Teno v. Jay

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BusinessManTeno

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Xur stood there. His exotics were all sold out. But the nine assigned him a mission. It was a person by the name of Taek who the nine wanted for unknown purposes. Xur knew exactly where this person normally hung around. Xur walking to the unknown location called "Shore of time" The moment he arrived, He quickly activated his Chakra sensing, His Deva path, and Asura Path. With his chakra sensing now active, He pinpointed the location of the person. Slowly walking towards the man location. IT was like they were in a sky, with multiple runes. He then spotted the person.. There was no wind.. No humidity.. Not even tension. Staring at the man several meters apart.

Hello Shinobi.. Or Rather Guardian. The Nine wishes to speak with you. This is not optional,
nor is carrying out this mission.



(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.

( Doujutsu: Rinnegan ) Eye Technique: Samsara Eye
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: N/A ( -5 per turn )
Damage: N/A
Description: One of the 3 great Doujutsu, the Rinnegan has, like the other, the ability to see chakra and the chakra flow of individuals. It also allows the user a great clarity of perception and tracking abilities, although its levels vary from user to user. Dispicted as the eyes of the SO6P, the Rinnegan awaken on Madara Uchiha after he obtained his EMS and implanted Hashirama's Senju cells in himself. Having both lineage from the SO6P allowed him to awake the Rinnegan. When Madara activates the Rinnegan, he seems to not suffer any kind decrease in his EMS abilities in terms of tracking speed, clarity of perception or seeing chakra. Eventually his eyes were bestowed upon Nagato Uzumaki and in him manifested lower abilities (equal or comparable to a 3 Tomoe Sharingan). While Nagato was never able to deactivate his eyes, Madara could switch at will between his EMS and Rinnegan eyes, although he wasn't able to go from 3 Tomoe to Rinnegan directly. Eventually Obito transplanted Nagato's (and subsequently Madara's) Left Rinnegan into himself. By doing so he gained access to both Doujutsu at the same time although losing the ability to deactivate the Rinnegan and as such, losing chakra constantly to maintain it.
Note: Constantly passively active in Nagato and Obito bios
Note: Requires activation ( spending move ) for Madara bios but remains active indefinetely afterwards if the user chooses to. After having a complete Madara bio with Rinnegan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated EMS before and had it active for 1 full turn.

( Gakidō ) - Preta Path
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user activates the Preta Path which grants the ability to absorb any chakra based attack using the Blocking Technique Absorption Seal, the user could absorb an infinite amount of chakra in any form. And the technique can be used in direct physical contact and absorb their chakra from their body or to create a barrier around them to absorb incoming Ninjutsu techniques.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated

( Tendō ) - Deva Path
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user activates the Deva Path which grants him the ability to manipulate attractive and repulsive forces allowing it to repel or attract objects or people, mimicking at some extent gravity. The path allows him access to the various gravitational abilities such as Shinra Tensei, Bansho Tennin and Chibaku Tensei.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.
 

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Xur stood there. His exotics were all sold out. But the nine assigned him a mission. It was a person by the name of Taek who the nine wanted for unknown purposes. Xur knew exactly where this person normally hung around. Xur walking to the unknown location called "Shore of time" The moment he arrived, He quickly activated his Chakra sensing, His Deva path, and Asura Path. With his chakra sensing now active, He pinpointed the location of the person. Slowly walking towards the man location. IT was like they were in a sky, with multiple runes. He then spotted the person.. There was no wind.. No humidity.. Not even tension. Staring at the man several meters apart.

Hello Shinobi.. Or Rather Guardian. The Nine wishes to speak with you. This is not optional,
nor is carrying out this mission.



(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.

( Doujutsu: Rinnegan ) Eye Technique: Samsara Eye
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: N/A ( -5 per turn )
Damage: N/A
Description: One of the 3 great Doujutsu, the Rinnegan has, like the other, the ability to see chakra and the chakra flow of individuals. It also allows the user a great clarity of perception and tracking abilities, although its levels vary from user to user. Dispicted as the eyes of the SO6P, the Rinnegan awaken on Madara Uchiha after he obtained his EMS and implanted Hashirama's Senju cells in himself. Having both lineage from the SO6P allowed him to awake the Rinnegan. When Madara activates the Rinnegan, he seems to not suffer any kind decrease in his EMS abilities in terms of tracking speed, clarity of perception or seeing chakra. Eventually his eyes were bestowed upon Nagato Uzumaki and in him manifested lower abilities (equal or comparable to a 3 Tomoe Sharingan). While Nagato was never able to deactivate his eyes, Madara could switch at will between his EMS and Rinnegan eyes, although he wasn't able to go from 3 Tomoe to Rinnegan directly. Eventually Obito transplanted Nagato's (and subsequently Madara's) Left Rinnegan into himself. By doing so he gained access to both Doujutsu at the same time although losing the ability to deactivate the Rinnegan and as such, losing chakra constantly to maintain it.
Note: Constantly passively active in Nagato and Obito bios
Note: Requires activation ( spending move ) for Madara bios but remains active indefinetely afterwards if the user chooses to. After having a complete Madara bio with Rinnegan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated EMS before and had it active for 1 full turn.

( Gakidō ) - Preta Path
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user activates the Preta Path which grants the ability to absorb any chakra based attack using the Blocking Technique Absorption Seal, the user could absorb an infinite amount of chakra in any form. And the technique can be used in direct physical contact and absorb their chakra from their body or to create a barrier around them to absorb incoming Ninjutsu techniques.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated

( Tendō ) - Deva Path
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user activates the Deva Path which grants him the ability to manipulate attractive and repulsive forces allowing it to repel or attract objects or people, mimicking at some extent gravity. The path allows him access to the various gravitational abilities such as Shinra Tensei, Bansho Tennin and Chibaku Tensei.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.
Taek had spent the entire day training, it seemed as though his close combat skills had improved tremendously, his speed and his power were nothing to laugh it. After completing his physical training, it seemed as though an unusual adversary had approached him.

