You have chosen a challenging environment. I might like you already.
Death was under the impression that there were no strong women left in the Ninja World. Not after Liliana Uchiha's defeat by the hands of another rogue Uchiha. But here he stood, facing a woman who has been the hot topic in the recent times, having defeated countless opponents as she defended her right to wield The Goddess of Water - Ame-No-Mi-Kumari. They both knew why they were in the barren wasteland. Death had been in wait to get his hands on this beauty (Ame-No-Mi-Kumari), since he saw it in the Ex-Hokage Barney Stinson's possession. And today, he had the chance to make it his own.
You have chosen a challenging environment. I might like you already.
Death was under the impression that there were no strong women left in the Ninja World. Not after Liliana Uchiha's defeat by the hands of another rogue Uchiha. But here he stood, facing a woman who has been the hot topic in the recent times, having defeated countless opponents as she defended her right to wield The Goddess of Water - Ame-No-Mi-Kumari. They both knew why they were in the barren wasteland. Death had been in wait to get his hands on this beauty (Ame-No-Mi-Kumari), since he saw it in the Ex-Hokage Barney Stinson's possession. And today, he had the chance to make it his own.
Pitou observed the man across from her with a mild interest, he was but the next in a never ending string of challengers. Their faces were beginning to blur together, seeming indistinct and unimportant in regards to who they really were. He seemed to smirk at the surroundings, perhaps he originated from a similarly barren place.
Will you be the one to take on my burden?
Pitou grins after he makes his statement, it seemed he liked the challenge she presented.
You won't like me after this.
To begin the battle Pitou draws the water sword and gives it two quick swipes, by doing so she streamed water underneath the man that gushed upwards and threw him into the air. The pooled water would then launched a barrage of bullets at his vulnerable position before it forms into a dragon that clenches him in its jaws and sends him crashing to the ground.
Following her attack Pitou sheathes her sword while biting the thumb on her other hand, swiping blood on her summoning tattoo to call her personal summon to the field. Alastair appeared laying across her shoulders and coiled around her arms, as soon as he appears Alastair extends his head slightly forwards from Pitou's arm and expels a powerful shockwave by producing a hiss. This shockwave of sound affects a larger and larger area as it rampages towards Death and threatens him with great injury if undefended.
Removing elemental weakness from water jutsu.
(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 70
Damage points: 100 + 15 = 115
Description: The user will clap his hands and slam them on the ground, streaming an incredibly rapid stream of water through it, creating a large pool of water beneath the opponent to form, that gushes upwards in a burst, lifting the opponent high into the air. The user does the Bird → Dog → Snake → Rat hand seals after his opponent is mid air, using the water pool to shoot up to 8 small water bullets, designed to further raise the opponent into the air, disorient him and damage him. The water bullets gather above the opponent after hitting and passing through his position and form into a water dragon which then attacks the target, grabbing it in its jaws and forcefully bringing it crashing into the ground. The dragon comes down from above the target, bites the target and coils down, towards the ground, crushing the target between the ground and the now incredible mass of falling water. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques. Despite long and seemingly complex, the technique is quite fast to perform and trigger.
Note: Can only be used by Water Primary Specialists.
Note: Can only be used twice.
(Hebi Kuchiyose: Kuakki)- Snake Summoning: Alastair
Rank: A
Type: Offensive
Range: Short
Chakra Cost: 30
Damage Points: N/A (30 from gen)
Description:
To begin the user will draw blood from their hand and wipe it across their summoning tattoo as their slam their hand downwards, summoning Alastair a 8m long anaconda with white eyes and a unique pattern across its scales. The snake can use its strength and sharp teeth to physically attack the opponent, crushing or biting them. Alastair also has some limited skill in ninjutsu as he is able to channel his chakra into the hissing noises he emits and use destructive Sound techniques that the user has learned. Despite his overall high apitiude Alastair’s stand out trait lies within genjutsu.
