You must be registered for see images
Basic Information
Name: Ura Senju
Nickname: Forest Guardian, Illusory Great Sequoia
Gender: Female
Age: 20
Clan: Senju
You must be registered for see images
Looks: Ura is a taller, slender female. Lightskin. Bodacious and Deadly.
Personality: Ura can be very serious, but wants to help out where help is needed. She is reminiscent of Naruto albeit does not tolerate nonsense or aggression. She believes she can bring true peace in the Warring States Era by spreading love and kindness.
Village Info
Village of Birth:
You must be registered for see images
Village of Alliance:
Rank//Chakra Info
Ninja Rank: Chuunin
Specialty:
1HS (Genjutsu) | Increased Elemental Specialist (Fire) | Apex Layering Specialist | Dispatch | Combat Yo-Yo Master
Elements:
✘
You must be registered for see images
Lightning - Mastered 
✘
You must be registered for see images
Water - Mastered✘
You must be registered for see images
Fire - Mastered✘
You must be registered for see images
Wind - Mastered✘
You must be registered for see images
✘
You must be registered for see images
Sound - Mastered✘
You must be registered for see images
Mokuton - N/A✘ 酸 Stygian Water - Mastered [Co-Creator]
✘ 芳 Perfume
Ninjutsu:
✘忍 Ninjutsu - Mastered
✘幻 Genjutsu - Mastered
Summons:
✘召喚 Kuchiyose - Ladybugs - Owner/Mastered
✘召喚 Kuchiyose - Ladybug Ninjutsu - Masterd
✘召喚 Kuchiyose - Barracudas - Owner/Mastered
✘召喚 Kuchiyose - Barracuda Ninjutsu - Mastered
Close Combat:
✘土 Taijutsu - Mastered
✘土 Kenjutsu - Mastered
Fighting Styles:
✘土 Combat Yo-Yos - Mastered
✘土 Way of the Bolas - Mastered
Background Info
History:
Not much is known about Ura Senju. She abandoned Konohagakure at a young age and seeks to pursue power in the name of peace during these troubling times. She is said to be loosely acquainted to Leda Hayabusa and is said to be looking for a powerful shinobi named Banri Uzumaki...
Other
Genjutsu Specialist: Mastering the art of Genjutsu, Ura is capable of performing genjutsu exceptionally quickly and only requiring one seal to perform all gejutsu related techniques.
Increased Elemental Specialist (Fire): Ura is capable of performing fire techniques at an exceptional rate due to her extensive practice in this field, as well as weaving her seals at a more rapid pace.
Apex Layering Specialist (Genjutsu): Ura has a unique ability to layer up to two genjutsu in the same time frame. She is able to pair a genjutsu technique of A rank quality and a genjutsu technique of S rank quality at the exact same time.
Dispatch: Ura is a masterful sound user, able to passively use the inner sonar skill at all times and without running the risk of damaging her ear drums in the event of a loud noise or attack. As if she hears the sounds in a controlled state like a dispatch device.
Combat Yo-Yo Master: As the last remaining user and master of the art, Ura carries numerous Yo-Yos with her in battle, able to utilize and perform her Yo-Yo techniques at an increased speed and enhanced capability.
Custom Weapon:
Type: Weapon
Rank: S
Range: Short-Mid
Chakra: N/A
Damage: N/A
Description: The wings of Venti are a pair of giant metal wings that are pearl white in color. They were the embodiment of an angelic weapon. These wings can reflect the sunlight or other sources of light off of themselves to blind all surrounding opponents in the area. This will only work in short range and requires 10 chakra to do so acting as a flash bomb blinding for one turn. When wielded by the user they give the user the ability to increase their sound propulsion abilities. They are so big and strong that they double as a weapon and a shield when covering the wielder. They are neutral to B rank techniques and can defend from S rank in damage before being destoryed. When used in conjunction with sound release, the sound waves resonate on the metal and increases the sound's capability and its frequency. These sound techniques receive a +10 boost. These wings have hidden blades that pop out of the endings of the wings at the user's will and the wings are chakra controlled so they can be used in battle completely free and mobile as the user fights. When they make contact with other solid objects, they carry waves of sound that deafen the opponent for as long as the wings keep banging. The sound waves not only deafen the opponent but because of the high pitch and increased volume, it causes a searing headache that is easily capable of distracting and breaking the opponent down. This only effects a short range and is C ranked in power. The user can also flap these wings in a certain pattern, using their wings to create a wind tornado barrier of A rank that deflects hand weapons, thrown weapons, taijutsu attacks, etc. This can be used as many times as the user sees fit. The Wings of Venti can also be used to fly, however, this is only straight up and can last for only three turns with a two turn cooldown.
