- Custom Jutsus are allowed.
- Custom Elements up to you. I have none, though
- Kumi stealing: I'm willing to bet some, if you want.
- Rei's rules and restrictions.
- No edits or re-do, however you can edit your move before your opponent replies unless Mugi points out a flaw in your move.
- No bio stealing.
- Killing allowed, but if your bio gets killed, it does not count.
- No arguing in the battle threads, leave it to VM's
- Breaking ANY of the rules, will in most cases get you disqualified from the Tournament.
We're standing mid-range from each-other on an average plain, clear sky.
I'm using Isabella Uchiha bio, link in the signature.
I'll be waiting for your post to make the first move.
- Custom Jutsus are allowed.
- Custom Elements up to you. I have none, though
- Kumi stealing: I'm willing to bet some, if you want.
- Rei's rules and restrictions.
- No edits or re-do, however you can edit your move before your opponent replies unless Mugi points out a flaw in your move.
- No bio stealing.
- Killing allowed, but if your bio gets killed, it does not count.
- No arguing in the battle threads, leave it to VM's
- Breaking ANY of the rules, will in most cases get you disqualified from the Tournament.
We're standing mid-range from each-other on an average plain, clear sky.
I'm using Isabella Uchiha bio, link in the signature.
I'll be waiting for your post to make the first move.
Thanks for making the thread, Lili.
I'll be using my
You must be registered for see links
, due it replaced my Yamato bio sometime ago.
________________________________
I start out by using
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.
Making you lose your balance and you would most likely fall and use your arms as support as it's a normal reflex. So as you're falling I quickly form a Hand sign making the ground underneath you suck inwards, and sucks you in. And due you probably would support the fall with your arms they will get stuck in the Antlion rotation inwards, and making you unable to perform any hand seals.
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: This jutsu causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the center, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated.
As you're busy getting out of the Antlion I form Six hand seals thus making it rain from above with infused Chakra raindrops which enables me to sense you, aslong the Raindrops hits you.
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A down pour of rain will fall and any thing with chakra that it touches the user can sense there location and instantly know there.
Thanks for making the thread, Lili.
I'll be using my
You must be registered for see links
, due it replaced my Yamato bio sometime ago.
________________________________
I start out by using
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.
Making you lose your balance and you would most likely fall and use your arms as support as it's a normal reflex. So as you're falling I quickly form a Hand sign making the ground underneath you suck inwards, and sucks you in. And due you probably would support the fall with your arms they will get stuck in the Antlion rotation inwards, and making you unable to perform any hand seals.
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: This jutsu causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the center, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated.
As you're busy getting out of the Antlion I form Six hand seals thus making it rain from above with infused Chakra raindrops which enables me to sense you, aslong the Raindrops hits you.
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A down pour of rain will fall and any thing with chakra that it touches the user can sense there location and instantly know there.
I said I would be first...
____________________________________________________
As the ground starts shaking, I charge chakra on my feet, attaching me to the surface, and using my knees to absorb the vibrations, keeping my body perfectly stable, allowing me to release:
Type:Attack
Rank: S
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: A chidori that spreads from the users palm into lightning bolts that cover a circular area destroying all thats in its way.
As you charge your chakra through the ground to preform the Ant Lion technique, before the effects of it hit me. The Lightning surges through the ground, scarring the earth and neutralizing your earth technique, heading towards you as a mass of lightning and ripped rock, pushing you back and electrocuting you. My 3 Tomoed Sharingan activates as I release the lightning, looking straight into your eyes, analysing your very soul. The sight of it makes it so that, alongside with the lightning coming your way, a high raked fire jutsu (Like Intense Pain, mixed with Pressure Damage), is comming at your way, at great speeds.
(Doujutsu: Chouetsu no Shunmin) – Eye Technique: Transcend to Deep Slumber technique
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage points: N/A
Description: The user will use their Sharingan to cast an illusion upon the opponent by looking them into their eyes; this illusion makes the enemy fall asleep but makes them think they are still watching the opponent without realizing they have fallen asleep.