While in the opponent's field of view the serpent uses its unique scale pattern as a medium to effect the opponent with a weak C rank illusion, the genjutsu is simple in nature giving the opponent the sensation of a snake bite. The opponent would experience sudden and sharp pain in an area that the snake chooses, this illusion is designed to hinder and distract the opponent due to the abrupt pain. The genjutsu would make it seem as if the bite was real with the opponent feeling the fangs sink into their skin, producing an illusionary wound and bleeding at the site. The snake can use this genjutsu once per turn while it remains on the field.
Note:
~Can only be summoned once
~Alastair lasts on the field for 4 turns
~Using destructive sound techniques and the illusion count as moves.
~Alastair can create destructive Sound waves only, therefore he is unable to use either of the two other sound types.
~Must have signed the Snake contract
~Can only be taught by xHoudinii
(Ototon: Ōkī Hibiki Rendan no Jutsu) - Sound Release: Greater Echo Assault Skill
Rank: A
Type: Offensive
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: This is a much greater and focused version of the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill technique in which the user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive forward shockwave of low frequency, high amplitude sound that levels anything in its path. Unlike its weaker technique, the massive power it carries makes it slightly slower, equal to an average equally ranked Raiton technique. Unlike the unfocused nature of its weaker version, its focused almost like a beam, affecting an area of 50º in front of the user. If used within a water source it receives +20 damage.
Pitou observed the man across from her with a mild interest, he was but the next in a never ending string of challengers. Their faces were beginning to blur together, seeming indistinct and unimportant in regards to who they really were. He seemed to smirk at the surroundings, perhaps he originated from a similarly barren place.
Will you be the one to take on my burden?
Pitou grins after he makes his statement, it seemed he liked the challenge she presented.
You won't like me after this.
To begin the battle Pitou draws the water sword and gives it two quick swipes, by doing so she streamed water underneath the man that gushed upwards and threw him into the air. The pooled water would then launched a barrage of bullets at his vulnerable position before it forms into a dragon that clenches him in its jaws and sends him crashing to the ground.
Following her attack Pitou sheathes her sword while biting the thumb on her other hand, swiping blood on her summoning tattoo to call her personal summon to the field. Alastair appeared laying across her shoulders and coiled around her arms, as soon as he appears Alastair extends his head slightly forwards from Pitou's arm and expels a powerful shockwave by producing a hiss. This shockwave of sound affects a larger and larger area as it rampages towards Death and threatens him with great injury if undefended.
Removing elemental weakness from water jutsu.
(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 70
Damage points: 100 + 15 = 115
Description: The user will clap his hands and slam them on the ground, streaming an incredibly rapid stream of water through it, creating a large pool of water beneath the opponent to form, that gushes upwards in a burst, lifting the opponent high into the air. The user does the Bird → Dog → Snake → Rat hand seals after his opponent is mid air, using the water pool to shoot up to 8 small water bullets, designed to further raise the opponent into the air, disorient him and damage him. The water bullets gather above the opponent after hitting and passing through his position and form into a water dragon which then attacks the target, grabbing it in its jaws and forcefully bringing it crashing into the ground. The dragon comes down from above the target, bites the target and coils down, towards the ground, crushing the target between the ground and the now incredible mass of falling water. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques. Despite long and seemingly complex, the technique is quite fast to perform and trigger.
Note: Can only be used by Water Primary Specialists.
Note: Can only be used twice.
(Hebi Kuchiyose: Kuakki)- Snake Summoning: Alastair
Rank: A
Type: Offensive
Range: Short
Chakra Cost: 30
Damage Points: N/A (30 from gen)
Description:
To begin the user will draw blood from their hand and wipe it across their summoning tattoo as their slam their hand downwards, summoning Alastair a 8m long anaconda with white eyes and a unique pattern across its scales. The snake can use its strength and sharp teeth to physically attack the opponent, crushing or biting them. Alastair also has some limited skill in ninjutsu as he is able to channel his chakra into the hissing noises he emits and use destructive Sound techniques that the user has learned. Despite his overall high apitiude Alastair’s stand out trait lies within genjutsu.
