ReXii vs Mellow

Mellow

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I will be using my Eraserhead bio and I guess I’ll start us off.

As Shota strolled through the seemingly endless sea of grass with his hands in his pockets ,the crisp fall breeze would caress his shaggy, unkept hair. Suddenly, a notorious shinobi flickered into his line of sight, just about ten meters away from him. The shinobi before him was The Blue Flash in particular, a prominent shinobi known for catching bodies. Without wasting any time, the Uchiha activates one of his Kekkei Genkai, engulfing his eyes in a crimson hue. With his two tomoe sharingan active, Shota casts a genjutsu on his opponent, causing him to experience a torrent of countless jet black birds flapping and squawking at the top of their lungs about two meters away from him in every direction.

At the same time, The Uchiha darts towards the ninja while taking his right hand out of his pocket, revealing a couple of shuriken with thin, elastic wire attached to them in between his fist. With his opponents vision and and hearing impaired, Shota throws the shuriken at the Blue Flash in a way that one would rotate through the air horizontally as the other would soar vertically behind it. However, Shota doesn’t throw the shuriken directly at him. The Uchiha purposefully threw the blades like that so it would appear to miss the Blue Flash by a few meters when in all actuality the two shuriken would collide, causing the horizontal shuriken to ricochet, altering its trajectory and setting it on a path to hitting the teleporter from his side as he was distracted by the crows and Shota was quickly closing the gap between them.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank (B)
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Bōshi Genjutsu: Koukon Karasu ) – Illusionary Eye Technique: Dusk Crow
Type: Supplementary
Rank: B
Range: Mid
Chakra cost: 20
Damage points: N/A
Description: This is an advanced Sharingan technique the user traps the enemy in an illusion without any eye contact, similar to Ephermal. The Genjutsu traps the victim in a torrent of crows, leaving them at the users mercy.


(Sōshuriken no Jutsu) - Manipulated Shuriken Techique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.


700 - 40 = 660 Chakra
 

ReXii

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I will be using my Eraserhead bio and I guess I’ll start us off.

As Shota strolled through the seemingly endless sea of grass with his hands in his pockets ,the crisp fall breeze would caress his shaggy, unkept hair. Suddenly, a notorious shinobi flickered into his line of sight, just about ten meters away from him. The shinobi before him was The Blue Flash in particular, a prominent shinobi known for catching bodies. Without wasting any time, the Uchiha activates one of his Kekkei Genkai, engulfing his eyes in a crimson hue. With his two tomoe sharingan active, Shota casts a genjutsu on his opponent, causing him to experience a torrent of countless jet black birds flapping and squawking at the top of their lungs about two meters away from him in every direction.

At the same time, The Uchiha darts towards the ninja while taking his right hand out of his pocket, revealing a couple of shuriken with thin, elastic wire attached to them in between his fist. With his opponents vision and and hearing impaired, Shota throws the shuriken at the Blue Flash in a way that one would rotate through the air horizontally as the other would soar vertically behind it. However, Shota doesn’t throw the shuriken directly at him. The Uchiha purposefully threw the blades like that so it would appear to miss the Blue Flash by a few meters when in all actuality the two shuriken would collide, causing the horizontal shuriken to ricochet, altering its trajectory and setting it on a path to hitting the teleporter from his side as he was distracted by the crows and Shota was quickly closing the gap between them.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank (B)
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Bōshi Genjutsu: Koukon Karasu ) – Illusionary Eye Technique: Dusk Crow
Type: Supplementary
Rank: B
Range: Mid
Chakra cost: 20
Damage points: N/A
Description: This is an advanced Sharingan technique the user traps the enemy in an illusion without any eye contact, similar to Ephermal. The Genjutsu traps the victim in a torrent of crows, leaving them at the users mercy.


(Sōshuriken no Jutsu) - Manipulated Shuriken Techique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.


700 - 40 = 660 Chakra
For reference I'll be using a basic katana coated with ani as my custom weapon. Haven't had a chance to add it to my bio yet.

Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber

Rank: N/A
Type: Weapon
Range: N/A
Chakra Cost: N/A
Damage: +20 to Kenjutsu and Command Arts
Description: "The Blade of Heaven...Mythos the Life Sabre. One of the Ten Shinning Weapons." When Keotsu returned to the known continent from his journey to regions unknown, he returned with his blade Mythos in a new form; some secret event took place which reconfigured the blade and created a powerful connection between Keotsu and the sword. The Mythril blade retained its ability to change it's shape, but not it's mass when subjected to Keotsu's chakras, as did the scabbard of the weapon, though the two were no longer explicitly linked. A few improvements were noted by Keotsu, though: the blade seemed to resonate better than before, boosting his powers in battle: offensive Kenjutsu techniques and Command Arts have their power increased by +20, and defensive and supplementary Kenjutsu and Command Arts are increased in their effectiveness by +20 (that is, a defensive technique that is A-rank (60 damage) would be capable of now defending from an S-rank (80 damage) ; second, the blade came to reject energies that were foreign to Keotsu - that's to say, for example, if an enemy tried to use Nagashi after grabbing the blade, the energy would stop completely due to the nature of the blade's composition. This particular power comes about from the blade's new found synergy with Keotsu, in an effort to prevent it from being used against him. Retaining all the properties of the metal it was forged from, Mythos is indestructible and will never dull, in any of its forms.

*The user can manipulate the blade’s form during battle at any time, but it costs 35 chakra to do so, and also counts towards one of that turn’s three allotted moves.
*Can only be wielded by Keotsu. When someone else tries to hold the blade, it will reject their chakra and increase its density exponentially, making it to heavy to be lifted. However, it reverts to its original density when Keotsu is holding it.
*While the sword can transform into different types of weapons, like a katana or spear, it is bound by its mass, meaning that the form it takes on has to be within the realms of creating from the same amount of matter.
*While Mythos is in hand, Keotsu is unable to cast Genjutsu at all.


(Ani) Brother


Type: Supplementary
Rank: N/A
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: Keotsu's legendary blade Mythos has been with him through trials and tribulations of all sorts; and in turn, Keotsu has used his strength to help his friends through their own challenges. The strength Keotsu could offer was always limited, though, as so many of his teachings were made with his own blade in mind. This technique allows others to use Mythos, when they normally could not. Because Mythos is tied to Keotsu's soul, he will perform a small ritual with one that Keotsu is incredibly close to: Keotsu will place Mythos in its entirety atop one of his brothers-in-arms' weapons, and coat it in an incredibly thin layer of the Mythril that Mythos is made of. In this action, Keotsu accepts this person into his soul, marking them as someone of great importance to him. This imparts the weapon with all the abilities of Mythos, except for the ability to change shape, the original ability that Mythos possessed in its form of "Mikomi", long, long ago.



*Note: Cannot be used in battle. The purpose of this technique is to allow others to be able to use Mythos.
*Note: True to the blade, if a piece of Mythos is ever used against Keotsu, this technique will "deactivate", and that person will be as if they could not have used Mythos in the first place.
*Note: Those who Keotsu teaches "Brother" will be able to use (Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber with all of its abilities, except the ability to change shape.



Noctis looks across the field calmly at the man stood across from him. The wind whispers through the leaves of the trees in the distance. As though it were setting it's lungs free, preparing to howl through the forest they stood near. The woman opposite Noctis was quite an average build. Lithe, with quite a feminine jawline and shocking red hair. She stood at an equal height to Noctis almost. Turning his head to either side Noctis cracked his neck loudly. Placing his right leg forwards slightly so both legs were a shoulders width apart. Noctis twists his dominant right leg inwards slightly in an anticlockwise fashion, keeping the shin on a side angle as a protection against low attacks especially groin kicks. His rear leg followed suit also twisting to an anti clockwise angle promoting greater mobility with the rear left heel slightly raised from the floor. Noctis continues with his stance adoption by bending both legs slightly at the knee joint. With the rear leg remaining with it's heel off the floor. Coiled as though it were a spring.

