[Battle] Ecstasy vs ???

Ecstasy

Member
Joined
Apr 16, 2013
Messages
191
Kin
22💸
Kumi
2,027💴
Trait Points
0⚔️
All Out
Eligible for Rank Up
Rules and Regulations
Mid Range
Jungle terrain flooded by water up to ankle height.


<- Here is my bio.

Tasha Godspell would sneeze, and then finally stop. He had once again been granted respite from the fits of sneezing that this terrible, pollen ridden terrain subjected him to.
The sides of the Shinobi's nose had already grown rosy due to the excessive irritation, and he desperately hoped that the next bout would not come too soon.
It was then, that Tasha would come to a sudden halt, lowering the Sarashi wrapped broadsword that he had been using as a makeshift machete to cleave his way through the jungle foliage to his side as he did so.
Before him, in the distance, vaguely obscured by the underbrush, he could see a figure.
According to his sources, this terrain was a notorious no mans-land. Civilians would sooner self-mutiliate themselves to reprent for transgressions than venture through this land alone. However, for Tasha, this land was the quickest route for him to get to his next job, the other option would take him on a winding path that would add a week to his journey.
Thus he, as an experienced Shinobi, had decided to take the risk. It seemed that now, however, he would have to directly contront the risk, for the silhoutte that he could see in the distance was surely a hostile.
 
Last edited:

Ecstasy

Member
Joined
Apr 16, 2013
Messages
191
Kin
22💸
Kumi
2,027💴
Trait Points
0⚔️
I got this, I'll be using my Achilles bio, and I'll edit in rp later today
Tasha knew that he could not wait. It was imperative that he ceased the initiative to deliver a pre-preemptive strike on his opponent.

He knew that soon his opponent would spot him, if he had not already, and Tasha would use that to his advantage. If the enemy was truly a hostile then Tasha's next few actions would simply portray him as a frightened lamb. Tasha hoped that by projecting such an image his enemy would become complacent.

As a result, Tasha would, under the cover of the underbrush, perform a single handseal, and create a water clone directly in front of him. With the same looks as Tasha, the same posture, and positioned in the exact same way, but just in front of Tasha, the clone would mask Tasha completely.
From the current angle, Tasha hoped that the spectator would simply view the clone as nothing more than the original Tasha, due to true original hiding in the clones shadow.

(Mizu Bunshin) - Water Release: Water Clone
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: After performing the Tiger handseal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.

Note: Can only perform up to C-rank Water Release techniques, and requires a water source.

Simultaneously, the clone and Tasha would perform two actions. The clone would spew a thick mist to further obscure vision of the already visibility impairing jungle.

(Kirigakure no Jutsu) - Hiding in Mist Technique
Type: Supplementary
Rank: D
Range: Short-Long
Chakra: 10
Damage: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.

Note: Can be created through releasing from mouth or manipulating a nearby water source.

Meanwhile Tasha, as the mist rises, would begin to sink into the water beneath. Doing so under the cover of the mist and the underbrush so that he would not be seen during moments where his body is no longer perfectly overlapped by the clone.

(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Dōjutsu users can find the enemy easily within the water source.

Once Tasha is hidden, the clone would seemingly panic and flee, turning around and running wildly towards long range. His run was not one of measure or control, but rather desperate and erratic. With such obvious, large, flailing movements, even under the cover of the fog and foliage the opponent should clearly be able to discern the action that Tasha's clone had taken before it would completely disappear from view, and would hopefully view him as an un battle-trained coward.

In reality, the clone would cease to devolve into a puddle of water after he and Tasha exit from short range from eachother. Meanwhile, Tasha would stealthily travel undetected through cover of his technique and the mist to the area behind his opponent, silently emerge with Kunai in right hand and thrust the bladed weapon directly through the back of his enemies neck, supporting the hilt of the weapon with the palm of his left hand as he does so.
 
Last edited:

Leathercandle

Active member
Elite
Joined
Apr 3, 2014
Messages
5,429
Kin
230💸
Kumi
1,961💴
Trait Points
0⚔️
Awards
Tasha knew that he could not wait. It was imperative that he ceased the initiative to deliver a pre-preemptive strike on his opponent.

He knew that soon his opponent would spot him, if he had not already, and Tasha would use that to his advantage. If the enemy was truly a hostile then Tasha's next few actions would simply portray him as a frightened lamb. Tasha hoped that by projecting such an image his enemy would become complacent.

As a result, Tasha would, under the cover of the underbrush, perform a single handseal, and create a water clone directly in front of him. With the same looks as Tasha, the same posture, and positioned in the exact same way, but just in front of Tasha, the clone would mask Tasha completely.
From the current angle, Tasha hoped that the spectator would simply view the clone as nothing more than the original Tasha, due to true original hiding in the clones shadow.

(Mizu Bunshin) - Water Release: Water Clone
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: After performing the Tiger handseal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.

Note: Can only perform up to C-rank Water Release techniques, and requires a water source.

Simultaneously, the clone and Tasha would perform two actions. The clone would spew a thick mist to further obscure vision of the already visibility impairing jungle.

(Kirigakure no Jutsu) - Hiding in Mist Technique
Type: Supplementary
Rank: D
Range: Short-Long
Chakra: 10
Damage: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.

Note: Can be created through releasing from mouth or manipulating a nearby water source.

Meanwhile Tasha, as the mist rises, would begin to sink into the water beneath. Doing so under the cover of the mist and the underbrush so that he would not be seen during moments where his body is no longer perfectly overlapped by the clone.

(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Dōjutsu users can find the enemy easily within the water source.

