[CFS] Mutation Fist

Daemon

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To answer your question, no it does not cost a move.

(Mokushiroku) Apocalypse

Type: Offensive/Supplementary/Defense
Rank: Forbidden
Range: Self
Chakra: 50 (-10 per turn)
Damage: NA
Description: One of the more advanced techniques available in the Style of Mutation fist. This technique calls for the need to manipulate a plethora of puppet material and intensive control when utilizing them which is why this technique is considered Forbidden rank. First off, in order to initiate this technique, the user will focus chakra throughout just about every seal located across their body, therefore, causing a lot of puppet parts to be released from their body. In a matter of seconds, their body will be submerged inside of a multitude of puppet materials until their body resembles that of a grotesque humanoid monster. While this technique is active the user's core body will essentially be concealed inside of a thick layer of wooden and metallic based puppets. Once the technique has been completed the user's semblance can be noted to have a wide variety of several types of limbs and tendrils as well as just about anything the user can fathom as long as it is feasible can be modeled on to their body.

One of the most basic abilities made available while this mode is active is the user's innate ability to regenerate and regrow any missing appendages. This just goes to say that while concealed inside of Apocalypse if the user's arm were to be severed it would be possible for them to use the available material to instantly and passively replace the limb. Due to how Sasori's puppet body functions there is no exact limit to how much damage it can regenerate against. Essentially, Sasori's only weakness will be his core as always. Of course it is still possible for the armor to be offensively overpowered simply meaning that it is possible for an S-ranked attack directed towards any part of the user’s body can penetrate and reach the user’s core through the armor; however the user is free to regenerate from an S-rank if for example it only damages something such as an arm or leg, but regardless, if doing so costs forty chakra points. However, the user is left immune to any damage of any A-rank and below attack due to them not possessing the necessary strength to plow through the armor in one go without its regenerative properties coming into place, but still require chakra equivalent to the attack used. As a last resort, the user can expel a bundle of puppet material into an area Mid-ranged away which manifests itself into a rudimentary humanoid puppet. While expelling the material the user's heart contained will be contained inside of it and allows the user to escape potentially dangerous attacks.

On to Armageddon's offensive abilities, due to the puppet material able to be called forth while in this mode it is possible for the user to release wide scale or concentrated stream of puppets with simple hand gestures alone or by simply releasing the material from the desired location such as their back.The type of attacks the user can release is entirely up to the user as long as it is reasonable. The attacks, however, will never exceed that of S-rank and up to Long range and will always cost a move. Depending on what's needed the user can simply create and manifest puppets to suit the situation such as wooden tendrils in order to grapple onto objects. For example, by swaying one of their arms from left to right the user can release a wide scale array of wooden arms that cover a wide range and race after its target aiming to trample them. Or the user could point their arms towards and release a concentrated bundle of tendrils that can easily pierce or grapple into a target. It is also possible for the user to make use of the Fūinjutsu tags involved in Mutation Fist in order to passively coat one of its attacks in a layer of a specified elemental nature. Lastly, Armageddon holds the ability to create puppet protrusions which will mainly be designed after animals, off of its body such as snakes or other puppet-oriented creations, when doing so they can never exceed being two meters in length and width; the purpose of this can be to passively protract protrusions up to mid range in order to attack with free-form damage. It's main purpose, however, will be to utilize sealing tags located in the puppet's mouth in order to release concentrated elemental blasts at the opponent and is S-rank and extends up to Long range.

Note: Can only last Five turns at most
Note: No jutsu above A-rank next two turns after Jutsu ends.

Below is the image.
Also, just note it says any damage of any A-rank attack and that you can create attachments up to S-rank that can be nearly anything, for example, it could be something like the leviathans in the above technique.

I also have some cool combos you could try with this if you're interested.

You must be registered for see images
yeah sure show me the combos
 

Sasori

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Dang no compliments or analysis of hurts my feelings


Anyways


The earth spear one, which is probably the most useful could potentially boost your attacks by 40



(
Doton: Chōkeijūgan no Jutsu) - Earth Release: Earth Release: Ultra Light-Weight Rock Technique
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A (-40 if used to boost speed of a physical attack)
Description: A more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. The technique can decrease the weight of the target to virtually zero but the bigger the target, the more time is needed.
Note: The weight change lasts 2 turns or until countered.

(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Type: Offensive
Rank: S
Range: Short
Chakra: 40
Damage: N/A (+40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.

(Chō Biburāto Raitontō) - Super Vibrating Lightning Release Sword
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A (+40 to Kenjutsu/sword-related attacks)
Description: The user channels their lightning chakra into a blade, increasing its vibrating frequency and giving it more cutting power than standard wind techniques.

(Doton no Yoroi) - Earth Release Armor
Type: Defensive
Rank: B
Range: Short
Chakra cost: 20 (-10 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to B-rank Ninjutsu techniques, but is vulnerable to Raiton.


