Re: Custom Element's Jutsus
(Raijingu Sanda: ) Raging Thunder: Zeus’s Wrath
Type: Offensive
Rank: S
Range: Close-Long
Chakra Cost: 40
Damage Points: 80
Description: The user fires several large Raging Thunder lightning bolts into the sky, heating the atmosphere. As the temperature of the battlefield rises dangerously, this rises the static levels in the air, causing the user to sense wherever the enemy is at unless they are hiding in form of earth/water protection (as the static will be caused by the Raging Thunder lightning and leads back to the user). Using this, the user then fires another bolt of lightning into the air that accumulates with the other two bolts and they all fall down upon the enemy.
*Useable twice per battle*
*after using, the user can't use any Raging Thunder customs for 1 turn*
Raging Raikiri (Raijingu Raikiri)
Rank: S
Type: Offensive
Range: N/A
Chakra Cost: 80 (40 for Raikiri, 40 for the lightning strike)
Damage Points: 160 (80 for Raikiri, 80 for the added ‘oomph’) (40 damage to the user)
Description: The user will first create Raikiri, not chidori as it would not have enough power to avoid fatal damage, in their hand before conducting this jutsu. After the Raikiri is done, a bolt of Raging Thunder will strike down. Instead of hitting the opponent, however, it comes down to the user. The user will hold the Raikiri up in the air, using it as a conductor for the lightning. Because this lightning is so powerful and almost uncontainable, the user will rush towards the opponent the moment this happens. Their speed will be so quick that even the sharingan would be unable of keeping up with it. We have already seen that a ninja using Raikri moves very quickly, but with the added bonus of the quick moving lightning, that speed is drastically increased. The Raikiri acts as a conductor and once it hits the opponent, it releases the extra energy from the lightning, calling for a truly devastating impact, powerful enough to cut the opponent in two effortlessly, and then for the user to still have enough momentum to cut through anything behind the opponent with an equal amount of vigor. Because it would not be possible to contain that much lightning in ones hand, even with a jutsu as strong as Raikiri, some of the lightning will consequently damage the user. This is also the reason why chidori wouldn’t work in conjunction with this jutsu, due to the user possibly suffering much more heavy damage, since chidori moves more slowly, giving the lightning enough time to spread, and it also has less energy, stopping the lightning from being controlled as well as it would with Raikiri. However, this attack moves literally at the speed of lightning, being more like the user redirecting the lightning strike to go towards the opponent, along with them using their Raikiri. The only part of this jutsu that truly takes time would be making the Raikri, but everything else would happen not much longer than the time span of a second. The heat of this jutsu as well as the said speed also makes it resistant to wind jutsu.
Note: This jutsu cannot be dodged from the point where Raikiri is complete.
Note: Does 40 damage to the user.
Note: Usable twice per battle.
Note: The second time the user uses this jutsu, they cannot use any S ranked jutsu of any chakra nature for two turns, or they would become too exhausted to battle.
(Raijingu Sanda: Amaterasu’s ) Raging Thunder: Amaterasu’s Spark
Type: Offensive
Rank: Forbidden
Range: Close-Long
Chakra Cost: 50 ( + 20 due to the initial flame at the beginning)
Damage Points: 100 (+ 20 because of the initial flame at the beginning)
Description: The user focuses his most powerful flame in his hand. The power of the flame is so intense that the flame continues to grow even after it leaves the users hand. The user, before releasing it from his hand, adds all of the Raging Thunder into the flame, turning it into an even hotter spark of lightning. He then waves his hand ferociously, as if turning a doorknob. The liquid lightning flows from his hand, spilling over onto the battlefield, burning all in its path. The liquid lightning heat is so intense that it cannot be stopped by most wind jutsus, only those of S-rank and higher that have a wide attack radius.
(NOTE: This jutsu is not related to the actual Amaterasu jutsu in any way other than the name of it lol)
*Only useable once a battle*
*after using, the user cannot use any lightning jutsus for 3 turns*
*the user is left with high levels of fatigue after using this jutsu*
(Raijingu Sanda: Soushouryuu Metsubou) Raging Thunder: Twin Rising Dragons of Destruction
Type: Offensive
Rank: S
Range: Close-Long
Chakra Cost: 40
Damage Points: 80
Description: After forming the necessary handseals, lightning will start to spiral around the user’s arm. The user will slam his hands down to the earth and two large dragons of lightning come from the earth and began to spiral and rotate around the user. The user will then form a handseal (tiger) and the dragons will attack the opponent, while still spiraling around each other. As the dragons get close to the enemy, one will open it’s mouth and release a large blast of Raging Thunder lightning from it’s mouth. The other one will ‘disappear’ in a cloud of smoke. The dragon will then descend from the sky above the enemy, swallowing him whole.