Once Tasha is hidden, the clone would seemingly panic and flee, turning around and running wildly towards long range. His run was not one of measure or control, but rather desperate and erratic. With such obvious, large, flailing movements, even under the cover of the fog and foliage the opponent should clearly be able to discern the action that Tasha's clone had taken before it would completely disappear from view, and would hopefully view him as an un battle-trained coward.

In reality, the clone would cease to devolve into a puddle of water after he and Tasha exit from short range from eachother. Meanwhile, Tasha would stealthily travel undetected through cover of his technique and the mist to the area behind his opponent, silently emerge with Kunai in right hand and thrust the bladed weapon directly through the back of his enemies neck, supporting the hilt of the weapon with the palm of his left hand as he does so.
Here's my bio:

Opening his eyes, Achilles found himself lying in ankle deep water, looking up at tall trees, dangling vines, and small bits of light poking through leaves. Propping himself up with his elbows, Achilles scanned the area in front of him. What he saw thoroughly confused him.

I'm in a jungle?

A few monkeys hung from long vines, scratching themselves as they made various sounds. Thick brush lay behind them going who knows how far, as did the water. Achilles sat up and wrapped his arms around his bent knees, clasping his hands together between them. Noticing some foliage sticking out of his hair from the corner of his eye, he blew some air at it, causing the leaves and dirt to drop before roughly shaking his head to remove the rest of it. Just as he was about to stand, Achilles caught the sound of water for an instant some meters in front of him, and out of the brush came a figure. He activated his sensory as he stood up, partially because he didn't know if the boy before him was friend or foe, and partly because it would be nice to have it activated in such a place where there was much to obscure his vision.

Hey kid, where are we right -

Achilles cut himself short when he sensed the chakra of another person behind the boy standing in front of him. No, it wasn't quite another person, but the same person. He could sense the water chakra that made up the clone standing before him, leaving the one behind him the original.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15 (- 5 per turn)
Damage: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.

As he prepared for the worst, a thick mist spewed forth from the one who was standing in front of Achilles. At the same time, he could sense the original advancing towards him through the water via some jutsu probably. Monitoring both of them carefully, Achilles made sure to make no visible signs indicating that he was a sensor, or knew the movements of the boy. To further act out the part, Achilles called out,

Who are you, and what's up with this mist? Hey, where are you going?!

The clone began running away in an obvious enough fashion that even a non-sensor would be able to figure out he was retreating. Sensing the boy moving behind him, Achilles began making moves towards the direction of the clone, when he suddenly spun counter-clockwise, unsheathing his tantō and holding it in a reverse grip as he did so, to slash through the boy's hand that was holding the kunai.

Face me head on!

( Enjin Ranbu ) - Circular Wild Dance
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user spins with his tantō, hitting the target several times.

With fire in his eyes, Achilles punched the boy as hard as he could on the right side of his cheek. The punch would serve a more primary purpose than damage, which would be spinning him around clockwise 180° clockwise so that his back was to Achilles. The follow up would be brutal. Achilles had sheathed the tantō using his right hand as he had punched the boy, now allowing him to clap against both of his opponent's ears using his hands, doing damage to him comparable to that of a concussion grenade, disorienting him and leaving him unable to hear outside of short range for a turn. Achilles would then kick the boy in the back of his right knee using his own right leg, while simultaneously placing a bomb tag on his left shoulder, though the action of him doing so could have been perceived as just holding him in place. His opponent would fall to the ground as Achilles jumped back to short range and behind a tree, after which the bomb tag would explode.

(Dijīpanchi) - Dizzy Punch
Type: Offensive
Rank: B
Range: Short
Chakra: 0
Damage: 40
Description:
The user begins by punching towards the opponent with massive amounts of force behind it. The punch is aimed towards the side of the body of the opponent (for instance, the edge of their cheek), so that once the punch hits them and continues past them, it spins the opponent around 180°. The user can then follow up by slamming both of their hands onto the sides of the opponent's head, creating a loud noise in such close proximity to their ears that it would disorient them for a moment, similar to the effects of a concussion grenade, leaving them dizzy and unable to hear anything outside of short range for a short period of time.
-Can only be used thrice a battle
-The disorientation/ deafness outside of short range lasts one turn
-Can only be taught by Leathercandle
 

Ecstasy

Member
Joined
Apr 16, 2013
Messages
191
Kin
22💸
Kumi
2,027💴
Trait Points
0⚔️
Here's my bio:

Opening his eyes, Achilles found himself lying in ankle deep water, looking up at tall trees, dangling vines, and small bits of light poking through leaves. Propping himself up with his elbows, Achilles scanned the area in front of him. What he saw thoroughly confused him.

I'm in a jungle?

A few monkeys hung from long vines, scratching themselves as they made various sounds. Thick brush lay behind them going who knows how far, as did the water. Achilles sat up and wrapped his arms around his bent knees, clasping his hands together between them. Noticing some foliage sticking out of his hair from the corner of his eye, he blew some air at it, causing the leaves and dirt to drop before roughly shaking his head to remove the rest of it. Just as he was about to stand, Achilles caught the sound of water for an instant some meters in front of him, and out of the brush came a figure. He activated his sensory as he stood up, partially because he didn't know if the boy before him was friend or foe, and partly because it would be nice to have it activated in such a place where there was much to obscure his vision.

Hey kid, where are we right -

Achilles cut himself short when he sensed the chakra of another person behind the boy standing in front of him. No, it wasn't quite another person, but the same person. He could sense the water chakra that made up the clone standing before him, leaving the one behind him the original.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15 (- 5 per turn)
Damage: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.