Hello Shinobi.. Or Rather Guardian. The Nine wishes to speak with you. This is not optional...
Taek looked back at the man with a blank expression, the beautiful scenery of the Shore of Time stood silent as these two faced off, a puzzled expression on Taek's face transformed into one of slight annoyance.. "***** who are you??" Taek asked, half regretting blurting it out knowing full well that the confrontation would soon devolve into a battle. Taek walked toward's the man, his leg weights becoming undone, as he used the nature energy passively absorbed into his body to transform into his Complete Sage Transformation. Although, Taek could feel the blood lust rising up within him he could maintain it now, the result of years of training.

As a result of the transformation, Taek's skin would darken his muscles would grow larger as he was now capable of performing physical feats well beyond what he could do normally, blades would protrude from his forearms as well as hole-like appendages strategically placed throughout his body. The sheer power he felt was incredibly, he was walking slowly although he could clearly pick up his speed. Upon reaching a distance of three meters, Taek would whisper softly, "Get out of my face, before I put my fist through your chest..."

(Kansei Senninka) - Complete Sage Transformation
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short
Chakra: 40 (-15 per turn)
Damage: N/A
Description: Sage Transformation (Senninka) is an ability wielded by Jūgo's clan, which increases their physical abilities and allows their bodies to perform various shape-shifting feats due to their innate ability to passively absorb natural energy. It is a multifaceted ability that permits them to achieve feats ranging from creating various weapon-like appendages to altering their body structure, as well as a general increase in their physical capabilities. The user can fully infuse his body with the gathered natural energy and transform it completely. When he fully transforms, the user gains a massive power boost but loses his mind to his murderous side, signified by a change in his voice. When transforming, the user's body changes color and his sclera turns black. Each member's full transformation appears differently, ranging from different types of horns to stripes across the face. In this full form, the user is incredibly resilient, being able to take Taijutsu attacks up to B-Rank with little damage and being able to function even when severely injured. He can further manipulate his body into suitable weapons and manifest chakra cannons from it to attack with powerful chakra blasts. He can manifest chakra boosters from his extremeties to power his taijutsu moves or to "dash" in speed or even to soften a fall. His physical strength becomes greatly increased, adding +25 to his Taijutsu techniques and his chakra becomes stronger, adding +10 to his elemental chakra. He becomes faster and can regenerate minor wounds easily. His resilience is such that he can take C-Rank Ninjutsu and not suffer hindering damage. Because of his rage and his anger, he becomes unable to use techniques that would otherwise require precise chakra control such as Genjutsu, Fuuinjutsu or similar complex fields/techniques. After its deactivated or deactivates as it times out, the user is left drained of his stamina and unable to use Taijutsu techniques for 2 turns.

Note: Lasts 6 turns and can only be used twice.

(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
 
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BusinessManTeno

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Taek had spent the entire day training, it seemed as though his close combat skills had improved tremendously, his speed and his power were nothing to laugh it. After completing his physical training, it seemed as though an unusual adversary had approached him.



Taek looked back at the man with a blank expression, the beautiful scenery of the Shore of Time stood silent as these two faced off, a puzzled expression on Taek's face transformed into one of slight annoyance.. "***** who are you??" Taek asked, half regretting blurting it out knowing full well that the confrontation would soon devolve into a battle. Taek walked toward's the man, his leg weights becoming undone, as he used the nature energy passively absorbed into his body to transform into his Complete Sage Transformation. Although, Taek could feel the blood lust rising up within him he could maintain it now, the result of years of training.

As a result of the transformation, Taek's skin would darken his muscles would grow larger as he was now capable of performing physical feats well beyond what he could do normally, blades would protrude from his forearms as well as hole-like appendages strategically placed throughout his body. The sheer power he felt was incredibly, he was walking slowly although he could clearly pick up his speed. Upon reaching a distance of three meters, Taek would whisper softly, "Get out of my face, before I put my fist through your chest..."

(Kansei Senninka) - Complete Sage Transformation
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short
Chakra: 40 (-15 per turn)
Damage: N/A
Description: Sage Transformation (Senninka) is an ability wielded by Jūgo's clan, which increases their physical abilities and allows their bodies to perform various shape-shifting feats due to their innate ability to passively absorb natural energy. It is a multifaceted ability that permits them to achieve feats ranging from creating various weapon-like appendages to altering their body structure, as well as a general increase in their physical capabilities. The user can fully infuse his body with the gathered natural energy and transform it completely. When he fully transforms, the user gains a massive power boost but loses his mind to his murderous side, signified by a change in his voice. When transforming, the user's body changes color and his sclera turns black. Each member's full transformation appears differently, ranging from different types of horns to stripes across the face. In this full form, the user is incredibly resilient, being able to take Taijutsu attacks up to B-Rank with little damage and being able to function even when severely injured. He can further manipulate his body into suitable weapons and manifest chakra cannons from it to attack with powerful chakra blasts. He can manifest chakra boosters from his extremeties to power his taijutsu moves or to "dash" in speed or even to soften a fall. His physical strength becomes greatly increased, adding +25 to his Taijutsu techniques and his chakra becomes stronger, adding +10 to his elemental chakra. He becomes faster and can regenerate minor wounds easily. His resilience is such that he can take C-Rank Ninjutsu and not suffer hindering damage. Because of his rage and his anger, he becomes unable to use techniques that would otherwise require precise chakra control such as Genjutsu, Fuuinjutsu or similar complex fields/techniques. After its deactivated or deactivates as it times out, the user is left drained of his stamina and unable to use Taijutsu techniques for 2 turns.

Note: Lasts 6 turns and can only be used twice.

