I tried researching and to be honest i had to check something, that Daoist is the same as Taoist, just to make sure i had the right concepts. Anyway, moving on:Tell me what you know about Yang, and Yin-Yang by extension, in the context of Daoist philosophy. I'll fill in the gaps you don't know. While on its surface it may not seem important to cover this, all of Yin-Yang on AB was derived from Daoism (thanks Reborn). Understanding the Daoist context helps you understand Yang better as a whole, which can help you in the future when it comes to making customs.
Alright there is a lot to unpack here. So I'll input my own information and then I'll cover some of the mistakes you made. While it seems monotonous and useless to understand Daoism, it helps you grasp a greater understanding of what you can and cannot do with Yang (and subsequently Yin and Yin-Yang). It is also the driving force behind how Reborn created Yin-Yang Release in the RP; he directly drew upon Daoist philosophy to create the limits and bounds for Yin and Yang that weren't really established in Naruto canon. So here's my rudimentary knowledge about the origins of Yin and Yang.
Yin-Yang are primordial energies in the universe. But they are not the beginning. Yin-Yang is preceded by Wuji and Taiji. Wuji is Nothingness. It is the state before the creation of the universe. So before there was everything, there was nothing. Other words used to describe Wuji are boundless and the infinite. In the Infinite, there is nothing. It is just unlimited nothingness. From Nothingness, or Wuji, comes Taiji. Taiji is the state of everything. It is the "Supreme Ultimate." It is the state of total undifferentiated existence, unlimited potential, and totality. Another way to describe it is the state of having no ridgepole.
It can be difficult to grasp exactly what Taiji is. It is easy to understand Wuji because it is just Nothingness. But Taiji is undifferentiated everything. So picture Taiji as just a white sphere. There's no discernible difference in any of it. It is simultaneously "everything" but also "one thing." So this is where Yin and Yang come in. From Taiji comes Yin-Yang. Yin-Yang create the poles that Taiji lacks, and give definition to what lacks definition. Then from Yin-Yang come the the Bagua, which you probably will know as the Eight Trigrams. It is through the Bagua that we gain the 10,000 Things. This in the RP is essentially where Creation of All Things comes from. It is the Bagua translated into the Naruto RP, which is directly derived from Yin and Yang.
So you hit on the basic points pretty solidly. But there are some flaws. You hit well on the idea that neither Yin and Yang are mutually exclusive of each other. There is always some Yin in Yang, and Yang in Yin. This is something we'll be covering in training, as Yang techniques actually do a fairly good job at representing this.
Now you tried to hit on the characteristics of Yin and Yang. Props to you for that. But there are flaws in how you defined them. This is a more accurate definition:
Yin: Cold, draining, imagination, the spiritual, the Moon. These are all traits of Yin, and subsequently Yin Release. You erroneously state that Yang is the "spirit." This is pretty false given that Yin governs the spirit. The spirit is something very metaphysical, and part of what we consider the spiritual. You also stated that Yin is "warm." Yin is definitely cold. But Yin is simultaneously the imagination. So while Yin has the trait of being 'cold,' it isn't exclusively that. It can recreate the effects of heat, fire, etc through the imagination in the RP.
Yang: Hot, life giving, the physical, vitality, the Sun. These are all traits of Yang, and subsequently Yang Release. You got Yang pretty spot on with your descriptions.
Now for the next big question: what do you think is the extent and limit of Yang in the RP? And what do you think (try not to look up an exact definition) is the meaning of sentience?
Yeah i understand, just trying to reach with the aspects. Better to ask now ^_^I doubt you could reverse age someone. When you're infusing life into them, you're speeding up the aging process. When you take life out, you're literally just killing them. It doesn't reverse their growth. At least that's how I would initially interpret it. So while it seems like it makes sense to be able to reverse age someone, when you think more about how it works (since you're adding or removing vitality), it just seems to fall short.
So your answer is a good segue into the first canon Yang technique.
(Yoton: Jigoku ni henkō) - Yang Release: Change into Hell
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50, -10 per turn)
Damage points: N/A
Description: The user is able to use his Yang nature to embue life into an elemental technique, creating a Yang/Element sentient entity that will stay on the field to aid him. The only limit is the size of the technique originally used as an elemental source as the resulting entity will always be half the size. This entity can be interacted with, can act on its own and is made of the element sourced, with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn't consume time since its actually a skill applied to a technique used at the same time.
