Don't give me that look....I taught you once before how far beneath me you are.
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Basic Information
Name: Madara Uchiha
Nickname: Second of the Six Paths, Godara
Gender: Male
Age: 36
Clan:
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Uchiha Looks:

By adulthood, his hair had grown to waist-length with shoulder-length bangs framing the sides of his face, covering his right eye entirely. Although still relatively young, more prominent creases had developed under each of his eyes. In most cases, his attire took the form of the standard shinobi dress of his era, consisting of bright red traditional armour — similar to that ofsamurai — worn over a simple black suit. This armour was constructed from numerous metal plates, formed into multiple protective guards along his body, in particular: chest, waist, shoulders and thighs. Unusually, his chest plate left his back entirely exposed, presumably so as to better display his clan's crest. This clothing was accompanied by boots and gloves, as well as his village's forehead protector after the truce with the Senju and founding of Konohagakure, but this was discarded upon his defection. During battle, he often carried an orange-coloured war fan on his back that had a mitsudomoe pattern, coloured bright red, in both of the top corners
Personality:
As a child, Madara was kind, confident, competitive, and wanted to perfect everything he did. He was prone to angry outbursts when he got annoyed. Despite this, he was apologetic and highly sensitive to his surroundings, as revealed when he comically stated that he was not able to urinate with others standing behind him, and when he constantly tried to comfort Hashirama when he thought he hurt his feelings. According to a young Hashirama Senju, Madara Uchiha has a god complex, even as a child. Due to the harsh nature of the times they lived in, Madara believed that the only way to survive in the shinobi world was to make allies with your enemies, an ideal shared by his rival, whom eventually became his close friend and ally. Madara and Hashirama came to care about each other over their own clans going as far as to purposely leak information to each other about a trap their respective clans laid out. Madara also possessed tremendous love for his younger brother Izuna, which according to Hashirama, was far greater than Itachi Uchiha's love for Sasuke. As his other three brothers died in battle with the Senju clan, Madara became highly protective of Izuna, becoming very close to him. After Izuna's death from the constant battles between the Uchiha and Senju clans, Madara became bitter and vengeful toward the Senju, causing him to embrace his clan's Curse of Hatred. Madara's corruption damaged his relationship with Hashirama, leading him to oppose the truce offered to him because his rival still had a sibling while Madara had lost all of his. Madara has a deep sense of personal honour as, prior to their betrayal of him, he wanted to protect the Uchiha clan from the possibility of oppression by the Senju.
For a brief time as an adult, Madara began to believe in the old ideals from childhood, stopping Hashirama from killing himself after feeling remorse, which lead to Madara accepting Hashirama's truce which resulting in the two repairing their friendship and the founding of Konoha. He also lamented what he thought was his fault for failing to protect his siblings; as a result he felt deep grief and remorse. However, Madara became distant after the lack of trust from Tobirama and much of the village, ultimately feeling that once Hashirama was selected to be Hokage instead of him, the Uchiha would slowly be overshadowed by the Senju. After using his Eternal Mangekyō Sharingan to further decipher the Uchiha Stone Monument, Madara felt hopeless, because he came to believe humans were cursed to fight each other. After learning this Madara set the Eye of the Moon Plan in motion to save humanity from its curse. Madara's feelings of rivalry and hatred towards Hashirama soon resurfaced, going as far as to forbid anyone from mentioning that name in front of him. He also became angrily offended when Hashirama mentioned the words "our brothers". Despite the fact Hashirama meant the entire Senju and Uchiha clans and the villagers of Konoha, Madara was instead reminded of Izuna.
As he grew older, Madara became very disciplined. Madara is shown to be very collected, even when outnumbered, he remains composed, adaptable, and calculating, quickly able to adjust to new developments and change his battle tactics. He can also be spiteful, and belittling of others. Despite his pride and confidence in his immense power, Madara is shown to be highly vigilant, regardless of the situation. He is also quick to reprimand others for recklessness or stupidity.
Despite his aggressiveness, Madara is capable of showing mercy, as he refused to fight against severely wounded opponents and those he views as "children", such as Ōnoki. He even commented to the five Kage, after being interrupted from killing them with his final Susanoo, that using such powerful techniques more than once in a battle would be disgraceful. Madara is however at the same time something of a show off, using extremely powerful techniques in rapid succession, all the while, expressing satisfaction to having done it. Likewise, Madara had no remorse forcing Obito to use the Samsara of Heavenly Life Technique despite the fact it would result in the latter's death. At the same time, Madara is an honest individual and isn't above praising the abilities of others, and is also willing to admit when he is wrong as after Tsunade tag-teamed him with A, he admitted she was not weak at all. Madara also acknowledged Hashirama's superior combat skills as he openly admitted during his battle with the five Kage that only Hashirama is capable of stopping him. Madara has been described as being hostile and aggressive by nature as well as being very ambitious, the latter of which was seen during his rise to the position of clan leader as well as his desire to make his clan superior out of what Tobi claimed was Madara's great love for them. Madara also views the tailed beasts as nothing more than masses of energy and tools to those with blessed eyes as the creatures are lacking in intelligence and sapience to think for themselves and as such, need to be "guided". Madara also believes power is something tangible that can be passed down through generations and that the will of a dead person cannot be inherited, as it is not tangible. He also thinks that humanity can't change from what it was in the past and believes that as such, mankind would be better served sleeping peacefully in an Infinite Tsukuyomi. Madara was also shown to hold a grudge against Tobirama as he was the one who killed Izuna. Following his fears of the Senju controlling Konohagakure, Madara became treacherous by nature as, after the alliance with Iwagakure was made, he immediately betrayed Mū and Ōnoki, expecting them to follow Konohagakure's lead from then on, displaying a sense of loyalty to his village in his own way. He also embedded chakra receivers into Obito's artificial body as a fail safe to have himself revived.
Madara has a macabre sense of humour, as shown when he created multiple wood clones and surrounded each of the five Kage with five clones — thereby reversing the original five vs. one situation — and asked if they preferred the clones to use Susanoo or not. Also, when asked by Naruto what had happened to the Kage, he simply stated that they were "not doing so well.", as well as describing the Ten-Tails' enormous and destructive attack as a form of fun. He also has a habit of referring to fighting as 'dancing'. He has a very jaded and emotionless approach towards the tragedies of war, to the point of light-heartedly joking about them, as seen from his cheer at having "destroyed the alliance's mind", which further demonstrates his knack for reversing the situations he finds himself in. He also purposely let himself get hit by Ōnoki's attack in order to show Hashirama's face on his chest to lower the morale of the Kage, but he was also very disappointed that it had the exact opposite effect. He is also a battle-loving individual, commenting that he had not enjoyed this view in a long time while surveying the battlefield during the Fourth Shinobi World War as well as in his not using more power than he has to in order to drag on fights. Relating to this, Madara enjoys a challenging fight and said that anything less than the five Kage against him would be inadequate; and in stopping Hashirama Senju from intervening with trying to defeat Obito Uchiha as the Ten-Tails jinchūriki from completing the Eye of the Moon Plan; simply to satisfy his love for battle. Madara's love for battle at times even seems masochistic, licking his own blood and stopping to recognise the pain in his body to further revel in the excitement of battle.
Village Info
Land of Birth: Sylhet
WSE Clan: Golden State
Rank//Chakra Info
Ninja Rank: Sage of Wuji
Specialty:
Taijutsu Mastery:
Madara was a skilled taijutsu fighter since childhood, matching that of his rival, Hashirama. In his adulthood, he is capable of easily fending hundreds of enemies, disarming a weapon-wielding shinobi before they could react. He also demonstrates considerable dexterity and coordination, able to contort considerably and fluidly move about to dodge or strike with dangerous accuracy or constantly rotate his position to strike from all angles. Madara's physical strength can repel another shinobi twice his size several feet away with a single punch or kick, knocking down an oncoming group of shinobi in the process and nonchalantly lift and toss several shinobi. Due to extensive training in taijutsu and NB Taijutsu, Madara's taijutsu prowess is well known.
Fire Release
As an Uchiha, Madara has a natural affinity to Fire Release. He could use many stables of techniques, including the rite of passage Great Fireball Technique. The greater shows of his Fire Release can incinerate forests and requires the combined efforts of several shinobi to counter. For defensive use of fire, Madara could expel chakra-infused ash, covering a wide area, that can both burn anyone coming in contact and work as a smokescreen. Madara is able to use all Fire jutsus with a single handseal, releasing them with relatively ease.
Wind Release
Madara's skill with Fuuton greatly augments his Fire jutsu usage. Due to his Yin Yang abilities, he's able to utilize Wind release with one seal as well, though he notably utilizes alongside his gunbai.
Satsui no Hado
As the Grandmaster of the style and strongest student, Madara's training within the Fighting Style has caused him to have slightly better reflexes, increased agility and speeds, when compared to master Strong Fist user (one who has mastered Strong Fist), resulting in their overall physical speed being increased by an additional +4 levels. When Madara utilizes the fighting style, he has a deep blue chakra coating, similarly to when his Susano'o is active.
Yin Yang Mastery
Being a master of Yin-Yang Release, Madara's chakra control and skill has risen tremendously, making him both spiritually and physically superior to the average ninja and even mednin. His increased and heightened abilities allow him the ability to passively sense chakra and his raw chakra based techniques are neutral to elemental ones. He is also more resistant to physical damage such as normal taijutsu and blunt weapons (freeform and up to B-Rank techniques), low ranked burns, electrocution, etc (ninjutsu up to C-Rank) and won't be damaged by the use of Forbidden Rank techniques (though still needing to abide to the restrictions of the technique none the less). In addition to this, he is able to use genjutsu kai without hand seals due to his natural affinity for genjutsu. As well, because of their heightened spiritual prowess, Yin Release specialists will be able to sense and detect genjutsu (up to A-Rank) as well as be aware of spiritual entities around them. His greater chakra control also allows him to use less chakra ( -10 points up to B-rank, -15 for A-rank and above ) for all non Yin/Yang Release specific techniques should he wish it.
In addition to this, Madara also created a Tengu, a humanoid demon a bit taller than him at 2.5 meters with red, blood boiled scaly skin and a elongated nose, sticking far out from his face. Muscular crimson skin laid under a samurai's armor, armor that Madara was known to wear frequently. Long shoulder length black hair stemmed from his head and sharp, clawed hands and feet were also present with the sharp teeth and ears he had. Upon his chestplate as if a necklace were several tomoe shaped red markings. Two large red and black wings were on his back, wings that appeared as if made from ethereal energy around scale like wings. Akujin wields High Heaven.
Akujin the Tengu's abilities:
-He is capable of using Corundum, Divine Wind and Raging Thunder jutsu.
-He is able to utilize Fuuinjutsu fully, barring Medical Fuuinjutsu.
-An intelligent being, he is able to communicate via words or telepathic speech with Madara if needed.
-He is also immune to Fuuinjutsu techniques in their entirety.
-Upon his back are two scaly wings engulfed in dark red energy, appearing fiery in appearance.