As he prepared for the worst, a thick mist spewed forth from the one who was standing in front of Achilles. At the same time, he could sense the original advancing towards him through the water via some jutsu probably. Monitoring both of them carefully, Achilles made sure to make no visible signs indicating that he was a sensor, or knew the movements of the boy. To further act out the part, Achilles called out,

Who are you, and what's up with this mist? Hey, where are you going?!

The clone began running away in an obvious enough fashion that even a non-sensor would be able to figure out he was retreating. Sensing the boy moving behind him, Achilles began making moves towards the direction of the clone, when he suddenly spun counter-clockwise, unsheathing his tantō and holding it in a reverse grip as he did so, to slash through the boy's hand that was holding the kunai.

Face me head on!

( Enjin Ranbu ) - Circular Wild Dance
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user spins with his tantō, hitting the target several times.

With fire in his eyes, Achilles punched the boy as hard as he could on the right side of his cheek. The punch would serve a more primary purpose than damage, which would be spinning him around clockwise 180° clockwise so that his back was to Achilles. The follow up would be brutal. Achilles had sheathed the tantō using his right hand as he had punched the boy, now allowing him to clap against both of his opponent's ears using his hands, doing damage to him comparable to that of a concussion grenade, disorienting him and leaving him unable to hear outside of short range for a turn. Achilles would then kick the boy in the back of his right knee using his own right leg, while simultaneously placing a bomb tag on his left shoulder, though the action of him doing so could have been perceived as just holding him in place. His opponent would fall to the ground as Achilles jumped back to short range and behind a tree, after which the bomb tag would explode.

(Dijīpanchi) - Dizzy Punch
Type: Offensive
Rank: B
Range: Short
Chakra: 0
Damage: 40
Description:
The user begins by punching towards the opponent with massive amounts of force behind it. The punch is aimed towards the side of the body of the opponent (for instance, the edge of their cheek), so that once the punch hits them and continues past them, it spins the opponent around 180°. The user can then follow up by slamming both of their hands onto the sides of the opponent's head, creating a loud noise in such close proximity to their ears that it would disorient them for a moment, similar to the effects of a concussion grenade, leaving them dizzy and unable to hear anything outside of short range for a short period of time.
-Can only be used thrice a battle
-The disorientation/ deafness outside of short range lasts one turn
-Can only be taught by Leathercandle
Ah, 'tis a shame that I don't have Kenjutsu. I like your move though!

Tasha's eyes would widen in alarm as the man suddenly whirled around, sword in hand. He had thought that he managed to gain the upper-hand on his opponent, but it seems that he had played right into his enemies hands.

Reacting almost on reflex, Tasha would shift his grip on the Kunai and twist his wrist. Balling his fist around the hilt of the weapon as he holds it tip facing straight down, Tasha would slash the blade upwards and forwards so that it directly clashes against the blade of your weapon, diverting its momentum and intercepting it's original path which very well may have had Tasha de-limbed, with steel.

"Tch.."


As the clash occurs Tasha would quite clearly notice that he is outmatched. The vibrations caused by the parry would be immense and would jar the arm of Godspell. Partially due to the opponent holding a size advantage in terms of weapon, but more than that, Tasha could tell that his enemy was simply stronger, and more experienced.
Not willing to make it a direct contest of strength, Tasha would simply parry your slash upwards and away from him while rolling away from the blow, staggering back a stride.

At virtually the same time as the parry, a blast of wind would form as the Shinboi would have begun channelling chakra into his left hand the moment he began reacting, and would thrust it out towards you immediately. This would assist the disengage, and allow Tasha to avoid greater damage than he would already sustain. The blast of wind would deal minimal damage, but would serve to push you back and away from the young Shinobi to the edge of short range.

(Fūton Kihon Jutsu) Wind Release Basic Technique
Type: Supplementary/Offensive/Defensive
Rank: D
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.

To add to the injury, Tasha would slam his left hand on the ground, for his right was currently numb and lacked feeling, so as to sprout a pillar of water behind you. The pillar of water would be a meter tall and a meter thick, and would rise at an angle so that it slams straight into your back as you're sent flying backwards, combining the momentum of the two techniques to deal a grievous wound as the pillar would send you ricocheting into a tree.

(Suiton: Mizu Hashira Suiryoku no Jutsu) - Water Release: Water Pillar Thrust Technique
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.
 
Last edited:

Leathercandle

Active member
Elite
Joined
Apr 3, 2014
Messages
5,429
Kin
230💸
Kumi
1,961💴
Trait Points
0⚔️
Awards
Ah, 'tis a shame that I don't have Kenjutsu. I like your move though!

Tasha's eyes would widen in alarm as the man suddenly whirled around, sword in hand. He had thought that he managed to gain the upper-hand on his opponent, but it seems that he had played right into his enemies hands.

Reacting almost on reflex, Tasha would shift his grip on the Kunai and twist his wrist. Balling his fist around the hilt of the weapon as he holds it tip facing straight down, Tasha would slash the blade upwards and forwards so that it directly clashes against the blade of your weapon, diverting its momentum and intercepting it's original path which very well may have had Tasha de-limbed, with steel.

"Tch.."


As the clash occurs Tasha would quite clearly notice that he is outmatched. The vibrations caused by the parry would be immense and would jar the arm of Godspell. Partially due to the opponent holding a size advantage in terms of weapon, but more than that, Tasha could tell that his enemy was simply stronger, and more experienced.
Not willing to make it a direct contest of strength, Tasha would simply parry your slash upwards and away from him while rolling away from the blow, staggering back a stride.

