[Tai] NB Tai!

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Zatanna

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Standing in the field, Zatanna stretches while waiting for her sensei to arrive.

Permissions here; from Vex
and here from Reborn
 

Zatanna

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Cool, NB Tai is kinda meh, so we'll do analysis. Tell me a bit about NB Tai, and how its differentiated from normal Tai.
Ok!
From what I understand, NB tai is also called Kaitos taijutsu because it was developed by Kaito/nirvana I think?
NB tai takes several forms and moves from various martial arts and turns them into techniques. Examples include think like the crane kick, monkey punches etc.
There is also chakra involved in some of the NB tai Jutsu, which is different from normal tai, where I think none of them require chakra?
There is also two levels of NB tai, where some of the moves are restricted. I'm not sure however which ones are and aren't, but I'm sure you'll cover that.
 

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Yeah, that's pretty much it. The restricted stuff is just more advanced. And almost all K'Tai techniques require the use of chakra, meaning they can't be coupled with normal jutsu like normal Taijutsu (which require no chakra). But that also means that these cause quite some damage.

( Toppyoushimonai Okane ) - Crazy Monkey
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage points: 30
Description: Crazy monkey is a form of Chinese martial arts. It is an aerial attack where the user jumps to head height and double kicks the target in the chest with enough strength to break bones, reminiscent of a monkey.

A technique where you will run, and jump at head height of the opponent. You will then deliver a double kick to their chest, able to break bones if successful.

( Akurobachikku Sanjuu Rakka Ashige ) - Acrobatic Triple Drop Kick
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user jumps into the air and performs a front flip, kicking the target three times during the maneuver. Each successive kick is lower than its predecessor, but equally powerful.

A technique which starts by performing a front flip onto the opponent, hitting them up to three times, with each hit being lower than the former.
 

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Copying and performing the techniques, Zatanna performs the techniques while remembering the fluidity of their motions.

I guess these are the more simpler ones, but they are a lot more technical than even some of the advanced Tai.
 

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Yeah, perform them as well so you can practice them, and wrinkle out issues before you use them in battle.

( Kyuuki Ashige ) - Crane Kick
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user positions themselves in the crane stance, lifting one knee to its maximum height while holding both arms parallel to the ground. In this stance the user is able to deliver powerful kicks with their raised leg.

A technique where you will stand in the Crane stance, and lift your one knee to its maximum height, while keeping your arms parallel to the ground. You will then deliver a powerful kick with said lifted kick.

( Marui Sumai Ashige ) - Round House Kick
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user pivots on one foot and swings their leg, delivering a powerful roundhouse kick to the target. The power of the kick is enough to send most opponents flying.

A technique where you will pivot on one foot, and deliver a powerful round house kick that makes even Chuck Norris jealous.
 

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Yeah, perform them as well so you can practice them, and wrinkle out issues before you use them in battle.

( Kyuuki Ashige ) - Crane Kick
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user positions themselves in the crane stance, lifting one knee to its maximum height while holding both arms parallel to the ground. In this stance the user is able to deliver powerful kicks with their raised leg.

A technique where you will stand in the Crane stance, and lift your one knee to its maximum height, while keeping your arms parallel to the ground. You will then deliver a powerful kick with said lifted kick.

( Marui Sumai Ashige ) - Round House Kick
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user pivots on one foot and swings their leg, delivering a powerful roundhouse kick to the target. The power of the kick is enough to send most opponents flying.

A technique where you will pivot on one foot, and deliver a powerful round house kick that makes even Chuck Norris jealous.
Ah yes the good old karate kid technique. A famous one :p

Raising her arms Zatanna raises one legs bent, in a crane stance, preparing herself. In one swift movement she delivered a kick to the air, transitioning to the other foot.

Taking a breath, Zatanna then extends her free leg outwards at an angle 45* from her standing leg, then pivots on her foot carrying through her foot, at head height.

Like that, is that OK?
 

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Yeah just use it in a scenario where you attack a clone, or a dummy, for easier explanation. Nonetheless, let's move on.

( Tora Tsume Hiza Sumasshu ) - Tiger Claw Knee Smash
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user pounces on the target, forming tiger claws with their hands and clasping them by the neck or shoulder region. Using great strength the user then pulls the target towards them while simultaneously delivering a devastating knee strike.