To look at from an outside perspective Noctis' body shape was looking somewhat more triangular than normal with this position. He continued by raising his left hand upwards in a straight line, flicking a S/T kunai in to each hand he continues clenching his fist he used the closed fist directly below his chin almost touching it. While the elbow was angled in such a way to protect his ribs from harm. Making his motions considerably easier when it came to defending with his non dominant arm. Noctis raised his dominant right arm. Keeping the fist loosely closed the kunai held in a reversed grip. Swaying the arm from side to side slightly always keeping it moving left and right. It was angled to be lower than the left held almost in line with his shoulder if not a little lower.
With his body turned slightly sideways, Noctis successfully reduces the target area presented to the large individual. Tilting his head slightly sideways and raising his shoulders increases this effect, providing almost no location the opponent could land a direct strike without himself becoming open.

With his preparation completed immediately upon his arrival he would note the opponents eyes, turning a shade of crimson with additional tomoe, the infamous Sharingan it seemed. His opponent was not to be underestimated by any means, someone who possessed such an eye was surely a threat. Noctis' suspicions were confirmed quickly, as he noted the squawking of a torrent of crows around him. There were no birds in the region upon his arrival in fact they had appeared almost from nowhere, moments after he had noticed the red eyes, the Sharingan was infamous for a reason with it's powerful ocular genjutsu. Noctis sensory was automatically activated passively already, but he didn't need that to tell him he had been cast in an illusion. No it was incredibly obvious. Making a single handseal Noctis sent a surge of chakra through his body breaking the illusion swiftly.

With this done and the illusion dispelled Noctis would turn his attention to the thrown ninja tools, it was well known of the uchiha clan that they specialized in both fire and bukijutsu, the clans dojutsu allowed them to perform very well with ninja tools, Noctis having incredibly high reaction speeds, even greater than some sharingan users in fact. Would formulate a plan quickly to avoid any issues, he didn't flee the approaching opponent no, instead he focused his vision on the mans chin avoiding eye contact and hurtled towards him. Hearing the collision of the shuriken to his side he threw his own kunai at it without averting his vision much allowing him to deflect the shuriken with his own flying thunder god kunai. Leaving him safe as he dashed in, with the ninja wire being severed by his own kunai.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.

( Genjutsu: Kai ) - Illusion Technique: Release
Rank: C-S
Type: Supplementary
Range: Short
Chakra Cost: 15-40
Damage Points: N/A
Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his spiritual energy, unbalancing his chakra. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. A Jounin rank ninja can dispel Genjutsu up to C-rank. An S-class ninja can dispel Genjutsu up to B-rank. A Sannin rank ninja can dispel Genjutsu up to A-rank. A Sage rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.
 

Mellow

Active member
Legendary
Joined
Apr 19, 2014
Messages
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Kumi
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For reference I'll be using a basic katana coated with ani as my custom weapon. Haven't had a chance to add it to my bio yet.

Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber

Rank: N/A
Type: Weapon
Range: N/A
Chakra Cost: N/A
Damage: +20 to Kenjutsu and Command Arts
Description: "The Blade of Heaven...Mythos the Life Sabre. One of the Ten Shinning Weapons." When Keotsu returned to the known continent from his journey to regions unknown, he returned with his blade Mythos in a new form; some secret event took place which reconfigured the blade and created a powerful connection between Keotsu and the sword. The Mythril blade retained its ability to change it's shape, but not it's mass when subjected to Keotsu's chakras, as did the scabbard of the weapon, though the two were no longer explicitly linked. A few improvements were noted by Keotsu, though: the blade seemed to resonate better than before, boosting his powers in battle: offensive Kenjutsu techniques and Command Arts have their power increased by +20, and defensive and supplementary Kenjutsu and Command Arts are increased in their effectiveness by +20 (that is, a defensive technique that is A-rank (60 damage) would be capable of now defending from an S-rank (80 damage) ; second, the blade came to reject energies that were foreign to Keotsu - that's to say, for example, if an enemy tried to use Nagashi after grabbing the blade, the energy would stop completely due to the nature of the blade's composition. This particular power comes about from the blade's new found synergy with Keotsu, in an effort to prevent it from being used against him. Retaining all the properties of the metal it was forged from, Mythos is indestructible and will never dull, in any of its forms.