At virtually the same time as the parry, a blast of wind would form as the Shinboi would have begun channelling chakra into his left hand the moment he began reacting, and would thrust it out towards you immediately. This would assist the disengage, and allow Tasha to avoid greater damage than he would already sustain. The blast of wind would deal minimal damage, but would serve to push you back and away from the young Shinobi to the edge of short range.

(Fūton Kihon Jutsu) Wind Release Basic Technique
Type: Supplementary/Offensive/Defensive
Rank: D
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.

To add to the injury, Tasha would slam his left hand on the ground, for his right was currently numb and lacked feeling, so as to sprout a pillar of water behind you. The pillar of water would be a meter tall and a meter thick, and would rise at an angle so that it slams straight into your back as you're sent flying backwards, combining the momentum of the two techniques to deal a grievous wound as the pillar would send you ricocheting into a tree.

(Suiton: Mizu Hashira Suiryoku no Jutsu) - Water Release: Water Pillar Thrust Technique
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.
Seeing his opponent nicely counter his kenjutsu attack, Achilles thought to himself, Interesting! He noticed Tasha beginning to gather a small amount of wind into his hand through his counter, which gave him a moment to prepare for it. He immediately thought that he would produce a stone golem to tank the impact and then deliver a punch, but thought that it wasn't guaranteed that it would make it in time due to such a close proximity. As the wind attack was sent forth, Achilles released earthen chakra all over his body, creating a coating of stone that would intercept the attack.

(Doton no Yoroi) - Earth Release Armor
Type: Defensive
Rank: B
Range: Short
Chakra cost: 20 (-10 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to B-rank Ninjutsu techniques, but is vulnerable to Raiton.

At the same time as the creation of the armor, Achilles would start a taijutsu assault. With his right fist, he would launch a punch aimed for his opponent's chest. After that, he would deliver another punch using his left hand aimed at Tasha's face. At this point, which would be before the barrage of taijutsu was finished, Achilles would focus earthen chakra behind Tasha, causing three stone spikes to emerge from the earth behind him, though still stay below the surface of the water, skewering his legs. Achilles would deliver a final strike to Tasha's chest with his right palm, slamming him towards the ground.

(Rīfukonbo) Leaf Combo
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user performs a small combo where he starts by punching the enemy in the chest and then a punch to the gut, and then a powerful palm thrust, pushing him down to the earth.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
 

Ecstasy

Member
Joined
Apr 16, 2013
Messages
191
Kin
22💸
Kumi
2,027💴
Trait Points
0⚔️
Seeing his opponent nicely counter his kenjutsu attack, Achilles thought to himself, Interesting! He noticed Tasha beginning to gather a small amount of wind into his hand through his counter, which gave him a moment to prepare for it. He immediately thought that he would produce a stone golem to tank the impact and then deliver a punch, but thought that it wasn't guaranteed that it would make it in time due to such a close proximity. As the wind attack was sent forth, Achilles released earthen chakra all over his body, creating a coating of stone that would intercept the attack.

(Doton no Yoroi) - Earth Release Armor
Type: Defensive
Rank: B
Range: Short
Chakra cost: 20 (-10 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to B-rank Ninjutsu techniques, but is vulnerable to Raiton.

At the same time as the creation of the armor, Achilles would start a taijutsu assault. With his right fist, he would launch a punch aimed for his opponent's chest. After that, he would deliver another punch using his left hand aimed at Tasha's face. At this point, which would be before the barrage of taijutsu was finished, Achilles would focus earthen chakra behind Tasha, causing three stone spikes to emerge from the earth behind him, though still stay below the surface of the water, skewering his legs. Achilles would deliver a final strike to Tasha's chest with his right palm, slamming him towards the ground.

(Rīfukonbo) Leaf Combo
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user performs a small combo where he starts by punching the enemy in the chest and then a punch to the gut, and then a powerful palm thrust, pushing him down to the earth.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
Tasha would smirk as his opponent covers himself in rocks, weathers the wind attack and managed to still lunge towards him to continue a close combat assault by tanking through the knock back affect of his wind blast.
While a close quarters scrap might be what his opponent wanted, Tasha would have other ideas.
Tasha, already retreating by striding backwards after rolling away from the blow, would simply leap upwards and backwards to create even more distance between he and his enemy. He would make full use of his now superior agility, due to the fact that his opponent had traded an increase in power and defence, but in turn lost precious manoeuvrability and speed.

As Tasha jumps upwards and backwards, he would draw forth several Shuriken from his ninja pouch with his left hand and sling them towards you. To you, it would surely seem as a desperate and futile attempt at your life, since the Shuriken would simply bounce off you at angles, ricocheting out to the areas either side and behind you. Unbeknown to you, however, ninja wire so thin that one would over-look its presence should they not know it was there, would be attached to the Shuriken.

(Sōshuriken no Jutsu) - Manipulated Shuriken Techique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.

Immediately after the Shuriken are deflected, he would clap his left hand towards his right, and by arranging the fingers on his right hand using the fingers on his left, form handsigns. Thus, even as he begins to land on the lower hanging branch of a tree five meters away from the initial clash, he would begin to expel a massive amount of flames that would jet across the cord. Simultaneously, even as he exhales the flame, by twitching the fingers on his left hand, he would manipulate the Shuriken that had been sent ricocheting to loop back around and tie tightly around your body, with the Shuriken lodging themselves into your armour to complete the ensnarement even as the flame begins to race towards you.

