Liliana trains ZeroG

ZK

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although i've experienced that fire can be lethal in battle, i've also experienced situations where other elements were needed. An example is my fight against POD, where he had learned some CJ's that were good against fire.
 

Lili-Chwan

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although i've experienced that fire can be lethal in battle, i've also experienced situations where other elements were needed. An example is my fight against POD, where he had learned some CJ's that were good against fire.
In what situations isn't Fire good? Which element would you use in that situation, and how/why (don't post jutsus, these are mere hypothesis).

Tell me at least 3 situations
 

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well for example, if an opponent uses water, especially S or A ranked, then i'm allmost done for, i'd have to come up with a very good explanation on how to avoid it, and with only fire jutsus at my disposal, then it wouldn't be looking good.

if an opponent has special ninjutsu that stops fire, (POD used one in our fight) then i'll be almost done for, i don't see how i'll be able to defeat an opponent, that's able to use a broad selection of elements and jutsus.

third, well an opponent that uses genjutsu, that would completely ruin me, since i don't know any other jutsus, then the fire jutsus Deidara sensei has taught me...
 

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well for example, if an opponent uses water, especially S or A ranked, then i'm allmost done for, i'd have to come up with a very good explanation on how to avoid it, and with only fire jutsus at my disposal, then it wouldn't be looking good.

if an opponent has special ninjutsu that stops fire, (POD used one in our fight) then i'll be almost done for, i don't see how i'll be able to defeat an opponent, that's able to use a broad selection of elements and jutsus.

third, well an opponent that uses genjutsu, that would completely ruin me, since i don't know any other jutsus, then the fire jutsus Deidara sensei has taught me...
When describing a situation, you're not suppose to be vague. Explain where you're at, take your surroundings in consideration. Describe what's comming at you, it's characteristics and it's power. Finally, describe what can you do to counter it, taking both your surroundings and the characteristics of what's comming at you.

In this part, your task is to say why you can't or you prefer not to use Fire and what can use instead.

I want your descriptions to be more complex but:

E.g

I've fallen in a pool of oil, and a Wind jutsu was shot against me. The win jutsu is an unidirectional blast. If I only have fire, I'd probably lit the tar I'm in and kill myself. If I had, for example, earth release, I could create a wall between me and my opponent, to protect myself from the wind blast, and give me enough cover to free myself from the oil.
 

ZK

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1: i'm at the valley of the end, me and my opponent have both fallen into the water because of a blast, problem is, it's his turn, and he knows water style, and uses a water jutsu, which becomes stronger in a water source. With fire i can't do anything, nothing i fire at him would have any effect, but if i had lightning, i could send shockwaves through the water, and hit him without problems.

2: i'm in a forest, me and my opponent both know fire jutsus, he has just used a fire jutsu, which breathes a giant flamable mist/smoke, with fire i would get myself killed, but with wind, i'd be able to blow the smoke away, and counterattack at the same time.

3: i'm at a flat grassfield, me and my opponent has been equal so far, but now he uses his ace, a fire jutsu combined with wind, that creates a combo stronger than any of my fire jutsus, with fire i'd only be able to take some of the damage, but with wind i'd be able to do the same as him, or even better with water, i'd be able to counter it.
 

Lili-Chwan

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1: i'm at the valley of the end, me and my opponent have both fallen into the water because of a blast, problem is, it's his turn, and he knows water style, and uses a water jutsu, which becomes stronger in a water source. With fire i can't do anything, nothing i fire at him would have any effect, but if i had lightning, i could send shockwaves through the water, and hit him without problems.

2: i'm in a forest, me and my opponent both know fire jutsus, he has just used a fire jutsu, which breathes a giant flamable mist/smoke, with fire i would get myself killed, but with wind, i'd be able to blow the smoke away, and counterattack at the same time.

3: i'm at a flat grassfield, me and my opponent has been equal so far, but now he uses his ace, a fire jutsu combined with wind, that creates a combo stronger than any of my fire jutsus, with fire i'd only be able to take some of the damage, but with wind i'd be able to do the same as him, or even better with water, i'd be able to counter it.
Very well done!

With that being said, which element would you like to learn? I suggest you pick your element with inteligence. It should be an element that compliments your already known element, either by making it more powerfull, or by vanishing it's weakness.
 

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Well, the most most obvious choice would be wind, to make my fire stronger, but i could also take earth, to protect against water... i think i'll go with wind, to strengthen my attack force.
 

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Well, the most most obvious choice would be wind, to make my fire stronger, but i could also take earth, to protect against water... i think i'll go with wind, to strengthen my attack force.
Don't go with the obvious then xd

Fire combines with Earth.
Fire's strong against Wind
Earth's strong against Water and Wind

Your weakness would be Lightning, for you'd have little to no deffence against it.

