[YY] Yang with the Perv

Gutsy

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Alright thanks for the advice, lets get on with this.

With the Naruto World, there's chakra an imperativeness everyone alive produces facilitated by the use of the chakra result of the Ten Tails. These forces are significant and physical energies that are shaped and used together to play off of and draw out the best in the other. So innovative vitality, reflection, thought, think about all ended up being extraordinary imperativeness, while work out, advancement, fighting, etc ends up physical essentialness. This profits to Yin and Yang, Yin is idle, Yang is dynamic so by doing idle activities like examining, considering, or supposing you'll raise your readiness for the significant and if you exercise or fight you'll extend your twisted for Yang. These two energies solidify together into chakra and a short time later from that chakra you can shape and control your chakra so you eclipse one with the other making Yin essentialness or Yang imperativeness from it. Yang relates to the physical and is made when a being's physical imperativeness far surpasses that of the significant essentialness. There's a little proportion of Yin, inside Yang so to make Yang imperativeness you just surpass your Yin, to Yang extent for the last referenced. Yang essentialness is life imperativeness and in this manner it's abilities turn seriously around life, the periods of life, developing, top trim, change, awareness, etc. It's an exceptionally hot imperativeness, on the off chance that you by one way or another happened to get in touch with it, it would take after white hot-fire and this is showed up in methodology that reference its white-hot whispy nature. Authentic occurrences of what it shows up as or could do are Akimichi, Sage Transformation, and Inorganic Reincarnation, similarly as One's Own Life Reincarnation that system Chiyo, could use, or Medical Ninjutsu. So since you have Yang essentialness from controlling your chakra the customer really "can resuscitate structure." with it. This implies you can control life for example Birth of Nature having the ability to create trees to their created nature. This takes after passing on a human to peak condition which is something different Yang can do, yet fairly completed with trees showing it can work with any living thing. You can recover living animals practically identical to or by a long shot better than Medical Ninjutsu eg Touch of the Sun returning a person to peak condition and despite regrowing limbs. It can enable affirmed mindfulness and discernment to structures, creatures, and segments a la Change into Hell passing on it's resemblances to Inorganic Reincarnation. It might be used to alter the quality or speed yield of an individual, Power of the Sun, Yang Mode, etc, or change the body by methods for changes like Ring of Hell. A respectable examination of these change based limits is the Akimichi clan since their progressions turn around Yang some way or another or another. It shows that Yang has transformative properties to it as life is a method of progress from a tyke, to youth, to grown-up, to death. It can in like manner hurt people making their centrality degenerate for example 8 Branched Giant Snake or White Tiger both having impacts that poison or messy the foe's body with Yang imperativeness. This ominous effect is in light of the fact that the enemy is flooded with Yang essentialness which is a flimsy and enabled substance. They are also unfit to control or temper it causing falling apart ramifications for their body and chakra structure. In light of the way that that is in a general sense what it can do in our RP descended to it's most straightforward to get properties. Finishing Yang getting ready and invest critical energy in Yang gives the customer more tendency at controlling their Yang essentialness with an overabundance of life essentialness/vitality and their chakra giving them an additional 1000 chakra. It in like manner decreases the dull mischief of methodology and ambushes by 40 and empowers the ace to take no damage from the reaction of Forbidden position strategies at any rate notwithstanding they persevere through the effects.
 

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Yang in simple terms is:
- Sentience - giving life
- Vitality
- Epitome of healing... to the point it healed guy who had used the 8th gate
- Enhancement, buffing, increasing your speed, power durability
- Degenerative - can over load someones body to nerf them which you'll see in the jutsu
- Yang is hot though doesn't give off heat
- Every yang jutsu has a bit of yin into it, as you can see in the by the traditional symbol for it.

Now, what is sentience?
 

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Sentience in its general meaning is for something, someone or an object etc. to be capable of feeling, perceiving and experiencing things. Generally, back in the day philosophers utilized sentience to distinguish between thinking and feeling, where thinking is being reasonable and feeling is being sentient. Of course this can be applied to animals, plants, humans etc. As for there has been arguments that plants do feel as they experience, perceive and feel their surroundings, however i do not recall if that was disproved or not. Additionally, humans and animals are sort of in the same boat about feeling (sentience), however humans perceive themselves as being the intelligent thinking beings (reason), which should distinguish between the rest. Now in our roleplay this translates similarily, while you can create sentient life, causing objects, such as statues, plants, and other objects to come to life.
 

