Nah man, you go first, try out yah bio.https://animebase.me/threads/taishiro-fat-gum-toyomitsu.771604/
May as well give it a go lol
You can go first
Thats fine then xD Ok lets brush the cobewbs offNah man, you go first, try out yah bio.
Thats fine then xD Ok lets brush the cobewbs off
EDIT: was gonna try doing some RP style but got stuck so gonna go simple stuff to begin with
Standing mid range from his opponent, Toishiro began thinking to himself what he could do. He had an unknown enemy with unkown abilities, however his opponent was in the same ship. He decided that he would test the waters first with simplicity. Hand to hand should do fine for now, if need be he could try to restrain him with his earthen techniques.
Running forward, Toishiro would pull his right arm back with his palm open and thrust it forward to make contact with the opponents stomach. Playing it in his head that his opponent would get winded and bend over slightly, Toishiro pulls his left arm back and sweeps his fist upward with an uppercut to the chin of his foe.
Jutsu Used
(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30 +10 Passive Damage
Description: The user strikes the opponent with a forwarding palm thrust.
(Appākatto) Uppercut
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30 +10 Passive damage
Description: The user strikes the enemy with a powerful rising uppercut, sending him hurling backwards.
HP: 200
Chakra: 1900
As his opponent grabbed his shoulder, Toishiro knew he wasnt messing with any form of beginner. As his momentum had started to be used against him, he decided to do the same thing. Gathering his chakra and releasing it within himself he began to expand the size of his body into a more ball shape then normal whilst also forcibly spinning himself in the mans grip to turn him into a somewhat rotating ball. Using the added force to bounce off the ground and land down hard on his opponent whilst spinning, bouncing upwards again for an additional bounce and slam down again, rolling his way a small distance before stopping the rotation.Iluvatar looked on at his opponent. He didn't really give anything away with the way he approached, but his intent was clear, he aimed to harm Iluvatar. He could sense this with his intent sensing. The man's arm was drawn back, aiming fro a strike to Iluvatar, a low strike, his stomach. Iluvatar will side step the strike, stepping towards the man, grabbing his shoulder and flipping him over Iluvatar, sending the man crashing into the ground on his back.
Releasing his grip as the man hit the floor, Iluvatar would step back and look at the man.
"No introductions?"
(Taijutsu: Yama Arashi) - Body Technique: Mountain Storm
Type: Offensive/Defensive/Supplementary
Rank: A
Range: Short
Chakra Cost: N/A
Damage Points: 60
Description: This technique is used as a defensive counter attack usually against a rushing opponent or one who is attempting to attack directly. By sidestepping the opponents offensive limb the user will actively move closer to the opponent while grabbing the opponents shoulder and flipping him directly over the users shoulder using both his legs and arms to supply force in to the throw crashing his opponent in to the ground with tremendous force enough to shatter the floor and winding him along with breaking his ribs, certainly proving fatal if extra force was applied. Due to having the wind knocked out of him and probably broken ribs, the opponent will find himself losing 20% of his total speed and tracking ability for two turns after this jutsu due to a lack of oxygen in the body and brain. Which is caused by the winding effect of being slammed on ones back. Should he survive the attack of course. This technique slams the opponent on to his back and the user will be using the momentum both generated by himself and his opponents own momentum against him which causes a considerable amount of damage being able to shatter the ground that is landed upon in a similar way to the Leaf Dragon God techniques level of momentum and destruction.
~Notes~
- Usable 3x per battle
- No S rank tai the same and following turn
- Must be taught by ReXii
Iluvatar grabbed the man's shoulder aiming to flip him but as he did the man's body expanded, growing into a ball shape. Iluvatar couldn't follow through with his actions. As he stopped the man began to spin. Iluvatar let go of the man falling back a step regaining his balance. The man launched himself into the air while spinning aiming to strike down on Iluvatar. Iluvatar would hold out his right hand releasing a burst of fire from it, pushing himself back and out of the way of the first bounce using the second stream with his other hand to avoid the other bounces landing mid range from his opponent.As his opponent grabbed his shoulder, Toishiro knew he wasnt messing with any form of beginner. As his momentum had started to be used against him, he decided to do the same thing. Gathering his chakra and releasing it within himself he began to expand the size of his body into a more ball shape then normal whilst also forcibly spinning himself in the mans grip to turn him into a somewhat rotating ball. Using the added force to bounce off the ground and land down hard on his opponent whilst spinning, bouncing upwards again for an additional bounce and slam down again, rolling his way a small distance before stopping the rotation.
"My apologies, my name is Toishiro Toyomitsu."
