Kirabi Trains Ketch in Doton

Atrocitus

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One example would be to use Doton: Ganchuro no Jutsu to stop or slow the enemy down, then use Doton: Musaborudzuchi to engulf the whole area.

One can also use Doton: Dochu Eigyo no Jutsu and then Doton: Shinju Zanshu no Jutsu to get an enemy trapped in the floor and imediatly release Doton: Arijigoku no jutsu to make the enmey shink and get crushed by the earth.
Ok good btw next time can you use the english names when quoting techniques please.

Ok last three for B ranks and then i'm going to go throw the a and s ranks individually.

(Doton: Iwagakure no Jutsu) - Earth Style: Hidden in Stones Jutsu
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This technique is similar to the Universal Assimilation Technique. It allows the user to move in and out of rock and earth. This jutsu can be used to avoid certain earth techniques.

(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.

(Doton: Iwayado Kuzushi) - Earth Style: Rock Lodging Destruction
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: This technique causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave.
 

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Ok senpai, sorry for the name thing.

(Doton: Iwagakure no Jutsu) - Earth Style: Hidden in Stones Jutsu is the most powerfull "merging" tech of earth release. Allows the user to merge with rocks or earth and remain indectectable. Can't cast jutsu while hidden but can't be attacked eitheir.

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Doton: Doryuso is the strongest "spike in floor tech" of earth release. Creates spikes at the feet of the enemy impaling him. The spikes can be created to ambush and enemy or to create an area that limits the movement of the enenmy. Requires earth floor. Very fast and powerfull but still has to have some kind of "preparation" (trapping or misguiding the enemy's atention) to get the enemy off guard and unable to avoid the tech.

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Doton: Iwayado Kuzushi is an excelent technique to bury an enemy inside a cave. The end result is very dramatic and powerfull without using a lot of effort or power. However, the downside is that one may be buried inside the cave as well and that it can only be used in a cave...making it's use very specific and limited.

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Atrocitus

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Ok good man, any questions?

We'll finish the a ranks and then I'll teach you the earth on the additional jutsu list

Next batch:


(Doton: Uiten Pen) - Earth Style: Wheel Of Fortune
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A Descripton: A form of summoning where the user first takes out a topographical map that they can use to change any earth-based feature of the battlefield.
Note: can only be used once per battle

(Doton: Iwa Kyojin) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: This technique creates a swamp beneath the target (relative to them) that immobilizes them. If the swamp is made deep enough it will kill the target. The size of the swamp is proportioned to the amount of chakra of the user.
 

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(Doton: Uiten Pen) - Earth Style: Wheel Of Fortune

The user uses a pre-made map of the battleground and using a combination of doton and sumoning, the user shapes the battleground into the form present in the map. Very useful to turn the battle field to your advantage and to trap an enemy. Can also be used to skilfully "hide" yourself and ambush the enemy. The limitation is that a technique this "huge" can only be used once in the battle and after the user is defeated, the technique vanishes. This is important to know when your fighting with allies.

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(Doton: Iwa Kyojin) – Earth Release: Stone Golem
Very useful technique to increase one's number. Although the golem can't perform earth techs, the sheer power of his attack are enough to fear him. Can be used to defend a person or attack. They are very durable, but I couldn't find their "resistance point" (I mean, the techs it can enduring without disapearing) and the time it stays active. The downside is that the golem is a melee fighter, meaning that as while as the enemy maitains it's distance, he'll be safe.

Couldn't find an image sensei.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld

Probably the most used earth technique in the forum. Used by jiraya on his battle with orochimaru. This fast (almost instant) technique can turn a huge area in the battle field into a deep swamp. The depth and size of the swamp is relative to the amount of chakra the user possesses, meaning that even if a jounin can use it, a kage will be able to create a much bigger swamp. The only downside is that the use of lighting techniques can dry up the swamp and although fast, teorictly the user can use a clone to trow him of the swamp. Also, in theory, if a doton user uses a big enough rampart he can make the ground rise through the swamp. Don't know if one uses (Doton: Iwagakure no Jutsu) - Earth Style: Hidden in Stones Jutsu or a simillar jutsu if he can escape the jutsu since it's actually earth.