While in the opponent's field of view the serpent uses its unique scale pattern as a medium to effect the opponent with a weak C rank illusion, the genjutsu is simple in nature giving the opponent the sensation of a snake bite. The opponent would experience sudden and sharp pain in an area that the snake chooses, this illusion is designed to hinder and distract the opponent due to the abrupt pain. The genjutsu would make it seem as if the bite was real with the opponent feeling the fangs sink into their skin, producing an illusionary wound and bleeding at the site. The snake can use this genjutsu once per turn while it remains on the field.
Note:
~Can only be summoned once
~Alastair lasts on the field for 4 turns
~Using destructive sound techniques and the illusion count as moves.
~Alastair can create destructive Sound waves only, therefore he is unable to use either of the two other sound types.
~Must have signed the Snake contract
~Can only be taught by xHoudinii
(Ototon: Ōkī Hibiki Rendan no Jutsu) - Sound Release: Greater Echo Assault Skill
Rank: A
Type: Offensive
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: This is a much greater and focused version of the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill technique in which the user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive forward shockwave of low frequency, high amplitude sound that levels anything in its path. Unlike its weaker technique, the massive power it carries makes it slightly slower, equal to an average equally ranked Raiton technique. Unlike the unfocused nature of its weaker version, its focused almost like a beam, affecting an area of 50º in front of the user. If used within a water source it receives +20 damage.
Death was suddenly launched into the air by the stream of water that materialized out of nowhere. Out of nowhere!!! The cat woman didn't even form any handseal and she materialized water out of thin air! Over the years, he had only heard of Ame-no-mi-kumari's abilities from others. But here he was, witnessing its awesomeness personally.
As he was launched into the sky, Death created an aura of lightning chakra all around him. Using the incoming water and the water that launched him into the sky as a reference, he'd evade the attack by stylishly moving horizontally in a 3 dimensional space. Similarly, when the dragon attacks him from above, he would push himself away from the dragon at very high speeds, and thereby letting the dragon crash into the ground, while he hovers above the ground. Also, while he evades the attack, Death throws a kunai at his opponent. The kunai won't hurt her or anything, but would simply pierce the ground under her legs, throwing the challenge back at her.
Don't flatter yourself so much. Even with your big attacks, I'd still manage to come out on top of you. If you know what I mean. Hehehe.
Type: Defend/Supplementary
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage Points : N/A
Description: This is a sister technique to The Outrageous Aura Of Thor; which follows the same principle of influencing the water molecules by creating an aura of lightning chakra around the user. However, the change here is that unlike in previous jutsu, where the user acted as the reference entity, and the water moved around him, here the water will act as the reference entity to allow the user to move. The user will release his lightening chakra throughout his body in a full body surge to form polar charges around his body. Now by adjusting the polarities around his body, he can force a pull or push using the water molecules in the atmosphere as reference. This also enables the user to gain flight (hovering) by pushing him away from the water source, hovering 2 meters above the water. As this technique is based on the laws of attraction and repulsion of electric charges, the technique allows the user to move/push himself at very high speeds.
Note:
+ The aura lasts for 3 turns.
+ It can only be used thrice.
+ Can only be taught by Azráel
Following that attack, Death followed the woman's actions closely, only to notice her forming the seals and performing the rituals of a summoning jutsu. Death would do the same, and summon Gokudere, The Sage of Snakes. Gokudere is summoned in his reduced size, and would appear over Death's shoulders coiled around his arms, just like the Cat woman and her summon.
See, this is why I like you. We think alike and we have nearly the same abilities.
