In a fighting mood...

Goro Kaguya

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*wink*

Using the chidori on my hand, I make the lightning that accumulated on the sky, from the fire jutsu I used earlier aiming up, descend on you, a mighty Kirin released upon your arse. I use it, as I the bones erupt from the ground and start closing in on me.

(Raiton: Kirin) Lightning Release: Kirin
Rank: S
Type: Offense
Range: Long
Chakra Cost: 40
Damage Points: 80
Description: After using Dragon Fireball Jutsu to create thunderclouds in the sky, the user will use Chidori to take control of the lightning above. They can then make the lightning strike an opponent in the blink of an eye.
Can only be avoided with time/space techniques. Can only be used once per battle.

Then I quickly use:

Raiton: Chidori Raimei (Lightning Style: 1000 Birds Thunderstorm)
Type:Attack
Rank: S
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: A chidori that spreads from the users palm into lightning bolts that cover a circular area destroying all thats in its way.

To rip through your prison and clone, and any dust in between.

You killed my clone. I was fond of him!


*biting my thumb i slam the ground shouting*

(Kuchiyose no Jutsu) - Summoning Technique


*a cloud of smoke appears and a thunderous roar clears it shortly thereafter. Two mighty bears appear, Tyr and Mari-chan. Tyr zips forward towards you assaulting you with a series of punches and kicks with his massive, yet fast, paws before striking you in the back with a chidori.

While he is doing that i release my pouch a scroll, while shouting something at mari-chan, that releases a shower of explosive kunai upon you and Tyr. Mari-chan begins running towards the falling explosive tags*

(Kuchiyose no Jutsu: Mari-chan no Kage) Summoning: Mari-chan of Shadows
Rank: B
Type: Supplementary/ Attack
Range: N/A
Chakra: 20
Damage: N/A
Description: Cousin to Tyr-kun and Odin. Mari-chan is of the ninja bear clan. She is 2 meters tall and naturally bound with earth elemental chakra, Mari-chan is known as the shadow of the bears. She can merge in and out of earth without distrubing the ground around her, enabling her quick and fast exits during battles and missions. Mari-chan can
use only one Earth jutsu when summoned, up to S rank. Much like her cousin mari-chan she can stand on her hind legs to fight.
Note
Doujutsu/Sensory users can see her.

(Kuchiyose no Jutsu: Tyr-kun no raikou) Summoning: Tyr-kun of Lightning
Rank: A
Type: Attack/Supplementary
Range: N/A
Chakra: 30
Damage: 60 (+ 10 to raiton jutsu)
Description: Tyr-kun is the son Berserker God of Rage. Tyr stands on his hind legs enabling him the use of his massive paws for taijutsu. While standing tyr-kun is 3 meters tall. Tyr-kun is a ninja bear who has long trained in the taijutsu arts and very forimable opponent in combat. Tyr-kun has a natural affinity for lightning, being able to use up to A rank lightning jutsu. Being gifted with lightning affinity, Tyr-kun is extremely fast and nimble.

(Chidori Kireme) - One thousand Birds Breaker
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60 (+10 coming from Tyr)
Description: The user will deliver several punches and kicks to the opponent sending them into the air where the user will then strike a Chidori into their back.
Mari-chan ready yourself, for you are up.

Mari-chan: Ok Goro-dono, i understand. U_U
 

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You killed my clone. I was fond of him!


*biting my thumb i slam the ground shouting*

(Kuchiyose no Jutsu) - Summoning Technique


*a cloud of smoke appears and a thunderous roar clears it shortly thereafter. Two mighty bears appear, Tyr and Mari-chan. Tyr zips forward towards you assaulting you with a series of punches and kicks with his massive, yet fast, paws before striking you in the back with a chidori.

