[CE] Visiting the Trap House

Mellow

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Yes actually. May I use my opponents water jutsu as a medium for Ichor? Example: My opponent creates a water vortex around them, I use that water as a source for ichor to attack.

Also, can we turn a liquidized Hozuki's body parts into ichor?


Last question: Do the effects of ichor effect the opponent upon being spawned near them and they get a "contact high" or do they become overwhelmed by the stoned sensation upon being hit ?


Can we turn fog/mist/ vapor into ichor?
 
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Lord of Kaos

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Yes actually. May I use my opponents water jutsu as a medium for Ichor? Example: My opponent creates a water vortex around them, I use that water as a source for ichor to attack.

Also, can we turn a liquidized Hozuki's body parts into ichor?


Last question: Do the effects of ichor effect the opponent upon being spawned near them and they get a "contact high" or do they become overwhelmed by the stoned sensation upon being hit ?


Can we turn fog/mist/ vapor into ichor?
1. Only if it has less chakra than your jutsu, though I don't advise this because it can become problematic quickly.
2. No
3. Lol, no. They have to be hit with it
4. Nope, actual Water unless noted
 

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( Noshoton: Panteon no Onkei ) Ξ Ichor Release: Blessings of the Pantheon
Rank: D-S
Type: Supplementary/Offensive/Defensive
Range: Short - Long
Chakra Cost: 10 - 40
Damage Points:20 - 80
Description: The user can create various constructs formed from Ichor in one of three different methods. The first method is from his own body, releasing them from either his hands or his mouth and even feet and joints if necessary. The second is from any other Ichor source and third is from Water itself. These are created by using simply body movements and gestures or a simple handseal. These objects can range from a small gel pill of Ichor to waves, shields, swords, houses, chairs, etc. The user is able to essentially create whatever his mind can imagine. This is ideal is creating quick defenses against incoming attacks and making weapons when needed. The user is also able to use this in an S ranked variant ( always requires a handseal ), the notable difference in this is the speed and power/scale of this one, capable of forming ocean sized pools of Ichor in moments. S-Rank usage can only be used 3 times per battle, once every 2 turns. No S-Rank or above Ichor on the turn after the S-Rank version is used. When used, the user has to specify which strain of Ichor is being utilized as the effects may vary.

Pretty straightforward, you decide which strain of Ichor you're using with it and use this to create it. The manner you use it in varies from body, water source or from Ichor itself. S rank version requires a handseal and is very quick, but creates gigantic sized Ichor items when needed.

Questions?
 

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wew, my bad. I didnt even scroll up.

( Noshoton: Pandora no Kenkin ) Ξ Ichor Release: Pandora's Gift
Type: Offensive/Defense/Supplementary
Rank: D - S
Range: Short - Long
Chakra: 10 - 40 (-10 chakra per turn to sustain)
Description: The user is able to use his body, an existing Ichor source or Water as a source to create a massive single being of Ichor to help him. These creatures resemble humanoid figures of ancient lore, such as the Water Nymphs, ( humanoid figures similar to mermaids ), Olympians ( taller than human sized deities ) and Atlanteans ( Humanoid creatures with slight differences such as webbed hands/feet, gills on necks, etc ), among other beasts of legend. These beasts follow basic elemental strengths of weaknesses of Ichor and their sizes most be logically scaled to the creature ( i.e. max size of 15 meters tall ). Fueled by the user's chakra, these beings are capable of acting and moving as if alive. A golden hue emanating from them, these creatures are capable of being used as a source for other Ichor jutsu attacks sans dispersal of the figure. The user is also able to form a hand seal, channeling Katon chakra into the beasts, to cause the Ichor to heat on contact, causing the liquid's temperatures to rise to levels of causing 3rd degree burns on contact, but doing this counts as a move per turn and costs 10 chakra. These creatures are capable of releasing Ichor jutsu from their body as well as using one of the elements that make up Ichor up to their rank (e.g. B-Rank creation will be capable of using B-Rank Ichor and Earth). These creations are generally a hybrid strain of Ichor, taking on traits of both Ambrosia and Nectar strains.