(Doton: Domu) – Earth Release: Earth Spear Technique
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A (+40 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals

(Doton: Kajūgan no Jutsu) - Earth Style: Added Weight Rock Technique
Type: Offensive/Defensive
Rank: A
Range: Short
Chakra: 30
Damage: N/A ( +20 if used to add damage)
Description: The user will perform the Snake handseal and touch a given target (he needs to use his hands in most cases but can release the technique through his whole body if needed) for a small time frame. Upon doing so, he'll use the earth chakra to increase the weight of the target drastically. The technique can increase the targets weight up to 10 times. One interesting side effect of the technique is that when its used on wood based techniques (such as Zetsu's spore clones or normal wood), the infusion of large amounts of earth chakra into it will actually petrify the target in addition to increasing its weight. A similar effect can be achieved in other earthen materials such as mud. The user can also add weight to a given attack (if feasible) to increase both momentum and impact force, effectively adding damage to it.
Note: The weight change lasts 2 turns or until countered.

(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A (-20 if used to boost speed of a physical attack)
Description: Contrary to its counterpart (the Earth Release: Added-Weight Rock Technique), instead of making the target heavier, this technique makes it much lighter, though still using the same principle and mechanics. The user will make direct contact with the given target (through his hands), infusing them with earth chakra and lowering their weight drastically. The technique can lower a targets weight up to 10 times less than it originally had. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows. The same principle applies if used on a physical attack wich will be faster but will carry less momentum and as such, less physical damage. It doesn't change the "strength" of binding techniques (like Sand Release), where the user is manipulating a dynamic element but will decrease the impact damage of techniques that rely on it.
Note: The initial effects last for 2 turns or until countered
 

Sasori

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(Shīringu/ iryō geijutsu) Gluttonous Manifestation
Type: Supplementary
Rank: A
Range: N/A
Chakra: N/A (+5 each time activate)
Damage: N/A
Description: A Mutation fist technique that involves the user summoning forth puppet limbs and things of that nature. This technique, however, involves basic puppetry and Fuinjutsu, something that the style is based on. Sasori created this technique to allow him to manipulate his puppets with greater control and precision without the need of chakra threads and without having to worry about another individual such as his puppets. Gluttonous Manifestation is a technique that involves the user sealing up to three puppets of their own inside of a sealing tag that will be placed on their body like any other Mutation seal. The thing so special about this seal is that the user will be able to passively spend five chakra points to activate up to three seals on their body and release one of the sealed puppet’s limbs. For example, if the user were to seal the Hiruko puppet inside of their seals, the user would be able to passively spend five chakra points to activate the seal and release from it one of Hiruko’s body parts like his tail. While the seal may be passively activated it still requires for the user to spend a move in order to actually utilize one of the sealed puppets abilities or limbs. The puppets that are sealed by this technique cannot be used by any other means so they cannot be summoned to the field and also the user must post this technique in their biography with the puppets that are sealed inside. Since this technique can be passively activated, up to three of the seals can be activated at once, but it would still cost a move for the user to utilize the attachments that emerge from them. Additionally, the strength and range of attachment simply depends on the puppet the user is utilizing. Essentially, this technique allows the user to become one with their puppets and fight along side them as they normally would.

Note: Must be stated in the user’s biography as a seal
 

Daemon

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(Shīringu/ iryō geijutsu) Gluttonous Manifestation
Type: Supplementary
Rank: A
Range: N/A
Chakra: N/A (+5 each time activate)
Damage: N/A
Description: A Mutation fist technique that involves the user summoning forth puppet limbs and things of that nature. This technique, however, involves basic puppetry and Fuinjutsu, something that the style is based on. Sasori created this technique to allow him to manipulate his puppets with greater control and precision without the need of chakra threads and without having to worry about another individual such as his puppets. Gluttonous Manifestation is a technique that involves the user sealing up to three puppets of their own inside of a sealing tag that will be placed on their body like any other Mutation seal. The thing so special about this seal is that the user will be able to passively spend five chakra points to activate up to three seals on their body and release one of the sealed puppet’s limbs. For example, if the user were to seal the Hiruko puppet inside of their seals, the user would be able to passively spend five chakra points to activate the seal and release from it one of Hiruko’s body parts like his tail. While the seal may be passively activated it still requires for the user to spend a move in order to actually utilize one of the sealed puppets abilities or limbs. The puppets that are sealed by this technique cannot be used by any other means so they cannot be summoned to the field and also the user must post this technique in their biography with the puppets that are sealed inside. Since this technique can be passively activated, up to three of the seals can be activated at once, but it would still cost a move for the user to utilize the attachments that emerge from them. Additionally, the strength and range of attachment simply depends on the puppet the user is utilizing. Essentially, this technique allows the user to become one with their puppets and fight along side them as they normally would.

Note: Must be stated in the user’s biography as a seal
I plan to use this technique on some of the puppets that are useful supplementary wise and aren't really easy to summon in the heat of battle. So it'd be like my Path puppet, the other one that i have that increases my elemental damage and something else.