While he is doing that i release my pouch a scroll, while shouting something at mari-chan, that releases a shower of explosive kunai upon you and Tyr. Mari-chan begins running towards the falling explosive tags*

(Kuchiyose no Jutsu: Mari-chan no Kage) Summoning: Mari-chan of Shadows
Rank: B
Type: Supplementary/ Attack
Range: N/A
Chakra: 20
Damage: N/A
Description: Cousin to Tyr-kun and Odin. Mari-chan is of the ninja bear clan. She is 2 meters tall and naturally bound with earth elemental chakra, Mari-chan is known as the shadow of the bears. She can merge in and out of earth without distrubing the ground around her, enabling her quick and fast exits during battles and missions. Mari-chan can
use only one Earth jutsu when summoned, up to S rank. Much like her cousin mari-chan she can stand on her hind legs to fight.
Note
Doujutsu/Sensory users can see her.

(Kuchiyose no Jutsu: Tyr-kun no raikou) Summoning: Tyr-kun of Lightning
Rank: A
Type: Attack/Supplementary
Range: N/A
Chakra: 30
Damage: 60 (+ 10 to raiton jutsu)
Description: Tyr-kun is the son Berserker God of Rage. Tyr stands on his hind legs enabling him the use of his massive paws for taijutsu. While standing tyr-kun is 3 meters tall. Tyr-kun is a ninja bear who has long trained in the taijutsu arts and very forimable opponent in combat. Tyr-kun has a natural affinity for lightning, being able to use up to A rank lightning jutsu. Being gifted with lightning affinity, Tyr-kun is extremely fast and nimble.

(Chidori Kireme) - One thousand Birds Breaker
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60 (+10 coming from Tyr)
Description: The user will deliver several punches and kicks to the opponent sending them into the air where the user will then strike a Chidori into their back.
Mari-chan ready yourself, for you are up.

Mari-chan: Ok Goro-dono, i understand. U_U
Oh god, I'm so sorry. It was never my intention. I shall punish myself!!

I bite my own thumb, bringing blood to my finger. In a swift motion, I smirk blood on a tattoo on my arm, and a poof covers my right arm and shoulder.

ZZZZZZZZZZZZZZUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPEEEEEEEEEEEEEEEEEEERRRRRRRRRRR!!!!

(Ten Kuchiyose no Jutsu: Ken ) Marten Summoning Technique: Klinge
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: Klinge (Blade) is a large double tailed grey marten with Lightning affinity (Can use Lightning jutsus up to A rank that count as one of the user's moves). He is a weapon play expert, and the best of Schwartzwald. He weilds a wide range of weapons, from sickles to katanas, which he switches and swirls around his paws, tails and mouth, and uses in combination with his Lightning chakra. He usually talks very loudly and does heroic stances to show others his light, which contrast with his groovy and insane looks, as if constantly electrified.
*Can be summoned twice per battle, lasts three turns per time*

Oh oh oh... frauline Liliana..

( Ten Kuchiyose no Jutsu: Oyaji) Marten Summoning Technique: Greis
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: Greis (Old Man) is a dirty white old marten. His eyes are white from blindness and his ears are deaf from old battle wounds. Despite those weaknesses, Greis is a calm and wise marten. He usually speaks very slowly.
His greatest (And only) ability is a powerful inhalation-induced Longe Ranged Genjutsu - Greis chakra his released from his body like odour and inserts itself on the target's brain through the mouth or the nose. The Genjutsu its constant and, every turn, Greis looses 30 chakra (He can only stay in the battlefield for 4 turns). The foreign chakra stimulates the area of the brain responsible for dealing with pain, thus it will make the hosts will experience increasing levels of pain/burning sensation inside the breathing pipes, lungs and digestive pipes down to the loins. Depending on the quantity inhaled, the severity of said pain varies, so the rank of the victim will determine the ammount of exposure to the genjutsu necessariy for it to translate in full loss of consciousness.

* Special Jounin - Roughly 1 turn
* S-Class - Roughly 2 turns
* Sannin - Roughly 3 turns
* Kage - Roughly 4 turns (Greis' already out of play)
* Sages - Roughly 5 turns (Greis' already out of play)



To release the Genjutsu, on must either vanish Greis, or have a constant supply of allied foreign chakra, constantly repressing the genjutsu for as long as Greis' in play (Even if both are affected by the Genjutsu, they can release eachother). Momentary repressions of the Genjutsu will lessen the pain, but are irrelevant to the effects described earlier. This only applies when Greis' in play, because there's a constant source of chakra to keep the Genjutsu. After the 4 turns, when Greis vanishes, any normal ways to release A ranked Genjutsus are fair game.
*Can only be summoned once per battle*
*Can only stay for 4 turns*
*Doesn't use Taijutsu nor Elemental Ninjutsu, doesn't attack*
*User and allies are immune to the Genjutsu
*Sharingan of tomo 3 or above may see through the genjutsu, tomo 2 and lower takes 1 turn to break the genjutsu

The chakra infused odour of Greis spreads far and quickly, painfully infecting your bodies.