Madara was a skilled taijutsu fighter since childhood, matching that of his rival, Hashirama. In his adulthood, he is capable of easily fending hundreds of enemies, disarming a weapon-wielding shinobi before they could react. He also demonstrates considerable dexterity and coordination, able to contort considerably and fluidly move about to dodge or strike with dangerous accuracy or constantly rotate his position to strike from all angles. Madara's physical strength can repel another shinobi twice his size several feet away with a single punch or kick, knocking down an oncoming group of shinobi in the process and nonchalantly lift and toss several shinobi. Due to extensive training in taijutsu and NB Taijutsu, Madara's taijutsu prowess is well known.
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Fire Release
As an Uchiha, Madara has a natural affinity to Fire Release. He could use many stables of techniques, including the rite of passage Great Fireball Technique. The greater shows of his Fire Release can incinerate forests and requires the combined efforts of several shinobi to counter. For defensive use of fire, Madara could expel chakra-infused ash, covering a wide area, that can both burn anyone coming in contact and work as a smokescreen. Madara is able to use all Fire jutsus with a single handseal, releasing them with relatively ease.
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Wind Release
Madara's skill with Fuuton greatly augments his Fire jutsu usage. Due to his Yin Yang abilities, he's able to utilize Wind release with one seal as well, though he notably utilizes alongside his gunbai.
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Satsui no Hado
As the Grandmaster of the style and strongest student, Madara's training within the Fighting Style has caused him to have slightly better reflexes, increased agility and speeds, when compared to master Strong Fist user (one who has mastered Strong Fist), resulting in their overall physical speed being increased by an additional +4 levels. When Madara utilizes the fighting style, he has a deep blue chakra coating, similarly to when his Susano'o is active.
Yin Yang Mastery
Being a master of Yin-Yang Release, Madara's chakra control and skill has risen tremendously, making him both spiritually and physically superior to the average ninja and even mednin. His increased and heightened abilities allow him the ability to passively sense chakra and his raw chakra based techniques are neutral to elemental ones. He is also more resistant to physical damage such as normal taijutsu and blunt weapons (freeform and up to B-Rank techniques), low ranked burns, electrocution, etc (ninjutsu up to C-Rank) and won't be damaged by the use of Forbidden Rank techniques (though still needing to abide to the restrictions of the technique none the less). In addition to this, he is able to use genjutsu kai without hand seals due to his natural affinity for genjutsu. As well, because of their heightened spiritual prowess, Yin Release specialists will be able to sense and detect genjutsu (up to A-Rank) as well as be aware of spiritual entities around them. His greater chakra control also allows him to use less chakra ( -10 points up to B-rank, -15 for A-rank and above ) for all non Yin/Yang Release specific techniques should he wish it.
In addition to this, Madara also created a Tengu, a humanoid demon a bit taller than him at 2.5 meters with red, blood boiled scaly skin and a elongated nose, sticking far out from his face. Muscular crimson skin laid under a samurai's armor, armor that Madara was known to wear frequently. Long shoulder length black hair stemmed from his head and sharp, clawed hands and feet were also present with the sharp teeth and ears he had. Upon his chestplate as if a necklace were several tomoe shaped red markings. Two large red and black wings were on his back, wings that appeared as if made from ethereal energy around scale like wings. Akujin wields High Heaven.
Akujin the Tengu's abilities:
-He is capable of using Corundum, Divine Wind and Raging Thunder jutsu.
-He is able to utilize Fuuinjutsu fully, barring Medical Fuuinjutsu.
-An intelligent being, he is able to communicate via words or telepathic speech with Madara if needed.
-He is also immune to Fuuinjutsu techniques in their entirety.
-Upon his back are two scaly wings engulfed in dark red energy, appearing fiery in appearance.
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Elements:
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Doton →
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Raging Thunder → Mastered |
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Futon →
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Corundum→ Mastered |
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Katon →
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White Fire→ Mastered |
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Raiton →
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Divine Wind → Mastered |
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Suiton →
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Ichor → Mastered |
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Mokuton → Mastered |
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Yin - Yang → Mastered |
Your Ninjutsu
- 忍 Ninjutsu →
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- 幻 Genjutsu →
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- 剣 Kenjutsu →
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- 体 Taijutsu →
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- Ligers/Wyverns → Signed
- Fuuinjutsu
- Advanced NB Taijutsu
- Drunken Monkey Fist
- Satsui No Hado
- Onmyokuen (Yin Yang Fist)
- Onryōdō (Spirits of Balance)
- Wood Sage Mode
Madara Uchiha Signature Canon Jutsu
( Katon: Gōkakyū no Jutsu ) - Fire Release: Great Fireball Technique
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals Snake → Ram → Monkey → Boar → Horse → Tiger, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally.
(Gunbai Uchiwa) Army Arrangement Fan
Type: Weapon
Rank: A-Rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
The legendary war fan of Uchiha Madara, the Gunbai Uchiwa is a wide fan weapon with a tomoe pattern on it, a long handle with bandages wrapped around the base and a long chain attached to it. The gunbai is very resilient, being virtually indestructible. Its edges are somewhat shart and its large size makes it ideal for defensive purposes. Additionally, the user can channel chakra into it while swinging it. By doing so, massive blasts of unfocused wind can be released with varying power from C-Rank to A-Rank, depending on the users chakra input. The range of the blast increases with its power (C-Rank Short Range; B-Rank Mid-Range; A-Rank Long Range). Additionally, it can be used to perform some unique and powerful techniques such as (Uchihagaeshi) Uchiha's Return.
Note: The wind ability counts as a move.
Note: Can only be used by Uchiha Madara or Uchiha Obito bios
Katon: Haijingakure no Jutsu) - Fire Release: Hiding in Ash and Dust Technique
Type: Offensive/Supplementary
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user expels chakra-infused ash that blankets a wide area, burning anyone who comes in contact with it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen.
(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.
(Katon: Gōkakyū Hitoame no Jutsu)Fire Release: Great Fireball Shower
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 70
Damage: 100
Description:
Kneading his chakra and then converting it to fire, the user will do the Horse → Tiger → Snake → Ram hand seals as he inhales, exhaling into the sky a multitude of great fireballs (up to 8) at the same time which then rain down on the target from above causing severe, widespread damage around the field. These fireballs have explosive and concussive abilities, similar to other fire techniques.
Note: Can only be used by Fire Primary Specialists.
Note: Can only be used twice.
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.
(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames, after doing the Rat → Ox → Dog → Horse → Monkey → Boar → Tiger hand seals. The technique has an enourmous range and can cover a huge area. When it was used by Madara Uchiha, the massive scale of the technique was such that, in comparisson, his incomplete Susanoo seemed small. The main advantage of the technique is that it can be used to burn large areas in an effect in everything similar to a flamethrower.
(Uchihagaeshi) Uchiha's Return
Type: Defensive/Offensive
Rank: S-Rank
Range: Short-Mid
Chakra: 10-40
Damage: 20-80
Description:
Using his Gunbai as a medium, Madara blocks an incoming attack and absorbs it, nulifying its effects. Not only that but upon demand, Madara is able to deflect the attack back at the enemy as a raw burst of chakra. As this redirection occurs both suddenly and unexpectedly, the reflected attack can prove difficult for opponents to evade. However, the technique, while powerful, can only be used against attacks that can be intercepted by the Gunbai and mainly against "energy-like" techniques. The redirected attack is not the technique initially used against the user but rather a raw blunt version from it.
Note: Can only be used once every 2 turns by Madara Uchiha or Obito Uchiha through his Gunbai.
( Yasaka no Magatama ) - Eight Slopes Curved Jewel Technique
Type: Offensive
Rank: S
Range: Short- Long
Chakra cost: 50
Damage points: 100
Description:
Through the use of Susanoo, the user is able to create the Yasaka Magatama from any of its hands, which can comprise of a single magatama to several bound together through their respective centres by a thread of chakra. Due to this structure, the tools act in a similar manner to that of a shuriken when thrown by Susanoo — rapidly spinning towards the intended target — and result in a powerful collision upon impact. The size of the created projectiles are dependent upon the user's intent and situation, with smaller variations being faster and more adept af fighting in close quaters and larger ones carrying bigger impact or a bigger area of effect. While the manner in which they work is somewhat similar, the technique can assume multiple forms that differ slightly both in appearance and use. So ffar the 2 users of this technique have been seen using them in 2 unique ways: Itachi produces three magatama bound together by a single, circular thread that are created either between two of Susanoo's hands or from just one. The 3 magatama spin at enormous speeds around its chakra thread and are then propelled towards the target as a single combined projectile. Madara, on the other hand, creates a considerable number of magatama strung out between two of Susanoo's hands, using an interconnecting thread. These then detach themselves from one another once propelled towards the target, so that each magatama becomes a separate projectile, covering a large area of effect. Or, in alternative, instead of firing the magatama individually, Madara's Susanoo can use the stringed together magatamas as a chain/whip-like weapon, albeit with a smaller area of effect.
Note: Requires the user to have activated his Susanoo and have achieved the complete form.
Note: Can only be used by Itachi Uchiha bios with MS or Madara Uchiha bios with EMS.
( Uchiha Kaenjin ) - Uchiha Flame Battle Encampment
Type: Defensive/Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40 (-10 per turn to maintain)
Damage: 80 (on touch)
Description:
The user focuses his chakra on one of his hands, manifesting small flames on each of his fingers. The user then slams their palm on the ground, resulting in the creation of a cylindrical barrier enveloping a location of their choosing, protecting anything contained within and burning whatever comes into contact with the barrier's exterior. While able to withstand even one Forbidden Rank attack (although it dispels it), the barrier is opened on the top and is big enough to fully contain even a fully released Bijuu. The barrier can be overpowered by a joint, double S-rank attack.
Note: Can only be used by Uchiha Madara and Uchiha Obito bios once they gain access to the Senju DNA
Note: Can only be used twice in the battle and will last until dispelled or overpowered
( Doujutsu: Tensha Fūin ) - Eye Technique: Transcription Seal
Type: Supplementary
Rank: S
Range: Short
Chakra: 70 ( + chakra of jutsu )
Damage: N/A ( Jutsu dependent )
Description: Transcription Seal is a technique that has the ability to seal a technique of the user's Mangekyō Sharingan within a designated host. Upon being sealed, the technique is typically, involuntarily activated whenever the host when a condition is met; which is predetermined by the user at the moment of sealing. While often being used involuntarily, a skilled user is able to activate it a will when placed upon himself. There are several methods to perform this technique, the most common being channeling chakra to one's fingers and then placing his fingers upon the target's forehead, transferring it to him.
Note: The user is only able to seal Amaterasu based attacks, Tsukiyomi, and other Sharingan attacks barring Susano'o within another eye. He is able to trigger Izanagi within his own eye, however with specific triggers to activate it.
Note: Only one technique can be sealed at any time, and must be stated either in the user's bio or before battle. ( Izanagi )
Note: Can only be used twice per event.
