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Well hello there.
So the Sharingan has 3 main stages. The regular 3 tomoe Sharingan, the Mangekyo Sharingan, and the Eternal Mangekyo Sharingan. Jutsu cast by these eyes are SPRT based.
The 3 tomoe Sharingan is its lowest level awakened by trauma. Typically upon unlocking it, it starts with 1 and/or 2 tomoe in each eye that progresses into 3 tomoe. The Sharingan can see chakra and see chakra flow. It has incredible tracking abilities, can predict and read muscle movement such as in taijutsu or handseals. it can copy and memorize jutsu that the user can logically use by discerning the mechanics of the jutsu. It can also cast powerful ocular genjutsu even capable of mind control on weaker willed targets and see through genjutsu.
If the user experiences even more intense trauma, their Sharingan will evolve into the Mangekyo Sharingan. The MS carries with it the abilities of the 3 tomoe sharingan but at an equal or greater level. Each eye also has a unique jutsu. In the case of Sasuke, his left eye has Amaterasu and his right eye has Kagutsuchi. The MS also grants the user to use the initial form of Susanoo. This power comes at the cost of one's vision and gives the user recoil. Eventually with enough use the user will go blind. Within our RP, the user can also cast basic genjutsu via line of sight without the use of handseals. The genjutsu prowess of the MS is even capable of controlling Bijuu and casting genjutsu that affects perfect jinchuriki via severing their connection.
The Eternal Mangekyo Sharingan is what occurs when an MS user swaps eyes with a sibling who also has the MS at equal or stronger levels. Their vision is now restored and they do not experience recoil from using their eye jutsu's. The EMS carries with it the abilities of the previou stages. And now the user can call forth a full body susanoo that even eclipses the size of bijuu. Its genjutsu prowess has increased to the point of forcing bijuu transformatins to end for double the time. The generic Sharingan Genjutsu casted via these eyes also recieved a +50 in damage.
Gotcha, thats good to know. Especially about the bijuu control. No questions thus far.A good summary, thank you. To be clear, some of the bonuses you are referring to with relation to EMS are constituted not by the EMS technique itself (such as merely by its activation), but also through the implication of other techniques that scale relative to the inclusion of EMS as a scaling reference. For example, the +50 damage to Doujutsu-related Genjutsu is explicitly tied to the use of the "Copy Wheel Eye Illusion" technique itself, which is the broadly encompassing technique for the Sharingan's Genjutsu capabilities, but does not extend into that of all other Sharingan Genjutsu techniques in general, so keep that in mind.
As for the possession of Bijuu, while there is no explicit reference to this being done in the BA or event-oriented fights, anything pertaining to the potential of this particular effect is highly restricted within the NWRP as a specific category, for obvious reasons. Currently, it is outlined that only Madara Uchiha (LoK) can achieve such an outcome within the NW; so even though the technique may describe its capability of doing so, does not inherently grant free reign to do so at all times, regardless of time or place.
In general, it'll be worth it for you to re-review several of the Sharingan's prior techniques that you may have already learned and been using to recognize the differentiation that may be made based on the use of EMS contrary to prior iterations of the Doujutsu. For example, I've referenced the Copy Wheel Eye Illusion technique below that was mentioned earlier and highlighted several sentences throughout the descriptive text that deals with the adaptability of the technique based on EMS being the outlet of usage. If you would like to review each technique individually here, we can do that, but for the sake of expediency, we'll proceed as if you'll review these things on your own time.
Type: Supplementary/Offensive
Rank: C - S
Range: Short - Mid
Chakra cost: 15 - 40 ( Equal Cost for Each Additional Turn Sustained )
Damage points: 30 - 80
Description: This broadly refers to a range of genjutsu performed with the Sharingan. It has also been shown to be performed through the Sharingan's higher evolutions: the Mangekyō Sharingan and the Rinnegan. By establishing eye contact with a target, the Sharingan user traps them within a sustained Genjutsu of the user's creation. Sharingan Genjutsu are stronger than other Genjutsu, being difficult to break in comparison due to the sinister chakra powering them. When utilized through the Mangekyo Sharingan, these Genjutsu are enhanced and deal an additional 40 damage. However, the time dilation effects and similar effects/ability of Tsukiyomi and custom variants cannot be replicated through these illusions. When used through the EMS, these illusions deal an addition 50 damage. In the case of Supplementary and none damaging use, these Genjutsu can be exploited for one of various purposes, such as: causing temporary paralysis in the target, forceful extraction of information, relaying memories, removing Genjutsu placed on the target by others, and controlling a target's actions. Controlling a target's abilities in limited to Summoning and other none Creation/Ninja entities. The 3 Tomoe Sharingan can forcibly controls Basic and Ancient Summoning's actions as long as they sustain this technique. MS can affect up to Mythical Contracts while EMS can effect even Legendary Summonings. This control is limited to the ability to control their physical movements with limited access to their ninjutsu, using only skills related to the Summoning itself.
