[Approved] Uchiha bio

Satsu

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Basic Information
Name:Zaku Uchiha
Nickname:N/A
Gender:Male
Age:25
Clan:N/A

Looks:
Long white hair tied into a ponytail,blue eyes and tan skin.Wears black pants with a white belt,black shirt,a white Konohagakure styled flackjaket (Exept it doesnn't have the red swirl on the back.)A black cloak with 5 diagonal stripes on the back,black ninja sandals and metal plated,black glowes.



Personality:A gentle and kindhearted man that loves children and hates bullies.


Village Info.
Village of Birth:Konohagakure
Village of Alliance:N/A

Rank//Chakra Info.
Ninja Rank:Jounin
Specialty:N/A
Elements:Katon,Raiton,Suiton,Doton
Your ninjutsu:

(Bunshin No Jutsu) - Clone Technique

Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:A clone made of the user that can move but(cannot use any jutsu)This clone is merely an illusionary projection of the user.
Note:The clone jutsu can be made with different elements and is a D-Rank jutsu under its own element(Mizu/Water Tsuchi/Earth Sumi/Ink)
_____
(Bikoku Ninjutsu) - Shadow Stealth Technique

Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:This jutsu lets the user follow the target covert by concealing the users presence.
_____
(Henge no Jutsu) - Transformation Technique

Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
_____
(Gokan Sakusou) - 5 Senses Confusion Disorder

Rank:E
Type:Supplementary
Range:Short
Chakra Cost:N/A
Damage Points:N/A
The user throws an explosive kunai at their target and the mist spreads threw the air.This jutsu causes the opponent to be hit by attacks even though they think they dodged it or countered it.This effect lasts for 2 turns.
_____
(Kawarimi no Jutsu) - Change of Body Stance Technique

Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
_____
(Nawanuke No Jutsu) - Escape Skill

Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:Using chakra the user can escape from being tied down(only works with non-chakra ropes).
_____
(Kakuremino No Jutsu) - Magic Cloak Of Invisibility Technique

Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:The user will pull out a cloak that is pre designed for their use.Then by using ninjutsu they make the cloth blend into the background(Konohamaru used this to follow Naruto in episode 2 and got caught because he was holding the cloak wrong).Skilled ninja can see through this jutsu(Rank c and above)




(Katon: Komakai Kaki) - Fire Style: Small fire
Rank: D
Type: Offense
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: The user spews a small fireball.
-----------------------------------------------------------------------------------------------
(Katon: Kasumi Endu no Jutsu) - Fire Style: Mist Covering Technique
Rank: D
Type: Offense/Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: After performing the necessary hand seals, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or sparks, the gas ignites into a large fireball.
-----------------------------------------------------------------------------------------------
(Katon: Gokakyu no Jutsu) - Fire Style: Fireball Jutsu
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally.
-----------------------------------------------------------------------------------------------
(Katon: Kimuchi Amura) - Fire Style:*Unfinished*
Rank: C
Type: Supplementary/Defence
Range: Short
Chakra cost: 10
Damage Points: 20
Description: The user first throws out a lighter that has an open flame.The user the turns the flame into a wall of fire used for protection or to burn small objects thrown towards him. This jutsu can be used with Hurricane Fist to create a combo jutsu.






Background Info.
History:
One day,at the age of 15,he woke up in a forest,remembering nothing of who he was or where he came from.One day,after couple of years of traveling,when he was walking in the forest a portal opened right in front of him.He looked at it for a couple of days.When he had inspected it from every angle and pushing his hand throught it a few times,he finally decided to go in.When he entered the portal he had a feeling like everithing was upside down and time ran backwards and then suddenly darkness.He woke op on a roof of a house in some strange village,in the middle of a forest.He looked down on the streets and at the people that were doing their everiday,whatever they had to do.After a minute or two a woman screamed:"INTRUDER",and pointed at him.And in a matter of seconds some weird men dressed like ninjas with funny masks appeared around him.They then took him to the...they didn't tell him where but it looked a lot like a prison.After they asked him questions like who he was or where he came from,he answered that he didnt know himself.The funny men then offered him to become a ninja which he accepted after some minutes of thinking.
The funny men also gave him a place to live and said that the village is called Konohagakure.After some years of training and doing important missions for his new home he became who he is now.


Other


Pictures:
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Theme Song and Background Music:N/A


Battles

Won:N/A
Lost:N/A


~Approved~
 
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-Haku Yuki-

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Re: Kankurō

sepearte : and p and add the other puppet jutsu the only puppet jutsu you can't have is 100 puppets and chikamatsus ten puppets oh and sasoris parents
 

Kurisutina

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Re: Kankurō

You're missing a lot of Kankuro's puppet techs o_O

I'm a nice guy... So here

(Katon: Sanshōuo no Kaen) - Fire Release: Flame of Salamander
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: Kankurō manipulates his puppet Salamander to release a huge burst of fire from a compartment within its mouth at the opponent.
Note: Can only be used by Kankurō

(Kyū Karasukuchibashi) - Sudden Crow Beak
Rank: C
Type: Attack
Range: short
Chakra cost: 15
Damage points 30
Description: Kankurō detaches the head of his puppet, Crow, just as the opponent is approaching. The head then projects a spike from its mouth and stabs the opponent.
Note: Can only be used by Kankurō

(Itsui no Jutsu) – Dual Virgins technique
Rank: B
Type: Offensive
Range: short
Chakra cost: 20
Damage points: 40
Description: Kankurō summons Kuroai to sneak up behind the enemy, pinning their arms. Kankurō then uses a mouth-bomb wielding Karasu that rushes towards the enemy, causing the bombs to explode.
Note: Can only be used by Kankurō

(Kugutsu Kemuridama no Jutsu) - Puppet Smoke Bombs Technique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: 10
Damage points: N/A
Description: Kankurō jumps up in the air and then manipulates crow to release several smoke bombs towards the enemy target blinding them in the process.
Note: Can only be used by Kankurō.

(Kugutsu Gorotama no Jutsu) - Puppet Scatter Shot Technique
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: Kankurō manipulates crow to release several kunai from his body at the enemy target.
Note: Can only be used by Kankurō

(Ranbu no Jutsu) - Wild Dance Technique
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: Kankurō manipulates Crow to bolt towards the enemy and begin spinning, striking them with a rotational force.
Note: Can only be used by Kankurō

(Kugutsu: Samidare no Jutsu) - Puppet May Rain Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: Kankurō will manipulate Crow and Ant to release a series of explosive bombs at the enemy target/s.
Note can only be used by Kankurō

(Karasu Shuuren) - Crow Drill
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: Kankurō manipulates Crow to release spikes from its limbs. He then makes Crow fly toward the opponent while spinning rapidly, doing severe damage to them.
Note: Can only be used by Kankurō

(Kugutsu no Jutsu: Mugen Bakujin) - Puppet Technique: Infinite Explosive Blades
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: Crow's four arms open and then they shoot four kunai, which then home in on the enemy target exploding on impact.
Note: Can only be used by Kankurō

(Kugutsu Hijutsu: Doku Kemuri no Karasu) - Puppetry Secret Technique: Poison Smoke of Crow
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: N/A (- 10 per turn if Inhale smoke)
Description: Kankurō manipulates an airborne Crow to release a mist of smoke from its chest.
Note: Can only be used by Kankurō.

(Jinsoku Karasuhane no Jutsu) - Rapid Crow Wings Technique
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: Kankurō sends his puppet, Crow, rapidly dashing toward the opponent. Crow's six hands then project spikes and stab the opponent, sending them crashing to the ground. Crow then slams them with the spikes when they are on the ground.
Note: Can only be used by Kankurō

(Kugutsu no Jutsu: Kaijin Tensen) - Puppet Technique: Revolving Blade Heavenly Drill
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: Crow sprouts blade wings and then spins towards the enemy like a tornado and then slashes them then launching them into the air and releases explosive kunai near the target.
Note: Can only be used by Kankurō

(Kurohigi Kiki: Sanko Tango no Higeki) - Black Secret Technique: Three Great Tragedies Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: Kankurō uses this technique with Crow, Black Ant and Salamander. First, Salamander slams the opponent in the air, and then Crow slashes them several times. After this, the near-unconscious foe is carried by Black Ant in front of Salamander, who opens its mouth to reveal a cannon of sorts, which blasts the opponent in the air.
Note: Can only be used by Kankurō.
 
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-Haku Yuki-

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Re: Kankurō

Karasu) Crow
Rank: C
Type: Supplementary
Range: N/A
Chakra Cost: 15
Damage Points: N/A
Description: Crow is the very first puppet we see in the series. It was created by Sasori, but is later used by Kankurou. Crow is a three eyed, four armed humanoid. Crow is one of the more basic puppets, but he is able to detach any of its body parts for deadly attacks, almost every joint having a blade at the end, allowing Crow to shoot his arms towards the opponent, and then have them return back to it. Even his head has a blade that can be extended out from the bottom of its neck when detached. This ability made it and Black Ant a very deadly combination. It also has the ability, like most puppets do, to release poison-tipped darts and smokescreens, which sometimes have poisonous gas mixed with them.

(Kuroari) Black Ant
Rank: C
Type: Supplementary
Range: N/A
Chakra Cost: 15
Damage Points: N/A
Description: Black Ant, created by Sasori, is a puppet that is often used in conjunction with Crow and, later on, Salamander. It has a bucket-shaped face with two red horns and a total of six arms. It, like Crow, has three eyes. Its body resembles a very large barrel, and it is hollow on the inside, making its main use to be that of trapping, while weapons enter the many slots on its body. At any time, Black Ant can literally open its stomach, and trap an opponent, able to extend the two halves of its stomach so that it stretches out and over the opponent from a very fair distance (approximately mid range) and then retracts the stomach back to its original form, closing it with the opponent inside. Its arm segments contain hidden saw-blades. Like Crow, Black Ant can detach its arms for attacks.