A technique where you will pounce onto the opponent, and clasp at them with your hands, in an almost tiger like fashion. This is aimed at their neck or shoulder, to bring them down, and deliver a knee strike at the same time.

( Hiji Ken Hiza Konbo ) - Elbow and Knee Combo
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user jumps towards the target, raising both arms up while baring their elbows down towards the opponent’s head. At the same time they bring their knees up towards the target’s jaw, resulting in a pincer-like strike.

A technique where you will jump towards the opponent, and bring your elbows towards the opponent's head, while at the same time, bringing your knees up to their jaw, grabbing them in a pincer like style.
 

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Summoning forth a dummy from a scroll, Zatanna would then proceed to run and jump towards the dummy, creating a claw like shape with her hand as it latches onto the dummy neck, and as they fall, she drives her knee into the midsection.

Standing up and resetting, she then runs again and jumps this time raising her arms and folding them with elbows pointed, bringing them down onto the head of the dummy as she lifts her knees into its jaw creating a pincer like effect.
 

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The first technique, the two motions happen almost simultaneously. Good.

( Tetsu Kashira ) - Iron Head
Type: Offensive/Defensive
Rank: C
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will concentrate earth chakra into a layer around their head, which enhances their durability and gives them an iron-like head, then they head-butt their target causing major damage. This technique is, alternatively, capable of breaking though C-rank earth techniques.

A technique where you will focus your Earth chakra around your head, creating a layer. This can be used to increase its durability, and allow you to deliver a deadly head butt. Useful if you want to strike the opponent's abdomen for some blunt damage.

( Fuujinken ) - Wind God Fist
Type: Offensive
Rank: C
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user focuses wind chakra into their feet and then, crouching and dashing at the target with great speed, the user coats their arm in wind chakra. Utilizing this to enhance their attack the user then thrusts upwards into the stomach of the target, releasing the accumulated wind to send them flying upwards several feet.

This one, is Wind based. Where you will focus wind into your feet and dash at the opponent, as you assume a more crouched position. You will then coat your arms in Wind, and deliver an upward thrust into the opponent's stomach, where the Wind is released and sends them flying.

( Shouryuken ) - Rising Uppercut
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage points: 30
Description: This attack is a jumping uppercut in which the user utilizes a spin to increase the reach and speed of their jump. This attack is an excellent anti-air move capable of sending a target flying several feet.

SHOURYUUUUUUUUUUUUUUUUUUUUUUUUUUUKEN

If you ever played Street Fighter, its that technique where you will deliver a jumping uppercut when you scream its name, and its done when you spin in order to increase your reach, and speed.
 

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Zatanna, a bit shy about the next technique hesitates before taking a deep breath. In the most lady like fashion she could act, she gathered up earthen chakra around her head as she approached the dumay and smashed her head onto it.

Gracefully stepping back, she then gathered wind chakra around her arms, as she couched and began running towards the target dummy. As she approached it, she punched into its gut releasing her wind chakra to push it upwards.

For the last technique, as the dummy and herself landed, she took a step backwards with a smile on her face, and as she approached, crouched down and jumped upwards launching with her fists as she spun.

She giggled as she yelled Shoryuken~!

I always liked Sakura ;p
 

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Good, good.

( Hiza Sumasshu ) - Knee Smash
Type: Offensive
Rank: B
Range: Short
Chakra Cost: N/A
Damage: 40
Description: The user, after using an attack to strike the enemy into the air, will then appear above them in a burst of speed and deliver a double knee strike that sends the target crashing into the ground.

A technique where, after having struck the opponent into the air, you will appear above them. You will then deliver a double knee strike to them, which sends them crashing into the ground.

( Ryuu Handou ) - Dragon Kick
Type: Offensive
Rank: B
Range: Short
Chakra cost: N/A
Damage: 40
Description: An attack where the user quickly appears behind the enemy in a burst of speed, delivering a powerful kick to their side that sends them flying.

A technique where you will appear behind the opponent in a quick burst of speed. You will then deliver a kick to their side, which sends them flying.

