheeeeee~~~

Kirabi slashes Samehada towards you, and releases a arc of lightning racing straight at you.

Raiton: Raikou Katta (Lightning Style: Lightning Cutter)
Rank: A
Type: Attack/ Defence
Range: Short-Mid
Chakra: 30
Damage: 60
Description: User makes a slash with thier Blade or Palm that Sends a Slice
of lightning at the opponent or a Raiton Attack. With it the User can disrupt the flow of lightning opponent is using by using there lightning to cut through the attack. and nullify the attack or opponent.
Ex.(Opponent Uses Chidori Eisou - Thousand Birds Sharp Spear
User Uses Raiton Katta to nullify the attack as the eleltrical chakra Collide.
(Only useable 4 times)
(Only useable with A-E ranks)
(takes can only be used every 2 turns)
 

Axle

Active member
Legendary
Joined
May 6, 2008
Messages
12,163
Kin
0💸
Kumi
2,500💴
Trait Points
0⚔️
Awards
Samehada is immediately withdrawn off my back and driven into the rising water supply, is absorbs the chakra as we propel downwards and melt into the ground as I use,

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach.
moving rather quickly through the ground, I re-emerge behind you, as Samehada reacts to your chakra supply...

Samehada: GiiiGiii! GHHHIIII~~

Kirabi: a turtle.? I heard the three-tails jinchuu was a slow one, time for us to own em.~~~ Wheeeeee~~~

Kirabi slashes Samehada towards you, and releases a arc of lightning racing straight at you.

Raiton: Raikou Katta (Lightning Style: Lightning Cutter)
Rank: A
Type: Attack/ Defence
Range: Short-Mid
Chakra: 30
Damage: 60
Description: User makes a slash with thier Blade or Palm that Sends a Slice
of lightning at the opponent or a Raiton Attack. With it the User can disrupt the flow of lightning opponent is using by using there lightning to cut through the attack. and nullify the attack or opponent.
Ex.(Opponent Uses Chidori Eisou - Thousand Birds Sharp Spear
User Uses Raiton Katta to nullify the attack as the eleltrical chakra Collide.
(Only useable 4 times)
(Only useable with A-E ranks)
(takes can only be used every 2 turns)
As I see samehada slicing down and absorbing my water, I cancel my second move and instead I slam my hands on the ground causing earth spikes to emerge right before you touch the ground to merge, and I also clap my hands to pray...

(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.

Suiton Bunshi: Water Molecules
Rank: Forbidden
Type: Supplementary
Range: Short-Mid
Chakra Cost: 80
Damage : (15 damage per turn )
Description: The user puts their hands together as if they were praying but is actually releasing large amounts of water chakra into the water molecules in the air so that now all fire attacks lose -15, sand is reduced to mud, lightning used becomes instantly conducted and all water or elements containing water gain +15
Note: can only be taught by Axle
Note: lasts 5 turns
Note: can only be used once per battle
Note: after this technique is done the user can't user any A-rank and above water jutsus for 3 turns
Note: can be used as a water source
 

Geezus

Active member
Legendary
Joined
Sep 10, 2008
Messages
17,022
Kin
1,351💸
Kumi
19,495💴
Trait Points
70⚔️
As I see samehada slicing down and absorbing my water, I cancel my second move and instead I slam my hands on the ground causing earth spikes to emerge right before you touch the ground to merge, and I also clap my hands to pray...

(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.

Suiton Bunshi: Water Molecules
Rank: Forbidden
Type: Supplementary
Range: Short-Mid
Chakra Cost: 80
Damage : (15 damage per turn )
Description: The user puts their hands together as if they were praying but is actually releasing large amounts of water chakra into the water molecules in the air so that now all fire attacks lose -15, sand is reduced to mud, lightning used becomes instantly conducted and all water or elements containing water gain +15
Note: can only be taught by Axle
Note: lasts 5 turns
Note: can only be used once per battle
Note: after this technique is done the user can't user any A-rank and above water jutsus for 3 turns
Note: can be used as a water source
Using quick reactions, as the earth spikes rise, Kirabi uses

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

landing on the ground and rolling over, as you slap your hands together.

Kirabi slashes with Samehada again,

(Suraisu Shinku no Nami) - Slicing Crimson Wave
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user does a simple cresent-shaped slash at the opponent, expelling a red chakra wave.
 

Axle

Active member
Legendary
Joined
May 6, 2008
Messages
12,163
Kin
0💸
Kumi
2,500💴
Trait Points
0⚔️
Awards
Using quick reactions, as the earth spikes rise, Kirabi uses

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

landing on the ground and rolling over, as you slap your hands together.

Kirabi slashes with Samehada again,

(Suraisu Shinku no Nami) - Slicing Crimson Wave
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user does a simple cresent-shaped slash at the opponent, expelling a red chakra wave.
as the chakra wave heads my way, I do a punching motion with my right hand sending a giant water hand your way. The hand gains +20 from my bijuus default ability and from the molecules. It easily overpowers your wave and continues. As your dealing with the wave, I slam my hands on the ground causing earth arms to rise up and detain your arms, legs, and covers your mouth.