*The user can manipulate the blade’s form during battle at any time, but it costs 35 chakra to do so, and also counts towards one of that turn’s three allotted moves.
*Can only be wielded by Keotsu. When someone else tries to hold the blade, it will reject their chakra and increase its density exponentially, making it to heavy to be lifted. However, it reverts to its original density when Keotsu is holding it.
*While the sword can transform into different types of weapons, like a katana or spear, it is bound by its mass, meaning that the form it takes on has to be within the realms of creating from the same amount of matter.
*While Mythos is in hand, Keotsu is unable to cast Genjutsu at all.


(Ani) Brother


Type: Supplementary
Rank: N/A
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: Keotsu's legendary blade Mythos has been with him through trials and tribulations of all sorts; and in turn, Keotsu has used his strength to help his friends through their own challenges. The strength Keotsu could offer was always limited, though, as so many of his teachings were made with his own blade in mind. This technique allows others to use Mythos, when they normally could not. Because Mythos is tied to Keotsu's soul, he will perform a small ritual with one that Keotsu is incredibly close to: Keotsu will place Mythos in its entirety atop one of his brothers-in-arms' weapons, and coat it in an incredibly thin layer of the Mythril that Mythos is made of. In this action, Keotsu accepts this person into his soul, marking them as someone of great importance to him. This imparts the weapon with all the abilities of Mythos, except for the ability to change shape, the original ability that Mythos possessed in its form of "Mikomi", long, long ago.



*Note: Cannot be used in battle. The purpose of this technique is to allow others to be able to use Mythos.
*Note: True to the blade, if a piece of Mythos is ever used against Keotsu, this technique will "deactivate", and that person will be as if they could not have used Mythos in the first place.
*Note: Those who Keotsu teaches "Brother" will be able to use (Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber with all of its abilities, except the ability to change shape.



Noctis looks across the field calmly at the man stood across from him. The wind whispers through the leaves of the trees in the distance. As though it were setting it's lungs free, preparing to howl through the forest they stood near. The woman opposite Noctis was quite an average build. Lithe, with quite a feminine jawline and shocking red hair. She stood at an equal height to Noctis almost. Turning his head to either side Noctis cracked his neck loudly. Placing his right leg forwards slightly so both legs were a shoulders width apart. Noctis twists his dominant right leg inwards slightly in an anticlockwise fashion, keeping the shin on a side angle as a protection against low attacks especially groin kicks. His rear leg followed suit also twisting to an anti clockwise angle promoting greater mobility with the rear left heel slightly raised from the floor. Noctis continues with his stance adoption by bending both legs slightly at the knee joint. With the rear leg remaining with it's heel off the floor. Coiled as though it were a spring.

To look at from an outside perspective Noctis' body shape was looking somewhat more triangular than normal with this position. He continued by raising his left hand upwards in a straight line, flicking a S/T kunai in to each hand he continues clenching his fist he used the closed fist directly below his chin almost touching it. While the elbow was angled in such a way to protect his ribs from harm. Making his motions considerably easier when it came to defending with his non dominant arm. Noctis raised his dominant right arm. Keeping the fist loosely closed the kunai held in a reversed grip. Swaying the arm from side to side slightly always keeping it moving left and right. It was angled to be lower than the left held almost in line with his shoulder if not a little lower.
With his body turned slightly sideways, Noctis successfully reduces the target area presented to the large individual. Tilting his head slightly sideways and raising his shoulders increases this effect, providing almost no location the opponent could land a direct strike without himself becoming open.

With his preparation completed immediately upon his arrival he would note the opponents eyes, turning a shade of crimson with additional tomoe, the infamous Sharingan it seemed. His opponent was not to be underestimated by any means, someone who possessed such an eye was surely a threat. Noctis' suspicions were confirmed quickly, as he noted the squawking of a torrent of crows around him. There were no birds in the region upon his arrival in fact they had appeared almost from nowhere, moments after he had noticed the red eyes, the Sharingan was infamous for a reason with it's powerful ocular genjutsu. Noctis sensory was automatically activated passively already, but he didn't need that to tell him he had been cast in an illusion. No it was incredibly obvious. Making a single handseal Noctis sent a surge of chakra through his body breaking the illusion swiftly.