(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
Xur wasnt the least impressed. He had a mission. The nine had sent him out on a mission and he couldnt come back empty handed.
Quickly noticing the man transforming, Xur let the man continue to do what he had to do, while also letting the man speak. This person didnt know not one back the trouble that was going on in the world. He saw the colony fall... Not knowing what he saw when it did. Xur after letting the person talk, he decided this was the time. He quickly cause the ground beneath his opponent to fall deep into the ground. The whole was not big at all. It was only as big as the radius of his opponent. Meaning no wiggle room what so ever. Not even enough space to move their hand, a few inches from their body. While doing this, Xur quickle summoned fourth a swamp in the hole. But he didnt summon it beneath his opponent but to the sides of his opponent. Causing the hole to fill with the swamp material. As this happened, He went on to activate his animal paths. This wasnt going to be as easy as he though.


"Bodies come and go but the cells remember and if they forget the Nine remember it for us."

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Type: Supplementary/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

( Chikushōdō ) - Animal Path
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Animal path which grants him the ability to summon various creatures to help aide in battle. Each creature served a different purpose in battle. Each animal summon also has the Rinnegan and as such, the user is able to see through their eyes as well. Each animal had various body piercings as well, suggesting that they too were under his control. The user needs to clap his hands in order to do the summons, not needing the traditional blood sacrifice and can summon 2 animals at the same time.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continuouslty activated
 
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Jᴀʏ

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Xur wasnt the least impressed. He had a mission. The nine had sent him out on a mission and he couldnt come back empty handed.
Quickly noticing the man transforming, Xur let the man continue to do what he had to do, while also letting the man speak. This person didnt know not one back the trouble that was going on in the world. He saw the colony fall... Not knowing what he saw when it did. Xur after letting the person talk, he decided this was the time. He quickly cause the ground beneath his opponent to fall deep into the ground. The whole was not big at all. It was only as big as the radius of his opponent. Meaning no wiggle room what so ever. Not even enough space to move their hand, a few inches from their body. While doing this, Xur quickle summoned fourth a swamp in the hole. But he didnt summon it beneath his opponent but to the sides of his opponent. Causing the hole to fill with the swamp material. As this happened, He went on to activate his animal paths. This wasnt going to be as easy as he though.


"Bodies come and go but the cells remember and if they forget the Nine remember it for us."

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Type: Supplementary/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

( Chikushōdō ) - Animal Path
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Animal path which grants him the ability to summon various creatures to help aide in battle. Each creature served a different purpose in battle. Each animal summon also has the Rinnegan and as such, the user is able to see through their eyes as well. Each animal had various body piercings as well, suggesting that they too were under his control. The user needs to clap his hands in order to do the summons, not needing the traditional blood sacrifice and can summon 2 animals at the same time.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continuouslty activated
As the ground around him began to shift, dropping down, Taek would simply manipulate the flesh on his back transforming them into fleshy bat-like wings that would enable him to fly. "Is that all?" It seemed his opponent knew of who he was, but not his abilities. This was expected as the Sage Transformation Clan wasn't a well known one, however it was unusual. If he hadn't came here for the fact that Taek was a member to an unusual Kekkei Genkai with the ability to passively absorb nature energy, then for what purpose was he here? This thought quickly passed through his mind, it didn't matter he had attacked and now he would die. Taek would use the fact that Xur wasn't knowledgeable about his abilities as an advantage in the battle, as he knew all about the opponent he was to face. Taek being right in front of Xur, would leave him no time to breath quickly summoning a plethora of shark tooth throughout his body, as he launched his leg into Xur's side launching him to the left quite forcefully... "You really do have a death wish.."

(Senninka: Tsuyoi Uyoku of Illidan) - Sage Transformation: The Mighty Wings of Illidan
Rank: A
Type: Supplementary
Range: Short - Mid (When used to attack)
Chakra Cost: 30 to initiate +5 to sustain per turn
Damage Points: 60 (when used to attack)
Description: A member of Jugo's clan uses their Sage Transformation ability to form two fleshy bat-like wings on his back. These wings can sustain flight and can be sustained for an entire battle as long as he remains conscious. The wings can be used to attack the opponent directly using sharp hook like growths from their tips, these hooks are claw-like in nature. Like most of the Jugo clan's jutsu these can be sustained as long as he has enough chakra to do so. The user can create boosters on their back once per battle that last for three turns. The boosters can be used to avoid incoming techniques by quickly changing the user's trajectory and moving them out of the way just like the Jet Booster Jump technique. This can only be done thrice per battle and counts as a move each time but can be done in the same timeframe as another technique. The user flies at their current running speed.
Note: Can only be used thrice
Note: The boosters can only be maintained for three turns and created once, the wings can be sustained indefinitely

Enamel of Ethereal ▽ Īsariaru no Enameru
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short
Chakra: 40 (-10 per turn)
Damage: 80
Description: A jutsu Mand'alor Indomitable made that requires summoning a singular part of sharks around the user as a defensive precaution against incoming attacks. The user, through the rapid conversion and release of chakra, would begin to summon quite the amount of shark teeth around himself. The shark teeth always point outwards when summoned, making sure not to put the user at risk, almost fashioning these shark teeth as a spiked armor. The jutsu itself is basic, serving as a rudimentary defense equating to S-rank strength, however, much akin to the (Doton: Koka no Jutsu) - Earth Release: Hardening Technique, the user can constantly manipulate these shark teeth to form basic tools of attack (swords, hammers, mails, etc.) to attack the opponent if they enter short range.

▽ Can only be used twice per conflict
▽ Requires a two turn cool down before re-use
▽ Can only be taught by Penguin
▽ Can only use elemental and non elemental abilities while sustaining this armor
▽ Lasts up to four turns
 

BusinessManTeno

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As the ground around him began to shift, dropping down, Taek would simply manipulate the flesh on his back transforming them into fleshy bat-like wings that would enable him to fly. "Is that all?" It seemed his opponent knew of who he was, but not his abilities. This was expected as the Sage Transformation Clan wasn't a well known one, however it was unusual. If he hadn't came here for the fact that Taek was a member to an unusual Kekkei Genkai with the ability to passively absorb nature energy, then for what purpose was he here? This thought quickly passed through his mind, it didn't matter he had attacked and now he would die. Taek would use the fact that Xur wasn't knowledgeable about his abilities as an advantage in the battle, as he knew all about the opponent he was to face. Taek being right in front of Xur, would leave him no time to breath quickly summoning a plethora of shark tooth throughout his body, as he launched his leg into Xur's side launching him to the left quite forcefully... "You really do have a death wish.."

