( Same Ninjutsu: Palaemon Fureru) – Shark Ninjutsu: Palaemon's Touch
Power shark variation of the shadow snake hands jutsu. The Shark comes from the tattoo and this primarily a short range jutsu, mean to aid in offensive or defensive cqc situation. Suiton can also be added which can good since that means it can be boosted by things that boost suiton jutsu when applicable.
( Suiton/Same Ninjutsu: Kamohoali'i Saigen) – Water Release/Shark Ninjutsu: Kamohoali'i Return
Large water wave of hungry sharks that goes out to mid range. Requires a hefty 4 handseals and comes with some restrictions. The water wave acts as an concussive attacks followed by the sharks devouring the target. It also creates a large water source.
Alrighty up next:
(Suiton: Mugensame)-Water Style: Infinite Shark Frenzy
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: A highly advanced form of Five Shark Frenzy where the user creates one shark that attacks the opponent, dragging them into the water. Then, the user unleashes a storm of sharks to attack the opponent from all angles and directions, ending up in a water explosion.
Note: Requires a water source.
Note: Can only be used by Kisame Bios or bios that signed the Shark Contract.
(Suiton: Gobo Shukusame) – Water Release: Burdock Root Eating sharks
Type: Offensive/Defensive
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
Note: To reform the sharks require a water source.
Note: Can only be used by Kisame Bios or bios that signed the Shark Contract.
(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Type: Offensive
Rank: S
Range: Short – Long
Chakra: 40
Damage: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques and requires a Large water source.
Note: Can only be used by Kisame Bios or bios that signed the Shark Contract.