Note: Requires direct eye contact with tomoe 3 Sharingan.
Where isntead I run to the left and slam my hand on my shoulder, summoning Greis. His genjutsu is immediately felt.
( Ten Kuchiyose no Jutsu: Oyaji) Marten Summoning Technique: Greis
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: Greis (Old Man) is a dirty white old marten. His eyes are white from blindness and his ears are deaf from old battle wounds. Despite those weaknesses, Greis is a calm and wise marten. He usually speaks very slowly.
His greatest (And only) ability is a powerful inhalation-induced Longe Ranged Genjutsu - Greis chakra his released from his body like odour and inserts itself on the target's brain through the mouth or the nose. The Genjutsu its constant and, every turn, Greis looses 30 chakra (He can only stay in the battlefield for 4 turns). The foreign chakra stimulates the area of the brain responsible for dealing with pain, thus it will make the hosts will experience increasing levels of pain/burning sensation inside the breathing pipes, lungs and digestive pipes down to the loins. Depending on the quantity inhaled, the severity of said pain varies, so the rank of the victim will determine the ammount of exposure to the genjutsu necessariy for it to translate in full loss of consciousness.
* Special Jounin - Roughly 1 turn
* S-Class - Roughly 2 turns
* Sannin - Roughly 3 turns
* Kage - Roughly 4 turns (Greis' already out of play)
* Sages - Roughly 5 turns (Greis' already out of play)
To release the Genjutsu, on must either vanish Greis, or have a constant supply of allied foreign chakra, constantly repressing the genjutsu for as long as Greis' in play (Even if both are affected by the Genjutsu, they can release eachother). Momentary repressions of the Genjutsu will lessen the pain, but are irrelevant to the effects described earlier. This only applies when Greis' in play, because there's a constant source of chakra to keep the Genjutsu. After the 4 turns, when Greis vanishes, any normal ways to release A ranked Genjutsus are fair game.
*Can only be summoned once per battle*
*Can only stay for 4 turns*
*Doesn't use Taijutsu nor Elemental Ninjutsu, doesn't attack*
*User and allies are immune to the Genjutsu
*Sharingan of tomo 3 or above may see through the genjutsu, tomo 2 and lower takes 1 turn to break the genjutsu
Whispering in my ear Herr... ... ... Isa.... bella...? Nice... to see... you...
Though I.... have.... no sight... to begin... with...
I said I would be first...
____________________________________________________
As the ground starts shaking, I charge chakra on my feet, attaching me to the surface, and using my knees to absorb the vibrations, keeping my body perfectly stable, allowing me to release:
Type:Attack
Rank: S
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: A chidori that spreads from the users palm into lightning bolts that cover a circular area destroying all thats in its way.
As you charge your chakra through the ground to preform the Ant Lion technique, before the effects of it hit me. The Lightning surges through the ground, scarring the earth and neutralizing your earth technique, heading towards you as a mass of lightning and ripped rock, pushing you back and electrocuting you. My 3 Tomoed Sharingan activates as I release the lightning, looking straight into your eyes, analysing your very soul. The sight of it makes it so that, alongside with the lightning coming your way, a high raked fire jutsu (Like Intense Pain, mixed with Pressure Damage), is comming at your way, at great speeds.
(Doujutsu: Chouetsu no Shunmin) – Eye Technique: Transcend to Deep Slumber technique
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage points: N/A
Description: The user will use their Sharingan to cast an illusion upon the opponent by looking them into their eyes; this illusion makes the enemy fall asleep but makes them think they are still watching the opponent without realizing they have fallen asleep.
Note: Requires direct eye contact with tomoe 3 Sharingan.
Where isntead I run to the left and slam my hand on my shoulder, summoning Greis. His genjutsu is immediately felt.
( Ten Kuchiyose no Jutsu: Oyaji) Marten Summoning Technique: Greis
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: Greis (Old Man) is a dirty white old marten. His eyes are white from blindness and his ears are deaf from old battle wounds. Despite those weaknesses, Greis is a calm and wise marten. He usually speaks very slowly.