With this done and the illusion dispelled Noctis would turn his attention to the thrown ninja tools, it was well known of the uchiha clan that they specialized in both fire and bukijutsu, the clans dojutsu allowed them to perform very well with ninja tools, Noctis having incredibly high reaction speeds, even greater than some sharingan users in fact. Would formulate a plan quickly to avoid any issues, he didn't flee the approaching opponent no, instead he focused his vision on the mans chin avoiding eye contact and hurtled towards him. Hearing the collision of the shuriken to his side he threw his own kunai at it without averting his vision much allowing him to deflect the shuriken with his own flying thunder god kunai. Leaving him safe as he dashed in, with the ninja wire being severed by his own kunai.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.

( Genjutsu: Kai ) - Illusion Technique: Release
Rank: C-S
Type: Supplementary
Range: Short
Chakra Cost: 15-40
Damage Points: N/A
Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his spiritual energy, unbalancing his chakra. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. A Jounin rank ninja can dispel Genjutsu up to C-rank. An S-class ninja can dispel Genjutsu up to B-rank. A Sannin rank ninja can dispel Genjutsu up to A-rank. A Sage rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.
Shota swiftly yet thoroughly scanned his opponents movements and positioning as he continued to advance towards him. Using his enhanced visual prowess to see the Blue Flashes chakra calm down from its impaired state, caused by the Sharingan’s influence, it was a no brainer that his opponent had surely freed himself from the genjutsu.

Impressive.” Shota thought to himself while he quickly formulated a plan to utilize his opponents counter against him. In spite of deflecting the shuriken that was a direct threat to him and severing the wire connected to it, the remaining shuriken would be still propelling upwards and through the air due to the collision with the shuriken it was thrown with. At the moment the Blue Flash decides to dart towards Shota, the Uchiha’s keem perception notices a vital mistake, his opponent fixated his eyesight on Shota’s chin. The uchiha flicks the index finger on his right hand that is connected to the remaining shuriken downwards as he clinched his hand into a fist while pulling the wire, jerking the foolishly neglected ninja star down into a curved trajectory that would cause it to arc around and aim to slice his opponents right Achilles‘ tendon.

At the same time, Shota channels his ice chakra in the ground underneath the Blue Flash, causing a jagged pillar of ice to blast upwards and attempt to encase him wether he had noticed the spare shuriken or not. However this was simply just a small act of within the Uchiha’s grand scheme. Immediately after creating the ice structure, Eraserhead weaves six handseals in less than a second while kneading fire chakra in his lungs as he continued to advance towards the Flash before launching a volley of melon-sized fireballs towards his opponent in rapid succession to mask his movements upon spewing the last of his flaming projectiles. Shota darts around yet still towards the preoccupied Blue Flash in a swift left arc, weaving a single hand seal as he did so that would trigger a subtle genjutsu before throwing an explosive kunai at his opponent. Shota plants his feet for a brief moment to face his enemy and watch how his opponent would react. From his opponents point of view, it would appear as if a clone had been sent by the Uchiha to do his dirty work but in reality the kunai thrown by Eraserhead would be on its way to sealing the Blue flashes fate.



( Hyouton: Hyōrō no Jutsu) Ice Release: Ice Prison Technique
Type: Offensive/Defensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user will rise up what seems like a jagged pillar of ice from the ground, encasing their opponent and freezing them in place. The user can also use this on themselves, encasing themselves in ice to defend them from jutsu. Being an ice user, however, the user will still be able to move their arms and legs fluently while in the ice.

Katon: Hōsenka no Jutsu ) - Fire Release: Phoenix Sage Fire Technique
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: The user first performs six hand seals Rat → Tiger → Dog → Ox → Rabbit → Tiger and they create a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.


Genjutsu: Kasumi ) - Illusion Technique: Servant
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: The user does one handseal and throws a paper bomb at the enemy. The enemy, trapped in a genjutsu will see a clone of the user advancing upon him. As the paper bomb reaches the enemy, it explodes

575 Chakra Points
 

ReXii

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Shota swiftly yet thoroughly scanned his opponents movements and positioning as he continued to advance towards him. Using his enhanced visual prowess to see the Blue Flashes chakra calm down from its impaired state, caused by the Sharingan’s influence, it was a no brainer that his opponent had surely freed himself from the genjutsu.

