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DJ Malik

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Meh, I hate going first.:p


Activates Sharingan
I start off by sending a large water shark at you.
(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques.

Then as the Shark is racing towards you I quickly make the handsigns and create a Dragon of Earth that rises from the ground in front of me and snakes its way towards you quickly, hitting you right after the Shark does.
(Doton: Dosenkiryū) – Earth Release: Earth Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

Then I end by creating two clones at my sides.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
 

-Vendetta-

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As I see the water shark thingy, I shoot a powerful lightning bolt at it, cancelling each other out. When the earth dragon thingy is created I shoot another lightning bolt at that, destroying it. Then, a giant amount of sand surrounds you and your clones and crushes you. Then after the sand surrounds you, it begins raining.

(Raiton: Gian) - Lightning Style: False Darkness
Type: Attack
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: Two powerful lightning blasts.This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.

(Messaba Kusou) - Destroying Desert Burial
Rank: S
Type: Attack
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A huge variation of Imperial Sand Burial that crushes with such force that it leaves behind only a giant crate

(Suiton: Chakra Kenpa No Ame) - Water Style: Chakra Senseing Rain
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A down pour of rain will fall and any thing with chakra that it touches the user can sense there location and instantly know there
 

DJ Malik

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Well for one, I'm pretty sure the lightning jutsu isn't a full S-Rank jutsu if you use them independently like that. They more than likely(almost absolutely) have to be used together for that to be an accurate defense. But i'll go with it.

As my dragon is destroyed I combine a Wind and Fire jutsu to create a strong combination attack, this happening before your sand jutsu.
(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intelligent Hard Work and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex.

Then I quickly build up my Water chakra and create an orb of water around you that binds your movements and makes you an open target for the Combination attack.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.

Then as you are being bombarded I end my turn by finally creating two clones at my sides.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
 

-Vendetta-

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As you begin your first jutsu, I stop doing my next jutsus and make my sand carry me high enough into the air to avoid your fire+wind combo. Then, as I'm being carried into the sky and before you use your water jutsu, I shoot a bunch of sand needles that surround you and your clones. When the sand hits the ground, lightning is discharged out of them and shocks you and your clones. After that I make sand rain down in small cylinders right above you, that cuts you all over.

(Sabaku Fuyuu) - Floating Sand
Rank: C
Type: Supplementary/Defence
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A cloud of sand that levitates the user to protect them from harm or to give then an air advantage

(Suna Raishin) - Sand Lightning Needles
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: A spray of needles that surround the enemy and when they hit the ground they discharge electricity out at the enemy

(Suna Shigure) - Sand Shower
Rank: C
Type: Attack/Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: 30
Description: A down pour of sand shaped like small cylinders that rain from the sky
 

DJ Malik

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As you are seen going into the air I don't do my second jutsu and quickly create many Roses of Fire that I direct at you using my hand.
(Katon:Roze Ga-den)-Fire Style:Rose Garden
Type: Offensive/Supplementary
Rank: S
Range: Short/Long
Chakra Cost: 40
Damage Points: 80
Description: By performing the neccesary handseals (6) then slaming the hands in the ground the user will chanell fire chakra through the ground once done the user can create a circle of fire roses around him that are connected to the ground by a ''root'' of fire chakra that keeps extending through the ground while the circle of roses extends until it resembles a garden of fire with 20 meters in diameter with the user in the middle of it. This fire garden can be used to attacked the opponent when he's in mid air, by shooting all the roses from the garden to the air with hand gestures wich will make an almost implossible to avoid barrage of fire roses, this technique could also be used to stop underground travel since the roses are connected to the ground by the ''root'' the ground will heat up and damage the opponent's skin however since the user is still standing in the ground, he will get burn too if he keeps standing there.
Note: Can only be used once per battle.
Note: Can only be taught by Ryuji

Hitting you and knocking you off of your Sand injuring you greatly.
As you are plummeting to the ground at a great pace I begin to run towards you and I wait till the time is right and then create a dentist chair that I make bind you and keep you in place.
(Doton: Shitae Shikaishi Kata: Unten Kouza) Earth Release: Animated Dentist Style: Operating Chair
Rank: S
Chakra Cost: 40
Damage Points: N/A
Type: Supplementary/Summoning
Range: Short-Long
Description: Forming the necessary 10 handseals, the user will then focus their chakra into the earth, and summon underneath their opponent, suprising them, a large Dentist's Operating Chair, which then binds them to the chair by the arms and legs, to be 'operated on' by the user with their following jutsu, such as an attack like Chidori or Hard Water Spike, numbing or rinsing their mouth out, respectively, but more likely killing them since either jutsu would separate their upper head from their mouth. The jutsu rises up quite quickly however if the opponent doesn't counter within 5 seconds, they are drawn into the chair and bound, even if they try to move away from it.

As you are being binded I then finish you off with two blasts of lightning that knocks you out and ends the battle.
(Raiton: Gian) - Lightning Style: False Darkness
Type: Attack
Rank: S
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: Two powerful lightning blasts.This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
 

-Vendetta-

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As you begin doing handseals I make a chidori in my right hand. When the fire roses forms around you, I shoot a powerful blast of lightning at you, before you shoot the roses towards me. Then, I jump off of the sand back to the ground. While I'm in mid-air I summon Aruteishu and he lands on the ground as I do. As soon as he lands, he rolls up into a ball and barrels straight towards you. Then I raise my hands into the air and a lightning bolt strikes down right on you.

(Raiton: Chidori Jinrai) – Lightning Release: 1000 birds ThunderClap.
Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: After Performing chidoir in mid air the user releases all of the lightning chakra to create a Giant Thunder bolt that can be shot at the opponent

Kuchiyose no Jutsu: Arumajiro Kokuou: Aruteishu | Summoning Technique: Armadillo King: Aruteishu
Rank: S
Type: Summoning
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: Aruteishu is about 5 meters tall and 10 meters long. His skin is covered in a thick layer of iron for protection. There are spikes right above each of his legs and spikes going down his back. Each spike is 1/2 meter long. He can't run very fast but he can roll up into a ball and roll around at around 50 km per hour. He can only use earth type jutsu that do not require handseals. He has sharp claws that he uses for digging underground and coming back up. He also has a ball at the end of his tail with small studs all over it that he can swing around and whack people with.
*Must have signed Armadillo contract to summon
*Can only be summoned twice per battle
*Must wait 4 turns before summoning again

(Raiton: Hiraishin) – Lightning Release: Flying Thunder God
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user raises their hands to the air to draw in lightning chakra from the sky and then shoot the lightning energy at the enemy target
 
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