Klinge, quickly jumps towards Ty'run, manoeuvring himself into pivoting inwards through your bear's first punch, slashing through the inside of his arm with his sickle, as he holds a lightning infused sickle on one of his two tails, and piercing through your bear's torso with a katana, using the katana with the hand that's closer to the arm that's being slashed.

Meanwhile, I run in to my right, and use:

(Fūton: Dai Sakūgen Sebiti) - Wind Release: Great Slashing Tornado
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description:The original version of the Wind Release: Slashing Tornado technique. The user, flapping their Giant Fan, creates a minor tornado, which ensnares the opponent, damaging and cutting the opponent, leaving them crashing into the ground after the tornado subsides. This technique can be performed by ninja who do not wield the Giant fan but require to make a small 4 sequence of hand seals to perform the technique.

Against the kunai barrage. Just like in the description of a D rank wind jutsu, the tornado blocks the kunai trajectory, but quickly detonates the seals, feeding the explosion, but pushing it towards your side. Greis stays with me, as I step away from Ty'run, and approach you and Mari from your left.
 

Goro Kaguya

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*as klinge moves in to attack tyr, i desummon him causing klinge to miss his mark. At this time Mari-chan merges with the ground and causes a massive earthquake; i jump into the air weaving a short sequence of handseals. The earth shakes and open swallowing Klinge,Greis(dispersing them) and injuring yourself.

As you fall into the depths of the earth i create a massive down pour of rain to force you deeper into the fissure, drowning you within.*

(Doton: Jishin Sangai) - Earth Style: Earthquake Havoc
Rank:S
Type:Attack
Range:Short-Long
Chakra:40
Damage:80(160 if below ground) (-40 to user)
Description: User burrows into the ground, using earth chakra and chakra control mastery, by emitting high frequency vibrations from their body through the earth into it's tectonic plates user can simulate an earthquake. The earthquake causes a enormous fissure to open on the surface engulfing anything and everything on the ground above it. Aftershocks are felt for 2 turns after. The user receives half damage as opponent as if opponent is above ground. If opponent is below ground damage is doubled.

(Ame Hijutsu: Senkou Shinsui) - Rain Secret Technique: Flash Flood
Rank: S
Type: Attack
Range: long
Chakra cost: 40
Damage points: 80
Description: The user releases their chakra into the sky to create an immense downpour of Rain, the rainfall causes a catastrophic flash flood that washes mud and debris towards the opponent and sweeping them away.
Note: Can only be used 3 times
Note: Can only be used by members of Rain Village

Well i appreciate the masochism, so i'll add to it ;)
 

Lili-Chwan

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*as klinge moves in to attack tyr, i desummon him causing klinge to miss his mark. At this time Mari-chan merges with the ground and causes a massive earthquake; i jump into the air weaving a short sequence of handseals. The earth shakes and open swallowing Klinge,Greis(dispersing them) and injuring yourself.

As you fall into the depths of the earth i create a massive down pour of rain to force you deeper into the fissure, drowning you within.*

(Doton: Jishin Sangai) - Earth Style: Earthquake Havoc
Rank:S
Type:Attack
Range:Short-Long
Chakra:40
Damage:80(160 if below ground) (-40 to user)
Description: User burrows into the ground, using earth chakra and chakra control mastery, by emitting high frequency vibrations from their body through the earth into it's tectonic plates user can simulate an earthquake. The earthquake causes a enormous fissure to open on the surface engulfing anything and everything on the ground above it. Aftershocks are felt for 2 turns after. The user receives half damage as opponent as if opponent is above ground. If opponent is below ground damage is doubled.

