T'was the first day in Alucard's new chapter upon entering the Thunderdome. An arena with stone floor with a view on one side towards the pinnacle mountains with a dustless sky and a piercing aura from the sun which lit it all up. On the other side, a thunderous crowd waiting for action. Alucard's [redacted] had begun and his first opponent had entered. With his Dojutsu always active, he would look at him with an unclouded vision as he approached within 10 meters. Akemi would be positioned about 2 meters on Alucard's right side.
Beautiful day isn't it. We owe it a dance.
Alucard would gatherd up his chakra and punched the air whilst unleashing a decent amount of fuuton chakra from his fist which would create a small hurricane that was able to reach the distance between them and deal a small amount of damage.
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
( Doujutsu: Tenseigan ) - Eye Technique: Reincarnation Eye (Passive)
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: N/A ( -10 per turn )
Damage: N/A
Description: The Tenseigan (転生眼, Literally meaning: Reincarnation Eye) is a powerful dōjutsu utilized by the Ōtsutsuki clan. The combination of the Byakugan and the chakra of an Ōtsutsuki clan member can evolve the Byakugan into the Tenseigan, resulting in the loss of the Byakugan's quasi-omnidirectional and distanced vision.The Tenseigan allows the user to control both attractive and repulsive forces, similar to the Rinnegan's Deva Path. The user's eyes are on the same level as the Mangekyou Sharingan in terms of tracking and chakra perception. Additionally, it also grants the wielder the ability to use Tenseigan Chakra Mode; gaining additional increases in speed, agility and power.
Note: Requires activation (spending move) for Otsutsuki bios but remains active indefinitely afterwards if the user chooses to. After having a complete Otsutsuki bio with Tenseigan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated Byakugan before and had it active for 1 full turn.
Note: Toneri is unable to deactivate his upon it's activation, becoming his default eye state.
Note: When active, the user loses all access to Byakugan related abilities and instead gains Tenseigan effects.
Health: 160
Chakra: 1,600 - 20 - 10 = 1,570
Akemi is a personal summing for Alucard, stated in the bio.OCC: Reminder. According to your Custom Jutsu, Akemi is supposed to be summoned through the Tattoo or a scroll. You did neither, but I'll let it slide. Also, I post the chakra I used later.
Remember, if you fail, I kill the girl. The Slave Keeper pledged with a cheeky smile. His words screeching over the empty halls that carried loud sounds of cheers and stomping by the crowd goers from the ceiling of the arena stadium above the underground entryway. Jinichi bites his tongue as one wrong move could cause him the girl's life and mission failure. Tsk. Jinichi relaxed while recalling the bodyguards hired by the Slave Keeper was still station to watch over the captive girl. He coolly turns facing the entrance and walked onto the Thunderdome grounds.
--Beautiful day isn't it. We owe it a dance. The stranger said, but his remarks were ignored. Jinichi did not want to indulge in small talk. His mind was on the mission: save the girl. The only thing that matters was killing his opponent at this point.
Jinichi studies the stranger closely who was accompany by an odd squid-like creature. The creature doing nothing, he watches as the stranger gather Wind Style chakra into his fist. He notices his opponent didn't move, therefore, he infers this technique was not made for Taijutsu and was going to be shoot. He calculated they were standing at a middle distance giving him time to perform his Jutsu to counter. Lava Style: Hungry Pig!!? He performs three hand signs and created a giant boar head the emerges from the ground in front himself. The boar head consumes the incoming Wind Jutsu, which causes it to swell. Performing another hand sign, the boar head was launched forward towards the stranger...
He was betting his Rubber Style Jutsu was going to be counterattack and that it would result in an explosion. He was counting on the explosion to provide a distraction, creating a smokescreen that would hide his presence and allowing him to fly to the sky using Ink Jutsu.