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Sensei, I know were heading to the end of our training (since i'm a jounin so no s-rank jutsu yet) but I'm trying to rank up to s-ninja. When I do so, do I have to talk to kirabi sensei to continue our training or simply tell you?
 

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(Doton: Uiten Pen) - Earth Style: Wheel Of Fortune

The user uses a pre-made map of the battleground and using a combination of doton and sumoning, the user shapes the battleground into the form present in the map. Very useful to turn the battle field to your advantage and to trap an enemy. Can also be used to skilfully "hide" yourself and ambush the enemy. The limitation is that a technique this "huge" can only be used once in the battle and after the user is defeated, the technique vanishes. This is important to know when your fighting with allies.

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(Doton: Iwa Kyojin) – Earth Release: Stone Golem
Very useful technique to increase one's number. Although the golem can't perform earth techs, the sheer power of his attack are enough to fear him. Can be used to defend a person or attack. They are very durable, but I couldn't find their "resistance point" (I mean, the techs it can enduring without disapearing) and the time it stays active. The downside is that the golem is a melee fighter, meaning that as while as the enemy maitains it's distance, he'll be safe.

Couldn't find an image sensei.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld

Probably the most used earth technique in the forum. Used by jiraya on his battle with orochimaru. This fast (almost instant) technique can turn a huge area in the battle field into a deep swamp. The depth and size of the swamp is relative to the amount of chakra the user possesses, meaning that even if a jounin can use it, a kage will be able to create a much bigger swamp. The only downside is that the use of lighting techniques can dry up the swamp and although fast, teorictly the user can use a clone to trow him of the swamp. Also, in theory, if a doton user uses a big enough rampart he can make the ground rise through the swamp. Don't know if one uses (Doton: Iwagakure no Jutsu) - Earth Style: Hidden in Stones Jutsu or a simillar jutsu if he can escape the jutsu since it's actually earth.

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Sensei, I know were heading to the end of our training (since i'm a jounin so no s-rank jutsu yet) but I'm trying to rank up to s-ninja. When I do so, do I have to talk to kirabi sensei to continue our training or simply tell you?
1st jutsu is good. Although remember you have to pull out a map during the battle.

2nd jutsu: I believe this is the golem (used by Akatsuchi):
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Also it's "resistance point" is just if a technique of higher rank (or in the case of lightning the same [A rank] or one rank lower [B rank]) hits the golem. Note that an S rank Water jutsu can destroy it but any other rank of water technique will not (unless they are multiple jutsu that combine).

3rd jutsu: One thing to note is that you can perform this jutsu in the air as Jiraiya did. Also remember to specifically state the size AND depth of the swamp to avoid confusion. I am unsure as to if Hidden in stones will allow you to traverse it. But do know that you can also just channel chakra to your feet if your about to fall in it thus allowing you to walk/run on it as if it were water.

Any other questions?

You've learnt those techniques.

_______

Just tell me when you rank up and we will just continue in this thread.

_______

Next batch (found in the additional canon techniques thread):


(Doton: Tsuchi Douyou no Hira) – Earth Release: Earth Shaking Palm
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: After performing snake hand seal the user slams their hand on the ground. The result is that the ground becomes heavily turned up with chunks of rubble popping out of the ground. This technique is used as a means to distract opponents to either create an escape or follow through with a surprise attack.

(Doton: Tsuchi no Kobushi) - Earth Release: Earth Fist Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: By surrounding their arm in a coat of earth chakra, the user can deal a powerful punch against and enemy target.

(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.
 