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Sentience in its general meaning is for something, someone or an object etc. to be capable of feeling, perceiving and experiencing things. Generally, back in the day philosophers utilized sentience to distinguish between thinking and feeling, where thinking is being reasonable and feeling is being sentient. Of course this can be applied to animals, plants, humans etc. As for there has been arguments that plants do feel as they experience, perceive and feel their surroundings, however i do not recall if that was disproved or not. Additionally, humans and animals are sort of in the same boat about feeling (sentience), however humans perceive themselves as being the intelligent thinking beings (reason), which should distinguish between the rest. Now in our roleplay this translates similarily, while you can create sentient life, causing objects, such as statues, plants, and other objects to come to life.
Break this down:

(Yoton: Jigoku ni henkō) - Yang Release: Change into Hell
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50, -10 per turn)
Damage points: N/A
Description: The user is able to use his Yang nature to embue life into an elemental technique, creating a Yang/Element sentient entity that will stay on the field to aid him. The only limit is the size of the technique originally used as an elemental source as the resulting entity will always be half the size. This entity can be interacted with, can act on its own and is made of the element sourced, with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn't consume time since its actually a skill applied to a technique used at the same time.
Note: Usable 3 times per battle and up to 6 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from.
Note: Yang Release masters can apply this technique to advanced fields and CE and advanced elements.

Also what's the yin in this technique?
 

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breakdown time!

Change into Hell, an S-rank technique. it costs 10 chakra per turn. The technique allows you to embue life into a technique of the basic five elements, or maybe even custom elements and advanced fields, IF you are a Yang Master (when are you a yang master?). The limit of the technique is the technique can only be the original size of the source and when used it will be half the size of the original technique. The now living entity has its own mind and sentience, allowing it to act and move on its own without the user being required to command it. The strength of the technique is equal to the original technique it was used upon. The technique is applied directly to the previous one and takes no time to apply, and you can give up to 300 chakra to the entity while the entity is then capable of using that chakra to make techniques of the same element it is made of.

The Yin part of the technique is (yin creates things from nothing) so in this case i would assume that the yin part is the previous technique used, or it is the fact that the technique allows the sentient being to create its own techniques of the same element?

(Yoton: Jigoku ni henkō) - Yang Release: Change into Hell
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50, -10 per turn)
Damage points: N/A
Description: The user is able to use his Yang nature to embue life into an elemental technique, creating a Yang/Element sentient entity that will stay on the field to aid him. The only limit is the size of the technique originally used as an elemental source as the resulting entity will always be half the size. This entity can be interacted with, can act on its own and is made of the element sourced, with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn't consume time since its actually a skill applied to a technique used at the same time.
Note: Usable 3 times per battle and up to 6 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from.
Note: Yang Release masters can apply this technique to advanced fields and CE and advanced elements.
 

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breakdown time!

Change into Hell, an S-rank technique. it costs 10 chakra per turn. The technique allows you to embue life into a technique of the basic five elements, or maybe even custom elements and advanced fields, IF you are a Yang Master (when are you a yang master?). The limit of the technique is the technique can only be the original size of the source and when used it will be half the size of the original technique. The now living entity has its own mind and sentience, allowing it to act and move on its own without the user being required to command it. The strength of the technique is equal to the original technique it was used upon. The technique is applied directly to the previous one and takes no time to apply, and you can give up to 300 chakra to the entity while the entity is then capable of using that chakra to make techniques of the same element it is made of.

The Yin part of the technique is (yin creates things from nothing) so in this case i would assume that the yin part is the previous technique used, or it is the fact that the technique allows the sentient being to create its own techniques of the same element?

(Yoton: Jigoku ni henkō) - Yang Release: Change into Hell
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50, -10 per turn)
Damage points: N/A
Description: The user is able to use his Yang nature to embue life into an elemental technique, creating a Yang/Element sentient entity that will stay on the field to aid him. The only limit is the size of the technique originally used as an elemental source as the resulting entity will always be half the size. This entity can be interacted with, can act on its own and is made of the element sourced, with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn't consume time since its actually a skill applied to a technique used at the same time.
Note: Usable 3 times per battle and up to 6 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from.
Note: Yang Release masters can apply this technique to advanced fields and CE and advanced elements.
You're a yang master when you finish the training.

Good effort, the yin i'd say is creating the mind for the sentient being, so that it can act on it's own.

Any questions?
 

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You're a yang master when you finish the training.

Good effort, the yin i'd say is creating the mind for the sentient being, so that it can act on it's own.

Any questions?
Ah i was a bit off about understanding the yin of it, but yea not really have any questions about it. Oh one question, if you make the creature with 300, is it possible to take back the chakra and remove the sentience of it?
 