Ninja Art Beast Imitation!! He quickly reaches and took out a scroll bringing the pre-drawn bird alive with chakra. Just before it soared to the sky, he lept to its back. His ink skills were remarkable that it seemed only seconds have passed as the Rubber Style Jutsu was closing in on the target. Rather it exploded on the target or not was trivial. He proceeds to his next course. He reaches and unravels another scroll with pre-drawn animals of serval lions and a dragon. Standing on the bird high in the air mid-range above the enemy, Jinichi unleashes his Ink Art that rain down on the target...
Ninja Art: Super Beast Imitation Picture Shower!!
(Yōton: Kūfuku Buta) - Lava Style: Hungry Pig
Type: Offensive, Supplementary
Rank: A
Range: Short/Mid
Chakra: 30
Damage: 60 (+20 damage after augmentation)
Description: Yōton: Kūfuku Buta is a ninjutsu the utilizes the Lava Element. After performing a three handseals, lava underground is converted into rubber to create a giant pig head that emerges to the surface (in front of the user) to consume Fire, Water, Wind or Earth Jutsu. The absorbed Jutsu augments the power of the pig head (that swells) and with another hand seal, it is fired towards the target, where it explodes with a 5-meter blast radius.
Note: Can only absorb B-rank and below Fire, Water, Wind, and Earth jutsu.
Note: Only usable by custom lava bios with the rubber variant or Dodai bios.
( Ninpou: Choujuu Giga ) - Ninja Art Beast Imitation
Type: Supplementary/Offensive
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: The user uses his Ink to draw several animals that can attack, bind, and allow the user to fly. These animals can range from a variety but cannot exceed 5 meters in size.
Note: Creates up to 5 animals.
Ninpo: Chōjū Giga Hitoame ) - Ninja Art: Super Beast Imitation Picture Shower
Type: Offensive
Rank: S
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user uses Ninja Art: Super Beast Imitation Picture to create a dozen of lions that rain down on the target before being followed up with a dragon that slams down into the opponent.
Akemi is a personal summing for Alucard, stated in the bio.
As Alucard punched towards the opponent the wind would be absorbed by a boar-head shaped material that resembled something that he hadn't seen before. The material would swell into a larger technique and came towards him.
..'kay..
He let Akemi take the incoming technique while he focused on the target. Akemi would let out a barrage of lightning from her tentacles after having weaved a single seal. The lightning would race towards the ground and clash with the rubber creation and completely destroy it while continuing forwards and branching out in a wide and tall array of spears covering a rectangular area around the target of 10 meter.
(Raiton: Gian) - Lightning Style: False Darkness
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Descripton: The user, after performing the Snake handseal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
We'll see if he remains the quiet one after this...
Simultaneously to Akemi's lightning release, Alucard performs two seals: Boar → Tiger. As he did, the consistency of the ground would rapidly change into that of a large swamp that would stretch out infront of him and Akemi. The swamp reached all the way at the back of the arena and would be 10 meters deep.
( Doton: Yomi Numa ) - Earth Style: Swamp of the Underworld
Type: Supplementary
Rank: A - Forbidden(S)
Range: Short - Long
Chakra: 30 - 50
Damage: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a thick, newer impossible to move in swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
Note: A rank use can extend up to mid range and will cause a target to become engulfed after one turn and suffocate after taking 60 damage per turn.
Note: S rank use can extend up to a single landmark in range and will cause a target to become engulfed and suffocate after one taking 80 damage per turn.
Note: Forbidden ranked use can only be used by Earth Specialists and Jiraiya bios. It can only.be used 3 times and is causing targets engulfed to suffocate in a single turn and can be up to 100 meters deep and wide and/or up to two landmarks.
Health: 160
Chakra: 1,570 - 40 - 10 = 1,520
All good bro xD.OCC: My bad, I forgot that was a specialty, which is crazy because I read your Bio - I missed it.Anyway, if I have any more questions, I'll VM.
That's his summon creature, Jinichi glared watching closely as the squid generated Lightning Style and shaped it into multiple bolts in the form of spears. Bothersome, he thought nonchalantly, shifting his head to the ground below, staring as it suddenly morphs into an adhesive mud. Without thought, he lunges forward, arcing upward into the air while clapping his palm together, kneading lightning chakra to form an electrical cube. The discharge of electricity will expand stopping the flow of sticky mud surrounding him on the surface, causing it not to undergo change.
