McKnockout learns to honor the sword.

KeotsuEclipse

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Well, I think we went a little bit through this..A stab is a quick and simple movement that, if successful, are fatal strikes. It can be used to push back your opponent and disrupt your opponent's combo since its harder to defend against a stab than a slash. Also, the fact that stabs are quick and simple movements means that you do not leave yourself open for a fatal counter.

A lunge on the other hand, is what I used to think was a stab. It is quite similar to the stab in that it is the "thrusting" of your sword but it has alot more power in it and has much larger range. That is, you put your weight/momentum in the "stab" or jab/thrusting as you leap forward towards your opponent. Although this means that you can deal much more damage to your opponent, it is also much more risky than a stab as it leaves you open for potentially fatal counters.
Bloody excellent. o_o

xd Now, just demonstrate one.
 

McKnockout

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Bloody excellent. o_o

xd Now, just demonstrate one.
lol thanks ^_^. Alrighty..

*I grasp my blade by its hilt with my right hand and quickly close the distance between me and the opponent by taking a quick step forward with my right foot (lunging forward) towards him while simultaneously, I use the momentum that is created by the leap to thrust my blade straight forward into the opponent's stomach.
 

KeotsuEclipse

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lol thanks ^_^. Alrighty..

*I grasp my blade by its hilt with my right hand and quickly close the distance between me and the opponent by taking a quick step forward with my right foot (lunging forward) towards him while simultaneously, I use the momentum that is created by the leap to thrust my blade straight forward into the opponent's stomach.
Very good, once again, but I'd like to to try and do a two-handed thrust (using both hands on the hilt), just to stick with the two-handed part of the training, as a two-handed lunge has a somewhat different form (though, truthfully, you are more likely to use a one-handed lunge like you preformed then you are to use a two-handed lunge).
 

McKnockout

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Very good, once again, but I'd like to to try and do a two-handed thrust (using both hands on the hilt), just to stick with the two-handed part of the training, as a two-handed lunge has a somewhat different form (though, truthfully, you are more likely to use a one-handed lunge like you preformed then you are to use a two-handed lunge).
Okay.

*I grasp my blade again but this time with both hands, my right hand is on top of my left hand, and have the tip of my blade pointed downwards (on my right side of my body) towards the ground as I sprint towards the target. As I get to a close enough distance from him, I suddenly stop in my track planting my left foot onto the ground as I thrust my blade forward with both hands straight into the target.
 

KeotsuEclipse

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Okay.

*I grasp my blade again but this time with both hands, my right hand is on top of my left hand, and have the tip of my blade pointed downwards (on my right side of my body) towards the ground as I sprint towards the target. As I get to a close enough distance from him, I suddenly stop in my track planting my left foot onto the ground as I thrust my blade forward with both hands straight into the target.
Excellent. ^_^

Now, next is sidestepping, and if you're ready, we'll move on.
 

KeotsuEclipse

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Yosh!
*Salutes*
Alright, so side-stepping is as it sounds: it involves stepping to your side to dodge an attack: and it works well to dodge pretty much any attack that's not a horizontal slash.

You can preform a sidestep by either pushing off with your opposite leg (If I want to rush right, I push off with my left leg), or by actually quickly stepping in that direction.

It's pretty simple, but immensely useful.

Try describing a movement as if a vertical slash was coming down at you.
 

McKnockout

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Alright, so side-stepping is as it sounds: it involves stepping to your side to dodge an attack: and it works well to dodge pretty much any attack that's not a horizontal slash.

You can preform a sidestep by either pushing off with your opposite leg (If I want to rush right, I push off with my left leg), or by actually quickly stepping in that direction.

It's pretty simple, but immensely useful.

Try describing a movement as if a vertical slash was coming down at you.

Okay.

*As I see my opponent rush at my right side and begin to raise his arms and blade in an attempt to set up a vertical slash upon me, I simply push off my right foot sending myself to my left to avoid his vertical slash.