In the event of Bijuu, Mangekyo Sharingan users are able to use their MS to cast powerful enough Genjutsu that even Tailed Beasts cannot break their hosts from it, being ensnarled as well. These Genjutsu can also seize control of a Tailed Beast by temporarily severing its connection to the host without the need for eye contact. If the Jinchuriki has not entered any Chakra Shroud state or higher, the user can cast a powerful Genjutsu that severs their connection and prevents access to the Bijuu as well as any of it's skills for 3 turns. Should a Chakra Shroud or Incomplete Jinchuriki transformation occur, the user is capable of preventing full access to it's Bijuu Skills for 3 turns by suppressing it. This presents itself in an inability to utilize the Tailed Beast Bomb variants, a Bijuu Skill such as Sand or Coral as well as access higher transformations. Should the user have EMS, this control is extended to blocking access for double the time and should a Complete Transformation occur, the user is capable of suppressing it's form and ending the Transformation in it's entirety and forces the health drawbacks to trigger as well as a reduced max health and chakra by 25% from fatigue. However, Bijuu Suppression can only be done by sustaining the technique at the cost of 2 moves per turn and prevents Sharingan Genjutsu for 5 turns.
Note: While powerful, the effects of Sharingan Genjutsu only last while the user actively sustains the technique, preventing usage of other Ninjutsu at the same time. This indiscriminately prevents the use of chakra in other techniques outside of basic Taijutsu only.
Note: When used in the NW, this can be used to tame a wild Tailed Beast and allow the user to summon it in an enraged state for 4 turns, only being capable of using Sharingan and non chakra enhanced Bukijutsu during this time, Ninjutsu being barred while controlling the target. This beast is summoned at max powers and has access to it's Skills and one Bijuu Pathway, determined through Official Roll in the NRP Discord. This ability can currently only be done by Madara Uchiha in the Ninja World.
Note: Can only be used once per turn. MS and EMS use can only be done once every 4 turns.
Note: Requires Eye Contact and activation of 3 Tomoe and higher Sharingan.
With those bits out of the way, we'll go ahead and recognize the use of EMS as an established technique within your arsenal. Like mentioned before, be sure to be attentive of the differentiation between what is encompassed by the mere activation of the technique itself, versus what is accounted for distinctly in each individual technique within the canon techniques. Keep in mind that the activation of the Doujutsu does require an active move slot in your turn for the first 4 months of having acquired it, of which after this timeframe you can regard it as a passive activation, much like the potential of the prior forms.
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 ( -20 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.
Any questions thus far? Feel free to interject with any thoughts you may have, questions or otherwise.
You don't break the illusion, you can see it's clearly an illusion affecting you, you still need to correct your chakra system.Seeing through genjutsu is a passive process they still require thought by the user. With Sharingans abilities one might notice theyre in a genjutsu by seeing their own chakra for example and noticing that it is disturbed. From there the Sharingan will passively see through and break the genjutsu or the use can opt to taking control of the genjutsu and reversing it back on its user via the Heaven and Earth Change technique. Of course there are limitation to the Sharingan ability to see through and reverse genjutsu that depends on its current stage.
Im an EMS user. Sasuke variant.
Damn you missing out.I don’t have access to that jutsu. I have Amaterasu and kagatsuchi. But Tsukuyomi is a goated technique. Basically it blasts the brain with a large amount of trauma in an instant.In the genjutsu the user has complete control over time and space. The time variable being a unique trait to the genjutsu. It leaves the target unconscious if they don’t have a sharingan. It requires an ms or higher plus Tsukuyomi to counter.
How long does the first technique last?All about the fire baby.
( Susano'o: Katachi Hafu ) - Susano'o: Incomplete Form
The incomplete version of Susanoo is a manifestation of the ribs and/or arms. This can be used to attack or defend. The ribs seem to cover from the ground to about a foot above the user. It doesnt take handseals, but it does require 60 chakra which is extensive. And it cant be maintained unfortunately. On the plus side it does get more powerful which each level of doujutsu above MS.
( Doujutsu: Susano'o ) - Eye Technique: Sasuke's Tempestuous God of Valor
This is Susanoo in its full power. Susanoo is an chakra warrior avatar. It has 3 levels, me being an EMS user, I have access to 2/3. The susanoo must evolve over time and starts in its lower level.
The initial form has S rank durability, which is a bit low for 120 chakra. It can have a sabre or bow. The arrows are s rank in strength and move as twice sage speed which I believe means they move at 24 speed. This can also be combined with blase release.
Next is complete body susanoo aka perfect susanoo. Presumaby the size of a boss summon. The manga varies on its size by a lot. It can fly. It has 100 damage defense, and its attacks are now F rank in power.
Indra Susanoo is a form I dont have access to, its exclusive to the rinnegan. Its a susanoo with lightning flowing through it. Its basic damage and defense go to 120. It has access to other jutsu like indra arrow.
Overall Susanoo is always consuming a time frame jutst by existing, lassts 6 turns, twice per match
But anyway, what are the strength/weaknesses of Susanoo? I assume neutral but cant be too sure.
Boy you wilding think that is close to the bar frLol my bad. Im really sure where the bar is for those customs. I figured they'd get declined with some parameters given in the reason then I'd go from there.