( Baika No Jutsu ) - Multi-Size Technique
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: N/A ( + 25 to Taijutsu )
Description: This is a secret technique passed down in the Akimichi clan that increases the user's body size by converting their calories into chakra. The user can freely alter their size at will when using this technique and can use it for an extensive period of time. A common application of the techniques gives the user a very round appearance by mostly increasing the size of the abdominal section, which was done in order to use the Human Bullet Tank technique. Other, more common applications increase the size of the entire body, turning the user into a giant. This jutsu lasts for 4 turns.
Note: Only Akimichi Clan members can use this jutsu.
( Nikudan Samazamana Sensha ) - Human Bullet Various Tank
Type: Offensive
Rank: B
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user performs Human Bullet Tank and begins bouncing until brutally bouncing on the enemy two times while driving them into the ground on the third.
Note: Can only be used by a member of the Akimichi Clan
Passive +10 to Tai and additional +25 due to multi size?
HP: 200
Chakra: 1900 - 20
= 1880
His opponent now taking up a new stance with a bow in hand, Toishiro recounted his foes ability to maneuver himself with relative ease. Assuming it was some fire based technique due to the residual heat he could recall feeling while spinning.Iluvatar grabbed the man's shoulder aiming to flip him but as he did the man's body expanded, growing into a ball shape. Iluvatar couldn't follow through with his actions. As he stopped the man began to spin. Iluvatar let go of the man falling back a step regaining his balance. The man launched himself into the air while spinning aiming to strike down on Iluvatar. Iluvatar would hold out his right hand releasing a burst of fire from it, pushing himself back and out of the way of the first bounce using the second stream with his other hand to avoid the other bounces landing mid range from his opponent.
"Iluvatar Noldor. A pleasure to meet you. Quite the interesting powers you have there. Well i guess it's time i show you some of mine. "
With that he took his bow off his back in his left hand waiting to see how his opponent responded.
(Katon: Metsuryū Hokasui) - Fire style: Dragon Slayer Fire Stream
Type: Attack/Defence
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will focus their fire chakra into their hands or feet. The the user will surround their hands of feet in flames releasing a blast of fire from their hands like when a rocket blasts off. This concerntrated stream will travel up to mid range. Due to the power of the flames, if the user doesn't have his feet firmly on the ground the blast of fire will push him in the opposite direction to which the flames are traveling
Note: can only make max of 2 blasts per use
Kyohaku Kasai | Star Fire
Type: Offensive/Supplementary/Defensive
Rank: S (C-S)
Range: Short-Long
Chakra: (15-40)
Damage: (30-80)
Description: The Noldor, also know as the Elves, have always loved to live within their ancient forest which they felt at one with. Over the years bows were developed but always forged using the holy fire to infuse them with their chakra. They were now made of chakra steel, so as to not drain all the trees of their power. But a few unique traits were added:
Blades: The bow is made out of two, one handed swords that link together to form the bow. They were forged first with the holy fire purifying the steel, and make them so they are more adaptable to the elves element. Each blade is a foot and a half long that curves as it gets towards the point to create the shape need to form the bow. Much like the bow itself, these blades can be infused with the Silmarilis (holy fire) which cause them to glow with bright flames as they are covered in the element. The strength of this light is dependent on the amount of chakra put into the blades. To put chakra into the blades it counts as one of the three moves per turn. This chakra can be released in a wave like the samurai techniques, going in a straight line up to long range. Releasing the wave counts as a move per turn, and will causes the swords to no longer be infused with the silmarilis as all the chakra would have been released from them.
Bow: The swords can be on either side of the waste, or on the users back in an X shape or already locked in their bow form ready to use. This bow has no string but is formed from the users energy when they hold it, flowing out of their body to create the string. This making it useless to all that are not part of the clan. The arrows for the bow are made up of the Silmarilis (holy fire) in a focused form to create an arrow. The more chakra the user puts into the arrow the stronger it will be and the more devastating the impact. The arrows pierce, and hit their targets, then explode outwards into a burst of light, which can leave craters from the release of energy. The user can fire up to 3 arrows at once to hit different targets, but each arrow counts as a move per turn consuming chakra. Can only make one arrow A rank and above per turn.
Note: Can only be held by clan members as the weapon will burn the skin of others
Note: The weapon takes S rank to destroy and if one sword is destroyed the bow can't be formed.
Note: The power behind the abilities corelatates to the chakra. So for a C rank arrow, it costs 15 chakra and does 30 damage. And will be treated as so. Same for covering the swords in chakra and releasing the waves. S rank versions of the abilities can be used 3 times with two turns between each use, this total is for all S rank, both sword and bow.