( Izuna Rakka ) - Izuna Drop
Type: Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will jump into the target grabbing onto their arms and thrust both feet into their stomach to wind them and cause them to fall forwards. In doing so, the user flips backwards lifting the target into their air whilst using the motion of the target to then slam them onto their shoulders on the ground. The user will then finish by kicking off them and flipping backwards a few feet

A technique where you will jump onto the target, grab both their arms and thrust your feet into their stomach. In doing so, cause them to fall forward and you use the momentum to flip backward, lifting the opponent into the air and slam into them, onto their shoulders, into the ground. A bit weird, but it works.
 

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Some pretty cool techniques.

Using the technique before, Zatanna gathers chakra in her arms and dashes towards the dummy. As she reaches it she punches it's gut and launches it upwards. Then following behind it she appears quickly bending her legs and driving both knees into the dummy sending it crashing back down into the ground.

As she lands and resets the dummy, she stands infront of it, then springing on her toes with a quick action she flashes behind it, winding up her leg and swinging it through into its side around the midsection as it rolls away.

Once again resettling the dummy, Zatanna grans the dummy sending arms and plunges her feet into its midsection. As it falls forward Zatanna back flips lifting the dummy into the air and slamming into its shoulders into the ground.

Gracefully she resets the dummy again
 

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( Kamakiri Kaedama Dageki ) - Mantis Double Strike
Type: Offensive
Rank: B
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user holds their arms in such a way that they resemble blades. By covering their arms in a layer of wind chakra the user is then able to deliver knifehand strikes that possess considerable cutting ability.

A technique where you will hold your arms as blades, and cover them with a layer of Wind chakra. You will then deliver knifehand strikes, that are able to deliver some cutting damage.

( Testsu Sen Genkotsu ) - Iron Wire Fist
Type: Offensive
Rank: B
Range: Mid
Chakra cost: N/A
Damage points: 40
Description: By wrapping ninja wire around their fists and controlling their breathing the user is able to deliver precise and deadly strikes that are able to knock targets back several meters.

A technique where you will wrap ninja wire around your fists, and control your breathing. You will then deliver precise and deadly strikes, aimed at hitting the opponent back several meters. Quite simple technique.

( Chouyaku Kage Dageki ) - Jumping Shadow Strike
Type: Offensive
Rank: B
Range: Short
chakra cost: N/A
Damage points: 40
Description: The user appears below a target in a low stance, striking at the pressure points in their inner thighs. A successful strike should cause an opponent to collapse, allowing the user to deliver a series of rising punches.

A technique where you will appear below the opponent in a low stance, and strike their pressure points in their inner thighs. This causes the opponent to collapse, allowing you to deliver some rising punches as they come toppling down.
 

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Covering her hands in wind chakra, Zatanna strikes at the dummy with slashes forming cuts across its chest.

Taking ninja wore from her pouch and wrapping it around her fist, Zatanna focuses her breathing and punches the dummy squarely in the chest, as it is launched back several meters.

Running towards the dummy thats been pushed back, Zatanna ducks low as she approaches, striking towards the dummys thighs, causing it to fall down slightly, as she rises and performs a combo of punches as she rises in its chest.

Wiping her brow from the exerted effort, she takes a brief drink of water from her bottle before looking towards the sensei again.
 

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( Danshingu Senpu ) - Dancing Hurricane
Type: Offensive
Rank: B
Range: Short
Chakra Cost: N/A
Damage points: 40
Description: By executing a handstand and keeping their legs horizontal to the ground the user is able to deliver a series of spinning kicks to the target’s midsection.

A technique where you will be performing a handstand, and basically deliver a punch of kicks to the opponent's mid section (something similar to what Rock Lee did in his drunken state against Kimi).

( Assai Kuma Kobushi ) - Crushing Bear Fist
Type: Offensive
Rank: B
Range: Short
Chakra cost: N/A
Damage points: 40
Description: By snapping one leg backwards and using the resulting torque to push their body forwards and increase the force of their strike the user is able to deliver a devastating superman punch to their target.

A technique where you will snap back one leg, and use the torque to push your body forward, and increase the force of your strike. This allows you to deliver a more powerful punch than usual.