(Senninka: Tsuyoi Uyoku of Illidan) - Sage Transformation: The Mighty Wings of Illidan
Rank: A
Type: Supplementary
Range: Short - Mid (When used to attack)
Chakra Cost: 30 to initiate +5 to sustain per turn
Damage Points: 60 (when used to attack)
Description: A member of Jugo's clan uses their Sage Transformation ability to form two fleshy bat-like wings on his back. These wings can sustain flight and can be sustained for an entire battle as long as he remains conscious. The wings can be used to attack the opponent directly using sharp hook like growths from their tips, these hooks are claw-like in nature. Like most of the Jugo clan's jutsu these can be sustained as long as he has enough chakra to do so. The user can create boosters on their back once per battle that last for three turns. The boosters can be used to avoid incoming techniques by quickly changing the user's trajectory and moving them out of the way just like the Jet Booster Jump technique. This can only be done thrice per battle and counts as a move each time but can be done in the same timeframe as another technique. The user flies at their current running speed.
Note: Can only be used thrice
Note: The boosters can only be maintained for three turns and created once, the wings can be sustained indefinitely

Enamel of Ethereal ▽ Īsariaru no Enameru
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short
Chakra: 40 (-10 per turn)
Damage: 80
Description: A jutsu Mand'alor Indomitable made that requires summoning a singular part of sharks around the user as a defensive precaution against incoming attacks. The user, through the rapid conversion and release of chakra, would begin to summon quite the amount of shark teeth around himself. The shark teeth always point outwards when summoned, making sure not to put the user at risk, almost fashioning these shark teeth as a spiked armor. The jutsu itself is basic, serving as a rudimentary defense equating to S-rank strength, however, much akin to the (Doton: Koka no Jutsu) - Earth Release: Hardening Technique, the user can constantly manipulate these shark teeth to form basic tools of attack (swords, hammers, mails, etc.) to attack the opponent if they enter short range.

▽ Can only be used twice per conflict
▽ Requires a two turn cool down before re-use
▽ Can only be taught by Penguin
▽ Can only use elemental and non elemental abilities while sustaining this armor
▽ Lasts up to four turns
Xur Stood there as the man came out of the hole. Wings around him. Maybe this is why the Nine wanted him. He wasnt ordinary, He was def a unique one. Where Xur was from he never saw birds in the sky, but shadows. Seeing the person get close to Xur, his rinnegan still active, watching his opponents movements fluently, he noticed the person launch a physical assault with their legs. Maybe those leg weights he dropped earlier had something to do with the fast movements. Either way, Xur wasnt the type to physically fight. The moment the person leg came up to strike xur, He released an omnidirectional gravity push, Pushing back his opponent with force enough to majorly bruise his opponent. Pushing them back roughly 15 meters.

As that happen, He quickly activate his Animal path as he spoke to the man in his eyes. "Would you like to see true war" As he says this, the surroundings all around became a battle field. Dead bodies and blood everywhere. Shattering dreams and souls. As this happened, a shadow grabs you causing you to be paralyzed in reality. As it grabs you it speaks "Gaze into the unending war" then stabbing you in the chest with a sword through its eye, but in reality it was actually Xur stabbing you with a chakra rod.


The Will is not of my own. Even I dont fully control my body

( Shinra Tensei ) - Divine Punishment
Type: Supplementary/Defensive/Offensive
Rank: S
Range: Short
Chakra: 40 ( +20 per extra range )
Damage: N/A
Description: Using the Deva Paths abilities to manipulate gravitational forces, the user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be used with different ranges/sizes, depending on how much chakra the user spends for the technique and can even, in its smaller form, be sustained, forming a static defensive field instead of a wave-like effect.
Shōkibo - Small Scale: the user will push away anything around him up to short range. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 40 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again.
Chūkibo - Medium Scale: the user will push away anything around him up to mid range. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80. If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.

Ōkibo - Large Scale: the user will push away anything around him up to long range. The offensive power of the technique is devastating and anything in its path that doesn't manage to defend properly is left obliterated. Its fatal if unguarded, boasting a physical damage of 160. Using this techniques poses a great deal of danger to the user as he damages his chakra pathway itself to be able to mold sufficient chakra to perform it. Once used, the user loses the use any gravitational related techniques for the remainder of the fight and is unable to mold chakra for techniques above A-Rank for 5 turns.
Note: The technique is immune to normal Elemental Weaknesses and Strengths and as such can't be blocked or stopped. However, the enemies can still use techniques that prevent or reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped or directly countered, enemies can still manage to survive if the logically counter.
Note: can only be used by Rinnegan bios with the ( Tendō ) - Deva Path active

(Genjutsu: Kousen Mugen no Jutsu) Illusionary Technique: War Visions
Hide
Type:Attack
Rank:S
Range:short-long
Chakra Cost:40
Damage Points:80
Description: User locks eyes with the target and asks "Would you like to see true war?" and the area around them changes to look like the middle of a bloody war between armored ninja clans. As the target is witnessing untold violence from the battle, a huge shadow with glowing dark red eyes appears behind them the target turns around and is grabed (paralyzed in reality now) in the shadow's giant hand before the shadow says "Gaze into the unending war!" a sword then extends out of its left eye and peirces the target's chest, the tip sticking out of the target's back. When the Illusion ends the target comes back to reality to realize the user has stabed them through the chest in the same spot the shadow did.
-Only used once
-Only taught by Professor Sarutob