Note: Combining the swords to make the bow or detaching them counts as a move per turn
Note: Waves and arrows B rank and below can only reach mid range
His opponent now taking up a new stance with a bow in hand, Toishiro recounted his foes ability to maneuver himself with relative ease. Assuming it was some fire based technique due to the residual heat he could recall feeling while spinning.
"It really is a pleasure. It has been a long while since I have faced someone with ability such as yourself."
Toishiro assessed the situation quickly. His opponent had moved away from him; drawn a bow, this would obviously mean he was more of a ranged fighter, but he wouldn't discard the idea of this being a feint or a psyche out by his foe. Not entirely sure what the best course of action to take, he knew that ranged fighters for the most time, needed to have visuals on their targets.
So gathering his chakra towards his feet, he makes a single handseal (Rat) and stomps his foot to the ground releasing the built up chakra and causing it to travel to the ground surrounding this "Iluvatar Noldor". His aim was to create two slabs of earth to raise up in front and behind his foe in an attempt to smash into him. His secondary aim was to also obstruct the man's view of Toishiro as he began the second portion of his plan.
Running forward to close the distance to short range, he leaps upward and using the forward momentum to add some additional oomph to his strike. His aim being to punch through the section of rock he assumes to have made contact with his foe.
(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin
Type: Offensive
Rank: C
Range: Mid-Long
Chakra: 15
Damage: 30
Description: After performing the Rat handseal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.
(Konoha Raiken) - Leaf Thunder Fist
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user jumps into the air while spinning forward, delivering a powerful punch.
+10 Passive Taijutsu Damage
+25 Taijutsu Damage from Multi-Size Technique
HP: 200
Chakra: 1880 - [15]
=1865
Toishirio expected a few things, what he didn't expect was his eyesight to be assaulted by a bight shock wave of light that emanated outward from his foe. Halting his move as he was in a serious situation if he were to continue. His opponent obviously had some interesting abilities and exceptional use of them to boot. Deciding to take on a defensive style, he slowly moved back 3 paces, crossing his arms in front of him, like an 'X', in the direction of where he thought the foe would still be.Iluvatar had his bow drawn waiting to see how his opponent responded. There was a small delya, he must off been assessing the situation. With that he could feel the intent for the man to harm in in the form of the slabs aiming to crush him an interesting choice to say the least but a feeble one. Iluvatar would simply release a pulse of C rank Silmarilis through his body out around him to short range. What this would do is completely destroy the earth. Now on the other side of this, as it broke through it would be a blinding light, blinding his foe that was trying to rush him. If he continued he would of been hit by the Silmarilis anyway pushing him back while blinded, though the light itself should force him to shield his eyes.
Junsei Dageki | Holy shock
Type: Offensive/Supplementary/Defensive
Rank: C-S-Rank
Range: Short-Long
Chakra: 15-40 (15-40 per turn to sustain)
Damage: 30-80
Description: This is one of the most basic applications of the Noldor's KG, the holy fire. It being an energy that they create their kg, holy fire , to shape and control. Using this technique they are able to create a mass off the energy and keep it focused to give it shape in many forms. This can be as simple as creating a small ball of it to a cube. Or getting more creative they can make various weapons, swords, shields, Axes, daggers. WHat ever they can think of that is an innanimate shape they can create from this basic application. This can be also be used to make Waves, pulses, sentient creatures up to the size of the user, barriers, pretty much all basic application of basic elements as well as streams
Clense: (supplementary) Unlike most elements though, this one has two sides to it, the first being how it works. With holy fire there is the offensive part as an energy which comes with it being more focused but the main part is for it to purify. The entire clan being based on intents and making the world pure, allows them to create this energy in an almost non offensive manor. The none offensive manor is called "clense", and this serves to work only on those that have negative intents, like those to harm and destroy. If a person it touched by this holy fire while having negative intends the energy will burn them intensely, reacting to their intent damaging based on rank used. This served as a great way for them to protect their borders so they could test all who tried to enter their woods, any wishing harm upon them would be dealt with swiftly.
Shock: (offensive) This is the offensive version of the element, the user will concerntrate alot more chakra into the shapes waves or streams to causes damage and destruction. This is to defend their borders at all costs. The clense method is purely a way to test intents in various ways. This is for pure power. Much like a stream of fire, or chidori remei, i combines the properites of both using basic shape application.
C to B rank can be made without handseals just hand gestures, A rank can be created freely after forming one seal, the size of the object ranging for the user's needs. Being progressively stronger each rank is abe to make larger items starting with the small basic shapes at C rank to the powerful creatures created via A rank. S rank usage can be used 4 times per battle with two turns between. It can also be used to make large shapes up to 3 times the size of the user.
Note: S rank can only be used 4 times with two turns between each. And no silmarilis jutsu above B rank in the same turn.