Impressive.” Shota thought to himself while he quickly formulated a plan to utilize his opponents counter against him. In spite of deflecting the shuriken that was a direct threat to him and severing the wire connected to it, the remaining shuriken would be still propelling upwards and through the air due to the collision with the shuriken it was thrown with. At the moment the Blue Flash decides to dart towards Shota, the Uchiha’s keem perception notices a vital mistake, his opponent fixated his eyesight on Shota’s chin. The uchiha flicks the index finger on his right hand that is connected to the remaining shuriken downwards as he clinched his hand into a fist while pulling the wire, jerking the foolishly neglected ninja star down into a curved trajectory that would cause it to arc around and aim to slice his opponents right Achilles‘ tendon.

At the same time, Shota channels his ice chakra in the ground underneath the Blue Flash, causing a jagged pillar of ice to blast upwards and attempt to encase him wether he had noticed the spare shuriken or not. However this was simply just a small act of within the Uchiha’s grand scheme. Immediately after creating the ice structure, Eraserhead weaves six handseals in less than a second while kneading fire chakra in his lungs as he continued to advance towards the Flash before launching a volley of melon-sized fireballs towards his opponent in rapid succession to mask his movements upon spewing the last of his flaming projectiles. Shota darts around yet still towards the preoccupied Blue Flash in a swift left arc, weaving a single hand seal as he did so that would trigger a subtle genjutsu before throwing an explosive kunai at his opponent. Shota plants his feet for a brief moment to face his enemy and watch how his opponent would react. From his opponents point of view, it would appear as if a clone had been sent by the Uchiha to do his dirty work but in reality the kunai thrown by Eraserhead would be on its way to sealing the Blue flashes fate.



( Hyouton: Hyōrō no Jutsu) Ice Release: Ice Prison Technique
Type: Offensive/Defensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user will rise up what seems like a jagged pillar of ice from the ground, encasing their opponent and freezing them in place. The user can also use this on themselves, encasing themselves in ice to defend them from jutsu. Being an ice user, however, the user will still be able to move their arms and legs fluently while in the ice.

Katon: Hōsenka no Jutsu ) - Fire Release: Phoenix Sage Fire Technique
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: The user first performs six hand seals Rat → Tiger → Dog → Ox → Rabbit → Tiger and they create a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.


Genjutsu: Kasumi ) - Illusion Technique: Servant
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: The user does one handseal and throws a paper bomb at the enemy. The enemy, trapped in a genjutsu will see a clone of the user advancing upon him. As the paper bomb reaches the enemy, it explodes

575 Chakra Points
Noctis with his chakra sensory ability already activated would feel the build up of chakra beneath him, he was unsure of the nature but had a general idea of the scope of the jutsu aimed at him for below. Additionally Noctis noticed the man clench his fist he wasn't sure why at first but inspecting at such a close distance had allowed him to see the taut line of ninja wire. Probably attached to one of the shuriken from earlier in the fight. The line was only visible once he had pulled it tight. Leaving minimal time to react to these things. Thankfully Noctis was no slouch when it came to speed, but he needed a little more time. with the power of his flying thunder god, Noctis had appeared at the kunai he thrown earlier. Watching as the opponents shuriken collided with the ice pillar. The moment Noctis reappeared, He caused a dome of wind to appear around the opponent using no handseals. With the dome attempting to knock his enemy around inside it causing considerable harm preventing his opponents third technique, while allowing Noctis time to focus on his summoning, for which he clapped his hands together and focused.