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Ah i was a bit off about understanding the yin of it, but yea not really have any questions about it. Oh one question, if you make the creature with 300, is it possible to take back the chakra and remove the sentience of it?
Unless you have a way of draining chakra from a technique, then not really.

If the beast/thing/jutsu is destroyed, it loses it's sentience.
 

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alright just curious if it was possible, so someone like Nagato could do it, just an example. But yea i understand it so far :D
(Yoton: Taiyōnomegumi) - Yang Release: Touch of the Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost:70 per use
Damage points: N/A
Description: Through the infusion of Yang natured chakra into others, users can heal others to their original best physical form. It can be used to regrow missing body parts, heal wounds, purge poisons, etc. The target needs to be alive and the bigger the injury, the longer it takes to heal. The limits of the heal, however, are almost none as it can heal 150 damage per turn and can even heal the chakra system or other injuries that are otherwise not possible to be healed. The technique requires time and physical contact and as such isn't very suited to use in a battle when compared to regular Iryo Ninjutsu.
Note: Yang Release masters are able to use on themselves.
 

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alright pretty straight forward, by touching someone you can heal them for virtually anything. Breaking it down, you can essentially heal them to the point of them being their best self, meaning that the healing factor and power of the technique seems limitless. Regrowing limbs, countering poison, however the limit being 150 dmg per turn (which is a lot) and of course it takes time depending on the one it is being used on and their size. It simply requires physical contact to do so. The user can first use it on one self when they are a Yang master, and it is not well used in combat since it takes time.

not quite sure what the yin would be in this technique, would it be part of the one you are healing?
 

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alright pretty straight forward, by touching someone you can heal them for virtually anything. Breaking it down, you can essentially heal them to the point of them being their best self, meaning that the healing factor and power of the technique seems limitless. Regrowing limbs, countering poison, however the limit being 150 dmg per turn (which is a lot) and of course it takes time depending on the one it is being used on and their size. It simply requires physical contact to do so. The user can first use it on one self when they are a Yang master, and it is not well used in combat since it takes time.

not quite sure what the yin would be in this technique, would it be part of the one you are healing?
Yeah you're right on all points. Remember this healed guy after using the 8th gate soooo

Now for a mini yang mode:

(Yoton: Ken'i) - Yang Release: Power of The Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 100 (50 per turn)
Damage points: N/A (+40 to Taijutsu)
Description: The user will reinforce his own body with Yang natured chakra, empowering his physical abilities to the outermost limits. This allows him to become physically very strong (beyond the normal levels of chakra enhanced strength), increases his resistance to physical damage (decreasing 60 damage from any physical contact), his speed (boosted to 3.5x his normal speed), and grants him a passive healing of all minor wounds at 30 damage per turn. However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 4 turns per use.
 

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a sort of yang mode, where you get 40 plus to taijutsu thats god damn crazy strong. You empower your body with yang nature chakra, and it puts your body to its utmost limits and decreases dmg from any source by 60 from physical sources. speed bost 3.5. passive healing of minor wounds 30 per turn. You cannot use yin techniques such as genjutsu and non elemental nin. twice per battle and last 4 turns. Well its quite simple its a mode that enhances your physical capabilities, but limits you in some fields. making you more of a tank really id imagine.
 

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a sort of yang mode, where you get 40 plus to taijutsu thats god damn crazy strong. You empower your body with yang nature chakra, and it puts your body to its utmost limits and decreases dmg from any source by 60 from physical sources. speed bost 3.5. passive healing of minor wounds 30 per turn. You cannot use yin techniques such as genjutsu and non elemental nin. twice per battle and last 4 turns. Well its quite simple its a mode that enhances your physical capabilities, but limits you in some fields. making you more of a tank really id imagine.
Basically get like 6th gate buffs i think with some healing and next to no drawbacks just some limitations