As Jinichi moved so did the Cube, acting as a barrier, that ram through the incoming lightning spears, negating its power. Both the Earth and Lightning Jutsu that was carried out simultaneously by the stranger was crush in one single blow. He fiercely charges forward (using chakra on his feet to stay on top of the bog) and maintaining the barrier, attempting to smash the Cube into the stranger...
My silence is a weapon!?
(Raiton: Rippou) - Lightning Release: Cube
Rank: A
Type: Defence/Attack
Range: Short
Chakra cost: 30(+5 for each turn cube is kept active)
Damage Points: 60(+10 for lightning techs)
Description: The user will mold a large amount lightning chakra in his body and release it. Using shape manipulation, he will slam his palms together and form a cube made of Lightning. This cube protects the user from all attacks A rank and below except for wind and Water which it can only block up to B-rank. The user can still move and perform other techniques while in the cube.
-User cannot use any water or wind techniques while cube is active.
-Cube will automatically deactivate after three turns.
-User cannot use lightning in the same turn cube is activated.
-Lightning techniques used while in the cube receive a +10 boost.
-Can only be used twice
-Courtesy of Littlefinger
Chakra Points = 1,600
Chakra Points = 1,540
— Good. He's not helpless...
All good bro xD.
Good, he's not helpless..
Alucard noticed the lightning chakra barrier from his opponent that seemingly streamlined from the cube created. It was a fairly impressive technique, but nothing Alucard couldn't handle. He allowed himself to forgo his.. appetite.. As the opponent got closer, Alucard would simply raise his arm and forcibly extract the lightning release and seal it inside his dark mark.
..Meiton..
(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw
Rank: B
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user uses their dark release to forcibly extract the physical and spiritual energy (chakra) of another ninja and absorb it through the upper square of the mark on his left hand, which can then be used to perform Dark Release: Judgment.
Note: Can absorb up to A-Rank Wind, Fire and Lightning techniques, S-Rank raw chakra or C-Rank Water, all within reason. Has no effect on Earth techniques.
No, but please. Come closer.. I insist.
Alucard would keep his arm raised after having absorbed the technique and used his gravitational powers to forcefully drag his opponent towards him with absolute power. Like a planet forced towards a sun..
( Tensei Hōyō ) - Reincarnated Embrace
Rank: S-Rank
Type: Supplementary/Defense/Attack
Range: Short-Long
Chakra: 40
Damage: N/A
Description: Using his Tenseigan, the user is able to use gravitational abilities to pull something to them. The user will use his hands to focus the direction and the target his wishes to pull towards him. Comparative to Banso Tenin, this technique isn't an omnidirectional effect but rather a precise one. The user is able to pull anything he can perceive towards him. In certain uses, the user will be able to direct the pulled target as its being pulled into large arc-like movements, but will always end up pulling them towards him.
Note: Once used, takes 1 turn cool down to use gravitational related techniques again.
Note: Can only be used by Tenseigan Bios.
As his opponent was dragged towards him, Alucard would use his other arm to pull from his back, Golden Nightmare. He raised the molten sword towards his opponent and pierced it through his chest.
(Gōruden'naitomea) - Golden Nightmare (reference)
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Golden Nightmare is a sword made by parts of reinforced steel and liquid bismuth. This makes the sword able to shift in construction and turn into a hand-cannon due to the liquid parts of the construction. It will either start as a sword or a hand cannon at the beginning of an encounter. Both forms gives the user an enhanced passive trait to the bisumaton release, increasing it's damage by +20 and giving it additionally +10 chakra through a designated seal that is passively activated when it's master is either holding the blade/handcannon or has it sheathed. The seal fluctuates bismuth chakra through its masters body constantly and gives them an extremely faint rainbowy aura(which is just for visual effects).