His greatest (And only) ability is a powerful inhalation-induced Longe Ranged Genjutsu - Greis chakra his released from his body like odour and inserts itself on the target's brain through the mouth or the nose. The Genjutsu its constant and, every turn, Greis looses 30 chakra (He can only stay in the battlefield for 4 turns). The foreign chakra stimulates the area of the brain responsible for dealing with pain, thus it will make the hosts will experience increasing levels of pain/burning sensation inside the breathing pipes, lungs and digestive pipes down to the loins. Depending on the quantity inhaled, the severity of said pain varies, so the rank of the victim will determine the ammount of exposure to the genjutsu necessariy for it to translate in full loss of consciousness.
* Special Jounin - Roughly 1 turn
* S-Class - Roughly 2 turns
* Sannin - Roughly 3 turns
* Kage - Roughly 4 turns (Greis' already out of play)
* Sages - Roughly 5 turns (Greis' already out of play)
To release the Genjutsu, on must either vanish Greis, or have a constant supply of allied foreign chakra, constantly repressing the genjutsu for as long as Greis' in play (Even if both are affected by the Genjutsu, they can release eachother). Momentary repressions of the Genjutsu will lessen the pain, but are irrelevant to the effects described earlier. This only applies when Greis' in play, because there's a constant source of chakra to keep the Genjutsu. After the 4 turns, when Greis vanishes, any normal ways to release A ranked Genjutsus are fair game.
*Can only be summoned once per battle*
*Can only stay for 4 turns*
*Doesn't use Taijutsu nor Elemental Ninjutsu, doesn't attack*
*User and allies are immune to the Genjutsu
*Sharingan of tomo 3 or above may see through the genjutsu, tomo 2 and lower takes 1 turn to break the genjutsu
Whispering in my ear Herr... ... ... Isa.... bella...? Nice... to see... you...
Though I.... have.... no sight... to begin... with...
Sorry I misunderstood. =/
_______________________________________________________________
As I see the esscence of lightning I quickly use
(Fūton: Shinkū Taigyoku) – Wind Release: Great Balls of Wind
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals the user launches a large, explosive bullet of wind chakra from their mouth at their target.
exháling a bullet of wind which goes through the lightning and continues toward you as I move my look from your head to your torso thus evading getting put under the genjutsu(I forgot to state I did this in the first move, but Imma just do it now.). However it doesn't defend me from the lightning which tears the ground up, so I draw some steam from my vent creating a platform underneath me, which lifts me up above the ground and back into long-range where I form five hand seals making the jaws of earth to rise up around you and clap together around, crushing you.
(Jōkiton no Jutsu) – Steam Release Technique
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user is capable of manipulating the steam in multiple ways to either create projectiles, hands or a floating platform to carry the user into the air. The steam hes using is from his Vent which is placed on the back of the Steam armour hes wearing.
Note: Can only be used by a Han Bio.
(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 25
Damage points: 50
Description: The user performs five handseals and slams their palm on the ground. Instantly, the ground to the sides of the opponent take the shape of huge jaws and attempt to crush and stab him between them.
Sorry I misunderstood. =/
_______________________________________________________________
As I see the esscence of lightning I quickly use
(Fūton: Shinkū Taigyoku) – Wind Release: Great Balls of Wind
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals the user launches a large, explosive bullet of wind chakra from their mouth at their target.
exháling a bullet of wind which goes through the lightning and continues toward you as I move my look from your head to your torso thus evading getting put under the genjutsu(I forgot to state I did this in the first move, but Imma just do it now.). However it doesn't defend me from the lightning which tears the ground up, so I draw some steam from my vent creating a platform underneath me, which lifts me up above the ground and back into long-range where I form five hand seals making the jaws of earth to rise up around you and clap together around, crushing you.
(Jōkiton no Jutsu) – Steam Release Technique
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user is capable of manipulating the steam in multiple ways to either create projectiles, hands or a floating platform to carry the user into the air. The steam hes using is from his Vent which is placed on the back of the Steam armour hes wearing.
Note: Can only be used by a Han Bio.
