Sound Release: Divinity another simple yet interesting as hell technique. The user creates a sound wave from their throat and releases it towards the enemy. This then enters the ears of the targets where it it remain as a constant noise, that builds up over time. The reason it’s a debuffer is that the ears are a sensitive part of the body, and the constant noise in the ears break the equilibrium of the affected target - making it harder for them to focus when doing tasks and exerting more effort than they normally would. The debuff rules however makes this technique kinda hard to use since no boosting moves will be able to happen for eight turns lol.Good.
(Ototon: Takanari Kichigai) - Sound Release: Ringing Madness
Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: The user, gathering their sound chakra into their throat and emitting a sound (anything from a simply whistle to speaking or screaming, etc), creates a high frequency wave that targets a foe's ear, causing this portion of sound to remain in their opponents' ears, manifesting as a building ringing sound. The ringing continues to grow as time progresses, originally disrupting how a person hears hampering their ability to think clearly. From that point, it starts to mess with their balance until they become incredibly disorientated, and unable to mold chakra properly due to this.
Note: Lasts 8 turns and reduces damage of the jutsu used against the user by -5 until this effect wears off while increasing the chakra cost of every technique the enemy uses by +10
An interesting debuff technique, where you will gather Sound chakra in your throat, and emit a Sound (any type). This creates a high frequency wave that targets an opponent's ear, and causes the portion of Sound to remain there as a building, ringing Sound. This grows, over a period of 8 turns. Talk a bit about why its a debuffer.
( Ototon: Midasu no koe ) Sound Release: The voice of Midas
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: The user charges sound chakra into each of their hands and slams them together, creating a sound similar to two heavy golden cymbals crashing together. As the hands slam together, it releases a high pitched, high frequency sound wave, resonating in the enemies ear, and causing muscle paralysis upon hearing it. As the loud sound happens, it creates an echoing amongst the field, trapping any who hear it under paralysis, causing slight pain to them, causing their ear drums to bleed. Paralysis lasts one turn but the user cannot use any other sound techniques for 2 turns after using it.
The infamous paralyzer. You will focus Sound chakra into your hands, and slam them together, causing a Sound of cymbals slamming together to resonate throughout the field in a high pitched, high frequency wave. This causes muscle paralysis instantly, which lasts a single turn at the cost of having to wait two turns to use sound again.
Sound Release: The voice of Midas man oh man, if you know how much I hate this technique...smh. Anyways its self explanatory in its description but it’s still a clutch technique - and probably the second or third most used canon sound technique, after Inner Sonar and Banshee lool