Note: A and S-Rank variants can last a maximum of four turns
Note: Can only be used 4 times a battle, creating a single beast each use.
Note: S-Rank version can only be used twice per battle. No S-Rank or above Ichor in user's same turn.
Note: Use of these beasts does not deter the user from using ninjutsu of his own.

Alright, y'all can evaluate it instead
 

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wew, my bad. I didnt even scroll up.

( Noshoton: Pandora no Kenkin ) Ξ Ichor Release: Pandora's Gift
Type: Offensive/Defense/Supplementary
Rank: D - S
Range: Short - Long
Chakra: 10 - 40 (-10 chakra per turn to sustain)
Description: The user is able to use his body, an existing Ichor source or Water as a source to create a massive single being of Ichor to help him. These creatures resemble humanoid figures of ancient lore, such as the Water Nymphs, ( humanoid figures similar to mermaids ), Olympians ( taller than human sized deities ) and Atlanteans ( Humanoid creatures with slight differences such as webbed hands/feet, gills on necks, etc ), among other beasts of legend. These beasts follow basic elemental strengths of weaknesses of Ichor and their sizes most be logically scaled to the creature ( i.e. max size of 15 meters tall ). Fueled by the user's chakra, these beings are capable of acting and moving as if alive. A golden hue emanating from them, these creatures are capable of being used as a source for other Ichor jutsu attacks sans dispersal of the figure. The user is also able to form a hand seal, channeling Katon chakra into the beasts, to cause the Ichor to heat on contact, causing the liquid's temperatures to rise to levels of causing 3rd degree burns on contact, but doing this counts as a move per turn and costs 10 chakra. These creatures are capable of releasing Ichor jutsu from their body as well as using one of the elements that make up Ichor up to their rank (e.g. B-Rank creation will be capable of using B-Rank Ichor and Earth). These creations are generally a hybrid strain of Ichor, taking on traits of both Ambrosia and Nectar strains.

Note: A and S-Rank variants can last a maximum of four turns
Note: Can only be used 4 times a battle, creating a single beast each use.
Note: S-Rank version can only be used twice per battle. No S-Rank or above Ichor in user's same turn.
Note: Use of these beasts does not deter the user from using ninjutsu of his own.

Alright, y'all can evaluate it instead
From my body , water source or ichor source, i can create a any creature from greek mythology. The max size for the creatures are 15 meters and they can only released once per turn.they are restricted to one element that makes up ichor and must only use jutsu(elemental and ichor) that shares the same rank as the creature.

With an additional handseal, the user can cause the creature and ichor to heat up (maybe even elements that make up ichor can be heated as well
Ex: Water that can cause 3rd degree burns if released from a Scalding Water Nymph)
 

Lord of Kaos

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From my body , water source or ichor source, i can create a any creature from greek mythology. The max size for the creatures are 15 meters and they can only released once per turn.they are restricted to one element that makes up ichor and must only use jutsu(elemental and ichor) that shares the same rank as the creature.

With an additional handseal, the user can cause the creature and ichor to heat up (maybe even elements that make up ichor can be heated as well
Ex: Water that can cause 3rd degree burns if released from a Scalding Water Nymph)
Not any creature, but any humanoid one. If it stands and is shaped for the most part like a human, it can be made.
 

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Sorry, wrote my reply yesterday but, forgot to post.

Anyway. By using his body or an existing source ( Ichor or Water ), the user can create a creature of legend though, their size can never exceed 15m and judging by the word humanoid being mentioned several times, I'm assuming they can only be humanoid figures?! lol. Due to it draining chakra from the user while it remains in play, its capable of moving/attacking as if it were alive and can use Ichor jutsu from its body and one of the elements that make up Ichor. The figure can also be used as a source for Ichor jutsu and if the user wishes, through the use of a handseal and channeling his Fire chakra into the beast, he can cause the Ichor to heat up to the point it causes 3rd degree burns on contact.

I ) Can the figure only use Ichor jutsu from its body or could it use techs if there were a pre-existing source?

II ) It can be used as a Ichor source as long as it remains on the field right ( 4 turns ) ?