Timeframe
Ice Pillar+Shuriken Pull
FTG+Wind Dome
Summoning begins


(Hiraishin no Jutsu) - Flying Thunder God Technique
Rank:S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: A complex Space Time Ninjutsu technique, the Flying Thunder God Technique works almost as a summoning technique. The user basically teleports himself to the location of a given seal mark. This seal mark is place by the ( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique and can be placed in anything. Normally used in special kunais, thrown by the user, the technique can also be used to teleport to any thing marked with the tag. The technique is not a movement technique but rather simply a pure teleport technique.
Note: Only Minato and Tobirama bios can use this jutsu. It is unavoidable unless with space/time ninjutsu and can only be used 4 times per battle

(Kuchiyose no Jutsu: Nidaisengama ) Summoning Technique: The Two Great Sage Toads
Type: Supplementary
Rank: S
Range: Short
Chakra: 40 (X2 if summoning both)
Damage: N/A
Description: One of the elder leaders of the Toads of Myobokuzan, Fukasaku (also known as Pa) is a small toad (somewhat in contrast with the fact that he's older and more powerful than the gigantic Gamabunta) who serves as the main teacher of Sage techniques to Naruto and Jiraya. Possessing a keen intellect, he is a master strategist and an experienced fighter. Shima (also known as Ma) is his wife and acts as his battle partner but also one of the elder leaders in the clan as well. Capable and powerful, Shima matches Fukasaku's battle prowess and share most of his abilities. Both are capable of using Frog Katas and gathering natural energy to temporarily boost their physical strength (if they aren't merged with the user). Both can perform ninjutsu and use Senjutsu Techniques and while Fukasaku can use up to S-Rank Water and Wind techniques, Shima can use up to S-Rank Fire and Wind techniques. Both can use oil techniques, a trait shared amongst most Toads, and some unique techniques known only to toads. Ma and Pa are the only toads that can merge with the user to gather natural energy and transfer it to him, enabling the user to keep sage mode active as long as the Amphibian Mode is kept. The user can summon one or the other, once per battle for each. However, if the user wants to summon both in the same battle, he needs to gather chakra for one turn before they are summoned (the user does the summoning technique and waits one turn for the summoning to be complete, keeping his hands together as he gathers enough chakra to perform the summon). They seem to be constantly infused with natural energy or their sage mode is incredibly durable though they haven't shown the same type of sensory awareness as ninja sage mode users.
Note: Requires signing the Toad Contract
Note: The user may still use other techniques while summoning the elder toads, but cannot perform any handseals

(Fuuton: Kaze tengai ) - Wind Style: Wind Dome
Type: Supplementary/Attack
Rank: A
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: The user creates a dome filled with wind with their chakra.
When your opponent is inside, the wind will blow them around, causing them to hit things. Each time they hit something, you get more chakra. This jutsu is like a chakra monster.
 

Mellow

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Noctis with his chakra sensory ability already activated would feel the build up of chakra beneath him, he was unsure of the nature but had a general idea of the scope of the jutsu aimed at him for below. Additionally Noctis noticed the man clench his fist he wasn't sure why at first but inspecting at such a close distance had allowed him to see the taut line of ninja wire. Probably attached to one of the shuriken from earlier in the fight. The line was only visible once he had pulled it tight. Leaving minimal time to react to these things. Thankfully Noctis was no slouch when it came to speed, but he needed a little more time. with the power of his flying thunder god, Noctis had appeared at the kunai he thrown earlier. Watching as the opponents shuriken collided with the ice pillar. The moment Noctis reappeared, He caused a dome of wind to appear around the opponent using no handseals. With the dome attempting to knock his enemy around inside it causing considerable harm preventing his opponents third technique, while allowing Noctis time to focus on his summoning, for which he clapped his hands together and focused.

Timeframe
Ice Pillar+Shuriken Pull
FTG+Wind Dome
Summoning begins


(Hiraishin no Jutsu) - Flying Thunder God Technique
Rank:S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: A complex Space Time Ninjutsu technique, the Flying Thunder God Technique works almost as a summoning technique. The user basically teleports himself to the location of a given seal mark. This seal mark is place by the ( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique and can be placed in anything. Normally used in special kunais, thrown by the user, the technique can also be used to teleport to any thing marked with the tag. The technique is not a movement technique but rather simply a pure teleport technique.
Note: Only Minato and Tobirama bios can use this jutsu. It is unavoidable unless with space/time ninjutsu and can only be used 4 times per battle