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(Doton: Tsuchi Douyou no Hira) – Earth Release: Earth Shaking Palm

Very usefull low energy consumption technique, that can make an enemy lose their footing. The downside is that it requires the user to slam their hand in the ground (creating an opening for the enemy to attack) and that the technique itself doesn't carry damage. A good technique to use in combo with other earth techniques.

Didn't find a picture with that name, but from the description, I believe that it's this tech that kakashi used (in a movie I think).

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(Doton:Tsuchi No Kobushi) - Earth: Earth Fist Technique

A powerfull melee earth attack that surrounds the fist of the user with earth chakra, increasing it's power. The fist itself becomes hard as rock and can be used like a mace against an enemy. Very usefull to complement taijutsu or a close ranged attack. The downside is the fact that it's a melee tech, meaning that you have to create and opening, come close and surprise the enemy. Or restrain him before doing the actual attack.

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Doton: Ton'neru chika no jutsu - Earth: Earth tunneling technique

It's a very usefull support technique to escape from an earth trap or to infiltrate a cave underground. Creates a tunnel in the ground, as long as the ground isn't rock. If in a cave, can be used to escape it, for example. The downside is that it can only affect earth (not rock) and can't be used to attack. It can be used creativly with other techs. It's requires little effort to use.

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Excellent, here's the next batch:

Once again I'm posting four since mud needle needs Earth Flow wave to be used.

(Doton: Retsudo Tenshin) - Earth Release: Mud Needle
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage point: 30
Description: The user after performing a single hand seal after using earth release: earth flow wave, will create a large needle out of it to impale the opponent.
Note: Must use Earth Release: Earth Flow Wave before hand

(Doton: Doryūha) - Earth Release: Earth Flow Wave
Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required 3 set hand seal sequence the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving


(Doton: Iwa Bunshin) - Earth Release: Rock Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user creates their clone out of stone. Unlike other types of clones the rock clones don’t disappear after being defeated but rather crumble like rubble. These clones can also be used to create a clone of other people than themselves but do not take on the abilities of the copied person.

(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will surround themselves in a rock shaped dome. This is done by raising up the surrounding earth over themselves. The terrain isn't altered by this technique as the grass and tree in the immediate area weren't displaced when ittan used this technique.
 

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(Doton: Retsudo Tenshin) - Earth Release: Mud Needle

This is a complement technique of (Doton: Doryūha) - Earth Release: Earth Flow Wave that shapes the wave of earth into a needle to impale the opponent. The plus side is giving more damage to the (Doton: Doryūha) - Earth Release: Earth Flow Wave technique. The downside is that it's a separate technique, meaning that in an RP battle you spend two moves (2 out of 3) for a technique that's B rank + complement C Rank. Although usefull, it seems not that effective if you take into account moves spent VS damage.

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(Doton: Doryūha) - Earth Release: Earth Flow Wave

Actually seems very usefull. It creates a wave of earth on which one can travel and that rises from the ground, giving one the high ground advantage. Can be used to trap an oponnent or even to defend from an attack by rise above it. For example a water attack. The downside is that it seems one can't use it in a swamp area for example, and that by staying on top of it, one becomes very opened and exposed to attack.

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(Doton: Iwa Bunshin) - Earth Release: Rock Clone Technique
Couldn't find an actuall picture of the rock clone, but by the description it seems like a stronger version of earth clones. Can't find any reference as to the fact that they can or can't perform earth techs or even if their taijutsu is increased since their made of rock. But like any other clone technique, these are very useful, upping ones numbers and giving you an edge in the battle. The down side is that , like all clones, they are defeated with a technique of sufficient strength, normally not that high.

(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
A defensive technique, usefull to defend yourself and your allies. Can build a dome of earth from the original ground. If desired, the user can build only a half dome in from of him or a complete one, big enough to protect a number of allies. Cannot create it without being in the "center" (meaning that it has to be created around him). Down side is that a person is on the ground and static while protected, reducing one's chance to escape. The upside is that it's a strong, easy to use, defensive all purpose ability that can even defend allies.