Fire combines with Wind
Fire's strong against Wind
Wind's strong against Lightning
Fire+Wind Combos are strong against Water

You'd have an imperfect defence against Earth, and also Water at a smaller degree.

What if you choose Water?
 

Lili-Chwan

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well i have a deal with Crutch about water training so that's why i've left that out but i don't have any wind training...
Wind it is then.

Wind relies mostly on it's speed and sharpness. Most jutsus are wind blasts, shashing hurricanes or sharp structures. Wind fuels Fire, so it is not advisable to use it against Fire attacks. You can, though, use the spoils of an explosion, a lava or a fire jutsu, etc, to burst your wind jutsu into flames, thus making a combo without using two jutsus.

Wind, in combination with Water can make it sharper, faster and colder. If a strong wind jutsu is aimmed to be shot through a water jutsu or a water surface, you could push the water into increasing your jutsu's ofencive power, even describing some of the water drops as close to solid (due to the drop of temperature) even though you have to pocess a KG to achieve actual Ice Release.

Also, if you aim it to the ground, you can use wind to lift dust. Not only solid projectiles, like small rocks and sand, increase your ofence, it can also potentially blind your opponent, and if your opponent can't see you, he/she can't block you nor attack you.


Is there anything you want to add?
 

Lili-Chwan

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No, not really, although i've seen people using wind jutsus, to lift themselves, thereby escaping hostile jutsus.

Well, shall we get started...
We've started already. Copy pasting jutsus and tell you their description isn't where the train starts.

Yes, use wind jutsu to evade is one of the most common usages of Wind. Can you explain why?
 

ZK

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Oh sorry for my impatience...

Well, wind jutsus can be used to evade hostile jutsus, because that wind can be used to transport things from one place to another, and since the rules state that, you have to block a jutsu, with a jutsu, (or atleast some kind of ability) then wind is an obvious choice.
 

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Oh sorry for my impatience...

Well, wind jutsus can be used to evade hostile jutsus, because that wind can be used to transport things from one place to another, and since the rules state that, you have to block a jutsu, with a jutsu, (or atleast some kind of ability) then wind is an obvious choice.
Close enough...

Fuuton: Fuusajin (Wind Style: Dust Wind)
Type:Attack/Supplementary
Rank: D
Range:Short
Chakra Cost:10
Damage Points:20
Description: A gust of wind with added sand from the environment capable also of throwing away objects towards the opponent. Requires handseals and some time for the user to collect the sand. The user will form the handseals and as the Fuusajin rises, it will collect the dust or sand before it gets directed towards the opponent.

I've already explained this situation, if you recall it ;)

You basically send a wind gust through the ground, making dust or sand lift and be collected by it, and then you shoot it to your opponent. Obviously, if you stand on a terrain that prevents you from lifting sand or dust (can you give me 3 examples?), it will be less effective
 

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1: if i'm standing in water. (valley of the end)
2: if i'm in the air. (flying on a summon, or just a very high jump)
3: if i'm my opponent is using lava techniques.
 

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1: if i'm standing in water. (valley of the end)
2: if i'm in the air. (flying on a summon, or just a very high jump)
3: if i'm my opponent is using lava techniques.
Right. Also if you're standing on raw rock or in a wet field (after or while rainning)

Fuuton: Sensougouheki (Wind Style: Rumbleing wind wall)
Type:Attack/Defence
Rank: D
Range:Short
Chakra Cost:10
Damage Points:20
Description: User creates a wall of spinning wind in front of him that is used to push back weapons thrown towards him. It can also be used against taijutsu close range attacks, but the wall can be pushed back with a stronger wind jutsu or if a smoke bomb or explosive tag touches the
spinning wind they will automatically get activated because of the sharpness of the wind element, damaging the user also.

Ok, basically, you make Wind spin infront of you, until you end up with a shield-like structure. Is there a creative way you can use this?
 

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Well, small fire-jutsus would definetly make a good combo with this for example

(Katon: Boya Kasui ) – Fire Release: Small Fire Stream
Rank: C
Type: Offense
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user releases a small short ranged stream of flame at the opponent, causing them to collapse. The move requires no hand seals.

this would make them more poverfull indeed.
 

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Well, small fire-jutsus would definetly make a good combo with this for example

(Katon: Boya Kasui ) – Fire Release: Small Fire Stream
Rank: C
Type: Offense
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user releases a small short ranged stream of flame at the opponent, causing them to collapse. The move requires no hand seals.

this would make them more poverfull indeed.
Indeed.

Fuuton: Reppushou (Wind Style: Wind gale)
Type:Attack/Supplementary
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A strong gust of wind capable of blowing away your opponent. If a weapon like a kunai or shuriken is used in conjuction, the speed of the weapon gets increased. The jutsu requires handseals.

This is basically a stronger version of the Dust Wind jutsu, which doesn't require sand (Doesn't mean you can't aim it at the ground and lift sand with it, while sweaping your opponent's legs.
 
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