(Ame Hijutsu: Senkou Shinsui) - Rain Secret Technique: Flash Flood
Rank: S
Type: Attack
Range: long
Chakra cost: 40
Damage points: 80
Description: The user releases their chakra into the sky to create an immense downpour of Rain, the rainfall causes a catastrophic flash flood that washes mud and debris towards the opponent and sweeping them away.
Note: Can only be used 3 times
Note: Can only be used by members of Rain Village

Well i appreciate the masochism, so i'll add to it ;)
As the first vibrations are felt, and the first drops fall (I do not need to actually feel or see both, as I can sense them) a big burst of light is felt through the battle field, as two orbs leave my sword and go opposite ways, one to the ground and one to the sky, neutralizing both jutsus right way.

(Tenkyuu) - Celestial Spheres -
Rank: S
Type: Defence
Range: Short
Chakra cost: 40 (+5 each turn)
Damage points: N/A
Description: The user focuses his chakra into Sanada Yukimura which then starts to release the chakra from the blade. The chakra forms two robs that hoover around the user. On command these orbs can destroy an incoming attack, neutralizing it without visible damage.

*Can only be used once per battle*
*The two orbs can be sacrificied at once to stop one forbidden-rank jutsu*
*This jutsu works as long as the user wants but he needs to pay +5 chakra each turn and if the two orbs have been sacrificied, the jutsu ends*
*Sanada Yukimura can't sense any chakra as long as the jutsu is active*

Nice sword, eh?

I quickly then use:

(Doton: Kaido Shōkutsu) - Earth Style: Opening Earth Rising Excavation
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: With the technique, the user can bring up something from deep within the ground. The result of which has the appearance and near size of an erupting volcano.

Creating a volcano mouth right beneath your feet, having you fall into the depths, but at the same time, shooting outwards Mari and debris from beneath the ground, having her slam against you, injuring both. Klinge, zarps towards the crater and shoots down aiming to slash your both your guts, screaming.

Schnitt Schnitt Schnitt! ZUPER!!


Greis' genjutsu continues to affect you and Mari deeply, more Mari than you, given the sense of smell. I'd say she is weaker in rank than you, thus she should be paralysed soon, but I'm not quite sure how to classify a summon in terms of rank.
 

Goro Kaguya

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As the first vibrations are felt, and the first drops fall (I do not need to actually feel or see both, as I can sense them) a big burst of light is felt through the battle field, as two orbs leave my sword and go opposite ways, one to the ground and one to the sky, neutralizing both jutsus right way.

(Tenkyuu) - Celestial Spheres -
Rank: S
Type: Defence
Range: Short
Chakra cost: 40 (+5 each turn)
Damage points: N/A
Description: The user focuses his chakra into Sanada Yukimura which then starts to release the chakra from the blade. The chakra forms two robs that hoover around the user. On command these orbs can destroy an incoming attack, neutralizing it without visible damage.

*Can only be used once per battle*
*The two orbs can be sacrificied at once to stop one forbidden-rank jutsu*
*This jutsu works as long as the user wants but he needs to pay +5 chakra each turn and if the two orbs have been sacrificied, the jutsu ends*
*Sanada Yukimura can't sense any chakra as long as the jutsu is active*

Nice sword, eh?

I quickly then use:

(Doton: Kaido Shōkutsu) - Earth Style: Opening Earth Rising Excavation
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: With the technique, the user can bring up something from deep within the ground. The result of which has the appearance and near size of an erupting volcano.

Creating a volcano mouth right beneath your feet, having you fall into the depths, but at the same time, shooting outwards Mari and debris from beneath the ground, having her slam against you, injuring both. Klinge, zarps towards the crater and shoots down aiming to slash your both your guts, screaming.

Schnitt Schnitt Schnitt! ZUPER!!


Greis' genjutsu continues to affect you and Mari deeply, more Mari than you, given the sense of smell. I'd say she is weaker in rank than you, thus she should be paralysed soon, but I'm not quite sure how to classify a summon in terms of rank.

Hmmm she tamed an earthquake. Gotta hand it to ya, been awhile since thats happened. I like it lil, i like it a lot. Lets turn up the heat.