Overall a very useful technique
 

Sasori

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(Kigen) GenesisType: Offensive/Defensive/Supplementary
Rank: D-A
Range: Short-Mid
Chakra: 10-30
Damage: 20-60
Description: A Mutation Fist technique that incorporates a basic and advanced application into the style. This technique is essentially another basic application that allows the user to adjust their body as they see fit. By simply sending chakra into seals across their body up to four at max the user is able to resummon a limb if wanted and replace it with an appendage to further suit their needs or just summon an appendage from anywhere on their body. The capabilities of this technique is near limitless, but the attachments must still be logical. At most the attachments can deal up to A-rank damage however, if the user has more than one limb then the rank will be split between said limbs. If desired the user can choose to coat said limb into any elemental nature they know with the help of sealing tags that the style is composed of. The user is also able to create attachments that can act as a shield or other supplementary tasks. An example of this technique in action would be the user using it to replace one of their arms with a snake entity that can be protracted up to a foot in length and replace their other arm with one that has a sword in it; the snake can be used to restrain or grapple on to opponents depending on its rank. Like what Mutation Fist is based on it essentially allows the user to direct attacks at the enemy giving them little time to counter. Let it be noted, that these replacements will essentially become physically modified onto the user’s body and can be permanent. However, the user can always choose to passively return their body back to its original state if wanted, but if choosing to keep their modified body the user can always choose between wielding their body as freeform tools or by spending a move they can apply the damage of the rank of the technique they originally used. The user can also send chakra in up to four tags located on their limbs and resummon them, but can only last one turn and can't be used on the user's heart itself, and if doing so then the usage is equal to D-rank and five additionally chakra point are required for each limb resummoned. If wanted, the user can choose to passively start a battle with certain attachments as long as it is stated in the user's biography or beginning of a battle. There is also a passive function of this technique that enables the user to produce limbs such as hands or legs in order to perform hand seals or jutsu requirements. For example, if the user's hands are preoccupied they can use this to passively produce hands in order to perform the hand seals requires for the jutsu to be activated. In no way can this be used in order to use another jutsu at the same time as the user is currently performing one. This will only allow the user to more conveniently perform the requirements for certain techniques and the process of summoning the hands and performing the jutsu requirements happens pretty smoothly. With this version the user can also create passive attachments equivalent to free form, but the attachments must still follow the rules stated above.

Note: A-rank version can only be used four times with a turn cool down between usages.





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Daemon

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(Kigen) GenesisType: Offensive/Defensive/Supplementary
Rank: D-A
Range: Short-Mid
Chakra: 10-30
Damage: 20-60
Description: A Mutation Fist technique that incorporates a basic and advanced application into the style. This technique is essentially another basic application that allows the user to adjust their body as they see fit. By simply sending chakra into seals across their body up to four at max the user is able to resummon a limb if wanted and replace it with an appendage to further suit their needs or just summon an appendage from anywhere on their body. The capabilities of this technique is near limitless, but the attachments must still be logical. At most the attachments can deal up to A-rank damage however, if the user has more than one limb then the rank will be split between said limbs. If desired the user can choose to coat said limb into any elemental nature they know with the help of sealing tags that the style is composed of. The user is also able to create attachments that can act as a shield or other supplementary tasks. An example of this technique in action would be the user using it to replace one of their arms with a snake entity that can be protracted up to a foot in length and replace their other arm with one that has a sword in it; the snake can be used to restrain or grapple on to opponents depending on its rank. Like what Mutation Fist is based on it essentially allows the user to direct attacks at the enemy giving them little time to counter. Let it be noted, that these replacements will essentially become physically modified onto the user’s body and can be permanent. However, the user can always choose to passively return their body back to its original state if wanted, but if choosing to keep their modified body the user can always choose between wielding their body as freeform tools or by spending a move they can apply the damage of the rank of the technique they originally used. The user can also send chakra in up to four tags located on their limbs and resummon them, but can only last one turn and can't be used on the user's heart itself, and if doing so then the usage is equal to D-rank and five additionally chakra point are required for each limb resummoned. If wanted, the user can choose to passively start a battle with certain attachments as long as it is stated in the user's biography or beginning of a battle. There is also a passive function of this technique that enables the user to produce limbs such as hands or legs in order to perform hand seals or jutsu requirements. For example, if the user's hands are preoccupied they can use this to passively produce hands in order to perform the hand seals requires for the jutsu to be activated. In no way can this be used in order to use another jutsu at the same time as the user is currently performing one. This will only allow the user to more conveniently perform the requirements for certain techniques and the process of summoning the hands and performing the jutsu requirements happens pretty smoothly. With this version the user can also create passive attachments equivalent to free form, but the attachments must still follow the rules stated above.

Note: A-rank version can only be used four times with a turn cool down between usages.





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