(Kuchiyose no Jutsu: Gokudere) Summoning Technique: Gokudere
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: Gokudere is a snake from Ryuchi Cave who is the same size as Aoda. He is a dark purple color with a white bottom. Gokudere is one of the Sages from Ryuchi Cave that can use Senjutsu and even poison. Being a snake from Ryuchi he can use all normal snake jutsus and having the ability to use senjutsu he can only use Senpō: Muki Tensei ) - Sage Art: Inorganic Reincarnation. Now he has three perfect abilities that makes him a great partner and ally. He can transfer natural energy to his summoner to allow breaking of a genjutsu(A rank and below) or even entering or increasing Snake Sage Mode by two turns. This can be all be possible with Chakra Transfer Technique. The next ability is to use poison which he can send out as a bite. The poison is slow and painful which would lead to death. The poison attacks the nervous system and the poison makes the person's vision blurry, vomiting, and breath heavy. The poison takes three turns to complete its course to death for respiratory failure. This would count a jutsu slot to use either of the poison methods. The final ability is he can shrink to the average size of an adult diamond back rattle snake passively. With its large size he can still move around with twice the speed of a normal kage rank shinobi and is resilience to damage of A rank and below Taijutsu and B rank and below Ninjutsu(elemental and raw chakra included).
-Only used once per battle
-Last four turns
-Chakra Transfer jutsu required to send chakra to the summoner and the summoner only. This would allow Gokudere to send natural energy to release from genjutsu, enter Snake Sage Mode, or increase duration for Snake Sage Mode by two turns
-Can only be used by those who has learned senjutsu since he is a Sage himself. He would only like to be summoned by those who has the same abilities(senjutsu) as him.
Gokudere would gather natural chakra, while Death deals with the beam of chakra sent towards him. Death would form two quick handseals to release a huge sphere of wind from his mouth. The sphere would completely protect him from the front, as it clashes with the beam of sound wave, before completely destroying it and moving towards the woman.
(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
Death was suddenly launched into the air by the stream of water that materialized out of nowhere. Out of nowhere!!! The cat woman didn't even form any handseal and she materialized water out of thin air! Over the years, he had only heard of Ame-no-mi-kumari's abilities from others. But here he was, witnessing its awesomeness personally.
As he was launched into the sky, Death created an aura of lightning chakra all around him. Using the incoming water and the water that launched him into the sky as a reference, he'd evade the attack by stylishly moving horizontally in a 3 dimensional space. Similarly, when the dragon attacks him from above, he would push himself away from the dragon at very high speeds, and thereby letting the dragon crash into the ground, while he hovers above the ground. Also, while he evades the attack, Death throws a kunai at his opponent. The kunai won't hurt her or anything, but would simply pierce the ground under her legs, throwing the challenge back at her.
Don't flatter yourself so much. Even with your big attacks, I'd still manage to come out on top of you. If you know what I mean. Hehehe.
Type: Defend/Supplementary
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage Points : N/A
Description: This is a sister technique to The Outrageous Aura Of Thor; which follows the same principle of influencing the water molecules by creating an aura of lightning chakra around the user. However, the change here is that unlike in previous jutsu, where the user acted as the reference entity, and the water moved around him, here the water will act as the reference entity to allow the user to move. The user will release his lightening chakra throughout his body in a full body surge to form polar charges around his body. Now by adjusting the polarities around his body, he can force a pull or push using the water molecules in the atmosphere as reference. This also enables the user to gain flight (hovering) by pushing him away from the water source, hovering 2 meters above the water. As this technique is based on the laws of attraction and repulsion of electric charges, the technique allows the user to move/push himself at very high speeds.
Note:
+ The aura lasts for 3 turns.
+ It can only be used thrice.
+ Can only be taught by Azráel
Following that attack, Death followed the woman's actions closely, only to notice her forming the seals and performing the rituals of a summoning jutsu. Death would do the same, and summon Gokudere, The Sage of Snakes. Gokudere is summoned in his reduced size, and would appear over Death's shoulders coiled around his arms, just like the Cat woman and her summon.
See, this is why I like you. We think alike and we have nearly the same abilities.
