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V I L L A G E § I N F O R M A T I O N ![]() V I L L A G E § O F § B I R T H
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V I L L A G E § O F § A L L I A N C E
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R A N K / C H A K R A § I N F O R M A T I O N
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O T H E R
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Wind and Earth Release:Orochimaru has the ability to perform both Wind and Earth based techniques through a single hand seal. Summoning Arts; Snakes: Being a Snake himself, Orochimaru had mastered Snakes at a young age and is capable of summoning them forth with a few hand seals or simply swiping some blood on one of his various Snake tattoos on his body, or the on his inner upper lip. After years of experimentation, Orochimaru has gained a special specie of Snake that he summons in addition to a unique explosive tag variant. In addition to that, Oro has the ability to utilise sage mode in a perfect manner. Type: Supplementary/Defensive Rank: D-S Range: N/A Chakra Cost: 10-40 (Depends on rank of summons) Damage Points: N/A Description: The Crotalinae are a selective species of snake summonings which were bred and assigned only to the greater of the snake contract signers. These species of Snake summonings specifically had evolved over time to have harder, more adaptable scales covering their body and an enhanced pit organ that naturally heightened their abilities to sense. This heightened sensing used through the pit organ seemingly was developed not only for predatory reasons but also for defensive measures against other predators. The sensing was exactly like the basics of any other snake, just taken to a higher level. Meaning they could sense minute vibrations up to a certain distance around them and even had an infrared optic map of the world before them. Typically, most snakes of the Crotalinae subfamily had natural infrared maps overlaid through their optic tectum, but with the Selective species being bred into existence it was heightened to the point of even being able to put this to use in the pitch black and in the darkest of times. The facial pit actually visualizes thermal radiation using the same optical principles as a pinhole camera, wherein the location of a source of thermal radiation/heat is determined by the location of the radiation on the membrane of the heat pit. The resolution on the infrared mapping through the heat pits has a very high resolution, which in turn allows the snakes to sense different levels of heat and cooler areas in extreme detail. Besides the sensing, their scales made for a greater form of defense, allowing them to survive harsher conditions and more damage than an average snake summoning. Not only were the scales on Crotalinae found to be more thicker and tougher than average, but they also held a passive ability to blend in with their environment by changing colors and becoming camouflaged. This coupled with their sensing made them very dangerous predators that were even able to escape other predator's perception if they didn't have some higher form of tracking or sensing. Note: Must be posted within the bio or in the beginning of a fight. Note: The Crotalinae Species can be summoned as generic snakes like the ones summoned in techniques such as: Summoning Technique: Giant Snakes, Summoning Technique: Three Headed Snakes, or Just the normal generic summoning technique, though instead of being normal snakes, they'd be of the Crotalinae subfamily. They won't take the place of those techniques, instead the user uses the generic summoning technique to summon Crotalinae, having to post this technique along with it but not costing an extra move. Note: The sensing of minute vibrations and infrared mapping spans as far as an 100m radius, with larger snakes being able to sense the furthest due to their larger pit organs. Snakes under 40m in length can only sense up to 50m whole anything bigger can sense up to the maximum reach. Note: The evolved scales allow the Crotalinae Species to take up to 20 more damage than average snake summonings of their rank. This is due to the thickness and tougher nature of the scaling covering the Crotalinae. Type: Offensive Rank: E Rank Range: Short Chakra: 5 Damage: 10 Description: These are special exploding tags created by the Sage of Snakes. These tags are blue with a snake tattoo and scaly look. The user will use these instead of normal exploding tags. When these tags go off the release 10 tiny snakes (2 inches in length) that have explosive scales. The snakes will bite down and wrap around the nearest body part and than explode. The explosions each have the power of a normal explosive tag. Note: Must post this in the user bios to be able to use them Note: When attached to a kunai, these tags can be countered in a free form way the same as normal explosive tags. The snakes are treated the same and may be countered with sword slashes ect. What they look like
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Fuuinjutsu and Weapons: Orochimaru has three seals on his person, one of the Reverse Four Symbols Technique on his lower back, and two for Lightning Blade Creation, specifically one his left hand wrist, and the other on his abdomen. Rank: B-Rank Type: Supplementary Range: Short Chakra cost: N/A (-5 per tool/weapon) Damage points: N/A Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers. Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks. Rank: S-Rank Type: Offensive Range: Short – Mid Chakra cost: 40 Damage points: 80 Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body. Note: Can only be activated upon the users death. Note: The placement of this seal must be stated on the user's biography. Kinjutsu: Orochimaru has mastered the ways of Kinjutsu, and thus is able to remove his face and replace it with that of an opponent, bring back the dead and control them, replace his body through emerging from his former's mouth, and even steal another person's body, and claim their abilities as his own. ( Kinjutsu: Koutou Kousei ) - Forbidden Technique: Oral Rebirth Rank: S
Type: Supplementary Range: Short Chakra Cost: 40 Damage Points: N/A Description: This technique allows the user to experience a near total rebirth of their physical form. Should a significant portion of their body be damaged in battle, the user can emerge from their mouth and cast off the skin of their former body. This new body will not bear the brunt of the damage of the previous incarnation; however, the technique is generally not a full recovery. Note: This technique may be used only twice per battle. ( Kuchiyose Kinjutsu: Edo Tensei ) - Forbidden Summoning Technique: Impure World Reincarnation Rank: S
Type: Supplementary Range: Short Chakra cost: 40 (-20 per ressurrection per turn) Damage Points: N/A Description: The Summoning: Impure World Reincarnation is a forbidden technique used to revive the dead. To perform this technique, the user must first acquire some of the DNA of the person they intend to revive such as limbs, organs or merely blood samples. The soul of the intended revived must also reside in the pure world (jōdo) those whose soul has been consumed by the Death God, or have been previously sealed by other methods cannot be resurrected. Next, a living sacrifice is required for the soul of the resurrected to use as a vessel. Once all prerequisites for the technique have been met, the acquired DNA of the person is smeared on a special scroll and once the scroll is activated, the remains spread out in the form of a special seal with the living sacrifice in the centre. Then dust and ash encase the sacrifice's body, giving them the same appearance that the revived had at the time of their death. The person is then revived and the end product is usually stored in a casket until summoned by the user by performing the Tiger → Snake → Dog → Dragon → Clap hands handseals. When the user summons the revived soul, a casket first appears before revealing the revived soul. The Edo Tensei Summoning can be countered by sealing away the targets soul or by having the summoner cancel the technique. As they are unlikely to do this voluntarily, using a genjutsu to trick them into cancelling the technique is ideal. The sequence of hand seals for cancelling the technique is Rat → Ox → Monkey → Tiger → Dragon → Boar and saying Kai. If the summoner dies before the technique is deactivated, then this method is impossible. If the summoned soul's controlling tag is overcome or disabled by a technique or if the user so wishes it, the summoned soul or the user can both sever the contract through the use of the Snake → Ram → Boar → Dog → Tiger seals. The summoned soul is then left as an immortal revived soul, autonomous and without any link to the summoner. Note: A bio can only have up to a total of three souls for revival which must abide by a few rules, specific for the technique. Note: The user of the technique can only have up to 2 KGs or one special biography in the battle field at a given time, including the users own living bio. Note: The Edo Summons pertain to the bio and not the user, and only one of the bios of the user can use Edo tensei Note: A member must attain biographies in an offical match approved by 2 roleplay moderators for both the revival and sacrifice and cannot be given a biography willingly. Note: Tobirama, Orochimaru and Kabuto bios can summon up to 3 revived souls while all other bios can only summon one. Note: Technique can only be used once per battle. Kinjutsu: Fushi Tensei ) - Forbidden Technique: Living Corpse Reincarnation Rank: Forbidden
Type: Supplementary Range: Short Chakra Cost: 200 Damage Points: N/A Description: Orochimaru uses this technique to possess his vessels and gain control of them. If the process is successfully accomplished, it cannot be reversed. The target becomes Orochimaru's vessel and he can use any and every single one of the vessels own abilities, such as KG and special elements. This technique, however, requires Orochimaru to transform into his White Snake form beforehand and to have defeated his enemy or at least weaken him. Any and every injury Orochimaru may have suffered beforehand are healed upon possessing the new vessel. To perform this technique, Orochimaru reveals his true form: The Power of The Whiete Snake (a gigantic white snake composed of smaller white snakes), abandoning his current host's body. Orochimaru then swallows the new host and takes him or her to a separate, mental plane where he envelops the mind of his victim. The snake body then dies and falls apart, and Orochimaru's soul dominates the body. The souls of the hosts are kept within Orochimaru, leaving them "still alive", in a sense (albeit suppressed), and when Orochimaru switches hosts, the souls leave with him. It was noted that if the target isn't weakened beforehand, it can still use some techniques to reverse or stop the process. This is most noticeable in Sharingan bios, which can only be effectively possessed if severely weakened before the ritual. Upon completion of the ritual, the vessel body takes use of Orochimaru's regeneration abilities and heals any injury it might have at that time, even if at the brink of death. Orochimaru then uses his abilities to change the appearance of his body and face to match his own original appearance. Note: can only be used by Orochimaru bios and only after unleashing the Power of the White Snake or the Eight Branches technique. (Moyoushi Hebi) – Gathering of Snakes Rank: Forbidden
Type: Supplementary Range: Short Chakra cost: 50 Damage points: N/A (-20 damage to user) Description: If Orochimaru is somehow sliced in half by the opponent, has a limb cut off, etc, snakes can then come forth from the halves to rejoin and bring the body back together. Note: Can only be used two times. (Kinjutsu: Shirohebi no Chikara ) - Forbidden Technique: The Power of the White Snake Rank: Forbidden
Type: Offensive Range: Short Chakra cost: 70 (-30 per turn) Damage points: N/A Description: Orochimaru will reveal his true self by exiting his body and revealing himself as a very big white snake. This white snake has a body made of what appear to be several other smaller white snakes and a head reminiscent of Orochimaru's original human head. However, due to the transformation, this head is much reptilian in features and must bigger. While on this form, Orochimaru's bites possess a paralyzing poison and his blood quickly disperses in the air if he is injured, bestowing the same effect. In this form, physical damage is not enough to kill him as he can simply reform by growing more snakes to form his body. The easiest way to defeat him in this form is to seal him or to cut his head off completely. In addition to being virtually immune to physical damage in this form, Orochimaru can use the snakes that compose his body to produce physical attacks with a mid-range radius that possess a physical damage of A-Rank level (counts as a move). While in this form, Orochimaru cannot weave handseals but can use elemental techniques from his mouth (if they don't require handseals and can be released from it). His speed in this form is drastically increased but his mobility and agility are not. The user must be in this form to leave his body and possess a new one through the living reincarnation technique. The risk of such a form is that if Orochimaru fails to defeat his enemy, he will be left without his former vessel as once Orochimaru exists his vessel, he cannot return to it. Note: Usable once per battle. Note: If the user doesn't defeat his opponent while releasing this form (when this is used in combat), he will lose his former vessel. Note: Exposure to paralyzing poison takes 1 turn to fully paralyze an enemy. (Kinjutsu: Yamata no Jutsu) - Forbidden Technique: Eight Braunches Technique Rank: Forbidden
Type: Offensive, Defensive, Supplementary Range: Short - Long Chakra cost: 120 Damage points: N/A Description: This is Orochimaru's greatest and strongest technique. Using the "power of reincarnation" possessed by the White Snake as an intermediary, he can transform into a giant white serpent with eight heads and eight tails (similar to rock/bone). The serpent boasts a giant body, even larger than that of Manda, who was feared as the "strongest colossal serpent". Just by crawling on the scales of its abdomen it was able to trample the Uchiha hideout, and can destroy most things without difficulty. When using this technique, Orochimaru can emerge from the mouth of one of the heads and use his Kusanagi Sword to attack. This form leaves Orochimaru immune to ninjutsu up to A-Rank and able to take up to 3 S-Ranks without damage. He cannot, however, use Elemental Ninjutsu or Genjutsu while on this form. He can only use the 8 heads to attack the enemy through physical blows and bites. The bites are poisonous and can paralyze anything they injure. Each head can be used to deliver an S-Rank physical attack up to Long range and he can use up to 3 at the same time in one attack. Note: This technique can only be used once by Orochimaru bios and lasts 4 turns, after which the user reverts back to his normal form. Note: Must have used The Power of the White Snake beforehand. Note: Can be used for the Living Reincarnation ritual.
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Theme Song and Background Music
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Third Bio
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