( Chikushōdō ) - Animal Path
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Animal path which grants him the ability to summon various creatures to help aide in battle. Each creature served a different purpose in battle. Each animal summon also has the Rinnegan and as such, the user is able to see through their eyes as well. Each animal had various body piercings as well, suggesting that they too were under his control. The user needs to clap his hands in order to do the summons, not needing the traditional blood sacrifice and can summon 2 animals at the same time.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continuouslty activated
 
Last edited:

Jᴀʏ

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Xur Stood there as the man came out of the hole. Wings around him. Maybe this is why the Nine wanted him. He wasnt ordinary, He was def a unique one. Where Xur was from he never saw birds in the sky, but shadows. Seeing the person get close to Xur, his rinnegan still active, watching his opponents movements fluently, he noticed the person launch a physical assault with their legs. Maybe those leg weights he dropped earlier had something to do with the fast movements. Either way, Xur wasnt the type to physically fight. The moment the person leg came up to strike xur, He released an omnidirectional gravity push, Pushing back his opponent with force enough to majorly bruise his opponent. Pushing them back roughly 15 meters.

As that happen, He quickly activate his Animal path as he spoke to the man in his eyes. "Would you like to see true war" As he says this, the surroundings all around became a battle field. Dead bodies and blood everywhere. Shattering dreams and souls. As this happened, a shadow grabs you causing you to be paralyzed in reality. As it grabs you it speaks "Gaze into the unending war" then stabbing you in the chest with a sword through its eye, but in reality it was actually Xur stabbing you with a chakra rod.


The Will is not of my own. Even I dont fully control my body

( Shinra Tensei ) - Divine Punishment
Type: Supplementary/Defensive/Offensive
Rank: S
Range: Short
Chakra: 40 ( +20 per extra range )
Damage: N/A
Description: Using the Deva Paths abilities to manipulate gravitational forces, the user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be used with different ranges/sizes, depending on how much chakra the user spends for the technique and can even, in its smaller form, be sustained, forming a static defensive field instead of a wave-like effect.
Shōkibo - Small Scale: the user will push away anything around him up to short range. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 40 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again.
Chūkibo - Medium Scale: the user will push away anything around him up to mid range. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80. If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.

Ōkibo - Large Scale: the user will push away anything around him up to long range. The offensive power of the technique is devastating and anything in its path that doesn't manage to defend properly is left obliterated. Its fatal if unguarded, boasting a physical damage of 160. Using this techniques poses a great deal of danger to the user as he damages his chakra pathway itself to be able to mold sufficient chakra to perform it. Once used, the user loses the use any gravitational related techniques for the remainder of the fight and is unable to mold chakra for techniques above A-Rank for 5 turns.
Note: The technique is immune to normal Elemental Weaknesses and Strengths and as such can't be blocked or stopped. However, the enemies can still use techniques that prevent or reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped or directly countered, enemies can still manage to survive if the logically counter.
Note: can only be used by Rinnegan bios with the ( Tendō ) - Deva Path active

(Genjutsu: Kousen Mugen no Jutsu) Illusionary Technique: War Visions
Hide
Type:Attack
Rank:S
Range:short-long
Chakra Cost:40
Damage Points:80
Description: User locks eyes with the target and asks "Would you like to see true war?" and the area around them changes to look like the middle of a bloody war between armored ninja clans. As the target is witnessing untold violence from the battle, a huge shadow with glowing dark red eyes appears behind them the target turns around and is grabed (paralyzed in reality now) in the shadow's giant hand before the shadow says "Gaze into the unending war!" a sword then extends out of its left eye and peirces the target's chest, the tip sticking out of the target's back. When the Illusion ends the target comes back to reality to realize the user has stabed them through the chest in the same spot the shadow did.
-Only used once
-Only taught by Professor Sarutob

( Chikushōdō ) - Animal Path
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Animal path which grants him the ability to summon various creatures to help aide in battle. Each creature served a different purpose in battle. Each animal summon also has the Rinnegan and as such, the user is able to see through their eyes as well. Each animal had various body piercings as well, suggesting that they too were under his control. The user needs to clap his hands in order to do the summons, not needing the traditional blood sacrifice and can summon 2 animals at the same time.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continuouslty activated
As Taek launched his leg towards Xur, he would notice an unusual pressure be exhibited. Taek would instantly create a plethora of hole-like appendages throughout his body, these hole-like appendages would release nature energy passively when in danger of coming in contact with an enemy attack (Guard Point will knock him out of his original transformation). This however, would not be sufficient to defend against the omni-directional gravity push, it would surely reduce the damage coupled with the shark tooth armor Taek had already created, but the Sage Transformation Clansmen would still be knocked back. Within the same time-frame as Guard Point transformation Taek would perform a single hand-seal inducing his opponent in an illusion where he would see feather's fall from the sky, unless he was able to counter the genjutsu he would quickly fall asleep.

(Sennikka: Gādopointo) - Sage Transformation: Guard Point
Type: Supplementary/Defensive
Rank: A
Range: Self
Chakra: 30 (-5 to sustain)
Damage: 60
Description: The first of the four point transformation techniques, an alternative transformation to that of the Complete Sage Transformation technique. Through the user's latent ability to absorb and manipulate nature energy, the user of this technique will manipulate that energy to undergo a transformation. The transformation begins when the user forms a number of hole-like appendages throughout their body, the skin tone will darken as part of the aesthetic. Furthermore it would seem as if the user of this technique had gotten a boost in strength as they would look slightly larger, and more muscular, however this is not accompanied with a boost in physical strength, it only serves as an aesthetic. The hole-like appendages created through this transformation are capable of expelling blasts of highly potent blasts of nature energy neutral to all elements, similar to that of the chakra blast. However the blasts of nature energy serve no offensive ability, the technique is defensive in nature. Upon being attacked by a jutsu energy is released from the holes to counteract enemy techniques up to A rank. Energy is released from the holes passively in order to defend against, or "attack" enemy techniques, effectively destroying them. Should the technique be B rank or lower, the user has the option to utilize the forceful blast of chakra to boost the technique back towards the opponent, however this is only effective for tangible attacks, like earth or water, energy attacks like lightning or fire will simply be negated. Activation of this technique is instant, meaning it can be activated along the same time=frame as another technique however activating it will always take up a move.

Note: Can be used twice
Note: Can only be taught by Jᴀʏ
Note: Two turn cool-down before re-use
Note: No S-ranks or above the turn after activation
Note: This technique lasts three turns, unless the user decides to deactivate it or undergo a different transformation
Note: The nature energy released is neutral to all elements and visible.

(Nehan Shōja no Jutsu) - Temple of Nirvana Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, placing all the targets in the area under an illusion where feathers appear to fall from the sky. This slowly puts the opponents to sleep after one turn.

Afterwards, Taek would coat himself in a thin layer of skin that would increase the potency of his Sage Transformation and specialized techniques. In this case, the passive blasts would be increased to being capable of defending A ranks and repelling B ranks, to defending S ranks, and repelling A ranks. With his shark tooth armor still fully intact, Taek would have a forbidden rank defense being able to tank most of his enemies attacks. "We're not done yet.."

(Sennika: Zōfuku II) - Sage Transformation: Amplification II
Type: Supplementary
Rank: A
Range: Short
Chakra: 30(-5 per turn)
Damage: N/A
Description: A sister version of "Sage Amplification. The user would transform his body, coating his entire skin with a fresh layer of thin flesh. Like the user's normal DNA make up, the flesh is abundant in nature and constantly absorbs nature energy. The flesh while draining the user's chakra, passively and rapidly collects natural energy from the surrounding than the user could normally do. In turn, it passively and constantly increases the amount of chakra or/and strength put into Sage Transformation technique and the user's specialized techniques. This would increase the strength of the user's Sage Transform techniques and specialised techniques by +20 damage. The skin layer does not offer any defensive ability and is only durable like the user's own skin. The skin layer does not disturb the user from doing any other things like he would normally.

- Twice per battle
- Two turns in between usage
- Last for 3 turns

 

BusinessManTeno

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As Xur went ahead and did his technique, It wasnt intended on hurting the person much, but to his surprise, nothing happened to him at all except being pushed back. But the moment it happened, he would sense a disrupt of chakra in his own chakra system. This indeed caused Xur to think of his opponent slightly more powerful than what he was given off. But then again, Xur isnt weak by no means. No seeing feathers fall all around Xur, Deciding to give him a little bit more extra time. He quickly released a large volume of chakra from his body that resonated within long range around them both. This chakra was so powerful and heavy that it made the air around slighly heavy. This would not only display his chakra, but also break him out of that genjutsu.

"The Nine would never give a mission like this to somebody who would fall for a trap like that. Do not insult the Nine, for even I dont know what they are capable of"

As Xur said this, he noticed that the person chakra was indeed getting stronger. Xur strings up a few handsigns, Creating 3 Large lions made of earth. One of them merges into the ground, "swimming" towards your direction. Another one launches towards your direction from the right, and the last launches from above. In attempt to bite your head off and feed on your body. While they are heading in your direction, Xur begins to activate his animal path

(Doton:Shishi Doton Hora)-Earth Style:Lion's Of The Earth Den
Type:Attack
Rank:S
RangeShort-Long
Chakra Cost:40
Damage Points:80
Description: The user forms a series of hand signs then 3 Lion's form from the earth the lions have the ability to fuse with the earth an swim in the earth like a fish does in water. The Lion's also has the ability to fuse into one huge lion when the lions fuse they have to be fully destoryed or they can regenerate from the costing the user - 20 charka
Note:Can only be used 2 per battle
(Ninjutsu: oshi kokuou) Ninja Art: Pressure Of A King
Type: Supplementary
Rank: E - S A
Range: Short - Long
Chakra: 5 - 40
Damage: N/a
Description: This technique is used as another form of intimidation, by showcasing the amount of chakra the user currently wields/posses. The user will exert chakra from all over their body releasing their chakra causing it to take on a transparent hue but visible to the eye. Resembling a distortion in the air. This chakra due to it being very powerful becomes very dense, meaning others though its not offensive, can feel it. As if their body got slightly heavier then normal. Depending on how much chakra is released, depends on how far the chakra can be felt from a distance.

Note: This jutsu is mainly for rping purposes but the effects of S rank can stun a chounin and genin
Note: The S rank can only be used twice
Note: A-S rank reaches up to long range C-B reaches up to mid range E-D Short range
Note: This is offensive in no way at all. This jutsu though it makes the opponent feel slightly heavier its for cosmetic purposes and does not effect the speed what so ever

( Chikushōdō ) - Animal Path





Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Animal path which grants him the ability to summon various creatures to help aide in battle. Each creature served a different purpose in battle. Each animal summon also has the Rinnegan and as such, the user is able to see through their eyes as well. Each animal had various body piercings as well, suggesting that they too were under his control. The user needs to clap his hands in order to do the summons, not needing the traditional blood sacrifice and can summon 2 animals at the same time.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continuouslty activated
 

Jᴀʏ

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As Xur went ahead and did his technique, It wasnt intended on hurting the person much, but to his surprise, nothing happened to him at all except being pushed back. But the moment it happened, he would sense a disrupt of chakra in his own chakra system. This indeed caused Xur to think of his opponent slightly more powerful than what he was given off. But then again, Xur isnt weak by no means. No seeing feathers fall all around Xur, Deciding to give him a little bit more extra time. He quickly released a large volume of chakra from his body that resonated within long range around them both. This chakra was so powerful and heavy that it made the air around slighly heavy. This would not only display his chakra, but also break him out of that genjutsu.