(Katon: Ryūka no Jutsu) - Fire Release: Dragon Fire Technique
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user will perform four handseals Snake → Dragon → Rabbit → Tiger , and breathe fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. A line of enemies can be used as the conductor as well. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon.

The result would you be consumed in a great blaze. The flames should not have the strength to burn all the way through your armour, but with the armour already weakened by a D rank wind technique, and possessing superficial chips and cracks from the Shuriken's second strike, it should be able to super-heat your armour to such levels that you, who is within it, would be trapped within the remains of your own technique and burned alive.


From his vantage point on the tree, the Shinobi would be safe from all of the onslaughts that you had planned for him.

__

haha, I could've done more with the Shuriken and maybe had them constrict you to trees to create a massive fire if I had used my right arm, but I figured it would only be fair to at least have it rather useless for at least a turn.
 

Leathercandle

Active member
Elite
Joined
Apr 3, 2014
Messages
5,429
Kin
230💸
Kumi
1,961💴
Trait Points
0⚔️
Awards
Tasha would smirk as his opponent covers himself in rocks, weathers the wind attack and managed to still lunge towards him to continue a close combat assault by tanking through the knock back affect of his wind blast.
While a close quarters scrap might be what his opponent wanted, Tasha would have other ideas.
Tasha, already retreating by striding backwards after rolling away from the blow, would simply leap upwards and backwards to create even more distance between he and his enemy. He would make full use of his now superior agility, due to the fact that his opponent had traded an increase in power and defence, but in turn lost precious manoeuvrability and speed.

As Tasha jumps upwards and backwards, he would draw forth several Shuriken from his ninja pouch with his left hand and sling them towards you. To you, it would surely seem as a desperate and futile attempt at your life, since the Shuriken would simply bounce off you at angles, ricocheting out to the areas either side and behind you. Unbeknown to you, however, ninja wire so thin that one would over-look its presence should they not know it was there, would be attached to the Shuriken.

(Sōshuriken no Jutsu) - Manipulated Shuriken Techique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.

Immediately after the Shuriken are deflected, he would clap his left hand towards his right, and by arranging the fingers on his right hand using the fingers on his left, form handsigns. Thus, even as he begins to land on the lower hanging branch of a tree five meters away from the initial clash, he would begin to expel a massive amount of flames that would jet across the cord. Simultaneously, even as he exhales the flame, by twitching the fingers on his left hand, he would manipulate the Shuriken that had been sent ricocheting to loop back around and tie tightly around your body, with the Shuriken lodging themselves into your armour to complete the ensnarement even as the flame begins to race towards you.

(Katon: Ryūka no Jutsu) - Fire Release: Dragon Fire Technique
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user will perform four handseals Snake → Dragon → Rabbit → Tiger , and breathe fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. A line of enemies can be used as the conductor as well. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon.

The result would you be consumed in a great blaze. The flames should not have the strength to burn all the way through your armour, but with the armour already weakened by a D rank wind technique, and possessing superficial chips and cracks from the Shuriken's second strike, it should be able to super-heat your armour to such levels that you, who is within it, would be trapped within the remains of your own technique and burned alive.


From his vantage point on the tree, the Shinobi would be safe from all of the onslaughts that you had planned for him.

__

haha, I could've done more with the Shuriken and maybe had them constrict you to trees to create a massive fire if I had used my right arm, but I figured it would only be fair to at least have it rather useless for at least a turn.
As Tasha jumped backwards to a low hanging branch, Achilles cursed himself for not acting faster and allowing him to get out of reach of his taijutsu. Achilles began to weave the seals for a fire jutsu when Tasha landed, and immediately flung several shurikens towards him. Cutting himself short, Achilles changed plans and punched in the direction of Tasha, releasing a large whirlwind that would intercept all of the shuriken and destroy the branch Tasha was standing on, as well as send him flying back 5 more meters, into mid range.

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

Next, Achilles wove the seals dog → horse → monkey → ram as he manipulated the water at his feet, creating a large wolf made of water that would emerge from it, towering above the trees menacingly (20m). Staring down at Tasha with it's piercing red eyes, the wolf-like creature released a blast of water from it's mouth aimed directly at him. The water would slam him into the ground, and wash him farther, 15m away from Achilles' position as he preformed the jutsu. As the wolf released it's blast of water, Achilles had taken advantage of the distraction and jumped to the top of a nearby tree, which was mid range from Tasha.

You must be registered for see images

(Suiton: Mizu Shishi) - Water Release: Water Beast
Type: Supplementary/Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user after performing the Dog → Horse → Monkey → Ram handseals and by manipulating a pre-existing water source, transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B-rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.

Note: The Water Beast remains active for three turns. Each stream counts as a move.
 

Ecstasy

Member
Joined
Apr 16, 2013
Messages
191
Kin
22💸
Kumi
2,027💴
Trait Points
0⚔️
As Tasha jumped backwards to a low hanging branch, Achilles cursed himself for not acting faster and allowing him to get out of reach of his taijutsu. Achilles began to weave the seals for a fire jutsu when Tasha landed, and immediately flung several shurikens towards him. Cutting himself short, Achilles changed plans and punched in the direction of Tasha, releasing a large whirlwind that would intercept all of the shuriken and destroy the branch Tasha was standing on, as well as send him flying back 5 more meters, into mid range.

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

Next, Achilles wove the seals dog → horse → monkey → ram as he manipulated the water at his feet, creating a large wolf made of water that would emerge from it, towering above the trees menacingly (20m). Staring down at Tasha with it's piercing red eyes, the wolf-like creature released a blast of water from it's mouth aimed directly at him. The water would slam him into the ground, and wash him farther, 15m away from Achilles' position as he preformed the jutsu. As the wolf released it's blast of water, Achilles had taken advantage of the distraction and jumped to the top of a nearby tree, which was mid range from Tasha.