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Senpai, kirabi sensei said that training me in more elements is up to you. If you can (and I know you have more students), I'd like it if you trained me in additional elements. But it's up to you senpai.
 

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(Doton: Retsudo Tenshin) - Earth Release: Mud Needle

This is a complement technique of (Doton: Doryūha) - Earth Release: Earth Flow Wave that shapes the wave of earth into a needle to impale the opponent. The plus side is giving more damage to the (Doton: Doryūha) - Earth Release: Earth Flow Wave technique. The downside is that it's a separate technique, meaning that in an RP battle you spend two moves (2 out of 3) for a technique that's B rank + complement C Rank. Although usefull, it seems not that effective if you take into account moves spent VS damage.

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(Doton: Doryūha) - Earth Release: Earth Flow Wave

Actually seems very usefull. It creates a wave of earth on which one can travel and that rises from the ground, giving one the high ground advantage. Can be used to trap an oponnent or even to defend from an attack by rise above it. For example a water attack. The downside is that it seems one can't use it in a swamp area for example, and that by staying on top of it, one becomes very opened and exposed to attack.

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(Doton: Iwa Bunshin) - Earth Release: Rock Clone Technique
Couldn't find an actuall picture of the rock clone, but by the description it seems like a stronger version of earth clones. Can't find any reference as to the fact that they can or can't perform earth techs or even if their taijutsu is increased since their made of rock. But like any other clone technique, these are very useful, upping ones numbers and giving you an edge in the battle. The down side is that , like all clones, they are defeated with a technique of sufficient strength, normally not that high.

(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
A defensive technique, usefull to defend yourself and your allies. Can build a dome of earth from the original ground. If desired, the user can build only a half dome in from of him or a complete one, big enough to protect a number of allies. Cannot create it without being in the "center" (meaning that it has to be created around him). Down side is that a person is on the ground and static while protected, reducing one's chance to escape. The upside is that it's a strong, easy to use, defensive all purpose ability that can even defend allies.

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Senpai, kirabi sensei said that training me in more elements is up to you. If you can (and I know you have more students), I'd like it if you trained me in additional elements. But it's up to you senpai.
1, 2, and 4 are good. With 3 I believe it was used by Akatsuchi as a decoy. Thus it's unknown if they can use techniques, you will have to read the chapter it's shown on or ask a mod (probably Zenryoku).

Ok good you've learnt those techniques here's the next batch:


(Doton: Iwa Enchou no Jutsu) - Earth Style: Earth Dome Technique
Rank: B
Type: Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:The user creates a dome of earth, which protects them from external attacks. The domes shape is in a similar fashion to wood release: wood locking walls. That creates a half face dome.

(Doton: Fukusuu no Dorosandan) - Earth Release: Multiple Mudshot Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage point: 40
Description: This jutsu is basically a widespread version of the Mudshot Technique; allowing the user to fire at multiple targets.


(Doton: Doro Ookami) - Earth Release: Mud Wolves
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20 (+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves)
Note: Takes one turn to set the trap up and wolves only last two turns


Ok well your a good student so if your up to it I'll teach you any element you want and at the same time if you so choose (you can learn four elements). If so just make the threads of the elements you want and link them to me.
 

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(Doton: Iwa Enchou no Jutsu) - Earth Style: Earth Dome Technique

The user creates a half dome, made of earth than can protect from attacks. The defense is high and very durable. Can be made in a way to protect allies as well. The downside is that once it's created, the users view of the opponent is blocked, making counter attacks difficult. Another up side, however, is that it can conceal the user, allowing him to use some technique unoticed behind the dome.

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(Doton: Fukusuu no Dorosandan) - Earth Release: Multiple Mudshot Technique

like the description tells you, it's a wide spread version of the original mudshot jutsu. Ideal to counter multiple enemy's or, even, to stop the enemy form advancng making him stay occupied with a barrage of mudshot. The downside are the it's not as powerfull as other ranged techniques of other elements and not that fast (although fast for an earth tech).