III ) It says if we channel Fire chakra into the beast, it counts as a move per turn and costs 10 chakra. Does tis mean it cools after one turn and we have to do it again in the next one to heat it up?

IV ) If we do channel Fire chakra, if the user or the beast were to use Ichor jutsu afterwards, would that jutsu be hot to the touch as well?

V ) Does heating up the beast take up a timeframe slot?
 

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Hmm so centaurs , minotaurs and satyrs are good?
Only creatures that are fully humanoid and bipedal, like angels, deities, nymphs, etc.

Sorry, wrote my reply yesterday but, forgot to post.

Anyway. By using his body or an existing source ( Ichor or Water ), the user can create a creature of legend though, their size can never exceed 15m and judging by the word humanoid being mentioned several times, I'm assuming they can only be humanoid figures?! lol. Due to it draining chakra from the user while it remains in play, its capable of moving/attacking as if it were alive and can use Ichor jutsu from its body and one of the elements that make up Ichor. The figure can also be used as a source for Ichor jutsu and if the user wishes, through the use of a handseal and channeling his Fire chakra into the beast, he can cause the Ichor to heat up to the point it causes 3rd degree burns on contact.

I ) Can the figure only use Ichor jutsu from its body or could it use techs if there were a pre-existing source?

II ) It can be used as a Ichor source as long as it remains on the field right ( 4 turns ) ?

III ) It says if we channel Fire chakra into the beast, it counts as a move per turn and costs 10 chakra. Does tis mean it cools after one turn and we have to do it again in the next one to heat it up?

IV ) If we do channel Fire chakra, if the user or the beast were to use Ichor jutsu afterwards, would that jutsu be hot to the touch as well?

V ) Does heating up the beast take up a timeframe slot?
1. Yes it can use Ichor from other sources if it's rank allows it.
2. Yes, it can be used as a source of Ichor without destroying it.
3. That is correct lol
4. Correct, if you heat the Ichor and use it as a source for other Ichor jutsu, it still maintains the heated properties and aspects related to it
5. I don't believe it does, at least that wasn't my intention when making it though I can't say yes or no for certain as the jutsu doesn't mention it. It'd fall up to NK to decide since he approved it.
 

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This is the last one for now, it's pretty basic though. Didn't intend for it to be overpowered or anything but a fairly simple jutsu.

( Noshoton: Kami no Seishin ) Ξ Ichor Release: Spirit of the Gods
Type: Supplementary
Rank: A
Range: Short
Chakra: 30 ( -10 per turn )
Damage: 60
Description: The user channels Noshoton chakra through his body, excreting Ichor in a thin armor. Appearing as if his skin has a golden hue, the Ambrosia Ichor is then reabsorbed through his skin as he fights, empowering him through convincing the body that pain does not exist. This allows the user's body to continue on despite injuries that could potentially break bones or cause bleeding. The waxy nature of Ichor when flowing through the blood, despite speeding the user's blood flow, orevents blood loss due to the blood being unable to pass through the thin layer of Ichor. While this empowers him mentally, this does little to actually heal the wounds afflicted and allows him instead to continue battle until actual healing is done. Due to the increase of blood flow, the users speed in slightly increased, moving at twice his speed and gaining a small +10 damage increase to Taijutsu.
Note: Lasts 4 turns at which time the injuries are felt once more and normal blood flow sets in.
Note: Can be used up to four times. After each use it takes the user 3 turns before this can be reused.
Note: While in use, Ambrosia based Ichor jutsu cannot be used on the user.

Analyze it and ask any questions you have
 

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Rather simple compared to the others which require shape manipulation and stuff. So the user releases Ichor from his body to create a thin armour which is then absorbed through his skin and due to the effects of this particular strain, it convinces his body that pain doesn't exist and allows him to continue fighting even after sustaining injuries that would usually force him to stop whilst also preventing loss of blood. As a result of his increased blood flow, his speed in increased ( 2x ) and his physical attacks become stronger ( +10 ).

I ) Is this considered a full body surge? Just want confirmation in case I need it in the future lol
 
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