You must be registered for see images

(Suiton: Mizu Shishi) - Water Release: Water Beast
Type: Supplementary/Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user after performing the Dog → Horse → Monkey → Ram handseals and by manipulating a pre-existing water source, transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B-rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.

Note: The Water Beast remains active for three turns. Each stream counts as a move.
Seeing the release of your wind whirlwind, Tasha would abandon his previous plans and instead of sending fire streaming down the cord, would instead mould a slightly greater amount of chakra, perform a single handseal, and release a large dragon shaped fire-ball towards your blast of wind.

(Katon: Gōryūka no Jutsu) - Fire Release: Great Dragon Fire Technique
Type: Offense/Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.

The fireball would indubitably overpower your wind and head towards you.
Proceeding swiftly, the Shinobi would once again channel fire chakra, and this time send it into the leaves of the forest, setting them aflame. With the release of minute amounts of fuuton chakra a breeze would be stirred up that would whip the flaming leaves of the forest into a haze of expanding smoke and strengthening flames. The flames would quickly grow, igniting branches and eventually entire trees, with you, caught in the middle of this mayhem, being the most vulnerable.

(Katon/Fūton: Moeru Yōna Pengin no Bāningu Ha) Fire/Wind Style: Burning Leaves of the Flaming Penguin
Type: Offensive
Rank: C
Range: Mid-Long
Chakra: 15
Damage: 30
Description: If the user is in a forest, they can begin to start gathering katon chakra. Once that is done, they insert that chakra into leaves around the opponent. With those leaves now beginning to burn and smoke, the user flashes the bird hand seal and begins to cause a gust to occur by the opponent. This gust would not only blow the leaves off the trees towards and around the opponent, but the wind would also increase the fire's heat and move the smoke from the leaves around. This would cause the opponent major annoyances and small burns if the leaves around him touch their skin.

Note: Courtesy of Penguin

Tasha however would simply fade into the flames and await your next action, moving to the in an arc to the left as he does so, closing in to three meters of your right side.

(Katon: Konohagakure no Jutsu) - Fire Release: Hiding in Fire Technique
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: Using this technique, a user can hide themselves inside a flame. Upon leaving concealment, flames burn, revealing the user. The user can only hide in fire he has created and up to B rank.
 

Leathercandle

Active member
Elite
Joined
Apr 3, 2014
Messages
5,429
Kin
230💸
Kumi
1,961💴
Trait Points
0⚔️
Awards
Seeing the release of your wind whirlwind, Tasha would abandon his previous plans and instead of sending fire streaming down the cord, would instead mould a slightly greater amount of chakra, perform a single handseal, and release a large dragon shaped fire-ball towards your blast of wind.

(Katon: Gōryūka no Jutsu) - Fire Release: Great Dragon Fire Technique
Type: Offense/Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.

The fireball would indubitably overpower your wind and head towards you.
Proceeding swiftly, the Shinobi would once again channel fire chakra, and this time send it into the leaves of the forest, setting them aflame. With the release of minute amounts of fuuton chakra a breeze would be stirred up that would whip the flaming leaves of the forest into a haze of expanding smoke and strengthening flames. The flames would quickly grow, igniting branches and eventually entire trees, with you, caught in the middle of this mayhem, being the most vulnerable.

(Katon/Fūton: Moeru Yōna Pengin no Bāningu Ha) Fire/Wind Style: Burning Leaves of the Flaming Penguin
Type: Offensive
Rank: C
Range: Mid-Long
Chakra: 15
Damage: 30
Description: If the user is in a forest, they can begin to start gathering katon chakra. Once that is done, they insert that chakra into leaves around the opponent. With those leaves now beginning to burn and smoke, the user flashes the bird hand seal and begins to cause a gust to occur by the opponent. This gust would not only blow the leaves off the trees towards and around the opponent, but the wind would also increase the fire's heat and move the smoke from the leaves around. This would cause the opponent major annoyances and small burns if the leaves around him touch their skin.

Note: Courtesy of Penguin

Tasha however would simply fade into the flames and await your next action, moving to the in an arc to the left as he does so, closing in to three meters of your right side.

(Katon: Konohagakure no Jutsu) - Fire Release: Hiding in Fire Technique
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: Using this technique, a user can hide themselves inside a flame. Upon leaving concealment, flames burn, revealing the user. The user can only hide in fire he has created and up to B rank.
As the whirlwind approached Tasha, Achilles watched his opponent expel a large fireball shaped like the head of a dragon to counter his attack. Running towards Tasha and the fireball that quickly was advancing, Achilles focused chakra into the water in front of him, causing a large mass of it (5 meters tall) to rise upwards and intercept the fire jutsu before continuing on towards Tasha.

(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Type: Offensive/Defensive
Rank: A
Range: Long
Chakra: 30
Damage: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.

Note: Requires a water source.

As the wave of water approached Tasha, Achilles had released his earthen armor before jumping to a branch three meters up, to one six meters up, and finally to one ten meters above the ground. The moment before the wave crashed into Tasha, Achilles hurled two kunai, one with an explosive tag and the other with a flash bomb attached to it, towards his opponent. At this point, the wave would come down upon Tasha from above in such a way that we would not be forced backwards much, mainly just forced to the ground. As the kunai approached him, Achilles would weave the seals ram → rat → bird → boar → tiger, causing the 2 to multiply into 200. Achilles would flip backwards to mid range again as they flew towards Tasha, having thrown the kunai from short range. He would sidestep behind a tree as he landed, pushing his back up against it so that he would be unaffected by the bright flashes that were to come.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.