Note: If Mangekyo Sharingan is needed to activate said sealed techniques, then the Mangekyo will be auto activated when used, taking place of an activation. This counts towards the user's usage count even if the Transcription Seal was created by someone else.
( Sennin Modo ) - Sage Mode
Type: Supplementary
Rank: S
Range: N/A
Chakra cost: 70 ( adds 450 chakra, consumes -15 per turn )
Damage points: N/A
Description: The user, by clapping his hands together and concentrating will draw into him natural energy which he will then blend with their own chakra adding a new dimension of power to it. By doing this, the user gains access to what is called senjutsu chakra. This new chakra allows the user to enter an empowered state called Sage Mode, which then drastically increases the strength of his techniques and his physical prowess ( speed, strength, stamina, etc). This variation is used by Senju Hashirama bios and it was first seen in the flashback of Hashirama's fight with Madara. Hashirama, through his wood techniques, can gather natural energy and enter sage mode with only a small delay and effort when compared with other users, indicating he can enter sage mode in an easier way than previously considered. Unlike other Sage Mode variants, Wood Sage Mode seems un-related with any animal contract. When he activates sage mode, Hashirama's face gains markings around and under his eyes as well as one in the middle of his forehead reminiscent of a third eye. During the time the user is gathering Natural Energy ( 1 full turn ), Hashirama can still control and use techniques, although he can't physically do any movement, including handseals. Their physical strength, speed, stamina, reflexes, and durability dramatically increase, with much more emphasis on strength, endurance and stamina rather than speed and reflexes. While sage mode is active, minor wounds heal slowly as time passes and the user gains the ability to passively sense his surroundings through the natural energy, in a similar but more precise and enhanced way as normal chakra sensing. Unlike other techniques, the user will not feel any depletion in terms of stamina and energy and will feel revitalized and strong while its active. However, once it ends, the exhaustion of sustaining such a delicate chakra balance takes over the user until he can recover. While Sage Mode is active, the user will take little damage from techniques C-Rank and below, and A-Rank and below Taijutsu and their incredible chakra levels will increase their resistance to genjutsu, being immune to C-Ranks and below and taking -10 damage from all other genjutsu. When Sage mode ends the user then experiences physical exhaustion reducing their capabilities the following turn preventing him from using techniques above S-Rank and Taijutsu above B-Rank for 3 turns. The user can prevent this by using a shadow clone to collect natural energy and dispelling them before sage mode ends or by ending sage mode before it times out. Taijutsu gains +25 damage, Wood Release techniques gain +20 damage, Water and Earth gain +15 damage and Genjutsu gains +5 damage.
Note: Sage Mode lasts for a total of 8 turns, unless a clone is used. After using, the user must wait two turns before they can reuse it.
Note: This variation can only be used by Senju Hashirama bios with Senjutsu or Advanced Madara Uchiha bios.
Note: When used by Madara, he is able to absorb the Senjutsu directly into the Hashirama face on his chest, gaining all the same benefits as Hashirama when using it. However, he can only use these benefits and none of the Wood Sage Mode exclusive jutsu. When used by Madara, it lasts up to 6 turns.
( Doujutsu: Saigo no Susano'o ) - Eye Technique: Final Tempestuous God of Valor
Type: Defensive/Offensive
Rank: Forbidden
Range: Short – Long
Chakra cost: 150 ( -20 per turn )
Damage points: N/A ( -20 to user per turn )
Description: Madara's Susano'o possesses a complete body, including a lower half and legs, which are visible when it emerges from the ground as well as two entirely different sides that are conjoined along their spine, each with a distinct pair of arms and a unique face. One of these faces has elongated canine teeth in its lower jaw bracket and two tusks growing from said jaw. The other has similarly elongated canine teeth in its upper jaw bracket instead, as well as a single horn protruding from its forehead. When emerged from the ground, its feet, face towards the side with the elongated lower teeth. Madara has also demonstrated the ability to float inside of Susano'o when it is fully emerged from the ground. The right hand of each side wields an undulating blade and the Susano'o itself is capable of contributing towards some of Madara's techniques, as it was seen forming hand seals when he drew down two meteorites. Madara has also shown the ability to combine this technique with the Wood Release Clones Technique to create a multitude of these ethereal warriors, albeit in a weaker, simpler form. By stabilizing and focusing on his chakra, Madara is able to boost his Susano'o to a different level. The final form of Madara's Susano'o is an enormous construct with its mouth obscured and a body similar to its full body form. The outer armour which only remotely resembles the usual tengu-like armour, is split down the middle where the normal Susano'o underneath is revealed. It also has four plated arms, two of which wield its undulating blades. Once the final form's chakra is stabilised, the ethereal warrior doubles in size, rivaling the size of a Jinchuriki's complete form. It gains the traditional long, tengu nose, with Madara's being more angular when compared to that of Itachi or Sasuke's. Its back set of arms, which are still plated, extend upwards like wings and its front set of arms, which lose their plating, are somewhat smaller than the plated arms. The undulating blades are replaced with straight katana, which are kept inside the palms of Susano'o's back arms and wielded by its front arms. While initially the Susano'o can grant a protection against most A-Rank attacks, in its final version, it can defend the user against most attacks regardless of rank and nature and has a physical strength enough to rival anything from Tsunade's top physical strength to that of a Bijuudama. However, the user can still be attacked if, by using a tangible attack/element, the opponent manages to remove Madara from inside his Susano'o, by manipulating the substance in which the user is standing or by "entering" Susano'o from an exposed side (if he isn't complete). Not only that but the user is still vulnerable to Genjutsu, Sound, Light and the Susano'o itself can be cancelled if overpowered.
Note: User can't make clones except Wood Clones in which case the user can only make 2 clones and their incomplete, smaller Susano'o bestows only a B-Rank defense and an A-Rank attack
Note: Once activated, takes 2 turns to stabilize into the full form.
Note: User can make use of the susano'o to do the necessary handseals for a technique.
Note: Can only be fully called upon twice and lasts for 8 turns max. User can manifest it partially (an Arm, or a leg, only the ribcage, etc) 4 times per battle, with each partial manifestation lasting only 2 turns and having an A-Rank strength.
Note: Once deactivated, the user is left unable to reactivate his Eternal Mangekyou Sharingan for 2 turns, during which he'll experience a mild fatigue due to the chakra drain.
Note: In complete form, its Sword attacks can extent up to Long Range and are equivalent to S-Rank physical attacks each, while in the inital form his sword boosts an A-Rank attack power and a Long-range reach. Using the sword attack (one or both) counts as a move.
Note: The user can't use Sharingan Eye Techniques while this technique is active apart from those pertaining to Susano'o and can only use 2 techniques per turn while active.
Note: This version can only be used by Uchiha Madara bios with either the EMS or higher active.
( Doujutsu: Izanagi ) – Eye Technique: Izanagi ( Sealed via Transcription Seal )
Type: Supplementary
Rank: Forbidden
Range: N/A
Chakra cost: 100
Damage points: N/A ( -30 to user and loss of a Sharingan eye )
Description: Izanagi is a Genjutsu that is intended to be cast upon oneself and not the enemy though it actually seems to imbue reality with the users will and alter it according to his own needs. When activated the user removes the boundaries between reality and illusion and bends it to achieve the best outcome to his situation. In a certain degree this allows the user to control their own state of existence as well as that of those around him. However, this is only maintained for the briefest of moments. When activated it is capable of turning an injury or even death into an illusion allowing the user to escape harm, but not without a grave cost. The use of this technique results in the loss of a Sharingan eye. The technique essentially allows the user to alter reality and negate any event that might have happened in the last moments of battle (negates anything that has happened to either the user or the enemy in the last 2 turns), the only exception being his own chakra levels.
Note: This version can only be used by Uchiha Bios with access to MS/EMS
Note: Can only be used twice per battle, once per eye, rendering the used eye blind for the rest of the match, even if the user has EMS
Note: Those around the user as well as the user are well aware of the altered reality though they cannot do anything to change it.
( Rinbo: Hengoku ) - Wheel Grave: Border Jail
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short
Chakra: 70
Damage: 80 per clone
Description: Using his Rinnegan, Madara is able to project shadows of himself into the invisible world known as Limbo, which is generally impossible to detect or visually perceive. The shadows can operate independently of the user, attacking and restraining target(s) or defending the original body from harm. Even when detected, the shadows are immune to most forms of attacks apart from attacks that include Six Paths chakra as well as only being detectable by the Six Paths chakra as well as Rinnegan, the latter being able to see the shadows clearly. The downside to this technique is that the user's shadows, after 2 turns, automatically return to their body and are left temporarily unusable. The shadows can be partially combatted by immobilizing or sealing the body in a way that it cannot move, act, or be recalled to the user's body. Madara is also able to switch positioning with each clone if the need calls for it at the cost of a move per turn.
Note: Can only be used by Madara Uchiha with Rinnegan.
Note: While in use, the user can only use two other jutsu per turn.
Note: Clones can only be in use for two turns before automatically rescinding and being unusable for 3 turns.
Note: The user can create up to 2 Limbo clones at a time. When enhanced with Six Paths chakra, up to 4 can be made. This variant is able to make use of Rinne Sharingan jutsu as well as Rinnegan ones.
Note: Limbo clones are only able to utilize Taijutsu, which deals 80 base damage.
( Tengai Shinsei ) - Shattered Heaven
Type: Offensive
Rank: Forbidden
Range: Long
Chakra: 100 (200 for double use)
Damage: 140 (240 for double use)
Description: The user weaves the Ram + Snake + Bird hand seals simultaneously between himself and his Susanoo, in order to use the Deva Path's gravitational abilities to draw a massive meteorite from the upper atmosphere down towards a specific location on the ground. As it is attracted towards the user it descends along linear trajectory. The meteorite is enough to dwarf any entity known so far, being only slightly bigger than Senju Hashirama's (Senpou Mokuton: Shin Susenju) Wood Sage Art: True Thousand Hands Technique. The resulting impact of the meteorite is such that it will also damage the user in a fatal way if he doesn't manage to protect himself. It must also be noted that protecting oneself is not an easy feat as Madara was seen severely injured and left with his susanoo deactivated after using it. Despite its enormous size, the meteorites are very basic and, as they aren't chakra infused but simple lumps of rock attracted towards the user, can still be destroyed or affected by specific, feasible techniques as was the case of Onoki's earth manipulation jutsus. With more chakra, the user can pull two meteorites, one right after the others but at a great cost and most likely ensuring his death as well.
Note: Can only be used once and by Uchiha Madara bios with the Rinnegan
Note: Must have activated the Deva Path beforehand and have Susanoo active
Note: Once used, the user can't use Deva Path's abilities for 5 turns. However, if used to pull two meteorites, the technique consumes 2 moves and disables the users Susanoo and his Doujutsu
( Tengai Shinsei: San ) - Shatter Heaven: Pierce
Type: Offensive
Rank: Forbidden
Range: Mid - Long
Chakra: 120
Damage: 60 per meteor
Description: A smaller scale version of the larger variant, Madara Uchiha calls forth a shower of small meteors. These meteors are of comparable size to the Great Fireball Shower jutsu. Calling down from orbit 4 meteors, each has the power of an A ranked Earth Release attack, the user is able to cause these meteors to cascade down upon the battlefield, causing wide scale damage on contact.