(Kuchiyose no Jutsu: Gokudere) Summoning Technique: Gokudere
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: Gokudere is a snake from Ryuchi Cave who is the same size as Aoda. He is a dark purple color with a white bottom. Gokudere is one of the Sages from Ryuchi Cave that can use Senjutsu and even poison. Being a snake from Ryuchi he can use all normal snake jutsus and having the ability to use senjutsu he can only use Senpō: Muki Tensei ) - Sage Art: Inorganic Reincarnation. Now he has three perfect abilities that makes him a great partner and ally. He can transfer natural energy to his summoner to allow breaking of a genjutsu(A rank and below) or even entering or increasing Snake Sage Mode by two turns. This can be all be possible with Chakra Transfer Technique. The next ability is to use poison which he can send out as a bite. The poison is slow and painful which would lead to death. The poison attacks the nervous system and the poison makes the person's vision blurry, vomiting, and breath heavy. The poison takes three turns to complete its course to death for respiratory failure. This would count a jutsu slot to use either of the poison methods. The final ability is he can shrink to the average size of an adult diamond back rattle snake passively. With its large size he can still move around with twice the speed of a normal kage rank shinobi and is resilience to damage of A rank and below Taijutsu and B rank and below Ninjutsu(elemental and raw chakra included).
-Only used once per battle
-Last four turns
-Chakra Transfer jutsu required to send chakra to the summoner and the summoner only. This would allow Gokudere to send natural energy to release from genjutsu, enter Snake Sage Mode, or increase duration for Snake Sage Mode by two turns
-Can only be used by those who has learned senjutsu since he is a Sage himself. He would only like to be summoned by those who has the same abilities(senjutsu) as him.
Gokudere would gather natural chakra, while Death deals with the beam of chakra sent towards him. Death would form two quick handseals to release a huge sphere of wind from his mouth. The sphere would completely protect him from the front, as it clashes with the beam of sound wave, before completely destroying it and moving towards the woman.
(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
As Death throws a kunai at Pitou she automatically draws one of her own and launches it to deflect his, both of them spinning away from the combatants harmlessly.
You haven't seen anything yet.
Upon noticing Death call upon his own snakey companion Pitou would begin a string of 5 hand seals which she would complete slightly after Alastair releases his Sound technique. By doing so Pitou places an illusion upon her opponent, not Death himself but rather the snake he summoned. Gokudere would notice a large and menancing eagle heading towards him, ready to rip him to pieces with its talons, this would cause the snake to reverse summon itself away out of sheer fear. This would occur before the summon had gathered any significant amount of Natural Energy due to the short time it was on the field. At this point the wind jutsu would have broken through the sound and would be racing towards Pitou, in response the Cat-lady would form a hand seal and expel a huge stream of flames in the shape of a wall. The stream would consume the wind before it reached her and head towards the now alone Death, covering a huge range in height and width.
As Pitou released the flames Alastair would once again extend his head slightly forwards from her arm and release a sound wave. This one would be even deadlier than the last, focused to 45 degrees with Death at its center. Due to the faster nature of the sound it would reach Death at the same time as the flames would, leaving the man in quite the predicament.
(Genjutsu: Douzen Ada ) Illusionary Technique: Natural Enemy
Type: Defence
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: n/a
Description: User does 5 hand seals and places his opponent's summoning in a genjutsu that makes them see the user summon their natural predator four times the size of them (the opponent's summon), paralyzing them with fear and causing them to reverse summon away to safety.
-Doesn't work on boss summons
-Twice per battle.
-Can't use A-rank and above Genjutsu for the next two turns after this jutsu
-Only taught by Professor Sarutobi.
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.
(Ototon: Ōkibo na Hibiki Rendan no Jutsu) - Sound Release: Massive Echo Assault Skill
Rank: S
Type: Offensive
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: This is a much greater and skilled version of the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill technique in which the user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive shockwave of low frequency, high amplitude destructive sound that levels anything in its path. The biggest different is that the user can control the area of affect of the technique, depending on the range he targets and the angle of the sound waves his sound waves take. 180º to 90º, the technique is Short Ranged. 90º to 45º, the technique is Mid-Range and from 5º to 45º the technique is Long Ranged. If used within a water source it receives +20 damage.
Note: Usable once every 3 turns
As Death throws a kunai at Pitou she automatically draws one of her own and launches it to deflect his, both of them spinning away from the combatants harmlessly.
You haven't seen anything yet.