(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 25
Damage points: 50
Description: The user performs five handseals and slams their palm on the ground. Instantly, the ground to the sides of the opponent take the shape of huge jaws and attempt to crush and stab him between them.
If you were looking, and then you deviate the eyes, then you're already in my genjutsu, so you shouldn't be able to retrieve any of the jutsus. Let this be noted for future reference. Either way, I'm going to respond as if you are not on the genjutsu, for Mugi or Zen could disagree with my depiction.
____________________________________________
I use:
(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intelligent Hard Work and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex.
Against the wind, consuming it and going towards you, as soon as you release it. And then continue my move, by summoning Greis
If you were looking, and then you deviate the eyes, then you're already in my genjutsu, so you shouldn't be able to retrieve any of the jutsus. Let this be noted for future reference. Either way, I'm going to respond as if you are not on the genjutsu, for Mugi or Zen could disagree with my depiction.
____________________________________________
I use:
(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intelligent Hard Work and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex.
Against the wind, consuming it and going towards you, as soon as you release it. And then continue my move, by summoning Greis
Meh. =/
__________________________________________
As the Wind Fire combo comes toward me I quickly draw steam from my vent and lifts me high up on a platform of steam thus evading the Combo however as I'm getting lifted up above the technique, I quickly release my earth chakra into the ground and causes the surfaces of earth to your sides to rise up and crush you, and your summoning.
(Jōkiton no Jutsu) – Steam Release Technique
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user is capable of manipulating the steam in multiple ways to either create projectiles, hands or a floating platform to carry the user into the air. The steam hes using is from his Vent which is placed on the back of the Steam armour hes wearing.
Note: Can only be used by a Han Bio.
(Doton: Yama Eikyō) - Earth Release: Mountain Smash
Rank: S
Type: Offensive
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty.
Note: Can only be used once due to scale of technique
Meh. =/
__________________________________________
As the Wind Fire combo comes toward me I quickly draw steam from my vent and lifts me high up on a platform of steam thus evading the Combo however as I'm getting lifted up above the technique, I quickly release my earth chakra into the ground and causes the surfaces of earth to your sides to rise up and crush you, and your summoning.
(Jōkiton no Jutsu) – Steam Release Technique
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user is capable of manipulating the steam in multiple ways to either create projectiles, hands or a floating platform to carry the user into the air. The steam hes using is from his Vent which is placed on the back of the Steam armour hes wearing.
Note: Can only be used by a Han Bio.
(Doton: Yama Eikyō) - Earth Release: Mountain Smash
Rank: S
Type: Offensive
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty.
Note: Can only be used once due to scale of technique
I quickly release two blasts against both rocks, sending a surge of lightning throughout them, neutralizing their motion and blasting a huge chunks of them away from me,
(Raiton: Gian) - Lightning Style: False Darkness
Type: Attack
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: Two powerful lightning blasts.This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
As I'm looking towards you,and I assume you're looking towards me, I use:
(Doujutsu: Genjutsu: Hari Oshi) Eye Technique: Illusion Technique: Needle Pressure
Rank: A
Type: Supplementary
Range: Short – Long
Chakra Cost: 30
Damage Points: 60
Description: The user looks at the target with his/her activated Sharingan, and claps his/her hands together to create a fluctuating sound vibration that travels into the inner ear, causing the opponent to be ensnared by this Genjutsu. The Sharingan’s tomoe spin to activate the Genjutsu. The target is invisibly constrained in mid air, surrounded by needles that, 1 by 1, insert themselves slowly into each of the pressure points of the target. This paralyzes them for 2 turns.
*Only the Uchiha Clan can perform this technique and can only be used by Hazure
*Must have the Sharingan activated
*Can only be used once per battle
Merging it with Greis' Genjutsu, making you feel unbearable plain as you are constricted by the needles, thus removing pain from your methods of releasing the genjutsu.