Note: The A rank version can only be used once per turn.
Note: Can only be made around the user or on the borders of short range around an enermy
Note: While maintaining a jutsu like creating an animal the user can only use elements that make up the holy fire. Jutsu can only be maintained for 2 turns
Illuvatar would draw hold his bow, focusing chakra through it, firing a single arrow from it. (If you continued to try and attack it would hit you before you landed the blow, though i'm assuming the pulse and blinding light would stop this). This arrow would be shot up bursting into an array of shards that would rein down, mid range around from the space between Iluvatar and his foe.
Should the man go to do any offensive action towards Iluvatar that would cause him harm in any way, these shards of holy fire would harm him.
"Now, why do you seek to attack me?"
Tolkien's Isan | Tolkein's Legacy
Type: Offensive/Defensive/Supplementary
Rank: B-S
Range: Short - Long
Chakra: 20-40
Damage: 40-80
Description: This is a technique that was developed by the Elves to give them a more versatile ranged fighting style, using their bows to fire Holy Fire in a more varied way than just single arrows, such as in the form of multi shots, animals, binding methods, all explained below.
Scatter shot - A rank: This allows the users to fire multiple shots at their opponent/opponents all at the same time. This allows them to attack multiple targets but also cover a larger range at the same time. In doing this, all the arrows they fire have a collective power of the chosen rank. They can be fired all at the same single target or fired as an array in front of the user. This can be done once every 2 turns and 4 times in total at A rank.
Aspect of the beast A - S rank: The user fires an arrow that takes the form of a chosen animal or beast, be it a replica of the users summoning contract or a basic animal, excluding mythical creatures. The user will draw back their bow and release and arrow that takes the form of an animal of their choosing made of holy fire being released at the speed of a shot arrow. The user can control this beast's movements for up to 2 turns. While active, the user can only use Holy Fire and and it's components. The size depends on the user's will but S rank can reach a maximum of thrice the size of the user. The arrow will burst into animal form as it's released from the bow, retaining all the properties of holy fire. This can be done once every 2 turns and 4 times in total at A rank while it's S rank version can only be used once per 3 turns, preventing use after it. For every turn it is out, the user will spend 10 chakra each turn.
Aspect of the Guardian - S rank: The user will draw back their bow and the arrow they form will have a large shield of holy fire that can be flat like a wall or wrap around them like a barrier, extending up to 2 meters around them in either use. They will hold this in place as a barrier which they can also shoot to either attack their opponent with their defense or to protect an ally. This can be done once every 2 turns and 3 times in total at S rank. After each use, the user cannot use Holy Fire in the next turn.
Aspect of Judgement: The user will fire an arrow in the sky towards a a chosen location, but this will explode into an array of holy fire, that will fall like snowflakes of holy fire on a chosen location (up to mid range diameter). This will rain on the chose location for three turns. Designed to detect enemies, it will only harm their enemies as an inherent skill of holy fire. This can be done once every 2 turns at B rank.
Aspect of the Binding shot: The user will draw back their bow forming an arrow of holy fire that contains a sealing formula. After release, the arrow has two uses: If the seal hits their intended target, the seal will restrict their movements as the holy fire burns. This seal is S rank and use of this arrow takes up two of the users moves per turn. The second use is to hit the ground near the intended target, and releases the sealing formula onto the ground as the arrow ignites the ground also. The seal binds the target to the ground holding them in place as the holy fire burns them alive. This variation will only bind their legs has a short range radius. If this is used the user can't use fuuin above B rank in the following turn. This can be done once every 3 turns and 3 times in total at S rank and requires Fuuinjutsu.
.
Note: While maintaining a jutsu like creating an animal the user can only use elements that make up the holy fire. Jutsu can only be maintained for 2 turns
Note: Every version released is capable of causing blindness for one turn to none Elves who see them directly.
His opponent was blind, he took a defensive stance but there wasn't really anything he could do. Unless he had a way to sense Iluvatar. This would be interesting to say the least. He made an excuse but Iluvatar was no thief. The fact the man even thought it was an insult. He was calm now, but how long would that actually last.Toishirio expected a few things, what he didn't expect was his eyesight to be assaulted by a bight shock wave of light that emanated outward from his foe. Halting his move as he was in a serious situation if he were to continue. His opponent obviously had some interesting abilities and exceptional use of them to boot. Deciding to take on a defensive style, he slowly moved back 3 paces, crossing his arms in front of him, like an 'X', in the direction of where he thought the foe would still be.
"My sincerest apologies, I assumed you to be the man who stole my favorite pack of chips that I usually carry with me. They are a LIMITED EDITION Light & Tangy Szechuan Pepper Spice Flavour."