Note: Can only be used twice and by Uchiha Madara bios with the Rinnegan.
Note: If used, the user can only use one other jutsu that turn.
Note: Must have activated the Deva Path beforehand and have Susanoo active
Note: Once used, the user can't use Deva Path's abilities the next turn.
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals Snake → Ram → Monkey → Boar → Horse → Tiger, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally.
(Gunbai Uchiwa) Army Arrangement Fan
Type: Weapon
Rank: A-Rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
The legendary war fan of Uchiha Madara, the Gunbai Uchiwa is a wide fan weapon with a tomoe pattern on it, a long handle with bandages wrapped around the base and a long chain attached to it. The gunbai is very resilient, being virtually indestructible. Its edges are somewhat shart and its large size makes it ideal for defensive purposes. Additionally, the user can channel chakra into it while swinging it. By doing so, massive blasts of unfocused wind can be released with varying power from C-Rank to A-Rank, depending on the users chakra input. The range of the blast increases with its power (C-Rank Short Range; B-Rank Mid-Range; A-Rank Long Range). Additionally, it can be used to perform some unique and powerful techniques such as (Uchihagaeshi) Uchiha's Return.
Note: The wind ability counts as a move.
Note: Can only be used by Uchiha Madara or Uchiha Obito bios
Katon: Haijingakure no Jutsu) - Fire Release: Hiding in Ash and Dust Technique
Type: Offensive/Supplementary
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user expels chakra-infused ash that blankets a wide area, burning anyone who comes in contact with it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen.
(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.
(Katon: Gōkakyū Hitoame no Jutsu)Fire Release: Great Fireball Shower
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 70
Damage: 100
Description:
Kneading his chakra and then converting it to fire, the user will do the Horse → Tiger → Snake → Ram hand seals as he inhales, exhaling into the sky a multitude of great fireballs (up to 8) at the same time which then rain down on the target from above causing severe, widespread damage around the field. These fireballs have explosive and concussive abilities, similar to other fire techniques.
Note: Can only be used by Fire Primary Specialists.
Note: Can only be used twice.
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.
(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames, after doing the Rat → Ox → Dog → Horse → Monkey → Boar → Tiger hand seals. The technique has an enourmous range and can cover a huge area. When it was used by Madara Uchiha, the massive scale of the technique was such that, in comparisson, his incomplete Susanoo seemed small. The main advantage of the technique is that it can be used to burn large areas in an effect in everything similar to a flamethrower.
(Uchihagaeshi) Uchiha's Return
Type: Defensive/Offensive
Rank: S-Rank
Range: Short-Mid
Chakra: 10-40
Damage: 20-80
Description:
Using his Gunbai as a medium, Madara blocks an incoming attack and absorbs it, nulifying its effects. Not only that but upon demand, Madara is able to deflect the attack back at the enemy as a raw burst of chakra. As this redirection occurs both suddenly and unexpectedly, the reflected attack can prove difficult for opponents to evade. However, the technique, while powerful, can only be used against attacks that can be intercepted by the Gunbai and mainly against "energy-like" techniques. The redirected attack is not the technique initially used against the user but rather a raw blunt version from it.
Note: Can only be used once every 2 turns by Madara Uchiha or Obito Uchiha through his Gunbai.
( Yasaka no Magatama ) - Eight Slopes Curved Jewel Technique
Type: Offensive
Rank: S
Range: Short- Long
Chakra cost: 50
Damage points: 100
Description:
Through the use of Susanoo, the user is able to create the Yasaka Magatama from any of its hands, which can comprise of a single magatama to several bound together through their respective centres by a thread of chakra. Due to this structure, the tools act in a similar manner to that of a shuriken when thrown by Susanoo — rapidly spinning towards the intended target — and result in a powerful collision upon impact. The size of the created projectiles are dependent upon the user's intent and situation, with smaller variations being faster and more adept af fighting in close quaters and larger ones carrying bigger impact or a bigger area of effect. While the manner in which they work is somewhat similar, the technique can assume multiple forms that differ slightly both in appearance and use. So ffar the 2 users of this technique have been seen using them in 2 unique ways: Itachi produces three magatama bound together by a single, circular thread that are created either between two of Susanoo's hands or from just one. The 3 magatama spin at enormous speeds around its chakra thread and are then propelled towards the target as a single combined projectile. Madara, on the other hand, creates a considerable number of magatama strung out between two of Susanoo's hands, using an interconnecting thread. These then detach themselves from one another once propelled towards the target, so that each magatama becomes a separate projectile, covering a large area of effect. Or, in alternative, instead of firing the magatama individually, Madara's Susanoo can use the stringed together magatamas as a chain/whip-like weapon, albeit with a smaller area of effect.
Note: Requires the user to have activated his Susanoo and have achieved the complete form.
Note: Can only be used by Itachi Uchiha bios with MS or Madara Uchiha bios with EMS.
( Uchiha Kaenjin ) - Uchiha Flame Battle Encampment
Type: Defensive/Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40 (-10 per turn to maintain)
Damage: 80 (on touch)
Description:
The user focuses his chakra on one of his hands, manifesting small flames on each of his fingers. The user then slams their palm on the ground, resulting in the creation of a cylindrical barrier enveloping a location of their choosing, protecting anything contained within and burning whatever comes into contact with the barrier's exterior. While able to withstand even one Forbidden Rank attack (although it dispels it), the barrier is opened on the top and is big enough to fully contain even a fully released Bijuu. The barrier can be overpowered by a joint, double S-rank attack.
Note: Can only be used by Uchiha Madara and Uchiha Obito bios once they gain access to the Senju DNA
Note: Can only be used twice in the battle and will last until dispelled or overpowered
( Doujutsu: Tensha Fūin ) - Eye Technique: Transcription Seal
Type: Supplementary
Rank: S
Range: Short
Chakra: 70 ( + chakra of jutsu )
Damage: N/A ( Jutsu dependent )
Description: Transcription Seal is a technique that has the ability to seal a technique of the user's Mangekyō Sharingan within a designated host. Upon being sealed, the technique is typically, involuntarily activated whenever the host when a condition is met; which is predetermined by the user at the moment of sealing. While often being used involuntarily, a skilled user is able to activate it a will when placed upon himself. There are several methods to perform this technique, the most common being channeling chakra to one's fingers and then placing his fingers upon the target's forehead, transferring it to him.
Note: The user is only able to seal Amaterasu based attacks, Tsukiyomi, and other Sharingan attacks barring Susano'o within another eye. He is able to trigger Izanagi within his own eye, however with specific triggers to activate it.
Note: Only one technique can be sealed at any time, and must be stated either in the user's bio or before battle. ( Izanagi )
Note: Can only be used twice per event.
Note: If Mangekyo Sharingan is needed to activate said sealed techniques, then the Mangekyo will be auto activated when used, taking place of an activation. This counts towards the user's usage count even if the Transcription Seal was created by someone else.
( Sennin Modo ) - Sage Mode
Type: Supplementary
Rank: S
Range: N/A
Chakra cost: 70 ( adds 450 chakra, consumes -15 per turn )
Damage points: N/A
Description: The user, by clapping his hands together and concentrating will draw into him natural energy which he will then blend with their own chakra adding a new dimension of power to it. By doing this, the user gains access to what is called senjutsu chakra. This new chakra allows the user to enter an empowered state called Sage Mode, which then drastically increases the strength of his techniques and his physical prowess ( speed, strength, stamina, etc). This variation is used by Senju Hashirama bios and it was first seen in the flashback of Hashirama's fight with Madara. Hashirama, through his wood techniques, can gather natural energy and enter sage mode with only a small delay and effort when compared with other users, indicating he can enter sage mode in an easier way than previously considered. Unlike other Sage Mode variants, Wood Sage Mode seems un-related with any animal contract. When he activates sage mode, Hashirama's face gains markings around and under his eyes as well as one in the middle of his forehead reminiscent of a third eye. During the time the user is gathering Natural Energy ( 1 full turn ), Hashirama can still control and use techniques, although he can't physically do any movement, including handseals. Their physical strength, speed, stamina, reflexes, and durability dramatically increase, with much more emphasis on strength, endurance and stamina rather than speed and reflexes. While sage mode is active, minor wounds heal slowly as time passes and the user gains the ability to passively sense his surroundings through the natural energy, in a similar but more precise and enhanced way as normal chakra sensing. Unlike other techniques, the user will not feel any depletion in terms of stamina and energy and will feel revitalized and strong while its active. However, once it ends, the exhaustion of sustaining such a delicate chakra balance takes over the user until he can recover. While Sage Mode is active, the user will take little damage from techniques C-Rank and below, and A-Rank and below Taijutsu and their incredible chakra levels will increase their resistance to genjutsu, being immune to C-Ranks and below and taking -10 damage from all other genjutsu. When Sage mode ends the user then experiences physical exhaustion reducing their capabilities the following turn preventing him from using techniques above S-Rank and Taijutsu above B-Rank for 3 turns. The user can prevent this by using a shadow clone to collect natural energy and dispelling them before sage mode ends or by ending sage mode before it times out. Taijutsu gains +25 damage, Wood Release techniques gain +20 damage, Water and Earth gain +15 damage and Genjutsu gains +5 damage.
Note: Sage Mode lasts for a total of 8 turns, unless a clone is used. After using, the user must wait two turns before they can reuse it.
Note: This variation can only be used by Senju Hashirama bios with Senjutsu or Advanced Madara Uchiha bios.
Note: When used by Madara, he is able to absorb the Senjutsu directly into the Hashirama face on his chest, gaining all the same benefits as Hashirama when using it. However, he can only use these benefits and none of the Wood Sage Mode exclusive jutsu. When used by Madara, it lasts up to 6 turns.