*as the earthquake is halted, mari-chan looks out of breath as she resurfaces to the surface. I desummon her.

When the ground opens up beneath me i spit forth a stream of wind blowing backwards to my left away from the opening to the ground, as well as the advancing klinge.

As i travel backwards i weave four hand seals spitting forth a stream of liquid fire. Upon the forging of a fifth seal the stream erupts into a massive tsunami wave traveling towards you dispersing your summonings, klinge (the closest) the gries and burning you.

I then remove my sword from it's sheath*

(Futon: Kaze Ogawa) - Wind Release: Wind Stream Technique

Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth.


(Umi Katon: Greek-o Akumu) Liquid Fire: Greek Nightmare
Rank: B
Type: Attack
Range: Short-Mid
Chakra: 20
Damage: 40
Description: After a quick row of handsigns user will spit out a stream of liquid fire at their target.

(Umi Katon: Taki Tsunami) Liquid Fire: Death Tsunami
Rank: B
Type: Attack
Range: Long
Chakra: 20
Damage: 40
Description: Focusing a great amount of chakra into a source of liquid fire a giant tsunami wave is created. This wave will burn through most obstacles in it's wake, and is big enough to cover large summonings
Note: Source of Liquid Fire Needed.
 

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Hmmm she tamed an earthquake. Gotta hand it to ya, been awhile since thats happened. I like it lil, i like it a lot. Lets turn up the heat.


*as the earthquake is halted, mari-chan looks out of breath as she resurfaces to the surface. I desummon her.

When the ground opens up beneath me i spit forth a stream of wind blowing backwards to my left away from the opening to the ground, as well as the advancing klinge.

As i travel backwards i weave four hand seals spitting forth a stream of liquid fire. Upon the forging of a fifth seal the stream erupts into a massive tsunami wave traveling towards you dispersing your summonings, klinge (the closest) the gries and burning you.

I then remove my sword from it's sheath*

(Futon: Kaze Ogawa) - Wind Release: Wind Stream Technique

Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth.


(Umi Katon: Greek-o Akumu) Liquid Fire: Greek Nightmare
Rank: B
Type: Attack
Range: Short-Mid
Chakra: 20
Damage: 40
Description: After a quick row of handsigns user will spit out a stream of liquid fire at their target.

(Umi Katon: Taki Tsunami) Liquid Fire: Death Tsunami
Rank: B
Type: Attack
Range: Long
Chakra: 20
Damage: 40
Description: Focusing a great amount of chakra into a source of liquid fire a giant tsunami wave is created. This wave will burn through most obstacles in it's wake, and is big enough to cover large summonings
Note: Source of Liquid Fire Needed.
As you advance to the left, I make one handseal, and say:
Thanks Klinge.
And he vanishes back. But the handseal was meant to create a wind bird right behind you.

(Fuuton: Rashinban Taka no Me) Wind Release: Compass Hawkeye
Rank: A
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user does one handseal, and the air in on of 4 different locations, North, East, South West, will compress and assume the shape of a hawk, soaring in the air about 20 meters from the ground, and Long range from the opponent(s). It will glide around in a circle, always keeping the same distance from their correspondent target. With one seal, the user can make this wind-hawk (One at a time, or as the user wishes) shoot itself at speeds slightly higher than the current sniper bullets, and will assume a similar shape, aiming to pierce the opponent in a specific (or not) place, depending on the accuracy of the user of this technique.
*Can only be used once. The hawk must be dispersed or used before the user (And only the specific user) of this technique can preform any other jutsu. If the user of this technique is knocked unconscious, killed or vanished, the hawk will vanish.
Once targeted (At the beginning of the jutsu) the hawk can't change opponents, and will disperse harmlessly if the said opponent vanishes, looses consciousness or get's killed.