( Sanmai Ashige ) - Absorption Kick
Type: Defensive
Rank: B
Range: Short
Chakra cost: 20
Damage points: 40
Description: This is based around the Bak Mai Pa of Southern Chinese marital arts and the use of enemy's body weight. The user will concentrate chakra into their leg and then lift it up to lean into the enemy when they are attacking with Taijutsu and by using the body weight of the enemy and the chakra concentration, the user will absorb the power of the enemy's attack and rebound it with the kick to send the enemy flying.
Note: Can only counter B rank Taijutsu and lower

A technique based on Bak Mai Pa, where you will use the opponent's weight against them. You will concentrate your chakra into your leg, and lift it, to lean toward the opponent when they attack with Tai. Using their weight against them, and the chakra, you will absorb the power of the kick, and rebound it in the form of a kick.
 

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Bending forward and flipping onto her hands, Zatanna bend her legs as she pushed them in powerful thrusts into the target dummy.

Flipping back onto her hands, Zatanna resets and prepares herself. She swings her leg backwards and she pushes her closed gist forward using the momentum and torque to deliver a strong punch.

Zatanna standing upright, punched the dummy, as it flung backwards she raised her leg and channeled chakra into it. As it slapped into her, she bend her leg catching the momentum, and pushing it backwards into the dummy, as it went flying backwards.
 

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Good, good.

(Ikazuchi Ono Handou ) - Thunder Axe Kick
Type: Offensive
Rank: B
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges one leg with lightning chakra and then jumps into the air, positioning themselves to deliver a powerful flying kick to their target. Due to the infusion of lightning chakra the kick is able to partially paralyze the area whereupon it connects for one turn.

A technique where you will charge one leg with Lightning chakra, and then jump into the air. You will then position yourself to deliver a flying kick to the opponent, where it will paralyze the area struck.

( Arashi Nageru ) - Tornado Throw
Type: Offensive
Rank: B
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user grabs ahold of a target by their clothing and then spins them around in a circular motion above their head. Using the momentum of the spin the user then slams the target into the ground.

A technique where you will grab an opponent by their clothing, and then spin them in a circular motion above yourself (like a lasso!). Using this momentum, you will slam the opponent into the ground.

( Mamushi Kiba ) - Viper's Fang
Type: Defensive
Rank: B
Range: Short
Chakra cost: N/A
Damage points: 40
Description: By tracking an opponent’s incoming punch the user is able to deliver a spear hand strike to a pressure point in the target’s arm, thus disabling the use of the arm for two turns.

A technique where you will deliver a strike to the opponent's arm, and thus disable it for two turns. Pretty simple.
 

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Taking a run up, Zatanna charged her right leg with lightning chakra. As the got close to the dummy she jumped extending her right leg and bending her left delivering a flying kick that would paralyse the target's chest.

Resetting, Zatanna approached the dummy and grabbed it's shoulders. Pulling and rotating it above her head she then slammed it down into the ground infront of her.

Raising technique dummyS arm, Zatanna positioned her fellow I front of the target. Aiming her hand, she delivered a pinpoint strike to the dummy Fist, as it went limp down to its side.
 

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( Nikui Kiwa ) - Hard Edge
Type: Offensive
Rank: B
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user reinforces their elbows and knees with earth chakra and then charges towards the target in order to deliver a series of knee and elbow strikes with enough force to bend steel.

A technique where you will reinforce your elbows and knees with Earth chakra, and then charge towards the opponent to deliver a series of knee and elbow strikes.

( Taba Ryuu Roppou Ashige ) - Coiling Dragon Kick
Type: Offensive
Rank: A
Range: Short
Chakra cost: N/A
Damage points: 60
Description: The user appears below their target in a burst of speed, having assumed a low stance, and then uses their hands to twist their body into a spinning motion in order to deliver a powerful kick meant to send the opponent airborne. This technique can be used to prepare for a variety of other offensive maneuvers.

A technique where you will assume a low stance, and use your hands to basically maneuver yourself into performing a kick, that hits the opponent into the air.

( Danshingu Kijuuki Kiruma Ashige ) - Dancing Crane Wheel Kick
Type: Offensive
Rank: A
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: By charging their legs with chakra the user enables themselves to jump high into the air, appearing behind an airborne target in a burst of speed. Utilizing the momentum of their jump the user then delivers a number of spinning kicks, sending the target crashing into the ground.

Charge your legs with chakra, then appear behind the opponent (who has to be airborne), and basically deliver a number of spinning kicks. This sends the opponent into the ground.
 
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