( Doujutsu: Saigo no Susano'o ) - Eye Technique: Final Tempestuous God of Valor
Type: Defensive/Offensive
Rank: Forbidden
Range: Short – Long
Chakra cost: 150 ( -20 per turn )
Damage points: N/A ( -20 to user per turn )
Description: Madara's Susano'o possesses a complete body, including a lower half and legs, which are visible when it emerges from the ground as well as two entirely different sides that are conjoined along their spine, each with a distinct pair of arms and a unique face. One of these faces has elongated canine teeth in its lower jaw bracket and two tusks growing from said jaw. The other has similarly elongated canine teeth in its upper jaw bracket instead, as well as a single horn protruding from its forehead. When emerged from the ground, its feet, face towards the side with the elongated lower teeth. Madara has also demonstrated the ability to float inside of Susano'o when it is fully emerged from the ground. The right hand of each side wields an undulating blade and the Susano'o itself is capable of contributing towards some of Madara's techniques, as it was seen forming hand seals when he drew down two meteorites. Madara has also shown the ability to combine this technique with the Wood Release Clones Technique to create a multitude of these ethereal warriors, albeit in a weaker, simpler form. By stabilizing and focusing on his chakra, Madara is able to boost his Susano'o to a different level. The final form of Madara's Susano'o is an enormous construct with its mouth obscured and a body similar to its full body form. The outer armour which only remotely resembles the usual tengu-like armour, is split down the middle where the normal Susano'o underneath is revealed. It also has four plated arms, two of which wield its undulating blades. Once the final form's chakra is stabilised, the ethereal warrior doubles in size, rivaling the size of a Jinchuriki's complete form. It gains the traditional long, tengu nose, with Madara's being more angular when compared to that of Itachi or Sasuke's. Its back set of arms, which are still plated, extend upwards like wings and its front set of arms, which lose their plating, are somewhat smaller than the plated arms. The undulating blades are replaced with straight katana, which are kept inside the palms of Susano'o's back arms and wielded by its front arms. While initially the Susano'o can grant a protection against most A-Rank attacks, in its final version, it can defend the user against most attacks regardless of rank and nature and has a physical strength enough to rival anything from Tsunade's top physical strength to that of a Bijuudama. However, the user can still be attacked if, by using a tangible attack/element, the opponent manages to remove Madara from inside his Susano'o, by manipulating the substance in which the user is standing or by "entering" Susano'o from an exposed side (if he isn't complete). Not only that but the user is still vulnerable to Genjutsu, Sound, Light and the Susano'o itself can be cancelled if overpowered.
Note: User can't make clones except Wood Clones in which case the user can only make 2 clones and their incomplete, smaller Susano'o bestows only a B-Rank defense and an A-Rank attack
Note: Once activated, takes 2 turns to stabilize into the full form.
Note: User can make use of the susano'o to do the necessary handseals for a technique.
Note: Can only be fully called upon twice and lasts for 8 turns max. User can manifest it partially (an Arm, or a leg, only the ribcage, etc) 4 times per battle, with each partial manifestation lasting only 2 turns and having an A-Rank strength.
Note: Once deactivated, the user is left unable to reactivate his Eternal Mangekyou Sharingan for 2 turns, during which he'll experience a mild fatigue due to the chakra drain.
Note: In complete form, its Sword attacks can extent up to Long Range and are equivalent to S-Rank physical attacks each, while in the inital form his sword boosts an A-Rank attack power and a Long-range reach. Using the sword attack (one or both) counts as a move.
Note: The user can't use Sharingan Eye Techniques while this technique is active apart from those pertaining to Susano'o and can only use 2 techniques per turn while active.
Note: This version can only be used by Uchiha Madara bios with either the EMS or higher active.
( Doujutsu: Izanagi ) – Eye Technique: Izanagi ( Sealed via Transcription Seal )
Type: Supplementary
Rank: Forbidden
Range: N/A
Chakra cost: 100
Damage points: N/A ( -30 to user and loss of a Sharingan eye )
Description: Izanagi is a Genjutsu that is intended to be cast upon oneself and not the enemy though it actually seems to imbue reality with the users will and alter it according to his own needs. When activated the user removes the boundaries between reality and illusion and bends it to achieve the best outcome to his situation. In a certain degree this allows the user to control their own state of existence as well as that of those around him. However, this is only maintained for the briefest of moments. When activated it is capable of turning an injury or even death into an illusion allowing the user to escape harm, but not without a grave cost. The use of this technique results in the loss of a Sharingan eye. The technique essentially allows the user to alter reality and negate any event that might have happened in the last moments of battle (negates anything that has happened to either the user or the enemy in the last 2 turns), the only exception being his own chakra levels.
Note: This version can only be used by Uchiha Bios with access to MS/EMS
Note: Can only be used twice per battle, once per eye, rendering the used eye blind for the rest of the match, even if the user has EMS
Note: Those around the user as well as the user are well aware of the altered reality though they cannot do anything to change it.
( Rinbo: Hengoku ) - Wheel Grave: Border Jail
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short
Chakra: 70
Damage: 80 per clone
Description: Using his Rinnegan, Madara is able to project shadows of himself into the invisible world known as Limbo, which is generally impossible to detect or visually perceive. The shadows can operate independently of the user, attacking and restraining target(s) or defending the original body from harm. Even when detected, the shadows are immune to most forms of attacks apart from attacks that include Six Paths chakra as well as only being detectable by the Six Paths chakra as well as Rinnegan, the latter being able to see the shadows clearly. The downside to this technique is that the user's shadows, after 2 turns, automatically return to their body and are left temporarily unusable. The shadows can be partially combatted by immobilizing or sealing the body in a way that it cannot move, act, or be recalled to the user's body. Madara is also able to switch positioning with each clone if the need calls for it at the cost of a move per turn.
Note: Can only be used by Madara Uchiha with Rinnegan.
Note: While in use, the user can only use two other jutsu per turn.
Note: Clones can only be in use for two turns before automatically rescinding and being unusable for 3 turns.
Note: The user can create up to 2 Limbo clones at a time. When enhanced with Six Paths chakra, up to 4 can be made. This variant is able to make use of Rinne Sharingan jutsu as well as Rinnegan ones.
Note: Limbo clones are only able to utilize Taijutsu, which deals 80 base damage.
( Tengai Shinsei ) - Shattered Heaven
Type: Offensive
Rank: Forbidden
Range: Long
Chakra: 100 (200 for double use)
Damage: 140 (240 for double use)
Description: The user weaves the Ram + Snake + Bird hand seals simultaneously between himself and his Susanoo, in order to use the Deva Path's gravitational abilities to draw a massive meteorite from the upper atmosphere down towards a specific location on the ground. As it is attracted towards the user it descends along linear trajectory. The meteorite is enough to dwarf any entity known so far, being only slightly bigger than Senju Hashirama's (Senpou Mokuton: Shin Susenju) Wood Sage Art: True Thousand Hands Technique. The resulting impact of the meteorite is such that it will also damage the user in a fatal way if he doesn't manage to protect himself. It must also be noted that protecting oneself is not an easy feat as Madara was seen severely injured and left with his susanoo deactivated after using it. Despite its enormous size, the meteorites are very basic and, as they aren't chakra infused but simple lumps of rock attracted towards the user, can still be destroyed or affected by specific, feasible techniques as was the case of Onoki's earth manipulation jutsus. With more chakra, the user can pull two meteorites, one right after the others but at a great cost and most likely ensuring his death as well.
Note: Can only be used once and by Uchiha Madara bios with the Rinnegan
Note: Must have activated the Deva Path beforehand and have Susanoo active
Note: Once used, the user can't use Deva Path's abilities for 5 turns. However, if used to pull two meteorites, the technique consumes 2 moves and disables the users Susanoo and his Doujutsu
( Tengai Shinsei: San ) - Shatter Heaven: Pierce
Type: Offensive
Rank: Forbidden
Range: Mid - Long
Chakra: 120
Damage: 60 per meteor
Description: A smaller scale version of the larger variant, Madara Uchiha calls forth a shower of small meteors. These meteors are of comparable size to the Great Fireball Shower jutsu. Calling down from orbit 4 meteors, each has the power of an A ranked Earth Release attack, the user is able to cause these meteors to cascade down upon the battlefield, causing wide scale damage on contact.
Note: Can only be used twice and by Uchiha Madara bios with the Rinnegan.
Note: If used, the user can only use one other jutsu that turn.
Note: Must have activated the Deva Path beforehand and have Susanoo active
Note: Once used, the user can't use Deva Path's abilities the next turn.
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Not only you, but I too have reached the other side...
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These meetings were not to last, however, as Madara's father Tajima soon found out about the two boys meeting and planned an ambush. However, the two boys warned one another in time, and as they fled, their fathers and brothers confront one another. After the initial scuffle, Madara and Hashirama intervened, getting between their respective families. Madara, realising that he had to chose between Hashirama and their dream or his family, regretfully decided to end his friendship with the young Senju, determined to protect his brother Izuna. Hashirama tried to make Madara reconsider, but Madara refused to let go of his anger for the Senju. He announced his full name to Hashirama, awakening his Sharingan.
"Brother dont...don't let his petty words deceive you..."

Madara later confronted Hashirama again with his new found ocular prowess, but nonetheless, after a day-long battle, he was finally defeated. Noting that he could not trust them any more, Madara told Hashirama that the only way to regain this trust was to either kill himself or his brother. When Hashirama resolved to kill himself, Madara stopped him, noting his courage and accepted the truce. The Senju, the Uchiha, and all the clans they had conquered came together to form the ninja village Madara and Hashirama once dreamed of together. Ultimately, it was Madara who named the village Konohagakure. Madara's relationship with Hashirama steadily became much like from their childhood, sharing their ideas and hopes. When Hashirama told Madara about the plans for the village leader, who would be known as the Hokage, he wished to give the title of Hokage to Madara. Tobirama, however, noted that this should be a democratic decision and not a unilateral one, citing that in any case, the villagers would never accept Madara as such. Madara, who was spying on the Senju siblings, began to grow uneasy from this lack of trust, doubting the worth of this village. During the time he was a shinobi of Konohagakure, Madara approached Mū and Ōnoki where he informed them that despite the alliance that Iwagakure had made with Konoha, his village was to remain the dominant power and that from that point on, they would obey Konoha. Afterwards, Madara fought and defeated them when they engaged him in battle.
Later, Hashirama would instead be elected as Hokage and at the Naka Shrine, Hashirama expressed his wish that Madara inherit the title of Second Hokage once the villagers started seeing him in another light, however, Madara noted that Tobirama would more than likely inherit that title, and that when he did, it would not bode well for the Uchiha. Later meeting int he Naka Shrine, Madara told Hashirama his intent on leaving the village and he had a plan to make his dream become a reality while at the same time, falling victim to the Curse of Hatred once again. Hashirama tried to convince Madara to let him help his childhood friend, but Madara scoffed at Hashirama's attempt to follow him, saying that no one can get behind him.
"While I walk towards my real dream, I will enjoy fighting you..."
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Madara tried to rally support for challenging his leadership. Rather than help him, however, the Uchiha turned their backs on Madara, believing he only desired to rekindle the flames of war. Abandoned by his clan, Madara left the village, sought out Kurama, and subdued it using his Sharingan. He later returned in order to challenge Hashirama in battle, fighting at the site that would someday be called the Valley of the End. The battle waged well into the night, leaving both shinobi battered and exhausted and Madara stripped of his control over Kurama. With both them too weak to use their strongest techniques anymore, they made one final clash, leaving Madara the one standing. Looking down in victory over Hashirama, however, due to not having enough chakra to access his Sharingan, Madara couldn't tell that the defeated Hashirama was actually a clone, and was shocked to find the real Hashirama standing behind him stab stabbed him from behind. Quickly losing consciousness, Madara vowed that one day Konohagakure would be shrouded in darkness, and appeared to have died from his wound.