(Yoton: Yamata no Orochi) Yang Release: 8 Branched Giant Snake
Type: Supplementary
Rank: S
Range: Short - Mid
Chakra Cost: 100/110 for Yin-Yang chakra
Damage: 100/120 w/ Elemental or Yin-Yang chakra
Description: This technique sees the creation of the mythical serpent, the Yamata no Orochi. The user begins by gathering their Yang chakra into their arms and creating three branching streams of white chakra from each of them as well as coating both arms in chakra. The user’s arms and streams of chakra will take the form of serpents with flaming amber eyes. Due to the nature of this technique utilizing one’s Yang chakra, these serpents are not simple manifestations of chakra, but actual sentient creatures. The serpents can sense entities like ordinary snakes and they share a telepathic link to the user, allowing them to communicate with each other. They act like chakra arms and can be used for a variety of purposes. In the base form of this technique, the 8 branches are simple ethereal constructs of sentient Yang chakra. In their second form, users can add nature release to the branches to increase their power. In their third and final form, the user can add Yin Release chakra and give the branches physical bodies. The addition of the Yin Release also gives the branches unique venom which drains the physical vitality of the victim. The bite from each snake lowers a victim’s physical speed, reaction, and ability to use high ranked physical techniques.
Note: Form 1 is capable by all users of Yang Release, Form 2 is capable of Yang Release masters and Yin-Yang users. Form 3, also known as Yin-Yang Release: Yamata no Orochi is only capable of Yin-Yang Users with an affinity to Yang Release.
Note: The vitality degenerating venom is capable by all branches of this technique, however there is only enough for 3 usages. The vitality degeneration venom becomes worse with every bite. If a victim is bitten once their base reaction/tracking is reduced by half, twice and their base speed and physical damage is reduced by half, and thrice they will lose the ability to use any form of tai or kenjutsu techniques and will be rendered completely paralyzed 2 turns after the third bite if not healed. The victim will be unable to do anything short of breathing, including using their chakra. Users bitten once also become incapable of using physical elevating techniques such as Sage Mode or EIG.
Note: Medical ninja or other Yang Release users can rid themselves of the poison through means of medical techniques or vitality boosting techniques such as power of the sun.
Note: Technique can only be used once per battle and requires 50 chakra points to maintain (60 above the first form). While this technique is in use, the user cannot use any non-elemental ninjutsu, Yin Release, or Yin-Yang techniques (other than this technique’s advanced variation).
 

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you essentially create white snakes from your arms with amber eyes. All of which is made up of yang chakra. These snakes are sentient and can act on their own. They can sense entities and have telepathic connection to the user. you can use elemental chakra to increase its strength, and in its final form, you add yin chakra (i cant), allowing them to get physical form. Though if i could, it would give them physical form and venom, and capable of draining the vitality of an enemy. I can use form 1 and 2 when im done. It is a once per battle thing, and i am limited to elemental use and Yang techniques. There is a note on the venom and vitality, which i cannot use, but it is good to have the knowledge on.
 

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you essentially create white snakes from your arms with amber eyes. All of which is made up of yang chakra. These snakes are sentient and can act on their own. They can sense entities and have telepathic connection to the user. you can use elemental chakra to increase its strength, and in its final form, you add yin chakra (i cant), allowing them to get physical form. Though if i could, it would give them physical form and venom, and capable of draining the vitality of an enemy. I can use form 1 and 2 when im done. It is a once per battle thing, and i am limited to elemental use and Yang techniques. There is a note on the venom and vitality, which i cannot use, but it is good to have the knowledge on.
( Yoton: Byako ) - Yang Release: White Tiger
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 70 (-40 per turn)
Damage points: N/A
Description: The user gathers Yang energy into his arms and hands, creating pseudo sentient white tiger heads. Due to the Yang energy, the arms become incredibly hot, causing steam emanate from them. The tiger heads roar when the user attacks and releases the dense steam as a result. In spite of the menacing appearance of the tigers, the strikes do not cause bone crushing or outwardly physical harm. Each strike onto the target causes a massive release of yang chakra into the body, which causes an imbalance of Yang energy. The imbalance results in the target's inability to mold chakra sufficiently for techniques. A single strike from this technique is all that is required to imbalance one's chakra. Targets afflicted by this imbalance become incapable of using techniques unless they spend 3x the amount chakra ordinarily required. However, excessive amounts of chakra from this technique (one turn of contact or a total of 4 completed strikes) results in a more degrading consequence. The incoming chakra becomes so great that it literally begins to burn away the victim's Yin Release chakra in order to make room until the ratio of Yin is at its minimum level required for the victim to remain alive. This reduces the victim's chakra pool by 50% as well as cause their body such tremendous physical pain due to the excess physical energy in their body. Their muscles begin to tear resulting in their movement speed being reduced by 1/4th. Other Yang Release users and Yin-Yang users are capable of controlling the excess amounts of Yang release energy due to their training and thus, will not lose any speed and will only lose 25% of their chakra. Senjutsu surges of equivalent chakra or infusions of those ranks will negate the side effects of this Jutsu, allowing it to be ended prematurely. Should two or more strikes land, the amount of chakra needed to break it will increase likewise, requiring 20 more chakr.
Note: One strike prevents the use of techniques S-rank and above and requires 3x the normal cost for techniques A-rank and below. Yin-Yang Release users can use S-rank at 3x the cost due to their elevated control. The use of Yin Release and genjutsu above A-rank becomes impossible after 2 strikes. All matter of genjutsu becomes unusable after 4 strikes.
Note: The technique ends when the user calls for it or after they've made 4 successive strikes, whichever comes first. While the jutsu is active, the user cannot use Yin Release or non-elemental ninjutsu.
Note: Usable twice per battle and with a 4 turn cool down.
 