Upon noticing Death call upon his own snakey companion Pitou would begin a string of 5 hand seals which she would complete slightly after Alastair releases his Sound technique. By doing so Pitou places an illusion upon her opponent, not Death himself but rather the snake he summoned. Gokudere would notice a large and menancing eagle heading towards him, ready to rip him to pieces with its talons, this would cause the snake to reverse summon itself away out of sheer fear. This would occur before the summon had gathered any significant amount of Natural Energy due to the short time it was on the field. At this point the wind jutsu would have broken through the sound and would be racing towards Pitou, in response the Cat-lady would form a hand seal and expel a huge stream of flames in the shape of a wall. The stream would consume the wind before it reached her and head towards the now alone Death, covering a huge range in height and width.
As Pitou released the flames Alastair would once again extend his head slightly forwards from her arm and release a sound wave. This one would be even deadlier than the last, focused to 45 degrees with Death at its center. Due to the faster nature of the sound it would reach Death at the same time as the flames would, leaving the man in quite the predicament.
(Genjutsu: Douzen Ada ) Illusionary Technique: Natural Enemy
Type: Defence
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: n/a
Description: User does 5 hand seals and places his opponent's summoning in a genjutsu that makes them see the user summon their natural predator four times the size of them (the opponent's summon), paralyzing them with fear and causing them to reverse summon away to safety.
-Doesn't work on boss summons
-Twice per battle.
-Can't use A-rank and above Genjutsu for the next two turns after this jutsu
-Only taught by Professor Sarutobi.
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.
(Ototon: Ōkibo na Hibiki Rendan no Jutsu) - Sound Release: Massive Echo Assault Skill
Rank: S
Type: Offensive
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: This is a much greater and skilled version of the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill technique in which the user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive shockwave of low frequency, high amplitude destructive sound that levels anything in its path. The biggest different is that the user can control the area of affect of the technique, depending on the range he targets and the angle of the sound waves his sound waves take. 180º to 90º, the technique is Short Ranged. 90º to 45º, the technique is Mid-Range and from 5º to 45º the technique is Long Ranged. If used within a water source it receives +20 damage.
Note: Usable once every 3 turns
Gokudere would keep gathering natural chakra till he enters the Sage Mode (basically the start of the turn as he already waited one turn). Genjutsu wouldn't be a problem for him as entering Sage Mode would break the illsuion.
OOC: I'm not sure if I should post the technique or not. I was told recently that it happens passively for summons, but I guess no harm in posting the technique, yeah?
( Sennin Modo ) – Sage Mode
Rank: S
Type: Supplementary
Range: N/A
Chakra cost: 70 (-15 per turn, adds 300 chakra points)
Damage points: N/A
Description: The user, by standing perfectly still in a meditative focus (user must stay still for 1 turn), will draw into him natural energy which he will then blend with their own chakra adding a new dimension of power to it. By doing this, the user gains access to what is called senjutsu chakra. This new chakra allows the user to enter an empowered state called Sage Mode, which then drastically increases the strength of his techniques and his physical prowess (speed, strength, stamina, etc). This variation is used by the signers of the Snake Contract that undergo Senjutsu Training. The Snake sage mode gives different effects and features than its toad counter part. The user gains yellow eyes with a black sclera. They gain further access to snake anatomy, such as their brille, which can be used to block out some light as well as stop visual-based genjutsu from affecting them and their scales, which bestow a rudimentary yet effective protection from minor attacks. They are also able to perform abilities that are characteristic of snakes, such as dislocating their jaw, although this is not exclusive to this mode. Their physical strength, speed, stamina, reflexes, and durability dramatically increase, with more emphasis on speed, agility and reflexes rather than strength, endurance and raw power. When Sage mode ends the user then experiences physical exhaustion reducing their capabilities the following turn and preventing him from using techniques above A-Rank and Taijutsu above B-Rank. A user can prevent this by using a shadow clone to collect natural energy and dispelling it before sage mode ends or by ending sage mode before it times out. While sage mode is active, minor wounds heal slowly as time passes and the user gains the ability to passively sense his surroundings through the natural energy, in a similar but more precise and enhanced way as normal chakra sensing. While Sage Mode is active, the user will take little damage from techniques C-Rank and below, specially Taijutsu. Taijutsu gains +15 damage, main elemental affinity gains +20 damage, other elemental ninjutsu gain +10 damage and Genjutsu gains +10 damage.