Sword: The sword form is very beautiful with multitudes of colors and shining edges. The edge of the sword is partially liquid bismuth and partially hardened steel. Due the temperature of liquid bismuth the sword will inflict severe burns on contact with skin and cause great pain. It further enhances the swords cutting capability since it can melt away other elements(within reason, but rubbery and bouncy for example) that are in the way of the sharp steel. If placed on the ground with the hilt upwards and the edge planted in the foundation of the ground infront of the user it will release a large portion of liquid bismuth into the ground that will shape into half of a sphere. Using their ability to control the element, the user can then shape the underground sphere into large roots or trees around the battlefield that deals burning damage on touch. These roots can reach long range while the trees(depending on their length) can only reach mid-range. This causes S-rank damage. The trees can spread and create a miniature forest(about 30 meters big and 10 meters tall), entrapping foes. On touch it causes severe burns. While not dealing 80 damage on freeform, the sword can be used for standard kenjutsu techniques with the burning damage added to it. The user can, however, do freeform 80 damage kenjutsu moves but that will consume a moveslot.
Handcannon: The handcannon form of the Golden Nightmare is like the sword, very beautiful and contains the exact same parts as the sword. This handcannon can fire rounds made out of liquid bismuth. On impact, the bullets will not pierce their target but rather splat on the impact surface and spread across it. This causes severe pain and if shot on a limb it will immobilize it the metal is quite heavy. One single shot can spread all across a regular human-sized creature's torso all the way to their back and thus immobilizes their spine.
Regular gun rules apply and only one round can be shot each time-frame.
Note: A bullet and the sword does 80 damage following the S/W of Bisumaton and up to four bullets per match.
Note: Changing form of the sword costs a move-turn and the user must state in the beginning of a battle what form the Golden Nightmare has taken. If not, it's default as a sword.
Note: Can only be used by Skorm
Note: Utilizing the roots/tree application of the sword renders the user incapable of using the sword's other active abilities in the same and next turn.
Note: Firing a bullet, using the sword for an S-rank attack, or creating the roots render the user unable to use Bismuth Techniques above A-rank in the same turn.
Health: 160
Chakra: 1,520 - 20 - 40 - 10 = 1,450
This time, however his opponent would have chosen a more painful way of dying as the sword was still coated with the dust chakra it would simply erase the surfaced it touched. Since the gravitational pull was unhindered by the wind release jutsu in terms of pull, the opponent was now in cutting range and was pierced through the heart with Alucards sword. He would also take the time to carve out the mans entire chest piece and leave a thin canvas of ribs at the end.If the user specialises in the CFS, they will receive be granted extra shielding against not just against additional elements but also mind altering techniques and have any technique that hits them be debuffed and loses one rank in potential(this is due to another prospect of Yin release that makes debuffs applicable through either chakra tethers such as hungry ghost) In this case it is the complex formation of Yin shielding that is circulating across the users skeleton that creates this debuff.
Additional restriction is that the visual genjutsu effects only takes place once the users skeleton has touched them and infused them with their chakra.
Discussing.Alucards absolute pull would be rendered completely unaffected by his opponents, shall we say "heroic" attempt to overcome it. No, instead the wind technique would race towards Alucards who had already pulled out his Golden Nightmare sword. It was indeed true however that wind was able to overpower the Golden Nightmare sword. However, it mattered little. Alucard smirked as the gust of wind approached him. With his Tenseigan he looked through the wind and into the heart of his opponent. He stared at it.
So you have chosen.. death
Alucard would simply infuse his sword with dust chakra to create a mm thick barrier around the sword which he would use to slice the gust in half while carrying out his original plan of stabbing his opponent with the sword. Even if he would still be hit by currents, his enhanced body would be able to simply tank the damage from the technique as he was a specialist in the Ghoulspine technique that not only reduced the rank of any technique that hit him but also let his body be able to reduce and break down his natural tanking abilities to neutral regardless of what hit him. This time, however his opponent would have chosen a more painful way of dying as the sword was still coated with the dust chakra it would simply erase the surfaced it touched. Since the gravitational pull was unhindered by the wind release jutsu in terms of pull, the opponent was now in cutting range and was pierced through the heart with Alucards sword. He would also take the time to carve out the mans entire chest piece and leave a thin canvas of ribs at the end.
