Lilianna Trains Pain...

Nagato..

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punch him in the face but I know what that means... U_U
*copy paste*

*I spread my feet out(shoulder length) with my left foot pointed fowards and my right foot pointed outward(Diagonally) w/ my knees bent slightly.*

*I raise my arms as if Im ready to fight*
If you were in the boxing position or even my position for instance, the first thing youd want to do is throw your opponent off balance. You can do this easily by striking their legs with various kicks.

On a second note, when someone goes to block with their left, then their right is obviously open for attack vice versa. When you attack from the front, their back is left open for attack and vice versa.

But to throw off someones central sense of balance their legs is where its at.
 

Hot.Tendo

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Focus. The stance you described me earlier, the so called boxeur stance, protecs mainly the upper body, your arms are bend over your chest and your knuckles are at your face's height. The punch in the face is exactly what you're not suppose to do...

What are you suppose to do then?

I'll ignore that copy paste, btw -_-

it depends mainly on speed, if your not fast enough to block the punch then you'll get hit, I'll also agree that the upper portion of my body is protected, that leaves my lower body open.
 

Lili-Chwan

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it depends mainly on speed, if your not fast enough to block the punch then you'll get hit, I'll also agree that the upper portion of my body is protected, that leaves my lower body open.
Who's not fast enough to protect a puch, in such circunstance?

Anyways, I want you to read the stance or movement of your opponent and note the following information:

- What's he protecting/focusing on

In this case, he is protecting his upper body and face with his arms and fists.

- What do I want to hit?

Normally, the face, the neck, or any other weak point of the body are the main targets of your attacks. You aim to subdue your target, either by pain, by knocking him unconscious or by, well, death.

Let's imagine that you want to hit his nose.

- What do I have to do, in order to hit what I want.

Since your opponent his protecting his nose, you have to direct your attacks to his lower body. When he moves his hands to protect that part, he's leaving his nose uncovered, then you can quickly retrieve a hit.

See? You can also aim for his legs, and strike him to the ground, you can push your opponent to leave leave him unbalanced, w/e
 

Nagato..

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Who's not fast enough to protect a puch, in such circunstance?

Anyways, I want you to read the stance or movement of your opponent and note the following information:

- What's he protecting/focusing on

In this case, he is protecting his upper body and face with his arms and fists.

- What do I want to hit?

Normally, the face, the neck, or any other weak point of the body are the main targets of your attacks. You aim to subdue your target, either by pain, by knocking him unconscious or by, well, death.

Let's imagine that you want to hit his nose.

- What do I have to do, in order to hit what I want.

Since your opponent his protecting his nose, you have to direct your attacks to his lower body. When he moves his hands to protect that part, he's leaving his nose uncovered, then you can quickly retrieve a hit.

See? You can also aim for his legs, and strike him to the ground, you can push your opponent to leave leave him unbalanced, w/e
When your opponent focuses his main defenses on one part of himself there are almost a dozen of openings that can be attacked.

Another thing, when youre close enough to grab your enemy and throw them off their feet and onto the ground, that puts you at another advantage to do as you please, seeing as you have the upper hand being ontop..
 

Nagato..

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I read over the Taijutsu list and it all seems pretty much basic common sense on do's & donts.. Is there a way to defend against EIG techniques or is that a dumb ? hahah xd I know theyre fast but would the only way to be fast enough to react is to do sum OP elemental jutsu right? I think defending against EIG is the only thing im really confused about.

I dont want to waste ur time with Tai so maybe afterwards we could start on the Fire training..



(Gourai Rensa) - Strong Thunder Lotus Chain

Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:23
Description:A taijutsu attack were the user opens the first gate and does a combo with a chained weapon to wrap up his opponent and launch them into the air.After that the user will launch himself in the air and begin a barrage of strikes,
knocking his opponent back towards the ground. He will then finish them off with a strong strike right into the ground itself.
Requirement: 1st gate

---------------------------------------------------------------------

(Asa Kujaku) - Morning Peacock

Rank:A
Type:Attack
Range:Short
Chakra Cost:
Damage Points:40
Description: The user will approach the traget in a crane stance and kick thn inot the sky.Then the target is stuck with many punches that are literaly on fire, which makes the peacock design in the air.The last blow send the enemy flying inot the ground
Requirements:6 gates open



 

Hot.Tendo

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I read over the Taijutsu list and it all seems pretty much basic common sense on do's & donts.. Is there a way to defend against EIG techniques or is that a dumb ? hahah xd I know theyre fast but would the only way to be fast enough to react is to do sum OP elemental jutsu right? I think defending against EIG is the only thing im really confused about.

I dont want to waste ur time with Tai so maybe afterwards we could start on the Fire training..



(Gourai Rensa) - Strong Thunder Lotus Chain

Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:23
Description:A taijutsu attack were the user opens the first gate and does a combo with a chained weapon to wrap up his opponent and launch them into the air.After that the user will launch himself in the air and begin a barrage of strikes,
knocking his opponent back towards the ground. He will then finish them off with a strong strike right into the ground itself.
Requirement: 1st gate

---------------------------------------------------------------------

(Asa Kujaku) - Morning Peacock

Rank:A
Type:Attack
Range:Short
Chakra Cost:
Damage Points:40
Description: The user will approach the traget in a crane stance and kick thn inot the sky.Then the target is stuck with many punches that are literaly on fire, which makes the peacock design in the air.The last blow send the enemy flying inot the ground
Requirements:6 gates open



nah... I only plan on basic Tai... ;) Eight gates... kinda confusing though...

in Taijutsu, the main aspect is speed and strength right?
 
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Nagato..

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I was asking Lily Sensei =| lol

As far as main aspect, i say its hand to hand combat that trains the body to push itself to the limits of your own speed and stregth.. (As far as NB RP) - Its also a good way to inhance your knowledge in defending/ attacking against the enemy incase you dont have a vast knowledge in Ninjutsu.. Like rock lee sorta
 

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I read over the Taijutsu list and it all seems pretty much basic common sense on do's & donts.. Is there a way to defend against EIG techniques or is that a dumb ? hahah xd I know theyre fast but would the only way to be fast enough to react is to do sum OP elemental jutsu right? I think defending against EIG is the only thing im really confused about.

I dont want to waste ur time with Tai so maybe afterwards we could start on the Fire training..



(Gourai Rensa) - Strong Thunder Lotus Chain

Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:23
Description:A taijutsu attack were the user opens the first gate and does a combo with a chained weapon to wrap up his opponent and launch them into the air.After that the user will launch himself in the air and begin a barrage of strikes,
knocking his opponent back towards the ground. He will then finish them off with a strong strike right into the ground itself.
Requirement: 1st gate

---------------------------------------------------------------------

(Asa Kujaku) - Morning Peacock

Rank:A
Type:Attack
Range:Short
Chakra Cost:
Damage Points:40
Description: The user will approach the traget in a crane stance and kick thn inot the sky.Then the target is stuck with many punches that are literaly on fire, which makes the peacock design in the air.The last blow send the enemy flying inot the ground
Requirements:6 gates open




It is hard to say.

First of all, the effects of the EIG are different depending on the person's rank and characteristics (I'm probably the weakest EIG in speed and strength). Seeing as they give us a burst in speed and strength, you'll have to counter our attacks assuming we're faster and stronger than you.

Sure our kicks are faster, but also faster will we loose our balance.

Also if you blind us, or disappear out of our sight, we won't be able to attack you, and the time we can have the EIG active will vanish before we can attack you.

Another thing, our time in EIG mode is counted in turns, not actual time.

And a turn can either be: [I jump 1 meter to the right] or [I run to the left, then throw you a puch, followed by a kick etc] so imagine this:

ME: *Opens EIG* I then start running at you with high speed and throw you a puch*

YOU: *slashes with a sword*

ME: Oh man, I can't hit him with a puch, or I'll get slashed. *I go around you and throw a kick*

YOU: *uses my sword to protect myself*

ME: Dang it. *I go back and etc etc

YOU: etc etc

ME: EIG OVER, EXTREME EXAUSTION
 

Nagato..

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It is hard to say.

First of all, the effects of the EIG are different depending on the person's rank and characteristics (I'm probably the weakest EIG in speed and strength). Seeing as they give us a burst in speed and strength, you'll have to counter our attacks assuming we're faster and stronger than you.

Sure our kicks are faster, but also faster will we loose our balance.

Also if you blind us, or disappear out of our sight, we won't be able to attack you, and the time we can have the EIG active will vanish before we can attack you.

Another thing, our time in EIG mode is counted in turns, not actual time.

And a turn can either be: [I jump 1 meter to the right] or [I run to the left, then throw you a puch, followed by a kick etc] so imagine this:

ME: *Opens EIG* I then start running at you with high speed and throw you a puch*

YOU: *slashes with a sword*

ME: Oh man, I can't hit him with a puch, or I'll get slashed. *I go around you and throw a kick*

YOU: *uses my sword to protect myself*

ME: Dang it. *I go back and etc etc

YOU: etc etc

ME: EIG OVER, EXTREME EXAUSTION
Okay so to speak the smartest thing to do would be to defend myself quickly, buying time to let them wear themselves out lol?:D But overall i understand what you meant^^
 

Lili-Chwan

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Indeed. I don't know Kaito's Taijutsu nor am I interested in knowing...
And yes, I don't believe in formalized taijutsu, but I don't know what should I teach you, because everything I know and use comes from instinct, logic and Google :S
Seven Paths of Pain is more qualified to teach than me O_O

If you both really really want me to teach the jutsu list taijutsu, then I have no other choice... but if I can do it, with absolutly no prior knowledge, than you guys can do so too...
 

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Indeed. I don't know Kaito's Taijutsu nor am I interested in knowing...
And yes, I don't believe in formalized taijutsu, but I don't know what should I teach you, because everything I know and use comes from instinct, logic and Google :S
Seven Paths of Pain is more qualified to teach than me O_O

If you both really really want me to teach the jutsu list taijutsu, then I have no other choice... but if I can do it, with absolutly no prior knowledge, than you guys can do so too...
:blush: Well i cant take all that credit now, youre my sensei:hug:

So you were never taught them? 0_0
If not then maybe we should stay away from it to avoid problems in the future
 

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Indeed. I don't know Kaito's Taijutsu nor am I interested in knowing...
And yes, I don't believe in formalized taijutsu, but I don't know what should I teach you, because everything I know and use comes from instinct, logic and Google :S
Seven Paths of Pain is more qualified to teach than me O_O

If you both really really want me to teach the jutsu list taijutsu, then I have no other choice... but if I can do it, with absolutly no prior knowledge, than you guys can do so too...
you can do it sensei!!
You must be registered for see images
 

Lili-Chwan

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you can do it sensei!!
You must be registered for see images
:blush: Well i cant take all that credit now, youre my sensei:hug:

So you were never taught them? 0_0
If not then maybe we should stay away from it to avoid problems in the future
Lol. That is not what I meant.

In RL, I never took classes. I don't even watch fighting competitions. Everything I know in that area comes from seeing movies, series, searching google, etc. What I meant is that I can, and I am qualified to teach you Taijutsu (Jutsu List), but I don't like it, nor I think it's necessary.

If you guys want to use taijutsu in rp fights, you guys don't need to know this jutsus, you can do as I do. Use google, or just think...
 

Lili-Chwan

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Dammit. xd

(Sennen Goroshi) - 1000 Years Of Death

Rank:E
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:5(apply damage cost for kunai and exlopsives seprately if either or both are used with this jutsu)
Description:The user makes the sign of the tiger and forceable puches it into the enemys behind.

Lol

(Konoha Senpu) - Leaf Hurricane

Rank: D
Type:Attack
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the usere makes a jumping spin kick up high and while opponent has ducked makes a mid-level kick that connects in the rib cage area.

Ok, basically, you run at your opponent and jump. As you propell your body off the ground, you make a twirling motion, meaning that you will make your bdoy spin. Using that momentum, you quickly retrieve a kick to your opponent's head.

Since you've given that initial twirling motion, in the case your leg meets no enemy (E.g You opponent has ducked, or has leaned his head back) you will make a 360º spin, and will have the chance to attack once more, now retrieving a fast kick, that normally conects at the height of your opponent's rib-cage. In the end of the second kick, you sitting in the ground, or very close to it.
 
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