"The Nine would never give a mission like this to somebody who would fall for a trap like that. Do not insult the Nine, for even I dont know what they are capable of"

As Xur said this, he noticed that the person chakra was indeed getting stronger. Xur strings up a few handsigns, Creating 3 Large lions made of earth. One of them merges into the ground, "swimming" towards your direction. Another one launches towards your direction from the right, and the last launches from above. In attempt to bite your head off and feed on your body. While they are heading in your direction, Xur begins to activate his animal path

(Doton:Shishi Doton Hora)-Earth Style:Lion's Of The Earth Den
Type:Attack
Rank:S
RangeShort-Long
Chakra Cost:40
Damage Points:80
Description: The user forms a series of hand signs then 3 Lion's form from the earth the lions have the ability to fuse with the earth an swim in the earth like a fish does in water. The Lion's also has the ability to fuse into one huge lion when the lions fuse they have to be fully destoryed or they can regenerate from the costing the user - 20 charka
Note:Can only be used 2 per battle
(Ninjutsu: oshi kokuou) Ninja Art: Pressure Of A King
Type: Supplementary
Rank: E - S A
Range: Short - Long
Chakra: 5 - 40
Damage: N/a
Description: This technique is used as another form of intimidation, by showcasing the amount of chakra the user currently wields/posses. The user will exert chakra from all over their body releasing their chakra causing it to take on a transparent hue but visible to the eye. Resembling a distortion in the air. This chakra due to it being very powerful becomes very dense, meaning others though its not offensive, can feel it. As if their body got slightly heavier then normal. Depending on how much chakra is released, depends on how far the chakra can be felt from a distance.

Note: This jutsu is mainly for rping purposes but the effects of S rank can stun a chounin and genin
Note: The S rank can only be used twice
Note: A-S rank reaches up to long range C-B reaches up to mid range E-D Short range
Note: This is offensive in no way at all. This jutsu though it makes the opponent feel slightly heavier its for cosmetic purposes and does not effect the speed what so ever

( Chikushōdō ) - Animal Path





Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Animal path which grants him the ability to summon various creatures to help aide in battle. Each creature served a different purpose in battle. Each animal summon also has the Rinnegan and as such, the user is able to see through their eyes as well. Each animal had various body piercings as well, suggesting that they too were under his control. The user needs to clap his hands in order to do the summons, not needing the traditional blood sacrifice and can summon 2 animals at the same time.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continuouslty activated
Taek would watch as the man began to exert all his chakra from all around his body, most likely as a means to escape the Genjutsu Taek had used, it didn't matter to the shinobi. He had used the Genjutsu in order to stall the man, the weird pressure he had exhibited earlier in the fight would make it possible to launch any physical attack at him, so Taek induced him into an illusion. This was done so as to not be bombared by attacks, as the man escaped the genjutsu, Taek would continue on with his Amplification, boosting his Guard Point. The divine punishment his adversary had used had simply reduced his Shark Tooth Armor to a weakened S rank, but with his Amplification and Guard Point he had another defense right beneath it. As his opponent attempted the use of an earth jutsu, Taek would simply manipulate his lightning chakra to surround the man from all sides, spawning practically invisible orbs that would be spawned a planck outside of short range, therefore instantly erupting into an explosion upon being spawned. The electrical explosion would travel inwards towards Xur, from all sides. Whilst the Earth Lions he had launched previously were ripped apart by his shark tooth armor, and blasted away by his Guard Point. "That better not be the extent of your power..."

(Raiton: Urufu no Jūjika) - Lightning Release: Wolf's Cross
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user will begin this technique by first creating four small lightning orbs on every side of the opponent in front, behind, to the right and to the left. The orbs upon their formation are very small and possess a weak charge but as they approach the opponent something odd occurs, this technique is truly a testament to one's mastery over lightning. The orbs of electricity all will upon reaching short range of the opponent begin to attract one another due to their opposite charge, infused within them by the user of this technique, they also increase in size. The lightning used to create this technique is destructive, upon reaching short range around the target, the orbs will erupt into destructive lightning much like chidori remei. This will happen all around the target at the same time crushing the target with destructive lightning on all sides and destroy anything they come into contact with (following lightning s/w). These explode inwards so as to not hurt the user, all shooting inwards from 5m on each side of the target.

Note: Can only be taught by Jᴀʏ
Note: Can only be used twice per battle.
Note: No A rank or above lightning techniques in the same turn or following.
Note: The orbs must be launched at a distance beyond five meters.
 

BusinessManTeno

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Dude. Whatsup with you keep interrupting me.. Good lord. Let me attempt to end this quick. You are getting a bit annoying with it.



As Xur notices a pool of lightning chakra all around him the moment he create his earth lions. He take immediate action in sprouting wind wings all around him. Roughly two times the size of himself. Doing this right as the lightning close in on him and his earth animals, the wings surrounding him nullifying any type of damage left. As this happen he quickly soar into the sky as a sharp wind wave come crashing down on his position. Continuing to soar into the sky roughly 15 meters. He activate his animal path and asura path as he flies into the sky. He was ready to show this person why the Nine is the almighty powerful being.