Note: All ranked techniques adhere to the chakra/damage rules
Note: These wings are neutral to all techniques up to B rank, they can only block one S rank technique in power.
Note: Can only be given to others from Moxxi
Rank: S
Range: Short-Mid
Chakra: N/A
Damage: N/A
Description: The wings of Venti are a pair of giant metal wings that are pearl white in color. They were the embodiment of an angelic weapon. These wings can reflect the sunlight or other sources of light off of themselves to blind all surrounding opponents in the area. This will only work in short range and requires 10 chakra to do so acting as a flash bomb blinding for one turn. When wielded by the user they give the user the ability to increase their sound propulsion abilities. They are so big and strong that they double as a weapon and a shield when covering the wielder. They are neutral to B rank techniques and can defend from S rank in damage before being destoryed. When used in conjunction with sound release, the sound waves resonate on the metal and increases the sound's capability and its frequency. These sound techniques receive a +10 boost. These wings have hidden blades that pop out of the endings of the wings at the user's will and the wings are chakra controlled so they can be used in battle completely free and mobile as the user fights. When they make contact with other solid objects, they carry waves of sound that deafen the opponent for as long as the wings keep banging. The sound waves not only deafen the opponent but because of the high pitch and increased volume, it causes a searing headache that is easily capable of distracting and breaking the opponent down. This only effects a short range and is C ranked in power. The user can also flap these wings in a certain pattern, using their wings to create a wind tornado barrier of A rank that deflects hand weapons, thrown weapons, taijutsu attacks, etc. This can be used as many times as the user sees fit. The Wings of Venti can also be used to fly, however, this is only straight up and can last for only three turns with a two turn cooldown.
Note: All ranked techniques adhere to the chakra/damage rules
Note: These wings are neutral to all techniques up to B rank, they can only block one S rank technique in power.
Note: Can only be given to others from Moxxi
Personal Summon:
Type: Supplementary
Rank: S
Range: Short-Long
Chakra: 40
Damage: N/A
Description: Queen Azalea is the queen of the ladybug hive and the personal summon of Moxxi. She stands at 20 feet tall and is actually rather slender for a ladybug, only being the width of a semi-truck. Instead of the usual red and black ladybugs usually support, she is all black with dark purple dots and has a very, very evil demeanor. She has very long pincers around where her mouth is. She has the ability to perform B rank and below wind jutsu with the flap of her wings, which counts as a move. Due to her wings being massive and giving the wind jutsu an extra push, no matter the technique, it goes from short to long. She also has the ability to fly, but this also counts as a move and only lasts for three turns and must wait three turns to fly again. She also has a rock-hard shell, making her invulnerable to C rank and below techniques but she is also vulnerable to fire, making her weak to C rank and above fire techniques. In addition to these abilities, she does in fact speak and quite frankly do her and Moxxi have conversations with eachother. Queen A. is quite the trash talker.
Note - Can only be summoned by Moxxi
Note - Can only be pierced by B rank and above techniques and C rank and above fire techniques
Rank: S
Range: Short-Long
Chakra: 40
Damage: N/A
Description: Queen Azalea is the queen of the ladybug hive and the personal summon of Moxxi. She stands at 20 feet tall and is actually rather slender for a ladybug, only being the width of a semi-truck. Instead of the usual red and black ladybugs usually support, she is all black with dark purple dots and has a very, very evil demeanor. She has very long pincers around where her mouth is. She has the ability to perform B rank and below wind jutsu with the flap of her wings, which counts as a move. Due to her wings being massive and giving the wind jutsu an extra push, no matter the technique, it goes from short to long. She also has the ability to fly, but this also counts as a move and only lasts for three turns and must wait three turns to fly again. She also has a rock-hard shell, making her invulnerable to C rank and below techniques but she is also vulnerable to fire, making her weak to C rank and above fire techniques. In addition to these abilities, she does in fact speak and quite frankly do her and Moxxi have conversations with eachother. Queen A. is quite the trash talker.
Note - Can only be summoned by Moxxi
Note - Can only be pierced by B rank and above techniques and C rank and above fire techniques
You must be registered for see images
Theme Song and Background Music:
Battles
Won: 0
Lost: 2
Dropping [x] Taking Leda Hayabusa [x] out of the NW.
Approved by Imperfect.
Please note, without the Personal Summoning Specialty, your Personal Summon still needs to be Summoned, and lasts for the standard turn limit.
Please note, without the Personal Summoning Specialty, your Personal Summon still needs to be Summoned, and lasts for the standard turn limit.
Last edited by a moderator: