BabaYaga vs Bruce Wayne

Baba Yaga

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Terrain: Plain grassland. No immediate water source
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Post your bio & go first if so inclined
 

Baba Yaga

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Sure man. Lemme repurpose my move from my other fight real quick lol
_________________________________________________

Seeing an opponent appear before him, Allen begins his assault. "Shall we begin?" he says softly as he draws a plain sword from his left hip with his right hand. After drawing the blade Allen holds it pointing downwards for a second then lets it go, casting an illusion on the young man where he'd see the sword submerge into the ground and emerge piercing his right foot.

:: (Genjutsu: Piasuhōru) - Illusionary Arts: Piercing Hollows ::
Type: Offensive/Supplementary
Rank: B
Range: Long
Chakra: 20
Damage: 40
Description: The user takes out his sword and holds it pointing downwards momentarily before dropping it. When the sword is dropped, a genjutsu is effected where the opponent sees the sword stick into the ground(or water or whatever terrain) and fully submerge in it. A couple of seconds later, the sword emerges from the ground piercing through his foot. The opponent takes mental damage and cannot move from the spot due to the illusion.
Useable 3x.

Leaving no time for his opponent's recovery, Allen immediately follows the illusion with a series of 4 hand seals followed by slaming his hand on the ground to release a swarm of paper tags masked by chakra towards the gentleman through the ground. Upon reaching the target, the tags would attach themselves to his feet and explode.

(Himitsu Kibaku Fuda no Jutsu) Hidden Explosive Tags Technique
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description:
The user does a sequence of 4 hand seals (Tiger → Rat → Bird → Snake) or slams his hand on the ground or surface. Using his chakra, he is able to stream a multitude of paper tags through the ground and use his chakra to keep them hidden from sight. As they stream towards the target, they are undistinguishable from the ground, seamlessly merged with it. Nearing the target, they rise from the ground, "crawling" up the target. As they wrap themselves in lairs around the target, the user can choose when to detonate them, making a quicker, weaker detonation or waiting for more paper tags to pile in the target and adding more damage.

Chakra
800
20
-30
750​
 

The_Empire

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Tarble stands and looks at his opponent with a serious face. He notice the draw of the sword and its drops immediately and thought

"That's weird"

But in reality he said it out loud. He looks and then feels something from the ground into his right foot. He didn't feel any pain at all. He looks at his opponent once he looks down and back up. When he looks back up he falls to the ground and slams his hands on the ground. The ground around his opponent erupts with bones that come from all sides of him. The spikes of bone would all coral themselves around the opponent and try to crush him to death. The area where the bones and his opponent are, is a crater with his opponent being the epicenter.

( Inperiaru Hone Sousou ) - Imperial Bone Burial
Type: Offensive
Rank: A
Range: Short - Mid
Chakra Cost: 35
Damage Points: 60
Description: By slamming both palms on the ground, the user forms a large amount of bone to begin wrapping around the targets as bones rise from beneath them. The technique covers a wide radius of effect, enough to wrap and crush numerous targets within short range, leaving a giant cone shaped cluster of bone in the center of a large crater.

"Oh wow, sorry I didn't mean to do that. I was actually trying to pull my foot out the sword."

With the bones up out the ground trying to crush his opponent, Tarble uses his Hozuki ability to turn into water and stands up with removing his right foot from the sword tip following him standing up. To Tarble surprise the stabbing of his foot wasn't real. It was a mind trick from this person. He darts directly into the area of the opponent and try to rip the head off of him.

( Suiton: Suika no Jutsu ) – Water Release: Hydrification technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 20 ( -5 per turn )
Damage points: N/A
Description: The Hydrification teachnique is a protean, whole-body technique whereby the user can liquefy their body at will, making it impossible to receive damage from physical attacks. From a single hair to the skin and muscles, everything can be liquefied and solidified at will. Capable of manipulating their body in different shapes, the user is able to use their body as a source of water jutsu created up to Mid range from the user. Using this, the user can also re-shape their body parts for suitable situations. The only way to contain a user of this technique is to lock them up in an airtight container so they cannot move about. When the user passes out, they turn into a jelly-like state. The Second Mizukage, when using this technique, has a more oily state, allowing it to enter Sand and nullify it.
Note: Can only be used by members of the*Hozuki*Clan

800 -35 -20=745 chakra points
 

Baba Yaga

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Before Allen could perform his second attack, he noticed his opponent slamming his hands on the ground. Mere moments after the action, bones began emerging in Allen's vicinity. Allen noticed the small trembling in the ground that would occur as the bones are forcefully generated within it and as soon as the bones started emerging, he forms a violent vortex of electricity around his immediate self that would rip the bones into pieces before they can do any harm.

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

Even admist the fray Allen made sure to keep an eye on his opponent. He takes note as the opponent liquefies his body, reforms and then advances towards him. Nonetheless the thunder dragon would halt the approach by attacking the opponent as soon as he reforms, before he can get within short range of Allen. Just as the weakened dragon is pouncing towards the opponent, Allen makes a single handseal and places the opponent under another illusion where feathers would appear to fall from the sky.

( Nehan Shōja no Jutsu ) - Temple of Nirvana Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, placing all the targets in the area under an illusion where feathers appear to fall from the sky. This slowly puts the opponents to sleep after one turn.

While calmly waiting for a rebuttal of some sorts, Allen places his left hand on his attire and fortifies his garment with an absorbent aura.

Secret Paw Art: Embrace of the Grotesque Martyr - Nykyu Hijutsu: Houyou no Igyou Junkyousha
Rank: C-S Rank[A]
Type: Offense/Defense/Sup
Range: N/A
Chakra: 10-40[30]
Damage: 20-80
Description: The Pinacle of Paw arts that the Bartholomew uses their paw art in a more supplementary and steathly way and at the same time augments their own offensive and defensive capabilities to its maximum. The technique itself which requires the use of a single paw or both paws follows 3 simple principles which dictates is usage offensively, defensively and its supplementary build up. The ability to repel matter as a whole and its inverse(absorb) are as well inbued together into one massive use though they now seem miniscle, they augment the simplest of things and increase their capabilities to the climax.
♦White Priest | Shiro Sou: Having a pure and a subtle state of mind, the White Priest is not aggressive and not able to harm someone so He prefers to stay and recieve/endure attacks. This is thus the defensive variation of the Martyr hands where the user uses his hands to absorb the impact in an inverse repel fashion, however, he is not directly using his paws like "Impacto Daiaru", he will only absorb the impact of a technique, through anything that he touches be it tools, weapons, clothes/attire, solid matter, etc and not the technique itself. Techniques that have no physical impact are immune to this ability. Having placed his paw/paws on the object, he creates a barrier that is fused with and surrounds the object and with this he can use inverse repel which is able to contain force within it. Though the user is not able to infuse himself directly to be able to absorb said force, he is able to use the technique on a clone by placing his paws on him and likewise, his clone can also fortify him. Since the force is not directly absorbed into the user's paws, it can not add up damage to a following paw art jutsu but the absorbed force can be used in conjuction with "Black Priest". In the situation where a clone/body is used as the absorber, it would increase their physical force for a one time usage thus adding the said amount of absorbed damage to their taijutsu, and this stays until they use it once and then its no more, although this does not in any way increase their speed. Apart from Bartholomew legends that can use "White Priest" on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normanl bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait.
♦Black Priest | Kuroi Sou: The Black Priest is known for his tyranny, an aggressive one coupled with his unrelenting hunger and thirst for blood. He is often found in horrific scene as he delights in his own evil demeanour basking in the gore of his enemy be it weak or strong. Thus this is the offensive variant where the user instead of using the inverse repel ability, focuses mainly on fortifying something using his repel ability. By simply touching something with his paws, the user is able to increase the lethality of the simplest of tools to the maximum by adding physical momentum and power to them by creating a repelling "aura" around them. The power of it is related to the chakra spent (varying from 20 to 80 damage points added by repelling effect). This can be used in conjuction with "White Priest" where the user after absorbing an attack with a said tool, he can then use the tool to attack with the absorbed damage however this also requires the user to use "Black Priest" spending a move but without spending chakra. Apart from Bartholomew legends that can use this on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normanl bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait. Once per battle though, legends and above can use this on a forbidden level but this makes them unable to use their paws for 4 turns after. Fortified weapon's power last 3 turns (if not used) or until when used once.
Restrictions and Drawbacks:
† Only a variant can be used per turn for a normal member but a batholomew legend is able to use at most 2 variants in one turn and that's if their individual restriction allows it although this does not apply to tools that combines the ability of the White and Black Priest as one which can be used by normal member but that is all that is to it. However using 2 variants in a turn(apart from the "White and Black Priest Combo") takes a toll on the user thus he can not use any paw art in the next turn.
† Black Priest carries up to S-rank damage(80 Damage Point) for Bartholomew legends and above while it carries up to A-rank damage(60 Damage point) for Normal members.
† A-Rank and above usages can only be done 4 times per battle.
† Can't use Ninjutsu above S-rank the next turn in which any variant is used.

Chakra
780
30
30
-30
690​
 

The_Empire

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Tarble has already activated his second clan's ability and notices the lightning directly towards him. He knew he had one weakness and it was Lightning. Even his bones had the weakness but with is Hydri technique activated he knew he was in trouble. He slams his hands down on to the ground and smirk. A large willow tree erupts from the ground between him and the lightning dragon. The dragon would hit the tree and destroy it with ease but on the other hand destroy its self in the attack also. The second technique trying to be made by the opponent the user would it wouldn't be able to do it since his vision is block and doesn't know exactly where Tarble is. He could be in the same spot or different spot. To place someone in a genjutsu has to be able to see the target or have some type of sensing ability to track the person to place them in a genjutsu.

Hone Yanagi) - Bone Willow
Rank: A
Type: Attack/Defence
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: The user slams his hands to the ground. A huge willow tree made from bone then emerges from the ground anywhere the user chooses. It can smash multiple enemies or block attacks. It can also elevate the user above the opponent. Unlike a normal tree, the user can grow this tree in a matter of seconds.
Note
*Based on: (Mokuton: Yanagi) - Wood Style: Wood Willow*
*Can only be used 5 times per battle*

Tarble stands in the wake holding his hand together making one hand seal. He can tell his opponent is a smart one so normal means of getting close to him isn't going to work. A large cloud of bone dust comes from all his pores which intell make a white cloud looking like snow coming towards his opponent.

(Hone Ryuusa Bakuryuu) - Bone Avalanche
Rank: A
Type: Supplementary/Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: With a single handsign the user releases a vast amount of bone dust from their pores. The user then manipulates the dust into a huge avalanche that can cover a large area and drown the enemy in bone.
*Can only be used 3 times per battle*

745 -30 -30 =685
 

Baba Yaga

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I disagree with your assertion about the genjutsu wholeheartedly but whatever, I'll proceed as you said
_________________________________________________________

After Allen had observed his dragon clash with the bones sprouted by the opponent, he noticed a thick cloud approaching. Allen responds to this by making a quick chain of handseals and stretching his hands towards the incoming mass. As he does this, a lightning current is released that races through the cloud destroying it completely.

(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40 (+20 to Water Technique)
Description: After doing the Rabbit → Dog → Boar → Ram → Rat hand seals, the user generates a large amount of lightning from their hands, which can then be either released in an unfocused manner or passed through conductive materials to improve the electrical power of the technique, namely in conjunction with Water Techniques. In fact, certain users have showed that its possible to, if the user has the ability to mold both Water and Lightning chakras at the same time (for example, Darui who has Storm Release), unleash this particular technique at the same time as they exhale/spit some water technique (which needs to consist of a stream of water), combining both in a seemingly consecutive move. Other ninjas will need to use a clone or an ally for the same effect.

Immediately after releasing the current, Allen channels more of his lightning chakra into his hands and places them on the ground creating a network of electricity on the ground spanning up to mid range around his current position.

(Raiton: Amigumo) - Lightning Style: Spider Web
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: After kneading chakra in the body and converting it to lightning, the user places their hand on the ground which creates a surge of electricity which originates from them and spans out around the user creating a web of electricity around them. Anyone caught within this web is electrocuted by the lightning's effect.

Chakra
750
20
-20
710​
 

The_Empire

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Here is the quote from the third paragraph of the Illusionary Arts thread.

Genjutsu works by using chakra to disturb the chakra flow of the opponent, specially (but not limited to) in the brain, altering his senses. By doing this you can make him perceive any thing his senses are capable of: pain, heat, cold, tickles, iching, visions, sounds, etc etc. A ninja can make the opponent taste, smell, feel, see or hear anything he wants. However, because this is done by using your chakra to manipulate his chakra flow, the ninja needs to be close or, many times, have a direct sensory link towards the opponent (Eye Contact, Sound, etc). This is the main limitation of Genjutsu: range. The further you are away from your opponent, the harder it is to induce the fluctuation on his chakra flow to produce the genjutsu.
____________
Tarble hears the sound of lightning as the large wall of bone dust rolls its way to his opponent. He performs one hand seals and creates a large water dragon that races its self towards his opponent. The dragon is created on the right side of Tarble two meters. Tarble darts his way towards his opponent as he created the water dragon.

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B-S-Rank A
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of handseals: Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird, the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.

Note: Requires a nearby water source.

Tarble as he darts towards his opponent, he does a front flip aiming to get an extra boost to be in the air. He performs the flip right after creating the water dragon. (So he starts moving from his standing position to getting in motion and this is when he creates the water dragon and once he makes the dragon he does a front flip.) He rises up at two meters from the ground, making his way to his opponent. As he had slammed down on the ground with his hands, bones started shooting up from every angle from below and aim to restrict the movements of this man as the water dragon leads its way to the target to munch on him like a midnight snack. The bones are aim to restrict and also break the arms and legs of the opponent. The neck area would be restricted to but just enough to keep him from moving his head around.

( Hone Sousou ) - Bone Burial
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user slams their hands on the ground, creating bones in the earth that grow under the opponent. Wrapping around them, the bones aim to crush the opponent in a cork screw shape.

685 -30 -20 =635
 
Last edited:

Baba Yaga

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Here is the quote from the third paragraph of the Illusionary Arts thread.

____________
Tarble hears the sound of lightning as the large wall of bone dust rolls its way to his opponent. He performs one hand seals and creates a large water dragon that races its self towards his opponent. The dragon is created on the right side of Tarble two meters. Tarble darts his way towards his opponent as he created the water dragon.

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B-S-Rank A
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of handseals: Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird, the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.

Note: Requires a nearby water source.

Tarble as he darts towards his opponent, he does a front flip aiming to get an extra boost to be in the air. He performs the flip right after creating the water dragon. (So he starts moving from his standing position to getting in motion and this is when he creates the water dragon and once he makes the dragon he does a front flip.) He rises up at two meters from the ground, making his way to his opponent. As he had slammed down on the ground with his hands, bones started shooting up from every angle from below and aim to restrict the movements of this man as the water dragon leads its way to the target to munch on him like a midnight snack. The bones are aim to restrict and also break the arms and legs of the opponent. The neck area would be restricted to but just enough to keep him from moving his head around.

( Hone Sousou ) - Bone Burial
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user slams their hands on the ground, creating bones in the earth that grow under the opponent. Wrapping around them, the bones aim to crush the opponent in a cork screw shape.

685 -30 -20 =635
After using the wave of inspiration jutsu to nullify the oncoming attack, Allen noticed his opponent conjure a dragon from water.
"Ooo. That looks dangerous" he muttered as he considered which approach would be best under the circumstances. As the opponent jumps/flips, Allen makes a single handseal and molds chakra in his mouth to shoot out two bullets of rock, one aimed directly at the dragon and the other aimed at the opponent who is midair. The bullets would transform into large boulders and smash into the dragon and the opponent should he not react quickly enough.

(Iwadeppō no Jutsu) - Earth Release: Rock Gun Technique
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: After performing the Monkey Hand seal, the user expels a bullet size chunk of rock from his mouth. After they are fired, the chunks expand into huge boulders capable of causing short range destruction.
After this, Allen places one hand on his attire and fortifies his garment with an absorbent aura as he grabs an explosive tagged kunai with his other hand while also keeping an eye on his opponent.
"I guess it's time to end this"

Secret Paw Art: Embrace of the Grotesque Martyr - Nykyu Hijutsu: Houyou no Igyou Junkyousha
Rank: C-S Rank[A]
Type: Offense/Defense/Sup
Range: N/A
Chakra: 10-40[30]
Damage: 20-80
Description: The Pinacle of Paw arts that the Bartholomew uses their paw art in a more supplementary and steathly way and at the same time augments their own offensive and defensive capabilities to its maximum. The technique itself which requires the use of a single paw or both paws follows 3 simple principles which dictates is usage offensively, defensively and its supplementary build up. The ability to repel matter as a whole and its inverse(absorb) are as well inbued together into one massive use though they now seem miniscle, they augment the simplest of things and increase their capabilities to the climax.
♦White Priest | Shiro Sou: Having a pure and a subtle state of mind, the White Priest is not aggressive and not able to harm someone so He prefers to stay and recieve/endure attacks. This is thus the defensive variation of the Martyr hands where the user uses his hands to absorb the impact in an inverse repel fashion, however, he is not directly using his paws like "Impacto Daiaru", he will only absorb the impact of a technique, through anything that he touches be it tools, weapons, clothes/attire, solid matter, etc and not the technique itself. Techniques that have no physical impact are immune to this ability. Having placed his paw/paws on the object, he creates a barrier that is fused with and surrounds the object and with this he can use inverse repel which is able to contain force within it. Though the user is not able to infuse himself directly to be able to absorb said force, he is able to use the technique on a clone by placing his paws on him and likewise, his clone can also fortify him. Since the force is not directly absorbed into the user's paws, it can not add up damage to a following paw art jutsu but the absorbed force can be used in conjuction with "Black Priest". In the situation where a clone/body is used as the absorber, it would increase their physical force for a one time usage thus adding the said amount of absorbed damage to their taijutsu, and this stays until they use it once and then its no more, although this does not in any way increase their speed. Apart from Bartholomew legends that can use "White Priest" on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normanl bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait.
♦Black Priest | Kuroi Sou: The Black Priest is known for his tyranny, an aggressive one coupled with his unrelenting hunger and thirst for blood. He is often found in horrific scene as he delights in his own evil demeanour basking in the gore of his enemy be it weak or strong. Thus this is the offensive variant where the user instead of using the inverse repel ability, focuses mainly on fortifying something using his repel ability. By simply touching something with his paws, the user is able to increase the lethality of the simplest of tools to the maximum by adding physical momentum and power to them by creating a repelling "aura" around them. The power of it is related to the chakra spent (varying from 20 to 80 damage points added by repelling effect). This can be used in conjuction with "White Priest" where the user after absorbing an attack with a said tool, he can then use the tool to attack with the absorbed damage however this also requires the user to use "Black Priest" spending a move but without spending chakra. Apart from Bartholomew legends that can use this on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normanl bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait. Once per battle though, legends and above can use this on a forbidden level but this makes them unable to use their paws for 4 turns after. Fortified weapon's power last 3 turns (if not used) or until when used once.
Restrictions and Drawbacks:
† Only a variant can be used per turn for a normal member but a batholomew legend is able to use at most 2 variants in one turn and that's if their individual restriction allows it although this does not apply to tools that combines the ability of the White and Black Priest as one which can be used by normal member but that is all that is to it. However using 2 variants in a turn(apart from the "White and Black Priest Combo") takes a toll on the user thus he can not use any paw art in the next turn.
† Black Priest carries up to S-rank damage(80 Damage Point) for Bartholomew legends and above while it carries up to A-rank damage(60 Damage point) for Normal members.
† A-Rank and above usages can only be done 4 times per battle.
† Can't use Ninjutsu above S-rank the next turn in which any variant is used.
Chakra
730
30
-30
670​
 

The_Empire

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635 -10(previous two turns for the Hydri technique) =625

This is a weird situation here lol.
_____________
Tarble bones would crush(you never defended against it, and you acknowledged the jutsu also by based on my movements. Once I am in the air the jutsu has already started and happened) his opponent's arms and legs and there is a large boulder rolling its way to him. He smirk because he couldn't get hit by such of an object even as large as it is he can still reform himself back. The boulder phases through the complete body of Tarble and thanks to his clan jutsu he forms himself back together with ease. He lands in front of his opponent one meter from him. He looks at him in pain. Tarble didn't know what pain was. He has never experienced it because of his father side of the family.

"Now that I have you pinned down, what do you say about giving me some information I need."

Tarble creates four tentacles from his back that all aim to pierce the body of his opponent to torture him. He has done this type of tactic a lot but everyone has their weak point. He doesn't want kill his opponent but does want to do this at all until he gets the info he needs. The tentacles pierce the arms and legs.

( Hone Shokushu )- Bone Tentacles
Type: Offensive
Rank: B
Range: Short - Mid
Chakra: 20
Damage: 40
Description: The user grows bone tendrils from their back to bind or pierce the opponent.

625 -5 -20 =600
 

Baba Yaga

Active member
Elite
Joined
Jan 10, 2012
Messages
5,792
Kin
80💸
Kumi
60💴
Trait Points
0⚔️
635 -10(previous two turns for the Hydri technique) =625

This is a weird situation here lol.
_____________
Tarble bones would crush(you never defended against it, and you acknowledged the jutsu also by based on my movements. Once I am in the air the jutsu has already started and happened) his opponent's arms and legs and there is a large boulder rolling its way to him. He smirk because he couldn't get hit by such of an object even as large as it is he can still reform himself back. The boulder phases through the complete body of Tarble and thanks to his clan jutsu he forms himself back together with ease. He lands in front of his opponent one meter from him. He looks at him in pain. Tarble didn't know what pain was. He has never experienced it because of his father side of the family.

"Now that I have you pinned down, what do you say about giving me some information I need."

Tarble creates four tentacles from his back that all aim to pierce the body of his opponent to torture him. He has done this type of tactic a lot but everyone has their weak point. He doesn't want kill his opponent but does want to do this at all until he gets the info he needs. The tentacles pierce the arms and legs.

( Hone Shokushu )- Bone Tentacles
Type: Offensive
Rank: B
Range: Short - Mid
Chakra: 20
Damage: 40
Description: The user grows bone tendrils from their back to bind or pierce the opponent.

625 -5 -20 =600
After destroying the opponent's water dragon Allen was caught unaware by the sudden growth of bones beneath him. The bones would rapidly bind him and inflict damage on him(40% to arms and legs). As the bones attempted to grow tighter around Allen to inflict more damage he would easily absorb the surrounding force via his right paw leaving the bone around him as nothing more than a decorative casing. This would happen as the opponent landed in front of Allen.

Paw Paw Arts: Impact Dial (Nykyu Nykyu no Mi: Inpakuto Daiaru
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: Varies(Depends on the rank of the absorbed technique. When the absorbed force is expunged, it can cause 60 damage if previously used to absorb A-rank, 80 damage if used to absorbed s-rank force)
Description: The user takes advantage of their paws and, upon physical contact, any impact is absorbed instantaneously. This is seen by the clan members as an invert push. The impact is stored on the paw until the user is able to catch his opponent off guard, striking them with the full power of the absorbed technique. The absorbed force can be released also as a focused blast of air pressure from the paw that aborbed it. While the paw instantenously absorb the impact, the momentum of the jutsu or technique in question stops totally and either falls as a dormant entity or deforms while proceeding no further. The user can at the same instance, release the absorbed force instead of choosing to store it for a while. Alternatively, the user can use the paw in form of a suction through reverse repel action to stop a surrounding force be it push or pull by absorbing the closely embracing kinetic energy (only if they are close to the user) like any remote force, encapsulating the user. Also after absorption, he can release the absorbed force immediately.
*The user can simultaneously perform a Paw Paw technique to add damage*
*Can only absorb techniques one rank above maximum, higher than that, the paw will take half of the damage, and will be useless for 2 turns. This means it can absorb an impact from upto S-rank jutsu, if it is normal chakra, force, energy, tangible matter/entity, earth, water, wind or elements technique related to them but can only absorb upto A-rank impact from lightning and fire or elements similar or related to them, leaving the paw useless for 2 turns.
*Can only be used once every 2 turns for normal members why Legends can use this with no turn rest except when their paw receives damage*
*Normal members can use this only 4 times, using it on an S-Rank allows only 1 additional use*
*Bartholomew legends can use it 5 times per battle, regardless of what rank is used on*

"Now that I have you pinned down, what do you say about giving me some information I need."

Raising his head to stare the opponent right in the face, Allen replies with a smile
"Jeez mister. I must say, you are pretty strong. But still, you shouldn't mistake lady luck for your own personal merit...."

As he speaks Allen channel lightning around his body to break the bones and also destroy the tendrils attempting to pierce him. He then brushes off some bone fragments off his clothes as he faces his opponent head on

(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armor
Type: Offensive/Defensive
Rank: C
Range: Short
Chakra: 15
Damages: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.
"...she might get upset with you."

Chakra
700
30
-15
655​
 
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