Note: Usable 3 times per battle and up to 6 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from.
Note: Yang Release masters can apply this technique to advanced fields and CE and advanced elements.
What do you think about this technique?
Well, it says time, with how long it takes, which i get. But how much time are we talking in battle, like a relative scale? If an ally lost an arm, and i used this how long would it take to regrow?(Yoton: Taiyōnomegumi) - Yang Release: Touch of the Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost:70 per use
Damage points: N/A
Description: Through the infusion of Yang natured chakra into others, users can heal others to their original best physical form. It can be used to regrow missing body parts, heal wounds, purge poisons, etc. The target needs to be alive and the bigger the injury, the longer it takes to heal. The limits of the heal, however, are almost none as it can heal 150 damage per turn and can even heal the chakra system or other injuries that are otherwise not possible to be healed. The technique requires time and physical contact and as such isn't very suited to use in a battle when compared to regular Iryo Ninjutsu.
Note: Yang Release masters are able to use on themselves.
Next. This was edited slightly recently, and received a buff (or nerf, depending on how you look at it). It's defined slightly better now, but what do you think it's limits are exactly? Obviously it states 150 healed/turn, but in terms of actual physical damage restored what do you think this means?
This is brilliant to be honest, and with the nw as it is, as long as we get back to 40 health, or activate this before we hit 0... we can do a full regen getting back in the action as long as we aren't sealed away etc.So losing an arm probably would take you one turn to regenerate. Use that as a baseline to judge how long it would take to restore other things.
So yeah this technique was used to save Guy, which took significant time and, if we're being realistic didn't actually heal him fully (wheel chair for the rest of his life). So you can't really go by the damage that the 8th gate causes, or Night Guy, since his body was literally turning to dust. The good thing about this technique though is that you don't actually have to sustain contact. You just touch once and the process begins. The problem with that is it is slow, but it's workable.
I'll ask about the per turn thing and how long that lasts. It could be till you get back to max health, but the real limits on it are the speed at which it restores your body at. And as for the changes and my thoughts: before the health per turn wasn't defined. So it technically was unlimited, restricted solely by the speed of the technique itself. Now it is restricted in two aspects.
I don't know how it orginally looked but just looking at this now:(Yoton: Ken'i) - Yang Release: Power of The Sun
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 100 (50 per turn)
Damage points: N/A (+40 to Taijutsu)
Description: The user will reinforce his own body with Yang natured chakra, empowering his physical abilities to the outermost limits. This allows him to become physically very strong (beyond the normal levels of chakra enhanced strength), increases his resistance to physical damage (decreasing 60 damage from any physical contact), his speed (boosted to 3.5x his normal speed), and grants him a passive healing of all minor wounds at 30 damage per turn. However, by infusing himself with the Yang Nature, he becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 4 turns per use.
Next! This was initially an extremely weak technique. But now I really think it is in a good place after a few buffs and changes. What do you think?
Snakes can sense heat in the RP. So keep it limited to that. It isn't going to confer enhanced tracking or anything like that for the sentient arms, but it does allow them to be aware of sources of heat.You cover your arms in yang chakra create 3 snakes from your yang chakra, all sentient because yang, mental link and sense like normal snakes.
They act like arms, ethereal constructs of yang
In second form you can add nature release to them. This increases the power.
Third form: I can't actually use due to not having Y/Y. But it gives them a physical body and venom which drains physical vitality from them
Form 1 i can use to start with. When i master yang i can use form. Form 3 i can use when i master YY but have to have the yang affinity.
The venom: "bitten once their base reaction/tracking is reduced by half, twice and their base speed and physical damage is reduced by half, and thrice they will lose the ability to use any form of tai or kenjutsu techniques and will be rendered completely paralyzed 2 turns after the third bite if not healed. " - pretty straight forwards but i assume i can't use this until i master YY?
Can buff yourself with yang jutsu or use med to remove the venom.
Like with most yang jutsu, when active, can't use stuff that utilizes yin, so no fuuin, only elemental jutsu etc.
Questions:
1. serpents can sense entities like ordinary snakes - What would this include in the rp?
2. What are valid ways to block these snakes?
3. Do the 3 snakes as a whole do 100 damage/120 with elements, or is the power devided
4. When it says they are like arms, can you use jutsu through them? What would be the limit of what you could do with them?
5. Would power if the sun buff these snake arms?