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Alright so it starts off similarly to the previous one, where you use yang to create something from your hands, in this case it is the heads of tigers which are inherently burning hot, with steam emanating from them. The physical power is not big, but they release roars and steam at the target, while then releasing yang chakra into their target causing an imbalance of their chakra system. Targets will have to use three times more chakra than usual to make a technique work. if the target is really afflicted by this, it will cause their yin chakra to be burnt away, to make room for the yang until the ratio is at its minimum to keep them alive. It essentially reduces their chakra pool by 50 percent, as well as exerting extreme phsyical pain, their muscles tearing and their speed drastically decreasing. Yang-Yin users are capable of controlling the amount of yang energy towards their target, and will not lose any speed and will only lose 25 poercent chakra if they are afflicted by it. if you are hit by a a single strike you need to use 3 times the chakra needed for a technique and can only use A-ranks and below, unless you area Yin-Yang user then you can use S-ranks as well but still require to use 3 times the chakra. No one can use illusions if hit by four strikes. The technique ends when the user sees fit or when they have hit a target four times. While active no Yin based techniques and non-elemental ninjutsu can be used.
 

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Alright so it starts off similarly to the previous one, where you use yang to create something from your hands, in this case it is the heads of tigers which are inherently burning hot, with steam emanating from them. The physical power is not big, but they release roars and steam at the target, while then releasing yang chakra into their target causing an imbalance of their chakra system. Targets will have to use three times more chakra than usual to make a technique work. if the target is really afflicted by this, it will cause their yin chakra to be burnt away, to make room for the yang until the ratio is at its minimum to keep them alive. It essentially reduces their chakra pool by 50 percent, as well as exerting extreme phsyical pain, their muscles tearing and their speed drastically decreasing. Yang-Yin users are capable of controlling the amount of yang energy towards their target, and will not lose any speed and will only lose 25 poercent chakra if they are afflicted by it. if you are hit by a a single strike you need to use 3 times the chakra needed for a technique and can only use A-ranks and below, unless you area Yin-Yang user then you can use S-ranks as well but still require to use 3 times the chakra. No one can use illusions if hit by four strikes. The technique ends when the user sees fit or when they have hit a target four times. While active no Yin based techniques and non-elemental ninjutsu can be used.
Yeah i haven't used it myself yet but it's pretty useful.

( Yoton: Jigoku no Enjin ) - Yang Release: Ring of Hell
Type: Supplementary
Rank: S
Range: Short
Chakra: 80 for touch based version/100 for ranged version
Damage: N/A
Description: By channeling copious amounts of Yang energy, the user is able to infuse others with this, temporarily enhancing their physical attributes. This is achieved in two ways, either by direct touch or proximity. The first is more limited to a single person but has greater benefits; those channeled directly into will be able to reduce 35 damage from physical contact and gain physical alterations to their body that the Yang energy 'breathes' into life, such as twice the height or width of their body, additional arms or legs, etc as long as within reason and used solely for physical purposes. Should the user use the alternative release, then he is able to release Yang energy from his body up to Long range away, affecting all allies in the range. This variant allows the user to augment all allies with the same type of changes, ranging from all gaining wings to more. These changes only last a limited time, however; after 3 turns pass, the grown appendages or changes fall and revert back to normal. Depending on the alteration, one of a few benefits might be obtained.
Note: If additional arms, stronger arms or alterations related to the arm are made, then the target will gain an additional +20 to Taijutsu. If the changes target the head, the user is able to grant a 2x tracking. If leg based alterations are made, then the target will gain either +4 levels to his base speed or +20 damage to leg based tai. If changes target the torso, then an universal durability boost of B rank Ninjutsu immunity is obtained and if wings or similar is created, then the user is able to fly at thrice their speed.
Note: The damage and speed boosts are considered Passive and Base Speed increases. The values listed in the techniques are if the touch based variant is used. If the ranged variant is used, then these benefits are reduced by gained on a lesser scale ( +15 to Tai instead of +20, +2 Speed Levels, 1.5x Tracking, or -15 from all physical clashes).
Note: Touch based variant can only affect up to two people per event. Ranged variant creates a wave of Yang energy that affects up to 3 allies and lasts up to 4 turns.
Note: Can only be used three times in total.
 
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