(Suiton: Taikaikamigami Doki) Water Style: Poseidon’s Wrath
Type: Attack
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user gathers a vast amount of water chakra into their hand(s)and punches forward making a Large hand race towards the enemy and then turns into a large volume of water in a crashing wave that then envelops the enemy and drowning them. The aftermath of the jutsu leaves a large amount of water behind which can be used as a water source for jutsu.
*Water Jutsu cannot be used for 2 turns after this jutsu is performed
*Can only be used Twice per battle
*Can only be used by members of Sharinganmasters Hideout

(Doton: Earth Arms)
Rank: B
Type: Supplementary/Attack
Range: Short-long
Chakra cost: 40
Damage Points: N/A
Description: After making 3 hand signs the user sends his earth chakra into the ground around his opponent and raises arms from the ground that can grab his opponent and hold him/her in place.
-The user must make contact with the ground in order to use this jutsu meaning he/she cannot use this while being in the air.
-Must be taught by ~Yard~
-Must have a proper understanding of earth jutsu meaning you must be able to use B rank earth to learn this jutsu.
Note: If used in short-mid range you can add more chakra to the arms of earth and use them to crush the limbs of your opponent.
 
Last edited:

Geezus

Active member
Legendary
Joined
Sep 10, 2008
Messages
17,022
Kin
1,351💸
Kumi
19,495💴
Trait Points
70⚔️
as the chakra wave heads my way, I do a punching motion with my right hand sending a giant water hand your way. The hand gains +20 from my bijuus default ability and from the molecules. It easily overpowers your wave and continues. As your dealing with the wave, I create 2 water clones (one on my left and right) immediately formed, I slam my hands on the ground causing earth arms to rise up and detain your arms, legs, and covers your mouth.

(Suiton: Taikaikamigami Doki) Water Style: Poseidon’s Wrath
Type: Attack
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user gathers a vast amount of water chakra into their hand(s)and punches forward making a Large hand race towards the enemy and then turns into a large volume of water in a crashing wave that then envelops the enemy and drowning them. The aftermath of the jutsu leaves a large amount of water behind which can be used as a water source for jutsu.
*Water Jutsu cannot be used for 2 turns after this jutsu is performed
*Can only be used Twice per battle
*Can only be used by members of Sharinganmasters Hideout

(Doton: Earth Arms)
Rank: B
Type: Supplementary/Attack
Range: Short-long
Chakra cost: 40
Damage Points: N/A
Description: After making 3 hand signs the user sends his earth chakra into the ground around his opponent and raises arms from the ground that can grab his opponent and hold him/her in place.
-The user must make contact with the ground in order to use this jutsu meaning he/she cannot use this while being in the air.
-Must be taught by ~Yard~
-Must have a proper understanding of earth jutsu meaning you must be able to use B rank earth to learn this jutsu.
Note: If used in short-mid range you can add more chakra to the arms of earth and use them to crush the limbs of your opponent.
Kirabi: Guess I gotta step this battle up.

Kirabi slaps his hands to the ground, and releases a vast amount of chakra into it...

Name: Jigokuton Nekkami: HellFire Release: Heat Wave
Rank: Supplementary
Type: Forbidden
Chakra : 50
Damage: N/A
Description: User puts hands on ground and starts to charge hellfire chakra and spreads in around the battle field thus increasing the heat of the area and making all water , hyouton ( water based ) attacks useless, coz water wont be able to materialize, it would turn into steam.
Notes:
1. Lasts 3 turns
2. Can be used once in a battle
3. User wont be able to use water based attacks himself

All your water techniques evaporate as the water is eradicated due to the hellfire chakra in the arena.

So as your next technique fails to happen, [the water clones] I use that opening.

Raiton: Raiya Houchou (Lightning Release: Lightning Arrow Step)
Rank: A
Type: Supplementary/Attack
Range: Short-Mid
Chakra: 30
Damage: (60 if used to attack)
Description: By harnessing the earth's electrical fields to generate electricity, this works as long as the user's legs are connected to the earth. When in use, this allows the user to nearly instantly to close short distances and strike within the same motion. Usable at distances of several feet or less, this allows one to deliver an electrically charged palm thrust should it connect. If no contact is made between the ground and the user's legs, this is unusable. There is a downside as the user cannot change directions once the technique is initiated, thus allowing a more skilled opponent to dodge if they see it coming.

moving forward and hitting you in the stomach discharging Raiton into your body stunning you, and hitting you with Samehada

(Ranji Samehada no Mai) - Wild Sharkskin Dance
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 40 (+20 for chakra draining)
Description: The user will slash and drag samehada along the enemies shoulder then slashing them, draining their chakra before stabbing the enemy and slamming them into the ground behind them.
Note: Can only be used by Kisame, Fugiki or Killer Bee who is allowed to wield samehada.
 
Top