Manipulating the water that, as far as Achilles could tell, covered the ground of the entire jungle, he created a thick mist of his own.

(Kirigakure no Jutsu) - Hiding in Mist Technique
Type: Supplementary
Rank: D
Range: Short-Long
Chakra: 10
Damage: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.

Note: Can be created through releasing from mouth or manipulating a nearby water source.
 
Last edited:

Ecstasy

Member
Joined
Apr 16, 2013
Messages
191
Kin
22💸
Kumi
2,027💴
Trait Points
0⚔️
As the whirlwind approached Tasha, Achilles watched his opponent expel a large fireball shaped like the head of a dragon to counter his attack. Running towards Tasha and the fireball that quickly was advancing, Achilles focused chakra into the water in front of him, causing a large mass of it (5 meters tall) to rise upwards and intercept the fire jutsu before continuing on towards Tasha.

(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Type: Offensive/Defensive
Rank: A
Range: Long
Chakra: 30
Damage: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.

Note: Requires a water source.

As the wave of water approached Tasha, Achilles had released his earthen armor before jumping to a branch three meters up, to one six meters up, and finally to one ten meters above the ground. The moment before the wave crashed into Tasha, Achilles hurled two kunai, one with an explosive tag and the other with a flash bomb attached to it, towards his opponent. At this point, the wave would come down upon Tasha from above in such a way that we would not be forced backwards much, mainly just forced to the ground. As the kunai approached him, Achilles would weave the seals ram → rat → bird → boar → tiger, causing the 2 to multiply into 200. Achilles would flip backwards to mid range again as they flew towards Tasha, having thrown the kunai from short range. He would sidestep behind a tree as he landed, pushing his back up against it so that he would be unaffected by the bright flashes that were to come.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.

Manipulating the water that, as far as Achilles could tell, covered the ground of the entire jungle, he created a thick mist of his own.

(Kirigakure no Jutsu) - Hiding in Mist Technique
Type: Supplementary
Rank: D
Range: Short-Long
Chakra: 10
Damage: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.

Note: Can be created through releasing from mouth or manipulating a nearby water source.
After firing the fireball, Tasha would become acutely aware of the water below stirring due to the sudden sloshing sounds from beneath that would grow louder and louder by the moment.
Looking down, he would realise that a large portion of water was beginning to congregate. Surely to defend his fire, but just like how the release of the fireball had also spelt bad news for his opponent, Tasha felt from the sheer quantity of water that had been shifted from it's once still state to a rushing state, that the wave would also spell bad news for him too.

With feeling in his right arm having now returned, Tasha would rapidly begin to fling Shuriken high into the sky with his left hand, and by twitching his fingers manipulate the Shuriken to tangle around higher, sturdier branches, and using the wires would pull himself up to higher ground.
This process would be repeated continuously, the Shinobi swinging, pulling himself up through suspended air through use of the wires, and combining both his tree climbing and jumping ability with the wires to drag himself up into the higher canopies of the tree at rapid speeds that would far surpass that which he could achieve just through normal tree climbing and jumping due to the fact that he was utilising both arms and legs to ascend. Tasha's dexterity would allow him to attach multiple wires to each Shuriken so as to make the cord even more resilient than usual, and thicker so easier to grasp.

(Sōshuriken no Jutsu) - Manipulated Shuriken Techique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.

This would allow him to avoid the waves strike area by constantly ascending, and even if the trees were broken at their base due to the wave, due to their great height and how interwoven their branches are, they would take quite a lot of time to fall, allowing Tasha to continuously ascend until the threat beneath him passed.

Simultaneously, Tasha would begin to channel his fire chakra into the all of the tree leaves within range (being careful with those that were the trees that Tasha targeted for his ascension), setting them alight. During his ascension Tasha would take the liberty of momentarily clapping so that he could perform a single handseal and stir up a gust that would whip the burning leaves into an expanding haze of smoke and strengthening flames that would rapidly begin to consume the forest - especially the forest that surrounds you.

(Katon/Fūton: Moeru Yōna Pengin no Bāningu Ha) Fire/Wind Style: Burning Leaves of the Flaming Penguin
Type: Offensive
Rank: C
Range: Mid-Long
Chakra: 15
Damage: 30
Description: If the user is in a forest, they can begin to start gathering katon chakra. Once that is done, they insert that chakra into leaves around the opponent. With those leaves now beginning to burn and smoke, the user flashes the bird hand seal and begins to cause a gust to occur by the opponent. This gust would not only blow the leaves off the trees towards and around the opponent, but the wind would also increase the fire's heat and move the smoke from the leaves around. This would cause the opponent major annoyances and small burns if the leaves around him touch their skin.

Note: Courtesy of Penguin

Once safe from the wave of water, Tasha would see the Kunai but, by phasing into the flames would be capable of hiding in areas that he would usually not be capable of accessing, and that the Kunai would not be capable of attacking, leaving the Kunai to harmlessly strike against trees. He considered simply droping towards the ground while still hidden within the fire technique, and under the mask of the smoke and flames silently arrive at your back, with a kunai pointed towards your neck. But then suddenly thought better of it, last time he had tried an ambush tactic it had failed. From the short exchange it was clear that his opponent was better versed in Ninjutsu than he, as a result Tasha simply used this chance to escape from the forest, fleeing from battle and instead continuing on his journey.