News of Madara's death spread fast and his corpse was secretly hidden to keep anyone from finding it and profiting from it. But Madara had planned ahead: he had scheduled an Izanagi to activate sometime after his death, changing reality to bring him back to life in exchange for his right eye's vision. He left a copy in place of his real body and went into hiding with a special trophy from his fight with Hashirama: a mouthful of Hashirama's flesh that he transplanted into his wounds. It was not until decades later, towards the end of Madara's natural life, that the cells had any effect, awakening the Rinnegan (in the process restoring his right eye). With the Rinnegan he was able to summon the Demonic Statue of the Outer Path, which he used to cultivate a mindless living clone of Hashirama from which he believed he had produced a White Zetsu Army.
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During the Third Shinobi World War, Madara found a badly injured Obito Uchiha. Madara used Hashirama's cells to replace Obito's damaged extremities and placed a Forbidden Individual Curse Tag in Obito's heart as a fail-safe in case Obito ever turned against him. Until then, Madara began working towards corrupting Obito. He had Kirigakure kidnap the girl Obito loved, Rin Nohara, and seal the Three-Tails into her. He then manipulated events so that Rin would die at the hand of Obito's friend, Kakashi Hatake, while Obito watched. Driven to despair, Obito offered his services to Madara. Madara divulged to Obito the history of the Sage of the Six Paths and the Ten-Tails, the details of his Eye of the Moon Plan, and various techniques that Obito would need moving forward. As a final act, he left behind Black Zetsu — what he believed to be a manifestation of his will — to provide additional guidance to Obito in pursuit of this goal. With that, Madara disconnected from the Demonic Statue and, with his dying breath, entrusted Obito with his name: Madara Uchiha. Years later, Kabuto revived Madara in his younger age with his Rinnegan and Wood jutsu abilities still as an Edo Tensei prior to Madara regaining life fully and regaining his Rinnegan.
Other
Scientific Tools: Kote, Mirror Drones
Artifacts: N/A
Intelligence:
Madara has displayed high-level intellect, drawing from both his naturally keen instincts as well as advanced years of experience, giving him dangerous strategic and analytical skills, earning him praise from even his rival. A very perceptive man, he can easily see through most deceptions. Very well-prepared and manipulative, he can accurately predict how others will act and created elaborate plans that span across decades. He is an adept tactician, able to think well in advance. If caught off-guard, he can calmly creating counter-strategies and adapt to most situations, using alternate means to achieve his objective when his original plan fails. He is also well-versed in psychological warfare, able to exploit an individual's beliefs and convictions into serving his purposes. Madara has a vast knowledge of the ninja world, which allows him to almost immediately identify most forms of ninjutsu, and can otherwise to deduce the workings of unfamiliar ones, to counter them, even break the contract of the Impure World Reincarnation Technique. His knowledge extends far enough back through history that he knows of the existence and secrets of the Sage of the Six Paths. During his moments of blindness, Madara demonstrated a keen memory, able to remember the layout of his surroundings and current position to effectively traverse around at high speeds.
Bukijutsu:
Madara has displayed since a child versatile and skilful use of a wide range of weaponry, including shurikenjutsu and kenjutsu, and is able to use different weapons in conjunction. His strikes also have considerable power, able to make an enemy lose grip of his weapon from the force of Madara's strike. His arsenal includes giant shurikens, a kama, chain with weights, and hand-held shuriken. Later, when facing the Fourth Division, Madara skilfully took and used various enemies' weapons, including spears and naginatas, even effectively wield bare broken blades and use several different fighting patterns and styles to quickly cut down his enemies with a single blow each. He can use his trademark gunbai as a mace, shield, flail, and even to slice through the giant roots of the Shinju's true form. Madara also can use this weapon as a medium for techniques, such as absorb and return the force of an enemy attack.
Chakra Prowess:
Madara is noted to have been born with an extremely powerful chakra, even by Uchiha standards. Kurama noted that Madara's chakra is far more sinister than its own. From a single glare, he can deter most opponents to lose the will to battle. His reserves are also quite formidable as he was able to fight for a full day and night before collapsing due to exhaustion. His prowess was seen during his final battle against Hashirama where he displayed extensive use of his Susanoo, after summoning and maintaining control over Kurama, with all these actions being extremely chakra taxing, and remaining completely unfazed by this.
Sharingan
Madara first awakened his Sharingan as a child, after rejecting his friendship to Hashirama Senju. While starting with one tomoe for each eye, Madara quickly developed and mastered the Sharingan — a feat which he received significant praise for and later demonstrates especially great skill and sheer power in its usage. His control allows Madara to keep his Sharingan activated for extended periods of time, with minimal drain on his chakra levels. Using it, he can use the dōjutsu's generic abilities. He can place targets under various genjutsu with just a moment of eye-contact. Afterwards, he can perform effects such as paralyse his victims or relay information. Madara also can see and differentiate chakra plus perceive any detail or movement and accurately predict from them. The clarity of Madara's Sharingan is considerable as he is the only one who could discern Hashirama from one of his wood clones. Madara is able to use these various abilities in conjunction with his combat skill to deadly effects, leaving his opponents with little time to react.
Madara's Eternal Mangekyō Sharingan.
Madara has at his disposal Tsukuyomi and Amaterasu; the latter of which he can somehow disperse even after being engulfed with by an opponent. Derived from these two techniques, he is also able to use Susanoo. His Susanoo's defensive capabilities are greater than any other user's, even in just its ribcage, having withstood Naruto Uzumaki's Ultra-Big Ball Rasengan,or A's Lightning Oppression Horizontal Chop completely undamaged. His Susanoo's defensive power is great enough to withstand the Ten-Tails' Tenpenchii undamaged. He demonstrated the ability to manifest different individual segments of Susanoo with great skill and control from anywhere on himself instantly, so as to avoid sneaks. Further proof of his mastery in this technique is his ability to produce a full manifestation of Susanoo, including a lower half and feet, granting Madara greater range of movement. It can produce and wield two undulating blades, which are durable enough to withstand the impact of a Tailed Beast Ball. Offensively, it is powerful enough to slice up all the nearby mountains and through Hashirama's Wood Release: Hotei Techniqueand can even be maintained and remotely controlled after being thrown for distance-attacks. In addition, Susanoo can contribute to Madara's techniques, forming hand seals together.Madara is also able to use the Yasaka Magatama technique though at a larger and overall far more powerful scale than other users of the same technique.
Madara's Rinnegan
Due to his Rinnegan, Madara has complete immunity to Visual Genjutsu. He also has equal full mastery of all of the 5 chakra natures, however due to his YY abilities, two of these elements have one seal while the remaining three have quicker seals. He also has access to all the Paths of the Rinnegan. His own, unique abilities allow him to pull down meteors as well as create Limbo clones.
Genjutsu Mastery:
Madara's usage with Genjutsu, due to being the head of the Uchiha Clan, is well known. Going as far as to create an elaborate plan revolving around the usage of a high powered Genjutsu, Madara often weaves and combines taijutsu usage with varying genjutsus, using them both with notable ease. Not only that but the user gains the ability to see through visual genjutsu A rank and below. The link to Genjutsu is further increased and he gains the ability to cast any and every genjutsu without the need for Handseals as long as he has a clear line of sight to the target.
Weaponry:
During his travels, Madara became a member of the Varangian Guard and gained several hidden abilities and tools to aide his Taijutsu and Kenjutsu fighting. Both he and Akujin wear the set of bracers and weapons associated with them under their robes. He also has Leg Weights under his cloak. Akujin also wields High Heaven while Madara wields the Uchiwa Gunbai,
( Ame-no-Ohabari ) ♆ High Heaven
Fuuinjutsu Seals:
Madara learned how to create a seal that both augments and limits him greatly, sacrificing the ability to use Lightning while in usage as the seal is applied towards his Ichor CE. He also has the Morality seal applied and the Uchiwa Gunbai strapped to his back with Hecate's Binding seal applied. Izanagi is sealed within the Transcription seal, Soter's Deliverance is also as well as the Mayer's Band wristband around his wrist.
Ninjutsu:
On his back and upper neck, he has the El Escudo placed.
Madara has displayed high-level intellect, drawing from both his naturally keen instincts as well as advanced years of experience, giving him dangerous strategic and analytical skills, earning him praise from even his rival. A very perceptive man, he can easily see through most deceptions. Very well-prepared and manipulative, he can accurately predict how others will act and created elaborate plans that span across decades. He is an adept tactician, able to think well in advance. If caught off-guard, he can calmly creating counter-strategies and adapt to most situations, using alternate means to achieve his objective when his original plan fails. He is also well-versed in psychological warfare, able to exploit an individual's beliefs and convictions into serving his purposes. Madara has a vast knowledge of the ninja world, which allows him to almost immediately identify most forms of ninjutsu, and can otherwise to deduce the workings of unfamiliar ones, to counter them, even break the contract of the Impure World Reincarnation Technique. His knowledge extends far enough back through history that he knows of the existence and secrets of the Sage of the Six Paths. During his moments of blindness, Madara demonstrated a keen memory, able to remember the layout of his surroundings and current position to effectively traverse around at high speeds.
Bukijutsu:
Madara has displayed since a child versatile and skilful use of a wide range of weaponry, including shurikenjutsu and kenjutsu, and is able to use different weapons in conjunction. His strikes also have considerable power, able to make an enemy lose grip of his weapon from the force of Madara's strike. His arsenal includes giant shurikens, a kama, chain with weights, and hand-held shuriken. Later, when facing the Fourth Division, Madara skilfully took and used various enemies' weapons, including spears and naginatas, even effectively wield bare broken blades and use several different fighting patterns and styles to quickly cut down his enemies with a single blow each. He can use his trademark gunbai as a mace, shield, flail, and even to slice through the giant roots of the Shinju's true form. Madara also can use this weapon as a medium for techniques, such as absorb and return the force of an enemy attack.
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Chakra Prowess:
Madara is noted to have been born with an extremely powerful chakra, even by Uchiha standards. Kurama noted that Madara's chakra is far more sinister than its own. From a single glare, he can deter most opponents to lose the will to battle. His reserves are also quite formidable as he was able to fight for a full day and night before collapsing due to exhaustion. His prowess was seen during his final battle against Hashirama where he displayed extensive use of his Susanoo, after summoning and maintaining control over Kurama, with all these actions being extremely chakra taxing, and remaining completely unfazed by this.
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Sharingan
Madara first awakened his Sharingan as a child, after rejecting his friendship to Hashirama Senju. While starting with one tomoe for each eye, Madara quickly developed and mastered the Sharingan — a feat which he received significant praise for and later demonstrates especially great skill and sheer power in its usage. His control allows Madara to keep his Sharingan activated for extended periods of time, with minimal drain on his chakra levels. Using it, he can use the dōjutsu's generic abilities. He can place targets under various genjutsu with just a moment of eye-contact. Afterwards, he can perform effects such as paralyse his victims or relay information. Madara also can see and differentiate chakra plus perceive any detail or movement and accurately predict from them. The clarity of Madara's Sharingan is considerable as he is the only one who could discern Hashirama from one of his wood clones. Madara is able to use these various abilities in conjunction with his combat skill to deadly effects, leaving his opponents with little time to react.