(Sanshōuo) Salamander
Rank: C
Type: Supplementary
Range: N/A
Chakra Cost: 15
Damage Points: N/A
Description: Salamander is a defensive puppet, though not on the level of defense as that of Hiruko. Salamander, as its name suggests, is built in the form of a large salamander, being one of the largest puppets seen thus far, and though it is not more powerful defensively than Hiruko, it is larger than the other puppet. Salamander is able to rise up a large area on its back to be used as a shield, making a black shield over its head. It, like some other puppets, is hollow, and it can open its back at any time and then rise up its large tail over its head, stretching it out and therefore allowing the puppet user to jump inside of it for protection. Salamander can also spew out fire equal to C rank. Salamander can only be destroyed by one who knows its weak spots, being a weak joint on its side that holds the shield in place and afterwards simply striking it on its back, or by a move of A rank or higher.

Sasori
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40 (if summoning)
Damage: N/A
Description: Sasori, after leaving the village, made himself into a puppet, his most powerful one. Sasori, has many compartments on himself that hold scrolls inside of him that allow him to summon other puppets. In its right arm, there is a large retractable scythe. In place of his stomach, there is a compartment with a long, thick cable wrapped around a pole that can be used as a singer, able to be retracted and lengthened at will. On the back of Sasori’s hips is a pair of poles, which are equipped with five large blades each that can spin like a propeller, allowing a great defense from behind, as well as a deadly maneuver for any opponent trying a surprise attack. There are pipes on the palm of each of Sasori’s hand that can spew out powerful fire like a flamethrower or water jets (both equal to A rank). In the right part of his chest, there is a compartment filled with 100 chakra strings. In the left part of Sasori is his heart container, though this is not there, of course, when used by Kankurou. Sasori is immune from being hurt in anywhere but his heart, which would take a very direct attack. When hit anywhere else, he can simply retract the broken area back together, even able to withstand powerful poison. His entire body, besides his heart, is a puppet, and so he cannot feel anything anywhere other than his heart. Within a split second, the heart container in Sasori is able to be transferred from one puppet to another.
Note: Only usable by a Sasori or Kankurou character.
Chakra Stings) - Chakra Ken
Rank: D
Type: Supplementary
Range: N/A
Chakra Cost: 10
Damage Points: N/A
Description: Chakra Strings are the most essential part of puppetry. Chakra strings allow the puppeteer to control the puppet. These are automatically made when a puppet is summoned, but they can also be created to take control of a puppet without chakra strings in it, or to take control of a living human by impaling them, but not so deeply that they die, though this is difficult to do unless the human willingly does it, as shown when Chiyo took control of Sakura. If this is done, not only can the human puppet still use all of their abilities, but it can also use the puppeteer’s jutsu.

(Chakra Shield) - Chakra- Toku
Rank: C
Type: Defensive
Range: N/A
Chakra Cost: 15
Damage Points: N/A
Description: The puppets arm will pop out in four different directions in almost an umbrella-like manner. The arm segments will surround the puppets hand, and from those segments, chakra will emit, each one making one fourth of an entire circle, making a shield of pure chakra.

(Endless Rain of Senbon) - Senbon Ame
Rank: C
Type: Offensive
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: The puppet will open its mouth wide, unleashing a torrent of senbon. All of the senbon are poison-tipped, meaning that a single hit by one could be deadly. These senbon can shower the opponent for as long as the user wishes.

(Poison Smokescreen) - Doku Kemuri
Rank: C
Type: Offensive
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: The puppet will open its mouth and shoot out smoke balls that are imbued with poison as well. This can be used to obscure the enemy’s vision and to spread poisonous gas in the area at the same time.

(Thousand Hands Manipulation Military Art) - Chi Te Ayatsuri
Rank: B
Type: Offensive
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: The puppet will extend its arm out, and then the arm will open in several compartments, revealing summoning seals in them. These summoning seals call forth a large torrent of extendable puppet arms, which will extend from the puppet’s original arm that will follow the opponent and then slam down on them, releasing poisonous gas after slamming down.
Note: Only Usable by the Third Kazekage puppet.

(Black Secret Technique Machine One Shot) - Kuroi Kikai Ichi Tama
Rank: A
Type: Offensive
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: This is a combination including Crow and Black Ant. Black ant will first capture the foe by opening the latches that hold its stomach together and then taking the opponent in before closing it. Afterwards, the latches will lock, trapping the opponent inside while Crow detaches itself. The sharp blades on Crow’s legs, arms, and neck will all enter slots inside of Black Ant, stabbing the foe from all directions. After this, Black Ant can possibly explode.
Note: Only usable if both Crow and Black Ant are out.

add those
 
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