*Add restrictions here*
*the user can only use B-rank and below lightning jutsu for three turns afterwards*
*Only users with a chakra-sensing ability will be able to effectively pinpoint where the dragon is located in the smoke (like Byakugan, Sage Mode, etc. )*
*Can only be used once a battle*
(Raijingu Sanda: Hibashiri Chidori) Raging Thunder: Racing Fire Thousand Birds
Type: Offensive
Rank: S
Range: Close-Long
Chakra Cost: 40
Damage Points: 80
Description: The user creates a pit of raging thunder chakra in front of him. From the pit, four peregrine flacons made of Raging Thunder chakra emerge, each ready to attack the enemy. They then spread out in different directions, and attack the enemy from four different angle, each shooting a large blast of Raging Thunder lightning from it’s mouth, creating the effect of a large plus (+) symbol.
*only a circular wind jutsu that gives 360 degree blockage will block all four rays*
*can only be used once a battle*
Raijingu Sanda: Kankangakugaku Appu (Raging Thunder: Heated Up)
Rank: Forbidden
Type: Offense/Defense
Range: Short-Long
Chakra Cost: 50
Damage Points: 100
Description: The user calls down a large abundance of Raging Thunder, striking down wherever they wish. This lightning is specifically more heated than normal Raging Thunder (which is already extremely hot) therefore allowing it to first overcome its main weakness, wind, as it will feed into the sparks and heat that form around the lightning. Due to all of this heat as well as its momentum, as it hits the ground or the opponent, it makes a crater (obviously), but the lightning also burns through and sinks under the ground. While there, the lightning will become even hotter due to it being deep underground. The heat will finally become an uncontrollable amount, and while underground, the lightning makes a large explosion, destroying nearly anything underground and some above ground depending on its location (so it’d make an explosion that destroys everything above ground within a general area that it was shot). Meanwhile, it would be only natural that due to the extreme heat and how deeply it travels underground that lava would be thrown into the mix as well. When the explosion happens, it looks somewhat like the A rank fire jutsu in which fire travels underground towards the opponent resulting in a large explosion of lava, only with lightning in the midst of that lava as well as larger due to its higher rank and much, much more heat. If a wind jutsu hits the lightning at any point before it goes underground, the explosion will be even larger, due to its heat making even more of a bang.
*after using, the user cannot use any lightning jutsus for five turns*
*useable once a battle*
(Raijingu Sanda: Zukokku Chidori) Raging Thunder: Intense Pain of 1000 Birds
Type: Offensive
Rank: S
Range: Close-Long
Chakra Cost: 40
Damage Points: 80
Description: The user creates an immense buildup of Raging Thunder chakra within his hand that manifests itself like Chidori. The user then places his other hand over it and then pulls it back and places it back to his side, creating two handfuls of Raging Thunder chakra in his hands that are linked together by a trail of lighting in between them. He then concentrates the doses of lightning to the point where his hands begin to have steam emitting from them due to burning. The user then rushes with speeds hard to see with the naked untrained eye (Sharingan can still see it). All that can be seen is thin flashes of lightning. The user then shoots one with properties of Chidori Eisou and as the enemy tries to avoid it, the user strikes the unsuspecting enemy with the other bolt, making it very difficult to avoid.
*after using, the uesr cannot use any lightning jutsus for three turns*
*the user also cannot use any hand related taijutsu for three turns due to the burntness of his hand*
*only useable twice a battle*
(Raijingu Sanda: Housenka Yoroi) Raging Thunder: Phoenix Flower Armor
Type: Defensive
Rank: S
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: The user creates an immense buildup of Raging Thunder chakra within his hand that manifests itself like Chidori. The user then places his other hand on the top of it and pulls it back stretching the Raging Thunder chakra within his hand to reach from hand to hand, creating a barrier. The user uses this barrier as a defense to defend against all Earth, Water, Lightning and Fire jutsus. It also blocks against Wind jutsus up to A-Rank.
*useable twice a battle*
(Raijingu Sanda: Raigeki Kawari) Raging Thunder: Lightning Alteration
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: 60
Damage Points: N/A
Description: The User manipulates the Lightning chakra within their body and converts it into Positive Lightning by heating it with fire chakra. This makes any Lightning jutsu used by the User to alter into Raging Thunder jutsu. The process of adding more chakra into the jutsu and adding Fire to it is very strenuous on one’s chakra supply so an extra + 20 chakra cost is added for every jutsu used.
(Raijingu Sanda: Gian Raimei) Raging Thunder: False Darkness Thunderstorm
Type: Offensive
Rank: S
Range: Close-Long
Chakra Cost: 40
Damage Points: 80
Description: The user creates a large amount of raging thunder chakra that he fires into the sky like Great Dragon Fire. By doing this, he heats the sky up and brings total darkness from the clouds blocking the sun. The large amounts of Raging Thunder built up in the sky causes the atmosphere to become unstable and it releases the lightning in a bizarre downpour of raging thunder lightning through the clouds, burning everything it comes in contact with like acidic lightning. The downpour of ‘rain’ lasts for two turns.
*can only be used twice*
*user is not affected by the downpour due to the chakra being his own chakra*
Please Wait till Naruto gets to kage rank to submit the jutsu's