I quickly release two blasts against both rocks, sending a surge of lightning throughout them, neutralizing their motion and blasting a huge chunks of them away from me,
(Raiton: Gian) - Lightning Style: False Darkness
Type: Attack
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: Two powerful lightning blasts.This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
As I'm looking towards you,and I assume you're looking towards me, I use:
(Doujutsu: Genjutsu: Hari Oshi) Eye Technique: Illusion Technique: Needle Pressure
Rank: A
Type: Supplementary
Range: Short – Long
Chakra Cost: 30
Damage Points: 60
Description: The user looks at the target with his/her activated Sharingan, and claps his/her hands together to create a fluctuating sound vibration that travels into the inner ear, causing the opponent to be ensnared by this Genjutsu. The Sharingan’s tomoe spin to activate the Genjutsu. The target is invisibly constrained in mid air, surrounded by needles that, 1 by 1, insert themselves slowly into each of the pressure points of the target. This paralyzes them for 2 turns.
*Only the Uchiha Clan can perform this technique and can only be used by Hazure
*Must have the Sharingan activated
*Can only be used once per battle
Merging it with Greis' Genjutsu, making you feel unbearable plain as you are constricted by the needles, thus removing pain from your methods of releasing the genjutsu.
As you release your Lightning I suppose I'm getting affected by Greis Genjutsu, however due my good relation ship with Gobi he quickly notice the disturbance in my chakra flow and due we're fighting a Sharingan user it's obvious. Therefore Gobi keeps constantly sending chakra into me, breaking me out of any genjutsu I might get put under.
As I'm unaffected by the genjutsus I quickly exhales a sphere of fire towards you which will keep you distracted as I focus my chakra into the ground which you stand upon and creates a Vent of steam which gets shot up from the ground giving you severe burn wounds. I then form a hand seal making a clone to my right on my floating platform. Let's call him Fenrir.
(Katon: Goenkyu) - Fire Style: Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.'
(Jōkiton: Jōki Kankishafuto) – Steam Release: Steam Ventilation shaft
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user will manipulate their chakra to cause a vent of steam to rise up from an undergound pocket and shoot out of the desired location which can cause severe burning on a targets skin.
Note: Can only be used by a Han Bio
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
As you release your Lightning I suppose I'm getting affected by Greis Genjutsu, however due my good relation ship with Gobi he quickly notice the disturbance in my chakra flow and due we're fighting a Sharingan user it's obvious. Therefore Gobi keeps constantly sending chakra into me, breaking me out of any genjutsu I might get put under.
As I'm unaffected by the genjutsus I quickly exhales a sphere of fire towards you which will keep you distracted as I focus my chakra into the ground which you stand upon and creates a Vent of steam which gets shot up from the ground giving you severe burn wounds. I then form a hand seal making a clone to my right on my floating platform. Let's call him Fenrir.
(Katon: Goenkyu) - Fire Style: Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.'
(Jōkiton: Jōki Kankishafuto) – Steam Release: Steam Ventilation shaft
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user will manipulate their chakra to cause a vent of steam to rise up from an undergound pocket and shoot out of the desired location which can cause severe burning on a targets skin.
Note: Can only be used by a Han Bio
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
I asked Mugi and Cali, and they agreed your genjutsu release was invalid, thus you should be paralyzed.
____________________________________________________
I quickly activate the msn, revealing a black sun pattern on my crimson eyes:
(Doujutsu: Kyokujitsu) - Eye Technique: Sun God
Rank:S
Type:Attack
Chakra Cost:40
Damage Points:80(-20 to user per use)
Description:This jutsu creates black flames that draw in the users target burnig them in a huge sphere of fire that can not be escaped.All thats left is a huge crater where the target once stood
And summon the black flames of Amateratu upon your whole body, eveloping you in a burning sphere of fire, leaving nothing behind afterwards. And right afterwards, I use:
(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.
To strike your skull on whatever place you decide to dodge or on the place you stand.
My Eyes return to the 3 Tomoe
As I'm getting burned by the flames, Five white tails shows from behind of me and a thick steam mist begins to floods out from my, as I enter this mode it compeletly removes any Genjutsu you have put me under. As I finally can move again an anger inside of me begins to flow raging and the Five tailed beasts Chakra is released in it's truly powers.