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(Doton: Doro Ookami) - Earth Release: Mud Wolves

Effective trap technique that's fairly strong and fast. Downside is, like most traps, the time it takes to set up. Besides, in a battle there isn't much openings to do a trap like this without your opponent seeing it and countering it.

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Senpai, I appreciate your complement. I do try to be a good student. :D

I'd like to learn as much as possible, but to avoid drawning you in work (lol you do have a life I suppose :D), I'm going to do only two treads, a fire and a wind tread. When we finish earth and some other, I'll open water. Lightning I'm leaving to when I'm an s-ninja.

Also, a question, ninjutsu (like kage bushin) and genjutsu can only be teached directly by sensei's right?
 

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(Doton: Iwa Enchou no Jutsu) - Earth Style: Earth Dome Technique

The user creates a half dome, made of earth than can protect from attacks. The defense is high and very durable. Can be made in a way to protect allies as well. The downside is that once it's created, the users view of the opponent is blocked, making counter attacks difficult. Another up side, however, is that it can conceal the user, allowing him to use some technique unoticed behind the dome.

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(Doton: Fukusuu no Dorosandan) - Earth Release: Multiple Mudshot Technique

like the description tells you, it's a wide spread version of the original mudshot jutsu. Ideal to counter multiple enemy's or, even, to stop the enemy form advancng making him stay occupied with a barrage of mudshot. The downside are the it's not as powerfull as other ranged techniques of other elements and not that fast (although fast for an earth tech).

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(Doton: Doro Ookami) - Earth Release: Mud Wolves

Effective trap technique that's fairly strong and fast. Downside is, like most traps, the time it takes to set up. Besides, in a battle there isn't much openings to do a trap like this without your opponent seeing it and countering it.

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Senpai, I appreciate your complement. I do try to be a good student. :D

I'd like to learn as much as possible, but to avoid drawning you in work (lol you do have a life I suppose :D), I'm going to do only two treads, a fire and a wind tread. When we finish earth and some other, I'll open water. Lightning I'm leaving to when I'm an s-ninja.

Also, a question, ninjutsu (like kage bushin) and genjutsu can only be teached directly by sensei's right?
Ok excellent. Yes only sensei's can teach ninjutsu and genjutsu, but do note that a sensei can just teach you Kage Bunshin by itself or he can give it auto.

Ok next batch:


(Doton: Yoroi) - Earth Release: Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to A rank normal ninjutsu but is vulnerable to Lightning Techniques.


(Doton: Dosenki) - Earth Release: Mudslide Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing a sequence of three hand seals the user then creates a small wall of earth to rise up from the ground infront of them and cause a mud slide to form from the wall and directs it towards the enemy target/s to try engulf them.

(Doton: Dochūbaku) - Earth Release: Landslide Technique
Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality and create a landslide that is directed towards the enemy target.
 
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(Doton: Yoroi) - Earth Release: Armor

The efect and use is similar to the iron skin technique except for the strength and the speed. This technique allows for a stronger defense but the user pays by having his speed reduced. The power of taijutsu attack are increased and the added change in appearance can help to escape an enemy. The user has to be aware of raiton jutsu, because it leaves the user completly vulnerable to them.

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(Doton: Dosenki) - Earth Release: Mudslide Technique

A strong multiple purpose technique. Can be used to attack, to defend, to trap, to escape. The scale of the mudslide is enough to trow a big summon off their feet. Can be used to send the enemy away from you. Can be used to trap the enemy underground or kill him. Can be used to increase a water jutsu, making the mud even faster and bigger. The downside is that it's useless against airborn foes and that, like swamp of underworld and antlion techniques, even if difficult, they're still ways to escape.