Note: Sage Mode lasts for a total of 6 turns unless a clone is used
Note: This variation can only be used by custom bios with the Snake contract
In response to the Fire/Sound combo, both Death and Gokudere would perform their respective techniques together. One to attack the opponent(s), and the other to defend from their combined attacks. Gokudere would manipulate the environment to drop the entire battlefield by 10 meters, except the circular area, 10 meters in radius where the Cat-woman stood. Neither the woman, nor her summon would know about the change as their direct vision would be blocked by the wall of flames. Dropping the level of ground at a fast rate would enable both Death and Gokudere to avoid being hit by the combo. At the same time that the entire battlefield drops, spikes and pillars of earth would rise from the ground under the woman (all over the 10 meter radius ground), to pierce her body and incapacitate her. Spikes would rise from all over the circular piece of land on which the woman stood. Both these actions are part of the same technique that causes changes in the environment.
Note: Death would still be hovering 2 meters off the ground.
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique allows the user to control things that have no life functions by gifting them with some of their own life force, allowing the user to freely manipulate the substance according to their will. The extent of the user's control goes beyond normal manipulation through chakra, meaning that even drastic alterations to the immediate environment can occur both suddenly and unexpectedly, making attacks using this method extremely difficult to avoid. Intense heat such as that produced by the flames of Amaterasu can counter the effects of this technique, causing affected inorganic materials to revert to their previous state.
Note: Effects of the technique last two turns and can only be used while on Snake Sage Mode.
While Gokudere performs his part to save Death and himself from the attack, Death concentrates his wind chakra all around the Cat-Woman to cause the wind around her to rapidly move in different directions. Hidden in the wind are very small, tangible sheets of wind that would cut into her body, to tear it into shreds and cover it with her own blood. The sheets would slit her throat and cause her to bleed profusely and if left unattended, would cause her death eventually. Her summon would get caught in the attack too, and would be reverse summoned back to its homeland.
Then how about you show it to me?
Futon: Sore wa Kaze no Nakada | Wind Style: It's in the Wind
Type: Attack
Rank: S
Range: Short - Mid
Chakra: 40
Damage: 80
Description: The user performs two hand seals and infuses their chakra into the wind around a target. They cause the air, two meters around the target to rapidly move in different directions. Hidden in the wind are very small, tangible sheets of wind. The sheets cut into the opponents body, not deep enough to kill, but because of the sheer amount of sharp sheets it feels like they are being torn to shreds and by the end of it their body is completely covered in cuts and their clothes completely torn. Although it's not meant to kill, the sheer number of cuts causes an immense amount of pain all over the body.
Restrictions
– Can only be taught by Kryptiic
– Can only be used two times per match.
– No wind jutsu above A rank in the same turn.
Gokudere would keep gathering natural chakra till he enters the Sage Mode (basically the start of the turn as he already waited one turn). Genjutsu wouldn't be a problem for him as entering Sage Mode would break the illsuion.
OOC: I'm not sure if I should post the technique or not. I was told recently that it happens passively for summons, but I guess no harm in posting the technique, yeah?