Roar!
Incomplete Form: When the incomplete form is activated, Han is covered in a cloud of steam with five white tails flowing behind him.
The steam cloud burns an opponent who touches it, much like fire. It is hotter than the Nibi's chakra shroud but cooler than the Yonbi's .
He gains a +10 attack boost to the Steam element, and a +5 attack boost to the Water and Fire elements.
Complete Form: Han makes a praying motion, and white chakra flows outwards and forms a replica of the Gobi around Han.
The ground for about two metres around the Gobi is covered in thick steam, completely blocking the view of the opponent. It also mildly burns the opponent should he touch it.
Once a battle, the Yonbi can let out a huge series of geysers of steam from the ground in a straight line to burn the opponent.
It can use only Steam, Water or Fire Elements, but learns a +25 attack boost to the Steam element and +15 attack boost to the Fire and Water element.
Immediatly as Gobi has taken over a huge series of geysers shoots up underneath you, with boiling water and alot of steam which easily burns off your skin, leaving you unable to fight. (This will probably happen as you're sending the lightning essecense up into the sky which takes sometime.)
(Suiton: Rando Jouki)- Water Element: Land of Steam
Type: Attack
Rank:S
Range: Medium
Chakra Cost:40
Damage:80
Description: The user focuses their chakra into the ground and causes an outburst of 100 geysers of boiling hot water and steam that gradually shoot out over the course of 4 turns (therefore, 20 damage each turn, 25 geysers' uprising). The geysers erupt quickly and rapidly.
(On a site note: As I have transformed into Complete form the flames would only cover a very little part of my body, as I'm in Complete form now. And it will even take sometime before it burns through something.)
As I'm getting burned by the flames, Five white tails shows from behind of me and a thick steam mist begins to floods out from my, as I enter this mode it compeletly removes any Genjutsu you have put me under. As I finally can move again an anger inside of me begins to flow raging and the Five tailed beasts Chakra is released in it's truly powers.
Roar!
Incomplete Form: When the incomplete form is activated, Han is covered in a cloud of steam with five white tails flowing behind him.
The steam cloud burns an opponent who touches it, much like fire. It is hotter than the Nibi's chakra shroud but cooler than the Yonbi's .
He gains a +10 attack boost to the Steam element, and a +5 attack boost to the Water and Fire elements.
Complete Form: Han makes a praying motion, and white chakra flows outwards and forms a replica of the Gobi around Han.
The ground for about two metres around the Gobi is covered in thick steam, completely blocking the view of the opponent. It also mildly burns the opponent should he touch it.
Once a battle, the Yonbi can let out a huge series of geysers of steam from the ground in a straight line to burn the opponent.
It can use only Steam, Water or Fire Elements, but learns a +25 attack boost to the Steam element and +15 attack boost to the Fire and Water element.
Immediatly as Gobi has taken over a huge series of geysers shoots up underneath you, with boiling water and alot of steam which easily burns off your skin, leaving you unable to fight. (This will probably happen as you're sending the lightning essecense up into the sky which takes sometime.)
(Suiton: Rando Jouki)- Water Element: Land of Steam
Type: Attack
Rank:S
Range: Medium
Chakra Cost:40
Damage:80
Description: The user focuses their chakra into the ground and causes an outburst of 100 geysers of boiling hot water and steam that gradually shoot out over the course of 4 turns (therefore, 20 damage each turn, 25 geysers' uprising). The geysers erupt quickly and rapidly.
(On a site note: As I have transformed into Complete form the flames would only cover a very little part of my body, as I'm in Complete form now. And it will even take sometime before it burns through something.)
As soon as you induce the 1st form, I quickly use: (Raiton: Gian) - Lightning Style: False Darkness
Type: Attack
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: Two powerful lightning blasts.This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
Which takes less time than the other jutsu, as I'm the source of it, not the sky, aiming to hit you as you charge your chakra through the ground to release the Steam, which I block by enveloping myself in a thick shell of earth, as my eyes pick up the signals of something about to burst from the ground, follow up from your water chakra being spread.