(Katon: Konohagakure no Jutsu) - Fire Release: Hiding in Fire Technique
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: Using this technique, a user can hide themselves inside a flame. Upon leaving concealment, flames burn, revealing the user. The user can only hide in fire he has created and up to B rank.


So Manipulated Shuriken and the Fire/Wind combo would happen at the same time. Then I think your kunai would happen, followed by my hiding in fire.
 
Last edited:

Leathercandle

Active member
Elite
Joined
Apr 3, 2014
Messages
5,429
Kin
230💸
Kumi
1,961💴
Trait Points
0⚔️
Awards
After firing the fireball, Tasha would become acutely aware of the water below stirring due to the sudden sloshing sounds from beneath that would grow louder and louder by the moment.
Looking down, he would realise that a large portion of water was beginning to congregate. Surely to defend his fire, but just like how the release of the fireball had also spelt bad news for his opponent, Tasha felt from the sheer quantity of water that had been shifted from it's once still state to a rushing state, that the wave would also spell bad news for him too.

With feeling in his right arm having now returned, Tasha would rapidly begin to fling Shuriken high into the sky with his left hand, and by twitching his fingers manipulate the Shuriken to tangle around higher, sturdier branches, and using the wires would pull himself up to higher ground.
This process would be repeated continuously, the Shinobi swinging, pulling himself up through suspended air through use of the wires, and combining both his tree climbing and jumping ability with the wires to drag himself up into the higher canopies of the tree at rapid speeds that would far surpass that which he could achieve just through normal tree climbing and jumping due to the fact that he was utilising both arms and legs to ascend. Tasha's dexterity would allow him to attach multiple wires to each Shuriken so as to make the cord even more resilient than usual, and thicker so easier to grasp.

(Sōshuriken no Jutsu) - Manipulated Shuriken Techique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.

This would allow him to avoid the waves strike area by constantly ascending, and even if the trees were broken at their base due to the wave, due to their great height and how interwoven their branches are, they would take quite a lot of time to fall, allowing Tasha to continuously ascend until the threat beneath him passed.

Simultaneously, Tasha would begin to channel his fire chakra into the all of the tree leaves within range (being careful with those that were the trees that Tasha targeted for his ascension), setting them alight. During his ascension Tasha would take the liberty of momentarily clapping so that he could perform a single handseal and stir up a gust that would whip the burning leaves into an expanding haze of smoke and strengthening flames that would rapidly begin to consume the forest - especially the forest that surrounds you.

(Katon/Fūton: Moeru Yōna Pengin no Bāningu Ha) Fire/Wind Style: Burning Leaves of the Flaming Penguin
Type: Offensive
Rank: C
Range: Mid-Long
Chakra: 15
Damage: 30
Description: If the user is in a forest, they can begin to start gathering katon chakra. Once that is done, they insert that chakra into leaves around the opponent. With those leaves now beginning to burn and smoke, the user flashes the bird hand seal and begins to cause a gust to occur by the opponent. This gust would not only blow the leaves off the trees towards and around the opponent, but the wind would also increase the fire's heat and move the smoke from the leaves around. This would cause the opponent major annoyances and small burns if the leaves around him touch their skin.

Note: Courtesy of Penguin

Once safe from the wave of water, Tasha would see the Kunai but, by phasing into the flames would be capable of hiding in areas that he would usually not be capable of accessing, and that the Kunai would not be capable of attacking, leaving the Kunai to harmlessly strike against trees. He considered simply droping towards the ground while still hidden within the fire technique, and under the mask of the smoke and flames silently arrive at your back, with a kunai pointed towards your neck. But then suddenly thought better of it, last time he had tried an ambush tactic it had failed. From the short exchange it was clear that his opponent was better versed in Ninjutsu than he, as a result Tasha simply used this chance to escape from the forest, fleeing from battle and instead continuing on his journey.

(Katon: Konohagakure no Jutsu) - Fire Release: Hiding in Fire Technique
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: Using this technique, a user can hide themselves inside a flame. Upon leaving concealment, flames burn, revealing the user. The user can only hide in fire he has created and up to B rank.


So Manipulated Shuriken and the Fire/Wind combo would happen at the same time. Then I think your kunai would happen, followed by my hiding in fire.
Achilles would easily be able to sense his opponent skillfully maneuver around the large wave he had sent forth but a moment ago. Following his movements, Achilles was about to launch a large scale fire jutsu towards the trees when he saw many leaves depart from the various trees around him, and begin to circle around him as they radiated heat. As they drew closer, Achilles jumped 5 meters into the air and threw his sword towards the ground where the blade would stick into it. As a result, a hollow pillar of water 3 meters tall rose up, countering the leaves below him.

( Suiton: Suishinshū ) - Water Release: Water Quaking Pillar
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user jumps into the air and then stabs his sword intothe ground, where he causes water to burst up around him and creating a pillar of water to rise up in the air repelling the enemy.

Landing on the outside of the pillar, Achilles began running towards Tasha when he realized that he was running away. Achilles wove the hand seals necessary for a shadow clone, which once summoned followed after Tasha for a good amount of time before being sure that he was not trying anything, and truly was attempting to escape. Releasing itself upon this understanding, Achilles was bestowed with the information. He wearily took out a blank scroll from his ninja pouch to write down, in detail, what had just happened. Finding a fallen tree from their battle, Achilles sat down on the trunk, and began to write.

He never did tell me his name, did he?

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20 (total chakra is divided by the final number of clones plus the user)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and himself and creates a real copy with form and substance. The clones, a max number of 4, are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force, returning 10% of its individual chakra to the user. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, Rinnegan or normal Chakra Sensing. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.




Battle over.
 
Top