Wind style:Wings of the Wind God






Rank:S (If added fire forbidden jutsu)
Chakra:100
Damage:100
Range:long
Type:Attack/Defensive
Description:this jutsu litteraly gives the user a pair of invisible wind wings that are able to make him fly and every time the wings stroke down they send C ranked Wind waves upon the opponent that is on the ground if the user wishes they can inflame the wings so then they will be visible but since its a combination the fire will be really hot and will damage the user in his back but when sending the wind waves down upon the opponent they will be B ranked fire waves with every turn the wings send 2 fire waves and the wings cannot be put down without an A rank Water jutsu because its a wind and fire combined. the jutsu will last for 3 turns

( Chikushōdō ) - Animal Path
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Animal path which grants him the ability to summon various creatures to help aide in battle. Each creature served a different purpose in battle. Each animal summon also has the Rinnegan and as such, the user is able to see through their eyes as well. Each animal had various body piercings as well, suggesting that they too were under his control. The user needs to clap his hands in order to do the summons, not needing the traditional blood sacrifice and can summon 2 animals at the same time.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continuouslty activated

( Shuradō ) - Asura Path
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Asura Path which grants him the ability to create mechanised armor, augmenting their body with extra limbs and various robotic weaponry. It allows, for example, the user to create up to 6 extra arms which can be used in a variety of ways, such as grabbing their opponent and using a hidden chakra cannon in on the arms to attack him or perform handseals as the user throws kunais or does a Taijutsu move. It can even be used to help perform certain techniques. He can also alter his own head to manifest additional faces with additional pairs of eyes, all linked together. The possibilities are multiple. He can use this activation to access all of the Asura path abilities.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.
Note: When the user wants to change his body, he must activate this technique each time. This is necessary as well for 6 Paths of Pein bios.
 

Jᴀʏ

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Dude. Whatsup with you keep interrupting me.. Good lord. Let me attempt to end this quick. You are getting a bit annoying with it.



As Xur notices a pool of lightning chakra all around him the moment he create his earth lions. He take immediate action in sprouting wind wings all around him. Roughly two times the size of himself. Doing this right as the lightning close in on him and his earth animals, the wings surrounding him nullifying any type of damage left. As this happen he quickly soar into the sky as a sharp wind wave come crashing down on his position. Continuing to soar into the sky roughly 15 meters. He activate his animal path and asura path as he flies into the sky. He was ready to show this person why the Nine is the almighty powerful being.

Wind style:Wings of the Wind God






Rank:S (If added fire forbidden jutsu)
Chakra:100
Damage:100
Range:long
Type:Attack/Defensive
Description:this jutsu litteraly gives the user a pair of invisible wind wings that are able to make him fly and every time the wings stroke down they send C ranked Wind waves upon the opponent that is on the ground if the user wishes they can inflame the wings so then they will be visible but since its a combination the fire will be really hot and will damage the user in his back but when sending the wind waves down upon the opponent they will be B ranked fire waves with every turn the wings send 2 fire waves and the wings cannot be put down without an A rank Water jutsu because its a wind and fire combined. the jutsu will last for 3 turns

( Chikushōdō ) - Animal Path
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Animal path which grants him the ability to summon various creatures to help aide in battle. Each creature served a different purpose in battle. Each animal summon also has the Rinnegan and as such, the user is able to see through their eyes as well. Each animal had various body piercings as well, suggesting that they too were under his control. The user needs to clap his hands in order to do the summons, not needing the traditional blood sacrifice and can summon 2 animals at the same time.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continuouslty activated

( Shuradō ) - Asura Path
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Asura Path which grants him the ability to create mechanised armor, augmenting their body with extra limbs and various robotic weaponry. It allows, for example, the user to create up to 6 extra arms which can be used in a variety of ways, such as grabbing their opponent and using a hidden chakra cannon in on the arms to attack him or perform handseals as the user throws kunais or does a Taijutsu move. It can even be used to help perform certain techniques. He can also alter his own head to manifest additional faces with additional pairs of eyes, all linked together. The possibilities are multiple. He can use this activation to access all of the Asura path abilities.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.
Note: When the user wants to change his body, he must activate this technique each time. This is necessary as well for 6 Paths of Pein bios.
"Copycat..." Taek would snark as Xur countered the electrical explosion, propelling himself into the air as if he had wings.. Taek himself was using his wings as a means to hover, as the Rinnegan wielding shinobi launched himself into the air Taek would perform a string of hand-seals creating a portal just above Xur that would release sticky mud onto Xur, from the mud itself a plethora of snakes would form, the snakes would be composed of the same mud and would serve to constrict bind, and cause severe damage upon impact. As technique performed this technique he would simultaneously release a volley of explosive kunai towards the ground below Xur, the explosive kunai would occupy an area with a 10 meter radial with Xur at the epicenter. This combo would be timed so as Xur slammed back down to earth, the explosive tags would explode. As Xur attempted to evade the electrical explosion he would quickly by ensared by the mud snakes, the snakes in themselves would serve to cause significant damage the explosion that would ensue afterwards was only used as a means for a stylish escape. Taek would simply use the jet booster's beneath his wings to jet off into the other direction as he left Xur to deal with the mess he had caused. "**** the Nine.."

(Doton: Doro hebi no kiba) - Earth Release: Mud Snake Fang
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80 (+20)
Description: This unique earth technique can be performed in two ways, as a single stand alone technique which requires two handseals, Snake and Ram followed by the clapping of the hands. Using it in this form allows the user to manifest a portal similar to the earth release mud drop. However instead of normal mud forming in this portal a large torrent of mud shaped as snakes will pour out surrounding a target or targets and wrapping around them. The mud while not sentient can be controlled by hand gestures making it very difficult to avoid. The snakes are dense mud in nature much like the swamp of the underworld making their binding ability quite impressive preventing an enemy wrapped in them from moving freely. The second method of using this technique functions as more of a boosting enhancement performed by clapping the hands. This method of use is performed as a follow up to another earth or water technique and will cause the snakes to burst forth from the ground for water techniques or forming from the preexisting earth technique adding to the overall power of the former technique by adding additional chakra to the technique and a degree of versatility to the technique by making it function in a solid way. Essentially the previous technique will experience a change in power and ability by becoming the muddy snakes. This usage is considered as an active boost and follows the rules and restrictions of such.


Note: May be used two times per battle overall.
Note: If combined with a water technique in it's second form it will be considered a earth/water combo. Combined with a earth technique just creates a stronger Earth.
Note: No Earth jutsu above A rank in the following turn.
Note: The portal is made in the sky like the mud drop technique atleast 10m above the opponent
Note: May only be taught by Jhin
 
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