(Doton: Kame no Nigasu) Earth Release: The Escape of the Turtle
Rank: S
Chakra Cost: 40
Damage Points: 80
Description: The user is able to quickly call forth a burst of Earth chakra from his body, almost immediately vanish inside a large turtle shell. The shell is made of thick earth and crystals, deeply compressed, which makes it an almost perfect defence against blunt or sharp attacks (The table of elemental weaknesses still maintains). With one handseal, the user can make the shell dismantle, and shoot outwards chunks of rock.
*Due to the chakra strain, the user won't be able to perform summoning jutsus in the next turn, nor use Earth jutsus higher than A rank, and in the next turn won't be able to use higher than S rank*
*The shell happens as fast or faster than Gaara's dome*
Which would quickly propel me upwards, way from the geysers, and I quickly shoot the chunks outwards.
As soon as you induce the 1st form, I quickly use: (Raiton: Gian) - Lightning Style: False Darkness
Type: Attack
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: Two powerful lightning blasts.This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
Which takes less time than the other jutsu, as I'm the source of it, not the sky, aiming to hit you as you charge your chakra through the ground to release the Steam, which I block by enveloping myself in a thick shell of earth, as my eyes pick up the signals of something about to burst from the ground, follow up from your water chakra being spread.
(Doton: Kame no Nigasu) Earth Release: The Escape of the Turtle
Rank: S
Chakra Cost: 40
Damage Points: 80
Description: The user is able to quickly call forth a burst of Earth chakra from his body, almost immediately vanish inside a large turtle shell. The shell is made of thick earth and crystals, deeply compressed, which makes it an almost perfect defence against blunt or sharp attacks (The table of elemental weaknesses still maintains). With one handseal, the user can make the shell dismantle, and shoot outwards chunks of rock.
*Due to the chakra strain, the user won't be able to perform summoning jutsus in the next turn, nor use Earth jutsus higher than A rank, and in the next turn won't be able to use higher than S rank*
*The shell happens as fast or faster than Gaara's dome*
Which would quickly propel me upwards, way from the geysers, and I quickly shoot the chunks outwards.
As the lightning blasts are coming at me, after the geysers erupts. Gobi quickly open his mouth spewing out a giant portion of water, which easily conducts the lightning or atleast weaken it much. The water starts filling out the whole area however as it's going to form into an orb Gobi lets the control of the water go, thus making it splash out. As you're loosing momentum in the air Gobi opens his gab wide open, forming a dense sphere of chakra infront of his mouth and releases it in a furious speed at you and your dome which you're inside of.
(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. the user spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
(Bijutsu: Bijudama) - Tailed Beast Skill: Tailed Beast Menacing Ball
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The Tailed Beast Menacing Ball is the ultimate attack of the tailed beasts. To use the attack they gather positive black chakra and negative white chakra and shape it into a ball and compress it in their mouth and then release it. The technique is capable of destroying the three Rashomon gates with losing any of its momentum.
Note: Can only be used once and must be in complete form.
As the lightning blasts are coming at me, after the geysers erupts. Gobi quickly open his mouth spewing out a giant portion of water, which easily conducts the lightning or atleast weaken it much. The water starts filling out the whole area however as it's going to form into an orb Gobi lets the control of the water go, thus making it splash out. As you're loosing momentum in the air Gobi opens his gab wide open, forming a dense sphere of chakra infront of his mouth and releases it in a furious speed at you and your dome which you're inside of.
(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. the user spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
(Bijutsu: Bijudama) - Tailed Beast Skill: Tailed Beast Menacing Ball
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The Tailed Beast Menacing Ball is the ultimate attack of the tailed beasts. To use the attack they gather positive black chakra and negative white chakra and shape it into a ball and compress it in their mouth and then release it. The technique is capable of destroying the three Rashomon gates with losing any of its momentum.
Note: Can only be used once and must be in complete form.