As you start spitting out the Liquid Fire stream, I make another handseal, and make it turn into a sniper bullet, immediately shooting through the back of your skull, blasting your brains out. This should give you no time to preform the second technique, as you wouldn't have spit enough oil to form a wave that can cover large summons, but you already told me not to assume anything of your own techniques. So I quickly use:

(Suiton-Mugen Mizu) Water Style: Infinite Water
Type:Attack/ sup
Rank:forbidden
RangeShort-mid
Chakra Cost:50
Damage Points:100
Description: After a few hands seals the user will summon a huge wave of water that will surround him and the area around him. the wave of water will form a dragon that will attack the opponent or defend from attacks like taijutsu and fire jutsu.
after the wave of water is summoned, the user can use the wave to power up other attacks or use it for combination moves.
the user is able to manupilate the wave only at close range. this juts will last for 3 turns.
*only can be used once*
*no s rank water jutsu for the next turn*
*Created by Hellsbadass*

Enveloping you in water, blasting you outwards, as well as forming a dragon near me, that forcefully crashes against your tsunami, and pushes it backwards, aided by the rest of the Infinity Water. And also use:

(Raiton-Mugen Raikou) Lightnin Style: Infinite Lightning
Type:Attack/ sup
Rank:forbidden
RangeShort-mid
Chakra Cost:50
Damage Points:100
Description: After a few hands seals the user will summon a huge storm of lightning that will surround ther user and the area around him. its similar to Raiton: Chidori Raimei (Lightning Style: 1000 Birds Thunderstorm but the lightning will form a dragon that will attack the opponent or defend from attacks like taijutsu and earth jutsu.
after the storm of lightning is summoned, the user can use the lightning to power up other attacks or use it for combination moves.
the user is able to manupilate the wave only at close range. this juts will last for 3 turns.
*only can be used once*
*-10 chakra for every turn thats its active*
*no s rank lightning jutsu for the next turn*
*Created by Hellsbadass*

Adding Lightning to the mix, creating, I hope, enough force to blast the liquid fire towards you. Though I hope you're already dead at that time, with a bullet through your brain. But who knows.

You can't use Forbidden Ranked jutsus in your next turn.
 

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Sorry 4 the Wait....

*as klinge vanishes, i release a waves of wind covering my entire body to aid in my landing, (it requires no handseals). your sniper collides into it causing me to focus on you.

as you summon the wave and launch it at me i make a single hand sign causing all the water to explode around you (its probably more so between us at that probably..meh >.<) a violent explosion, scattering the water that composes the dragon everywhere. preventing you from forging the seals for the lightning justu (i'm assuming, don't stone me xD).

(but just in case) i then release even stronger gust of winds from my entire body taking on the form of claws blowing back and away the lightning as i land on the ground.

(Fuuton: Takatsume Kirekaze Nagashi) Wind Release: Falcon's Claw Slicing Wind Current
Rank: A
Type: Attack/Defense (can be both at same time)
Range: Short
Chakra: 30
Damage: 60
Description: A full body “Takatsume” which blasts slicing currents of wind from all over the users body, violently slicing anything within range and any would be attackers. it can also be used to cover any weapon to make it much sharper and increase its slicing power. (if the weapon is thrown the user may control its path in the air)
*Much like Chidori Nagashi*

(suiton: mizu bakuha) water style: water explosion
Rank: A-S
Type: attack
Range: short - long
Chakra: (A rank: 30) (S Rank: 50)
Damage: (A rank: 60) (S Rank: 100)
Descriptions: wit just one seal, the user can make any water substance and water source explode in a huge blast. this just can be mixed wit other water jutsu, even water clone jutsu. note once used the jutsu the water will be still there.. it wont disappear.. it will be just scattered every where and the larger the source of water the greater the damage.

once used = No S-rank jutsus next turn
used twised= no S rank or A rank jutsu next turn

the S rank verison
*grimm custom*

(Fuuton: Takatsume Shakuhou) Wind Release: Falcon's Claw Release
Rank: S
Type: Attack/Defense (can be both at same time)
Range: Short-Mid
Chakra: 40
Damage: 80
Descripton: A "Takatsume Kirekaze Nagashi" on a much bigger scale. Releases extremely powerful and extremely sharp gusts of wind from all over the users body. The Gusts of wind are condensed to the point where they are visible, taking the shape of claws and blast through and shred everything in their way.
*Based off of Chidori Reimei*

Whew... shorty is going for the jugular >..<
 
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