(Jinton: Chūmon suru chikai | Dust Release: Oath to Order)
Type: Supplementary
Rank: A/S (A, becomes S)
Range: N/A
Chakra: 30/40(-10/15 turn)(30 + 10 = 40)
Damage: 60/80(80 + 20 = 100)
Description: Oath to orde is a simple technique which combines dust release and advances chakra manipulation. The user touches any object they want to affect or weaves three seals to affect an object up to mid-range away from them this coating will originate from the users body and spread its way towards/around the object the user wants to use this technique on. The technique infuses a chosen object(as long as it has a physical structure, such as a solid or liquid, summonings, clones and the user themselves cannot) and coat it with a 3D barrier, only a mm thick. This barrier will disintigrate anything it touches and deal massive amount of damage following the S/W of dust release. This barrier can only coat one object at a time or if S-rank version is used, two objects can be coated at the same time but each coating will be of A-rank. The user can send additional chakra passively to fuel the technique, making it last longer at the cost of their chakra reserves.
Note: A-rank variation can only be used four times per battle while S-rank version can only be used twice.
Note: Requires a cooldown of two turns after usage for S-rank version but only one turn for A-rank version.
Note: Can only be taught by Skorm.
(Reference)
(Darkiscie)
Type: Weapon
Rank: Forbidden
Range: N/A
Chakra: N/A
Damage: N/A
Description: Darkiscie is one of the two legendary swords said to have been crafted from the era of the perfect balance of Yin and Yang was introduced and formed the universe as a replacement of the world of nothingness. This particular blade share an extremely powerful bond with its sister blade, forged at the same day. They can only be used by those who are deems worthy and have learned the ways of Yin. Darkiscie is a physical blade that is fueled with Yin and the five elements. This blade has a monstrous amount of powers that it grants its wielder. Wielding this blade surrounds and infuses the user of a pulsar system that enhances their Yin ratio. This makes the sword sturdy, being able to resist the same amount of damage as pair of truth seeking balls(Yin version) while foreign touch on the sword will not just cause tremendous amount of damage but also siphons chakra from any opponent that touches the sword. This translates to a debuff on the opponent, limiting them to use up to A-rank techniques for one turn after having being struck or touched by the sword. Since the sword radiates of a 99% Yin ratio chakra constantly towards its wielder, its user will gain abilities from Darkiscie. This translates to a major buff to any field the user has that they chose, which must be stated in their bio as an abyssal aspect.
Intrinsic Move
By spending one of the user moveslots, the user can strike the sword into the ground with the blade piercing it and the users hands resting on its hilt. Doing this, creates a huge pulse to spread through the battlefield in an omnidirectional manner(up to short-range, being channeled through the ground but also in a spherical pulse, affecting anything within the user that's close enough to them). The ground will then start to flicker and any opponent whos in contact with the ground, or in air from the sword will be affected by a strong genjutsu which manifests into their mind. This genjutsu will make it seem that the ground falls in towards itself and chunks will fall downwards into a black abyss, similar to as if the planet had lost its mantel or all layers of its crust. Unless broken this will genjutsu will force opponents to go airborne or they will be dealt an S-ranked ranked equivalent Yin ranked genjutsu mind damage. This can only be done once per battle.
Intrinsic Perk
The abyssal aspect(as mentioned above) affects a single field that the user can use and receives a buff in both chakra(+10) and damage(+20). This counts as a passive boost and must be stated in the users biography as their "black element". This enchantment can only be applied on one field on a users biography and they cannot change it unless they update the bio itself. As the weapon is infused and heavily outsourcing damage potential towards the bearers abyssal aspect.
Note: Can only be used by Skorm
Health: 160
Chakra: 1,450 - 30 - 10 = 1,410