Sorry, about the really really late reply.
 

KeotsuEclipse

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Okay.

*As I see my opponent rush at my right side and begin to raise his arms and blade in an attempt to set up a vertical slash upon me, I simply push off my right foot sending myself to my left to avoid his vertical slash.

Sorry, about the really really late reply.
It's no problem, and that's very good.

Sidestepping is simple, but infinity useful. It is, in my opinion, as basic as guarding, and should be used as often.

Next is arc-stepping, a side-stepping derivative.

Arc-stepping is the act of applying an arc, or curve, to your sidestep in order to put yourself in a more favorable position after dodging your opponents attack.

Think of it like this: your opponent is at the center of a circle, and you are at the edge. In the best case scenario - which means you are neither too close nor too far from the enemy - you could move 1/4 the way around this circle.

Understand?
 

McKnockout

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It's no problem, and that's very good.

Sidestepping is simple, but infinity useful. It is, in my opinion, as basic as guarding, and should be used as often.

Next is arc-stepping, a side-stepping derivative.

Arc-stepping is the act of applying an arc, or curve, to your sidestep in order to put yourself in a more favorable position after dodging your opponents attack.

Think of it like this: your opponent is at the center of a circle, and you are at the edge. In the best case scenario - which means you are neither too close nor too far from the enemy - you could move 1/4 the way around this circle.

Understand?
Yep. One question tho..when do you use sidestepping and when do you use arc-stepping?
 

KeotsuEclipse

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Yep. One question tho..when do you use sidestepping and when do you use arc-stepping?
It all depends on the situation and your preference. There really isn't a set time to use it, it really just relies on how you're set up when you do it.

Anyway, next is "other methods of dodging," which is a mash-up of lesser movements.

The first of which is jumping.

Can you tell me what strikes can be dodged by jumping, and how?
 

McKnockout

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It all depends on the situation and your preference. There really isn't a set time to use it, it really just relies on how you're set up when you do it.

Anyway, next is "other methods of dodging," which is a mash-up of lesser movements.

The first of which is jumping.

Can you tell me what strikes can be dodged by jumping, and how?
Umm, you can avoid a low horizontal strike like near the ankles/lower leg by simply jumping over it. Kinda like how one avoids a leg sweep. But not many strikes are like this, a more common strike/attack is a lunge which can be avoided by jumping to the side similar to side stepping I guess. I guess you could also do this to stabs but you would have to be quicker and more alert since stabs are generally quicker to execute compared to lunges. Thats all I can think of as of now so yeah.
 

KeotsuEclipse

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Umm, you can avoid a low horizontal strike like near the ankles/lower leg by simply jumping over it. Kinda like how one avoids a leg sweep. But not many strikes are like this, a more common strike/attack is a lunge which can be avoided by jumping to the side similar to side stepping I guess. I guess you could also do this to stabs but you would have to be quicker and more alert since stabs are generally quicker to execute compared to lunges. Thats all I can think of as of now so yeah.
Very good, you got almost everything.

Jumping allows you to dodge low horizontal attacks, and stabs, lunges, and vertical strikes if you jump to the side. It really depends on how you use it, but jumping is a great retreating tactic.

Now, what about ducking?
 

McKnockout

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Very good, you got almost everything.

Jumping allows you to dodge low horizontal attacks, and stabs, lunges, and vertical strikes if you jump to the side. It really depends on how you use it, but jumping is a great retreating tactic.

Now, what about ducking?
Hmm..When I think ducking, I think ducking under horizontal slashes above the waist. But I also think of making variations of ducking like rolling under the attack and using the resulting momentum to use in your next attack or performing a taijutsu move like a leg sweep to simultaneously avoid the opponent's attack and execute an attack. I guess you could roll out of the way of vertical strikes as well, maybe even lunges if timed correctly.
 

