Asch the bloody.. Official M8
ur move playa
Asch not even know everything that was going on. The person random movements.. Showing his arm, pulling the sleeve back. Blah blah. Doing this, Asch simply started by causing a large scorch symbol to appear from under you in attempt to scorch you alive
(Shakuton: Gokuin Helios) Scorch Style: Seal Of Helios
Type: Offensive | Defensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: This is a very powerful technique of the scorch style. The user can use and initiate this in two ways, the first way being, the user channel their scorch chakra while slamming their hands on the ground, causing a 7x7 meter symbol that takes the color of a glowing white hue. Once done the user will do one handseal channeling more chakra into the symbol causing the symbol to ignite with scorch chakra, causing the symbol to give to radiate very powerful and potent heat that will scorch any and everything above the symbol up to 5 meters. Or second, the user can use this defensively by extending their hand causing a huge symbol imbued with scorch to appear several inches infront of the users hand in a 5x5 radius, causing the potent heat from the scorch symbol to radiate forward 5 meters forward, defending himself from certain jutsus and even scorching anybody who comes in radius of the technique .
Note: Can only use twice
Note: Cant use any scorch techniques S rank or above in the same turn or next
Note: Must wait 2 turns before using this technique again
As The scorch beneath his opponent began to emit, he noticed a lightning armor cladding around his opponent. As This happen, He dont waste any time. Looking at his opponent lunging towards him, , He takes out his sword and without even attempting to get within physical striking distance. He swings his sword in your direction. Though what happens before and after is unique. Before he fully swings the sword horizontal, The sword is infused with sound chakra letting out a loud and powerful screech which almost instantly reaches your ear drum which causing you to lose major balance, lose focus of your tracking etc. This happens before the initial swing. Due to the opponent not being within striking distance, the physical sword does not connect, but following after the sword swing comes a devastating sound blast that follows the trajectory of the sword swing, in attempt to do massive blasting damage due to the sword swing. This of course happens once you get within short range.
(Sandangamae kyouhaku: Sanpo Kenju) Triple Threat Blade Style: Three-Step Sword Beast
Type: Offensive/Supplementary/Defensive
Rank: A-rank
Range: Short
Chakra 30
Damage: 60
Description:
This is a basic concept of the style, aiming to affectively remove a target's limb with a single blow if not properly defended from. The user will start by swinging his sword to directly attack the target, whether it's a diagonal slash, horizontal, vertical etc, letting off high frequency sound waves that almost instantly take affect on them. The sound waves enter the body, causing the opponent ear drums to vibrate violently throwing off their equilibrium causing them to stumble as they head spins causing them to become majorly dizzy not being able to properly track the motion of his opponent (-5 tracking) . In that same motion, the chakra fueled slash would be aiming to hit the a limb in an area that would allow them to easily dismember their target's limb, i.e the shoulder, elbow, knee, or even the neck. The swing would be followed by a destructive sound wave that is thinly aligned with the blade, being clearly noticeable by the eye, but looking as if it was a simple distortion within the air from the raw strength and speed of the blow. This sound wave would serve as a "third" strike, following the hindering sound wave and the strike of the sword; Causing pure cutting force a split second after the sword. Even if the sword strike were to come up short or be stopped by being physically stopped, the destructive sound wave would continue with full force to cut through the limb the sword intended to cut. This sound wave would extend and reach up to 5m away from the initial sword strike, though it will die out and dissipate once it passes that point.
Note: Can use a max of 3 times
Note: Cool down of 1 turn required
Note: No Sound jutsu S rank or above in the same turn or next turn
Your time frame imo is way to close. 1.) You wouldn't be able to properly jump and slam your foot while you are distorted with my sword technique. Also if you are able to jab me with y- nvm.. Too much to type
As All of this is going on, Too many things at once. His sword strike not being as effective as he thought. As this happened, he notice his opponent seem to about to strike the ground with their feet. Asch quickly stepping one foot backwards as your foot touch the ground causing Asch body to travel backwards, compused of pure scorch. In this state it appears like he turned into smoke but its simply Scorch in a mist form traveling. Reaching 5 meters backwards, deciding to let his opponent keep rushing, He notices what seems to be two fire streems rushing towards his location and very large at that. Asch doesnt waste any time in create a twin dragon made of fire thats very large. As he does this he cause both the twin dragons to collide with your fire, but difference is, my fire completley overpower your fire by absorbing it, while continuing to crash and burn you into a crisp (due to the jutsu not having a complete rank by how much it gets stronger im not going to add that portion. As this happens he rushes towards your location. If it was a taijutsu/kenjutsu battle you want, its what you shall get
(Shakuton: Kokyuu Helios) Scorch Style: Breath Of Helios
Type: Offensive|Defensive|Offensive
Rank: S
Range: Short - Mid
Chakra: 40
Damage:N/a
Description: This technique is the mother technique of the scorch technique Scorch Body/Body of the sun. The user will utilize the heated air version of scorch by taking a step in any direction. Once done the user will release all of their scorch chakra in their body turning themselves into scorch itself. This technique, though intangible is not used to bypass damage but use as another means of dodging, and/or traveling, as the user for a brief moment will travel through the air while in this scorch form in haste (Users Base Speed). This technique has very little offensive abilities as the damage from this technique cause minimum damage (Equal to D rank burns upon impact on opponent). The special thing about this technique is that it cauterize physical wounds due to the heat of the technique. Example: If the user gets stabbed in the leg and use this technique, once the user reforms the wound from the stab would be closed due to the heat of the technique.