The dome explodes outwards, just in time to see your orb being eaten. The blast obliterates everything in front of you, and the place where I stood, but when the technique ends, a huge black humanoid is seen enveloping me, with a shield in position. And in an instance, he thrusts his magnificent sword frontwards, which bursts into black flames right before it pierces through the beast's flesh.
(Doujutsu: Susanoo) – Eye Technique: God of the Storm
Rank: S
Type: Attack/Supplementary/Defence
Range: Short – Long
Chakra cost: 40(-15 per turn)
Damage points: 80(-20 to user per turn)
Description: This doujutsu creates a gigantic humanoid spirit to emerge around the user that wields a chakra katana that is sheaved on the waist and bears a chakra shield on his back for defense S rank and below techniques. This Susanoo is also capable of manifesting chakra spears that can be used to jab or throw at an opponent and can be used multiple times.
Note: Only Uchiha who have attained Mangekyo Sharingan or Eternal Mangekyo Sharingan other than Itachi and Sasuke can use this version.
+
(Doujutsu: Toku Amaterasu ) - Eye Technique: Shield of Amaterasu
Rank: S
Type: Offensive, Deffence
Range: Short
Chakra cost: 40
Damage points: 80
Description: the user coats the bones of Susanoo with the flames of Amaterasu, causing anyone who attacks him to ignite. Althought it can aparently can be stopped from spreading as seen after Raikage's punch was able to pierce through this technique
And my eyes burn bright with the mark of the black sun on the crimson shrouds.
The dome explodes outwards, just in time to see your orb being eaten. The blast obliterates everything in front of you, and the place where I stood, but when the technique ends, a huge black humanoid is seen enveloping me, with a shield in position. And in an instance, he thrusts his magnificent sword frontwards, which bursts into black flames right before it pierces through the beast's flesh.
(Doujutsu: Susanoo) – Eye Technique: God of the Storm
Rank: S
Type: Attack/Supplementary/Defence
Range: Short – Long
Chakra cost: 40(-15 per turn)
Damage points: 80(-20 to user per turn)
Description: This doujutsu creates a gigantic humanoid spirit to emerge around the user that wields a chakra katana that is sheaved on the waist and bears a chakra shield on his back for defense S rank and below techniques. This Susanoo is also capable of manifesting chakra spears that can be used to jab or throw at an opponent and can be used multiple times.
Note: Only Uchiha who have attained Mangekyo Sharingan or Eternal Mangekyo Sharingan other than Itachi and Sasuke can use this version.
+
(Doujutsu: Toku Amaterasu ) - Eye Technique: Shield of Amaterasu
Rank: S
Type: Offensive, Deffence
Range: Short
Chakra cost: 40
Damage points: 80
Description: the user coats the bones of Susanoo with the flames of Amaterasu, causing anyone who attacks him to ignite. Althought it can aparently can be stopped from spreading as seen after Raikage's punch was able to pierce through this technique
And my eyes burn bright with the mark of the black sun on the crimson shrouds.
As the sword is coming towards Gobi he simply goes into a firm stance and jumps foward, into the blade, dragging himself foward as the flame bursts inside of him. He as he have gotten close enough he raises his right claw smacking around the Sasuno´o if not through it and into the ground with devasting force shattering the ground and leaves it in big crater. However as it's done, a thick mist appears which slowly dissapears bit, after bit. As it's completely dissappeared, Han lies on the ground with a wound through his chest. Unable to continue fightning.
As the sword is coming towards Gobi he simply goes into a firm stance and jumps foward, into the blade, dragging himself foward as the flame bursts inside of him. He as he have gotten close enough he raises his right claw smacking around the Sasuno´o if not through it and into the ground with devasting force shattering the ground and leaves it in big crater. However as it's done, a thick mist appears which slowly dissapears bit, after bit. As it's completely dissappeared, Han lies on the ground with a wound through his chest. Unable to continue fightning.
The Susanoo tries to withstand the attack, and it strains my chakra, but still manages to save me from it before vanishing, blwoing me to the ground long range from you, where I try to withstand the damage using:
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth.
Blowing me away from the ground, cushioning my fall. I then rise up again, with my sharingan deactivated, and breathing heavily.