( Sennin Modo ) – Sage Mode
Rank: S
Type: Supplementary
Range: N/A
Chakra cost: 70 (-15 per turn, adds 300 chakra points)
Damage points: N/A
Description: The user, by standing perfectly still in a meditative focus (user must stay still for 1 turn), will draw into him natural energy which he will then blend with their own chakra adding a new dimension of power to it. By doing this, the user gains access to what is called senjutsu chakra. This new chakra allows the user to enter an empowered state called Sage Mode, which then drastically increases the strength of his techniques and his physical prowess (speed, strength, stamina, etc). This variation is used by the signers of the Snake Contract that undergo Senjutsu Training. The Snake sage mode gives different effects and features than its toad counter part. The user gains yellow eyes with a black sclera. They gain further access to snake anatomy, such as their brille, which can be used to block out some light as well as stop visual-based genjutsu from affecting them and their scales, which bestow a rudimentary yet effective protection from minor attacks. They are also able to perform abilities that are characteristic of snakes, such as dislocating their jaw, although this is not exclusive to this mode. Their physical strength, speed, stamina, reflexes, and durability dramatically increase, with more emphasis on speed, agility and reflexes rather than strength, endurance and raw power. When Sage mode ends the user then experiences physical exhaustion reducing their capabilities the following turn and preventing him from using techniques above A-Rank and Taijutsu above B-Rank. A user can prevent this by using a shadow clone to collect natural energy and dispelling it before sage mode ends or by ending sage mode before it times out. While sage mode is active, minor wounds heal slowly as time passes and the user gains the ability to passively sense his surroundings through the natural energy, in a similar but more precise and enhanced way as normal chakra sensing. While Sage Mode is active, the user will take little damage from techniques C-Rank and below, specially Taijutsu. Taijutsu gains +15 damage, main elemental affinity gains +20 damage, other elemental ninjutsu gain +10 damage and Genjutsu gains +10 damage.
Note: Sage Mode lasts for a total of 6 turns unless a clone is used
Note: This variation can only be used by custom bios with the Snake contract
In response to the Fire/Sound combo, both Death and Gokudere would perform their respective techniques together. One to attack the opponent(s), and the other to defend from their combined attacks. Gokudere would manipulate the environment to drop the entire battlefield by 10 meters, except the circular area, 10 meters in radius where the Cat-woman stood. Neither the woman, nor her summon would know about the change as their direct vision would be blocked by the wall of flames. Dropping the level of ground at a fast rate would enable both Death and Gokudere to avoid being hit by the combo. At the same time that the entire battlefield drops, spikes and pillars of earth would rise from the ground under the woman (all over the 10 meter radius ground), to pierce her body and incapacitate her. Spikes would rise from all over the circular piece of land on which the woman stood. Both these actions are part of the same technique that causes changes in the environment.
Note: Death would still be hovering 2 meters off the ground.
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique allows the user to control things that have no life functions by gifting them with some of their own life force, allowing the user to freely manipulate the substance according to their will. The extent of the user's control goes beyond normal manipulation through chakra, meaning that even drastic alterations to the immediate environment can occur both suddenly and unexpectedly, making attacks using this method extremely difficult to avoid. Intense heat such as that produced by the flames of Amaterasu can counter the effects of this technique, causing affected inorganic materials to revert to their previous state.
Note: Effects of the technique last two turns and can only be used while on Snake Sage Mode.
While Gokudere performs his part to save Death and himself from the attack, Death concentrates his wind chakra all around the Cat-Woman to cause the wind around her to rapidly move in different directions. Hidden in the wind are very small, tangible sheets of wind that would cut into her body, to tear it into shreds and cover it with her own blood. The sheets would slit her throat and cause her to bleed profusely and if left unattended, would cause her death eventually. Her summon would get caught in the attack too, and would be reverse summoned back to its homeland.
Then how about you show it to me?
Futon: Sore wa Kaze no Nakada | Wind Style: It's in the Wind
Type: Attack
Rank: S
Range: Short - Mid
Chakra: 40
Damage: 80
Description: The user performs two hand seals and infuses their chakra into the wind around a target. They cause the air, two meters around the target to rapidly move in different directions. Hidden in the wind are very small, tangible sheets of wind. The sheets cut into the opponents body, not deep enough to kill, but because of the sheer amount of sharp sheets it feels like they are being torn to shreds and by the end of it their body is completely covered in cuts and their clothes completely torn. Although it's not meant to kill, the sheer number of cuts causes an immense amount of pain all over the body.
Restrictions
– Can only be taught by Kryptiic
– Can only be used two times per match.
– No wind jutsu above A rank in the same turn.