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(Doton: Dochūbaku) - Earth Release: Landslide Technique

Another highly usefull technique. I think that it's uses are similar to the mudslide thechnique without the water justu combo. It's strong and fast, and can keep the enemy busy while we esccape. Or it can be used with for example an earth rampart behind the enemy making so that the enemy doesn't get away. The downside is that becoming airbourne makes one imune to the tech.

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So a sensei can choose to teach only one justu from the ninjutsu list? or can he only choose to teach either kaga bushin alone or all the ninjutsu?
 

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(Doton: Yoroi) - Earth Release: Armor

The efect and use is similar to the iron skin technique except for the strength and the speed. This technique allows for a stronger defense but the user pays by having his speed reduced. The power of taijutsu attack are increased and the added change in appearance can help to escape an enemy. The user has to be aware of raiton jutsu, because it leaves the user completly vulnerable to them.

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(Doton: Dosenki) - Earth Release: Mudslide Technique

A strong multiple purpose technique. Can be used to attack, to defend, to trap, to escape. The scale of the mudslide is enough to trow a big summon off their feet. Can be used to send the enemy away from you. Can be used to trap the enemy underground or kill him. Can be used to increase a water jutsu, making the mud even faster and bigger. The downside is that it's useless against airborn foes and that, like swamp of underworld and antlion techniques, even if difficult, they're still ways to escape.

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(Doton: Dochūbaku) - Earth Release: Landslide Technique

Another highly usefull technique. I think that it's uses are similar to the mudslide thechnique without the water justu combo. It's strong and fast, and can keep the enemy busy while we esccape. Or it can be used with for example an earth rampart behind the enemy making so that the enemy doesn't get away. The downside is that becoming airbourne makes one imune to the tech.

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So a sensei can choose to teach only one justu from the ninjutsu list? or can he only choose to teach either kaga bushin alone or all the ninjutsu?
Ok very good. Yes a sensei can decide to only teach you Kage Bunshin if you so choose as unlike the elements you don't need the lower ranks to learn higher ninjutsu.

Ok thats earth up to A rank so thats all i can teach you for now. Tell me when you reach a higher rank.
 

Atrocitus

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Ok let's get on with the S ranks ^_^


(Koka no Jutsu) - Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.

(Doton: Kajūgan no Jutsu): Earth Style: Aggravated Rock Technique
Rank: S rank
Type: Offensive/Defensive
Range: short
Chakra cost: 40
Damage points: 80
Description: By performing the needed hand seal the user will release a body of earth that will allow the user to petrify anything that comes into contact with him.
Note: The target stays petrified for 1 turn.


(Doton: Dosenkiryū) – Earth Release: Earth Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.
 

Scorps

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Ok let's get on with the S ranks ^_^


(Koka no Jutsu) - Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.

(Doton: Kajūgan no Jutsu): Earth Style: Aggravated Rock Technique
Rank: S rank
Type: Offensive/Defensive
Range: short
Chakra cost: 40
Damage points: 80
Description: By performing the needed hand seal the user will release a body of earth that will allow the user to petrify anything that comes into contact with him.
Note: The target stays petrified for 1 turn.


(Doton: Dosenkiryū) – Earth Release: Earth Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.


(Koka no Jutsu) - Hardening Technique
A type of all purpose technique that gives the user a boosted s-rank earth defense and a boosted physical attack by covering ones body with rocks. A very strong technique, however, leaves the user very vulnerable to lightning attacks and limits his speed.

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(Doton: Kajūgan no Jutsu): Earth Style: Aggravated Rock Technique
Probably the best example of extreme earth mastery. The user can petrify anything that touches him. The possibilities are endless. From petrifying a swamp or a small creek, to pertrifying wood, can also be used in adition to taijutsu to petrify an enemy on touch alone. Its downside is that to touch an enemy, leaves you vulnerable to attack, since you have to come into close range. Also, remember that it's not touch=instant petrification... it takes some time to achieve complete petrification.