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Madara's Eternal Mangekyō Sharingan.
Madara has at his disposal Tsukuyomi and Amaterasu; the latter of which he can somehow disperse even after being engulfed with by an opponent. Derived from these two techniques, he is also able to use Susanoo. His Susanoo's defensive capabilities are greater than any other user's, even in just its ribcage, having withstood Naruto Uzumaki's Ultra-Big Ball Rasengan,or A's Lightning Oppression Horizontal Chop completely undamaged. His Susanoo's defensive power is great enough to withstand the Ten-Tails' Tenpenchii undamaged. He demonstrated the ability to manifest different individual segments of Susanoo with great skill and control from anywhere on himself instantly, so as to avoid sneaks. Further proof of his mastery in this technique is his ability to produce a full manifestation of Susanoo, including a lower half and feet, granting Madara greater range of movement. It can produce and wield two undulating blades, which are durable enough to withstand the impact of a Tailed Beast Ball. Offensively, it is powerful enough to slice up all the nearby mountains and through Hashirama's Wood Release: Hotei Techniqueand can even be maintained and remotely controlled after being thrown for distance-attacks. In addition, Susanoo can contribute to Madara's techniques, forming hand seals together.Madara is also able to use the Yasaka Magatama technique though at a larger and overall far more powerful scale than other users of the same technique.
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Madara's Rinnegan
Due to his Rinnegan, Madara has complete immunity to Visual Genjutsu. He also has equal full mastery of all of the 5 chakra natures, however due to his YY abilities, two of these elements have one seal while the remaining three have quicker seals. He also has access to all the Paths of the Rinnegan. His own, unique abilities allow him to pull down meteors as well as create Limbo clones.
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Genjutsu Mastery:
Madara's usage with Genjutsu, due to being the head of the Uchiha Clan, is well known. Going as far as to create an elaborate plan revolving around the usage of a high powered Genjutsu, Madara often weaves and combines taijutsu usage with varying genjutsus, using them both with notable ease. Not only that but the user gains the ability to see through visual genjutsu A rank and below. The link to Genjutsu is further increased and he gains the ability to cast any and every genjutsu without the need for Handseals as long as he has a clear line of sight to the target.
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Weaponry:
During his travels, Madara became a member of the Varangian Guard and gained several hidden abilities and tools to aide his Taijutsu and Kenjutsu fighting. Both he and Akujin wear the set of bracers and weapons associated with them under their robes. He also has Leg Weights under his cloak. Akujin also wields High Heaven while Madara wields the Uchiwa Gunbai,
( Ame-no-Ohabari ) ♆ High Heaven
Rank: S
Type: Weapon
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: A weapon of divine right, Ame-no-Ohabari, or Ame no Ohabari, is a legendary Totsuka-no-Tsurugi blade. Based on the fabled blade used by Izanagi to cut Kagutsuchi, what makes this sword so unique is the method of it's creation as well as it's abilities and not just the latter like with most weapons. Formed by the user first drawing Corundum chakra. Corundum itself has a crystalline structure, allowing the user to make blades that are incredibly and unusually sharp, making a blade that is often described as capable of cutting through anything, although that is just stories that has grown from it's use. In actuality, the Corundum blade is as thin as a millimeter. However, this isn't the entirety of the process; when mixing the Corundum chakra to create the blade, the user also applies Divine Wind chakra to the sword as he creates it, causing the incredibly sharp black blade to have Divine Wind properties as well, predominantly showed as an emanating heat wave like manifestation of Divine Wind around the blade, effectively coating it with the properties of the element. Due to this unique composition of the two elements, it effectively negates the weaknesses of the elements, making it neutral to all elemental attacks. This is the most basic ability of the sword itself, called Body of Kagutsuchi, it allows the user to utilize Corundum jutsu (created from the sword) with neutrality to their original weaknesses. In addition to this neutralizing effect, the user is also capable of using the blade to channel energy through it, namely elements and advanced elements such as Fire, Lightning and energy based KG/CE that is formed from any of the energy elements that create Corundum and Divine Wind ( Wind, Lightning, Fire ).
The Ame-no-Ohabari has a second set of active abilities called the Blood of Kagutsuchi. These abilities are that the user is capable of using it as a source for either Corundum or Divine Wind jutsu. However, he is only able to do this once every four turns. Using the sword as a source allows the user to release said elemental attacks with increased damage, boosting it +20 damage as well as utilizing them without handseals if used in conjunction with the sword. The user is also capable of releasing streams of Divine Wind from the sword with power up to A rank, creating what can be likened to Chidori Spear, only made by Divine Wind.
Note: The neutralizing ability of Ame-no-Ohabari, named Body of Kagutsuchi, is it's natural, passive ability; present at all times due to it's composition, it requires no additional chakra to utilize.
Note: Blood of Kagutsuchi requires the user to spend 10 chakra each usage of the elements from the blade. The ability to release streams of Divine Wind also requires 30 chakra to utilize.
Note: A rank streams of Divine Wind can be utilized once every 2 turns.
Note: Counts as a CEJ for both Divine Wind and Corundum CEs as well as the official CW slot.
Type: Weapon
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: A weapon of divine right, Ame-no-Ohabari, or Ame no Ohabari, is a legendary Totsuka-no-Tsurugi blade. Based on the fabled blade used by Izanagi to cut Kagutsuchi, what makes this sword so unique is the method of it's creation as well as it's abilities and not just the latter like with most weapons. Formed by the user first drawing Corundum chakra. Corundum itself has a crystalline structure, allowing the user to make blades that are incredibly and unusually sharp, making a blade that is often described as capable of cutting through anything, although that is just stories that has grown from it's use. In actuality, the Corundum blade is as thin as a millimeter. However, this isn't the entirety of the process; when mixing the Corundum chakra to create the blade, the user also applies Divine Wind chakra to the sword as he creates it, causing the incredibly sharp black blade to have Divine Wind properties as well, predominantly showed as an emanating heat wave like manifestation of Divine Wind around the blade, effectively coating it with the properties of the element. Due to this unique composition of the two elements, it effectively negates the weaknesses of the elements, making it neutral to all elemental attacks. This is the most basic ability of the sword itself, called Body of Kagutsuchi, it allows the user to utilize Corundum jutsu (created from the sword) with neutrality to their original weaknesses. In addition to this neutralizing effect, the user is also capable of using the blade to channel energy through it, namely elements and advanced elements such as Fire, Lightning and energy based KG/CE that is formed from any of the energy elements that create Corundum and Divine Wind ( Wind, Lightning, Fire ).
The Ame-no-Ohabari has a second set of active abilities called the Blood of Kagutsuchi. These abilities are that the user is capable of using it as a source for either Corundum or Divine Wind jutsu. However, he is only able to do this once every four turns. Using the sword as a source allows the user to release said elemental attacks with increased damage, boosting it +20 damage as well as utilizing them without handseals if used in conjunction with the sword. The user is also capable of releasing streams of Divine Wind from the sword with power up to A rank, creating what can be likened to Chidori Spear, only made by Divine Wind.
Note: The neutralizing ability of Ame-no-Ohabari, named Body of Kagutsuchi, is it's natural, passive ability; present at all times due to it's composition, it requires no additional chakra to utilize.
Note: Blood of Kagutsuchi requires the user to spend 10 chakra each usage of the elements from the blade. The ability to release streams of Divine Wind also requires 30 chakra to utilize.
Note: A rank streams of Divine Wind can be utilized once every 2 turns.
Note: Counts as a CEJ for both Divine Wind and Corundum CEs as well as the official CW slot.
(Katai Omori) Leg Weights
Type: Weapon/Supplementary
Rank: A-rank
Range: Short
Chakra: 30
Damage: N/A
Description:
The Leg Weights used for Special Taijutsu Training with Added Weights are made through the application of a sealing formula to ordinary leg weights. The sealing formula is used to, through the use of chakra, increase the weight of the leg weights to the desired level. The seal can't be applied to anything other than the leg weights and its use is restricted to its original purpose. One can remove the leg weights but the sealing technique in them stays active indefinetely and can't be released. Additionally, the Leg Weights and their unique seal calibration makes them only usable by the ninja to whom they belong. They can't be sealed or stolen.
⨷ VG SECRET PROJECT #1 -
⨷ VG SECRET PROJECT #2 -
⨷ VG SECRET PROJECT #3 -
⨷ VG SECRET PROJECT #4 -
⨷ VG SECRET PROJECT #5 -
Type: Weapon/Supplementary
Rank: A-rank
Range: Short
Chakra: 30
Damage: N/A
Description:
The Leg Weights used for Special Taijutsu Training with Added Weights are made through the application of a sealing formula to ordinary leg weights. The sealing formula is used to, through the use of chakra, increase the weight of the leg weights to the desired level. The seal can't be applied to anything other than the leg weights and its use is restricted to its original purpose. One can remove the leg weights but the sealing technique in them stays active indefinetely and can't be released. Additionally, the Leg Weights and their unique seal calibration makes them only usable by the ninja to whom they belong. They can't be sealed or stolen.
⨷ VG SECRET PROJECT #1 -
Category: Weapon - Sword
Type: Tachi
Description:
Picture(s):
Type: Tachi
Description:
The standard weapon each member of the Guard automatically receives. It was the prototype of Sanada Yukimura, however it does not has any of its abilities. It's a regular sword with the exception that, like all weapons forged at the hands of Caliburn, it's indestructible. Unlike its infamous heir however it does not done the color red, instead its color scheme is that of simple black and gray.
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⨷ VG SECRET PROJECT #2 -
Category: Armour - Armguard
Type: Assassin's Creed Bracers
Description:
Picture(s):
Type: Assassin's Creed Bracers
Description:
These are metal armguards based in the first place on the AC bracers, however your own model is allowed and you can wear one or two of them. These armguards have sharp metal plates imbedded in the leather interior in the shape of teeth. Normally these teeth are smoothly integrated into the soft interior, however they can react on the user's charka flow When this flow is distorted by genjutsu, the metal plates start sinking into the user's skin, causing electrical pain impulses send to the brain and kicking him out of the genjutsu. How deep the plates sink into the skin and thus how much pain they cause, depends on the rank of the genjutsu. The higher the rank, the more pain. E-ranks will only cause a small scratch, while S-ranks will almost cut to the bone; in any case however it avoids vital spots like the arteries. It works up to S-rank genjutsu, excluding specific MS genjutsu. The advantage of this the small amount of time it takes as it works immediately after the genjutsu is casted, the user doesn't even have to realize he was in a genjutsu. The armguards can also be used as ways to defend your arms against regular physical attacks and swords.