(Kuchiyose no Jutsu: Nidaisengama ) Summoning Technique: The Two Great Sage Toads
Type: Supplementary
Rank: S
Range: Short
Chakra: 40 (X2 if summoning both)
Damage: N/A
Description: One of the elder leaders of the Toads of Myobokuzan, Fukasaku (also known as Pa) is a small toad (somewhat in contrast with the fact that he's older and more powerful than the gigantic Gamabunta) who serves as the main teacher of Sage techniques to Naruto and Jiraya. Possessing a keen intellect, he is a master strategist and an experienced fighter. Shima (also known as Ma) is his wife and acts as his battle partner but also one of the elder leaders in the clan as well. Capable and powerful, Shima matches Fukasaku's battle prowess and share most of his abilities. Both are capable of using Frog Katas and gathering natural energy to temporarily boost their physical strength (if they aren't merged with the user). Both can perform ninjutsu and use Senjutsu Techniques and while Fukasaku can use up to S-Rank Water and Wind techniques, Shima can use up to S-Rank Fire and Wind techniques. Both can use oil techniques, a trait shared amongst most Toads, and some unique techniques known only to toads. Ma and Pa are the only toads that can merge with the user to gather natural energy and transfer it to him, enabling the user to keep sage mode active as long as the Amphibian Mode is kept. The user can summon one or the other, once per battle for each. However, if the user wants to summon both in the same battle, he needs to gather chakra for one turn before they are summoned (the user does the summoning technique and waits one turn for the summoning to be complete, keeping his hands together as he gathers enough chakra to perform the summon). They seem to be constantly infused with natural energy or their sage mode is incredibly durable though they haven't shown the same type of sensory awareness as ninja sage mode users.
Note: Requires signing the Toad Contract
Note: The user may still use other techniques while summoning the elder toads, but cannot perform any handseals

(Fuuton: Kaze tengai ) - Wind Style: Wind Dome
Type: Supplementary/Attack
Rank: A
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: The user creates a dome filled with wind with their chakra.
When your opponent is inside, the wind will blow them around, causing them to hit things. Each time they hit something, you get more chakra. This jutsu is like a chakra monster.


Within the blink of an eye, the Blue Flash flickers out of harms way, causing the shuriken to Kling! against the surface of the ice pillar. Shota stops running and twitches his eyes as he scans the battlefield in search for the vanishing man. Suddenly, his opponent reappears further away in front of him and to his left a bit.The Uchiha pays close attention to exactly where and how far his opponent spawned, noting that he was located exactly where the peculiar, three pronged kunai had landed after deflecting the shuriken grown by Shota. The Uchiha could see that his enemy was now mid range way and molding wind style chakra within him self and manipulating it within the atmosphere.

Using his quick wit, Aizawa weaves two swift handseals while kneading fire chakra within his torso before exhaling a massive, solid fire ball , followed by two quick handseals that would allow Shota to spawn a massive cloud of flammable gas in the area between his fireball and up to his opponent. Upon the gas reacting to the heat, a hint explosion would be triggered. Using his chakra control, Shota angles the entire explosion away from him and towards his opponent, using the natural chemistry as a wide scale attack.

(Katon: Gōenkyū) - Fire Release: Great Blaze Ball
Type: Offensive
Rank: B [A]
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user after performing two hand seals Horse → Tiger exhales a big-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. The fire ball has a given solidity property to it, being able to punch through solid obstacles without exploding.

(Katon: Subete no Shōhi Ago)-Fire Release: All Consuming Maw
Type: Offensive/Supplementary
Rank: B
Range:Short-Long
Chakra: 20
Damage:N/A (+1 rank to first jutsu)
Description:
This is a unique technique utilising the flammable gas form of Katon similar to the canon Mist Blaze Dance jutsu. To begin the user will string two additional hand seals onto the performance of another jutsu. By doing so they will form a cloud of flammable and extremely volatile gas in an area chosen by the user and in an amount proportional to the first jutsu.

Alone this gas is harmless to any targets but due to its nature it is able to be ignited by any heat source in the area it is formed in, however slight it may be. For example any naked flame, heat present in sparks or generated through friction would be enough to ignite the gas and produce violently explosive results. The user can employ chakra control to angle the explosion away from the first jutsu to prevent any unwanted negative effects.

Note:
~Can only be used 4 times
~Cannot be used in consecutive turns
~Can only be taught by Mellow
- only useable on A ranks and below
 
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