Note: Can only be used twice per battle
Note: This technique is easily visible to the naked eye
Note: Cant use any scorch custom above A rank in the same turn
(Katon:Tsuin Doragon)-Fire Style:Twin Dragon Fire
Type:Attack
Rank:S
RangeShort-Long
Chakra Cost:40
Damage Points:80
Description:The user forms a series of hand signs then releases fire from his/her mouth making a double headed twin dragon. This dragon attacks the opponent an if it coillide with other fire jutsu it asborbs the jutsu an grows stronger.
Note:Can only aborb S rank fire an down
Note:Can only be used 2 per battle
As This happen, Asch suddenly feels a very powerful force begin to drag him down. Not doing what it is, he noticed his opponent doing 2 handseals. This wasn't good, but Asch was also getting very upset. Preparing to embrace the fall, he decided to release the curse mark on his body, causing strange patterns to appear on his right side. As this happen, he noticed he was still suspended in air.. A genjutsu perhaps, or maybe he was forseeing his doom. Either way, Asch didn't want to have to go through that again. Seeing his opponent throw kunais towards his, he decided to let his style do the talking. Quickly generating two Scorch Orbs, the Size of the water prison jutsu. This would rotate around Asch, Intercepting and blocking the kunais, and kunais with explosion, having the scorch orbs take the impact of the explosion. As This happen, now reaching the ground 5 meters from his opponent. He quickly snap his fingers causing a scorch bubble to appear behind your location. Once done the bubble snaps giving off a loud screech, causing your ears to bleed while also vibrating violently on your bones dealing damage as well, With Asch with his sword now in his right hand, Ready for war.
(Shakuton: Taiyō-shin no Shukufuku) Scorch Release: Blessing of the Sun God
Rank: A
Type: Defensive
Range: Short
Chakra: 30
Damage: N/A
Description: The user will perform the Ram sign and create two orbs of scorch around them that resembles the size of Water Prison Jutsu. The user can only use these orbs for protection from ninja tools and incoming attacks.
Note: Lasts for two turns and can only block A-Rank and below Water, Wind and Fire jutsus.
Note: Can only be used four times
Ototon: Shu Ranmyaku) Sound Style: Lord Of Chaos
Type: Offensive | Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60 +10 = 70
Description: Lord Of Chaos or sometimes spelled "Kaos" Is one of the signature styles of the sound style that the user uses utilizing only the snap of their fingers to initiate the technique. Overall the user by snapping his hands release sound chakra in the shape of a bubble that violently explodes. By pointing their finger in the direction they want the bubble to be made at, the user will snap their hand causing sound to take a translucent and transparent (Looking like a distortion in the air) circle shape next to the opponent, which will quickly explode dealing a very high pitch screech enough to damage said person ear drums distorting said person vision while causing the screech to vibrate on said opponent body causing a violent reaction to their bones dealing damage that way as well Another way the user can use this is The user will snap their fingers in the direction of a technique causing tiny sound bubbles to form inside (If its water or anything that can be penetrated) or on the layer (such as earth etc) which will then quickly explode, destroying said technique. The great thing about this technique is that once the sound orbs explode they let out a very devastating screech, bursting the ear drums of anybody within 3 meters of the explosion causing them to go deaf for 3 turns and -30 due to the eardrums bursting..
Note: Cant use this technique back to back
Note: No sound jutsu above A rank in the same turn
Note: Can only be used 1 meter and beyond from the opponent
The Damage come from both the screech and the vibrations from the sound to the opponents body.
(Ten no Juin: Ichi) - Heaven's Cursed Seal: Level 1
Show
Type: Supplementary
Rank : A
Range: Short
Chakra: 30 ( +100 chakra; -10 to user per turn )
Damage: N/A
Description: The user wills the opening of the cursed seal partially, giving him more chakra and more strength, as the Senjutsu Chakra contained within the seal is unleashed upon the users body in a reduced amount. Patterned red lines that extend from the Cursed Seal on the body of the user course through the user's body, covering it in a repetitive pattern as their body surges with chakra. When the state it done, the lines will become a solid black. While active, the seal actively consumes the users chakra in order to produce and fuel Senjutsu Chakra into his body. While in this stage, the user gains +15 damage to his elemental Ninjutsu and +10 to his Taijutsu. His physical strength is slightly improved as is his speed.
Note: Lasts for 5 turns.
Note: Can be deactivated at will.
Note: Usable twice.