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(Doton: Dosenkiryū) – Earth Release: Earth Dragon Technique
Similar to the water dragon technique, the user uses earth chakra to use the ground to form a dragon made of earth that goes to strike the enemy. If you exclude elemental weaknesses, this justu is stronger than its water counterpart, because of the earths caracteristics, giving it an increased physical impact due to the earth being a solid instead of a liquid. Downside is that the movement of the dragon, although fast, isn't unavoidable. Can't find any other weaknesses....An s-rank long range earth attack. Strong, quick, great range.
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Atrocitus

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(Koka no Jutsu) - Hardening Technique
A type of all purpose technique that gives the user a boosted s-rank earth defense and a boosted physical attack by covering ones body with rocks. A very strong technique, however, leaves the user very vulnerable to lightning attacks and limits his speed.

You must be registered for see images


(Doton: Kajūgan no Jutsu): Earth Style: Aggravated Rock Technique
Probably the best example of extreme earth mastery. The user can petrify anything that touches him. The possibilities are endless. From petrifying a swamp or a small creek, to pertrifying wood, can also be used in adition to taijutsu to petrify an enemy on touch alone. Its downside is that to touch an enemy, leaves you vulnerable to attack, since you have to come into close range. Also, remember that it's not touch=instant petrification... it takes some time to achieve complete petrification.

You must be registered for see images


(Doton: Dosenkiryū) – Earth Release: Earth Dragon Technique
Similar to the water dragon technique, the user uses earth chakra to use the ground to form a dragon made of earth that goes to strike the enemy. If you exclude elemental weaknesses, this justu is stronger than its water counterpart, because of the earths caracteristics, giving it an increased physical impact due to the earth being a solid instead of a liquid. Downside is that the movement of the dragon, although fast, isn't unavoidable. Can't find any other weaknesses....An s-rank long range earth attack. Strong, quick, great range.
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Ok good, now with that first technique remember that it doesn't cover your head. Also with the second one, it cannot petrify pure chakra (e.g Rasengan).

Ok any questions?

I'll do the last two techniques which are powerful here they are:

(Doton: Kaido Shōkutsu) - Earth Style: Opening Earth Rising Excavation
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: With the technique, the user can bring up something from deep within the ground. The result of which has the appearance and near size of an erupting volcano.

(Doton: Yama Eikyō) - Earth Release: Mountain Smash
Rank: S
Type: Offensive
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty.
Note: Can only be used once due to scale of technique
 
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Scorps

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Ok good, now with that first technique remember that it doesn't cover your head. Also with the second one, it cannot petrify pure chakra (e.g Rasengan).

Ok any questions?

I'll do the last two techniques which are powerful here they are:

(Doton: Kaido Shōkutsu) - Earth Style: Opening Earth Rising Excavation
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: With the technique, the user can bring up something from deep within the ground. The result of which has the appearance and near size of an erupting volcano.

(Doton: Yama Eikyō) - Earth Release: Mountain Smash
Rank: S
Type: Offensive
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty.
Note: Can only be used once due to scale of technique


(Doton: Kaido Shōkutsu) - Earth Style: Opening Earth Rising Excavation
A support technique that does no damage but can bring something out from the earth, like an enemyfor example or even if one has the ability to infuse the earth with fire greating lava beneath the ground, one can then make it rise in a form of an attack. Downside is that the tech itself doesn't do damage.

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(Doton: Yama Eikyō) - Earth Release: Mountain Smash
The strongest earth tech around. Powerfull gigantic crush, almost impossible to avoid big enough to kill a boss summoning. Dowside is that because of it's size it can only be used once in battle. Looking in naruto.wikia, seraching for both the english and the japanese name didn't come up with nothing. But kitsuchi used a tech thats similar to this description on the demonic statue, however the name is different Doton: Sando no Jutsu: Earth release: Sandwich Technique (or literally Earth Release: Mountainous Earth Technique), But I believe its the same tech.

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