KeotsuEclipse

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Hmm..When I think ducking, I think ducking under horizontal slashes above the waist. But I also think of making variations of ducking like rolling under the attack and using the resulting momentum to use in your next attack or performing a taijutsu move like a leg sweep to simultaneously avoid the opponent's attack and execute an attack. I guess you could roll out of the way of vertical strikes as well, maybe even lunges if timed correctly.
Very good. Ducking by itself isn't useful for much, but it's there.

And you kinda jumped ahead - rolls were to be covered in a bit, in our next thing, which was Gymnastics.

Gymnastics is a very broad category, and it includes things like flips and rolls, two moves which are very different and can be used to dodge different attacks depending on how they are used.

As gymnastics is such a broad category, we could spend a long time on it and still never cover much. Because of this, I treat gymnastics as an "FYI" - I encourage you to try other movements, and see what works for your fighting style.

We can do some things here that we can't do in real life, do to our almost super-human capabilities.

And if you're good, we'll move on.
 

McKnockout

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Very good. Ducking by itself isn't useful for much, but it's there.

And you kinda jumped ahead - rolls were to be covered in a bit, in our next thing, which was Gymnastics.

Gymnastics is a very broad category, and it includes things like flips and rolls, two moves which are very different and can be used to dodge different attacks depending on how they are used.

As gymnastics is such a broad category, we could spend a long time on it and still never cover much. Because of this, I treat gymnastics as an "FYI" - I encourage you to try other movements, and see what works for your fighting style.

We can do some things here that we can't do in real life, do to our almost super-human capabilities.

And if you're good, we'll move on.
Woops, didnt mean too :p

Yep, Im good.
 

KeotsuEclipse

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Woops, didnt mean too :p

Yep, Im good.
Anyway, next is parries. I describe parries as a lesser form of a counter - instead of matching a strike and immediately counter-attacking, parries are generally used to either stop, redirect, or simply deflect an attack - that's not to say that they can't be incredibly useful.

Think of it like this - if you come at me with a horizontal slice, instead of actually blocking your blade and stopping it, I swing my blade at yours, hitting it near the top, and push it out wide, quickly.

That's a key to remember with parries - they generally hit above the mid-point of the blade. They stop an attack with the strike, but it doesn't keep your blade in prolonged contact with another.
 

McKnockout

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Anyway, next is parries. I describe parries as a lesser form of a counter - instead of matching a strike and immediately counter-attacking, parries are generally used to either stop, redirect, or simply deflect an attack - that's not to say that they can't be incredibly useful.

Think of it like this - if you come at me with a horizontal slice, instead of actually blocking your blade and stopping it, I swing my blade at yours, hitting it near the top, and push it out wide, quickly.

That's a key to remember with parries - they generally hit above the mid-point of the blade. They stop an attack with the strike, but it doesn't keep your blade in prolonged contact with another.
Dammit >.< Sorry for the such a late reply. RL is being a bitch..

Ahh okay, understood. It's a quicker and simpler motion I guess, saves time and energy.
 

KeotsuEclipse

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Dammit >.< Sorry for the such a late reply. RL is being a bitch..

Ahh okay, understood. It's a quicker and simpler motion I guess, saves time and energy.
Not a problem.

And just for a supplement, as I think I may have to revise my parry lesson soon, here's a video of a parry in sport.

Good, now for the next piece.

Anyway, next is blocking. It's relatively simple, and one of the most common things to do. It involves using your own blade to bring the opponents to a complete stop, generally holding blade contact.

An example of this is if you attacked me with a vertical slash, and I raised my blade horizontally, stopping your blade against mine.
 

McKnockout

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Not a problem.

And just for a supplement, as I think I may have to revise my parry lesson soon, here's a video of a parry in sport.

Good, now for the next piece.

Anyway, next is blocking. It's relatively simple, and one of the most common things to do. It involves using your own blade to bring the opponents to a complete stop, generally holding blade contact.

An example of this is if you attacked me with a vertical slash, and I raised my blade horizontally, stopping your blade against mine.
Ah alright, kewl.

K, got it as well.
 
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