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⨷ VG SECRET PROJECT #3 -
Category: Weapon - Blade
Type: Hidden Blade
Description:
Picture(s):
Type: Hidden Blade
Description:
A metal retractable blade hidden from sight. It's a blade consisting of three parts which can be released and retracted via a mechanism. Just by flicking your wrist or by focusing normal chakra in the mechanism, the blade can be activated. It's attached to the inside of your forearm. The first part is rectangular with the mechanism and is attached to your arm. The second part slides out of it and the third part is blade which slides out of the second part. This is done extremely fast. Because it's hidden and it can be used swiftly it's ideal for assassinations, though it can be used for normal combat too. You can carry two hidden blades, one on each arm. Even though the hidden blade is a separate part, it can be incorporated in the previous mentioned bracers.
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⨷ VG SECRET PROJECT #4 -
Category: Weapon - Gun
Type: Needle Shooter
Description:
Picture(s):
Type: Needle Shooter
Description:
A very small tube hidden parallel with the hidden blade. It has a small mechanism which allows the user to shoot needles out of the tube, one at a time, and it can hold a maximum of five needles. By pulling the mechanism backwards, which can be done before a battle, and then make a flick with your arm it shoots the needle. The mechanism only needs to be pulled backwards once, which then retreats for a small part every time a needle is shot. When the fifth needle is shot, the mechanism is back to its original place. The strength and speed of the needle when shot is just a bit more than when you would throw it. It can fire needles up to long range. Med shinobi can cover the needles with poison. The needle shooter can, just like the hidden blade, be incorporated into the earlier explained bracers; in one or both of them.
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⨷ VG SECRET PROJECT #5 -
Category: Weapon - Hook
Type: Hidden Hook Blade
Description:
Picture(s):
Type: Hidden Hook Blade
Description:
An addition to the hidden blade; a hidden hook. It's simply a small eagle-headed shaped hook that can be attached to the mechanism of the hidden blade. When the blade is hidden it just looks like an ornament, especially when it's integrated into the bracers. However when the hidden blade is released, the hook is pushed upwards and slightly also forwards. This hook can then be used to swing from branches, make 360° turns around poles and glide down wires and other acrobatic stuff. In battle it can be used to pull an opponent's limb like an arm or leg or even other weapons. When the hidden blade is retracted, the hook also goes back to its original position. You can have a hook in each armguard.
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Fuuinjutsu Seals:
Madara learned how to create a seal that both augments and limits him greatly, sacrificing the ability to use Lightning while in usage as the seal is applied towards his Ichor CE. He also has the Morality seal applied and the Uchiwa Gunbai strapped to his back with Hecate's Binding seal applied. Izanagi is sealed within the Transcription seal, Soter's Deliverance is also as well as the Mayer's Band wristband around his wrist.
(Fuuin: Akuma to no dansu) - Sealing Technique: Dance With The Devil
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will have a seal placed on their body with the Kanji for a specific element. The seal can be passively activated in battle and it’s activation will restrict the user to a certain element (as well as the one’s it’s comprised of. In exchange for limiting the user to certain element(s), the user's techniques of the remaining elements will gain one rank and in the case of S-Ranks and above they will gain +20 damage. In the case of defensive and supplementary techniques, they will become capable of defending against techniques with 20 more damage points (only applies to S-Ranks and above). This counts as a passive boost rather than an active one due to the nature of the seal. To clearly illustrate the seal’s use in battle, if the user restricted themselves to Steel Release, they would still have access to Earth, Fire and any CE combinations of the aforementioned elements (elements that use solely earth, solely fire or Earth and Fire). Alternatively, the user can create the seal in the middle of a battle but this usage can only be used once. This usage is fast enough to be used in the same time-frame as the subsequent technique. Once activated, this technique lasts until canceled.
Notes:
-Can only be taught by Detective L
-Must be stated in user’s biography and can only be activated once per battle/event
-Alternative use can only be used once per battle
(Fūinjutsu: Maiyā no bando) - Sealing Arts: Mayer's Band
Type: Defensive/Supplementary
Rank: D-S
Range: Short
Chakra Cost: (equivalent to the amount of opposing tech)
Damage: N/A
Description: This seal, Mayer's Band, was created by an Uzumaki prior to their village's destruction. The jutsu's purpose revolves around the ability to identify and seal foreign energy produced by the user's enemies. The seal itself is placed onto a wrist band and it is a kanji line shaped like a pentagon with open circles placed at every point of the shape. When foreign energy enters short range of the user, the circles on the wristband emit a bright colorful light signifying to the user that an energy different from the energies known to them has broken their perimeter. The sealing band cannot inform the user about the type of energy being used, but it can and does tell the difference between the various energies it comes across, and thus repeats the same color glows corresponding with that energy when met again. Once the energy is close enough the seal will release a special energy absorbing barrier around the user protecting them for that one attack before sealing the foreign energy into the wristband protecting the user. The jutsu is quite helpful for shinobi who don't have any energy sensing abilities, and its sealing effect only lasts a limited time. After sealing its maximum amount of energy the band will only work as an energy identifier for the user, but it will no longer be able to seal energy.
NOTES
►Activates 3x per battle
►Has a one turn cool down
►When a S-Rank technique is sealed, no fuuin in the following turn, and then no fuuin above A in the next
►Seal must be placed in biography
►Can only be taught by ZandaT
( Fuuinjutsu: Hecate's Nekutai ) - Sealing Arts: Hecate's Binding
Type: Supplementary
Rank: C
Range: Short
Chakra cost: 15 ( -5 each turn )
Damage points: N/A
Description: The user forms a Fuuinjutsu that is simple in nature yet advanced in it's applications. Channeling chakra, the user creates a seal that is applied to a weapon of the user's choice. The purpose of this seal is to extend the user's chakra manipulation through an instrument of his choosing. This allows the user to release Jutsu from this instrument or item of choice as long as it's in the form of a streamed jutsu, like Great Majestic Annihilation or a projectile like Water Bullet. A one time use seal, this can be applied either in battle or pre applied before battle by placing in the user's bio. After applied, lasts until the user cancels it. In order for this to work, the weapon has to be in contact with the user's body or said jutsu will be released from their original point of release.
Note: Can only be used on weapons the user owns.
Note: This seal also binds the weapon to the user, meaning it can't be lost unless the user himself throws it away.
Fuuinjutsu/Doton: Dōtoku (Sealing Arts/Earth Style: Morality)
Type:Supplementary
Rank:A
Range:Short
Chakra:30 (Activation) (Then -15 per turn)
Damage:N/A (-40 to all physical techniques if still activated at the time of the strike)
Description: This technique comes in the form of a seal, resembling a tattoo, that is passively inscribed on the user's chest before battle and directly connected to his chakra center via his own chakra once activated. It can also alternatively be applied to the user during battle via sealing tag.. The seal is infused with an abundance of very light and free type of earth chakra, similar to that of "Earth Release: Ultra Light-Weight Rock Technique". Designed to close the gap between Taijutsu/Kenjutsu and Ninjutsu, this seal may be activated at will, whenever the user wishes, due to being so intricately connected to his chakra, but may only be used in combination with a Taijutsu or Kenjutsu technique. Whenever he wills it and performs such a technique, the seal may activate. When it does, the user will become infused with the lightened earth chakra and thus his entire body will be lightened several times over whilst performing certain actions during the technique. Any technique that requires, jumping, dashing, rolling, or any sort of potentially evasive action is now maximized due to the user's now lightened body. His jumps are higher, his dashes and rolls are faster, and things of that nature. Due to this, whenever he uses a jutsu that employs any of these actions, he is able to use them to simultaneously dodge incoming ninjutsu techniques since he is able to do these actions far beyond what a normal ninja would be able to. While the user still is not able to simply leap above things like Majestic Annihlation, he may still dodge any ninjutsu technique that is up to 10 meters in any dimension in its size with the aforementioned ways. While this jutsu may be used in combination with a taijutsu or kenjutsu move in the same timeframe due to it only being activated once these moves are used, it of course takes up a move slot.
-Can be activated twice per battle
-Lasts 3 turns each activation
-Can only be used with Taijutsu or Kenjutsu techniques
( Juinjutsu: Kyūshutsu no Soter ) - Cursed Seal: Soter's Deliverance
Type: Offensive/Defensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60 to opponent
Description: Based on the Sealing Trap Explosion, the user creates a cursed barrier around his person. This skin tight barrier is then made dormant until specific conditions are met. Should a jutsu of foreign chakra approach the user, the armor will react in such a way that, much like the parent jutsu, an explosion is generated. However, the difference between the two is that while the basic version is omnidirectional, this variant is a controlled outwards explosion generated towards the source of the foreign chakra. Due to the layer of chakra in the barrier around the body, the user is left unscathed as the barrier generated explosion disperses any attack of same chakra level or lower. Due to being an actual barrier and not a chakra shroud like with SM or Bijuu Modes, the user is left able to use other mode based jutsu while this lays dormant. Should an explosion occur in a direction, the user is able to release it from his fist instead of his entire front torso.
Note: Can be applied passively and pre-placed on the user's bio.
Note: After using, the user cannot use again for one turn and no S ranked Fuuinjutsu next turn.
Note: Can only be used or applied 4 times.
Note: User is able to release from two spots at once but requires two slots and the only way the user can have double usage at once but this requires one additional turn to the already 1 turn wait in between usages.
Note: Cannot be combined with techniques that increase the chakra cost of this jutsu
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will have a seal placed on their body with the Kanji for a specific element. The seal can be passively activated in battle and it’s activation will restrict the user to a certain element (as well as the one’s it’s comprised of. In exchange for limiting the user to certain element(s), the user's techniques of the remaining elements will gain one rank and in the case of S-Ranks and above they will gain +20 damage. In the case of defensive and supplementary techniques, they will become capable of defending against techniques with 20 more damage points (only applies to S-Ranks and above). This counts as a passive boost rather than an active one due to the nature of the seal. To clearly illustrate the seal’s use in battle, if the user restricted themselves to Steel Release, they would still have access to Earth, Fire and any CE combinations of the aforementioned elements (elements that use solely earth, solely fire or Earth and Fire). Alternatively, the user can create the seal in the middle of a battle but this usage can only be used once. This usage is fast enough to be used in the same time-frame as the subsequent technique. Once activated, this technique lasts until canceled.
Notes:
-Can only be taught by Detective L
-Must be stated in user’s biography and can only be activated once per battle/event
-Alternative use can only be used once per battle
(Fūinjutsu: Maiyā no bando) - Sealing Arts: Mayer's Band
Type: Defensive/Supplementary
Rank: D-S
Range: Short
Chakra Cost: (equivalent to the amount of opposing tech)
Damage: N/A
Description: This seal, Mayer's Band, was created by an Uzumaki prior to their village's destruction. The jutsu's purpose revolves around the ability to identify and seal foreign energy produced by the user's enemies. The seal itself is placed onto a wrist band and it is a kanji line shaped like a pentagon with open circles placed at every point of the shape. When foreign energy enters short range of the user, the circles on the wristband emit a bright colorful light signifying to the user that an energy different from the energies known to them has broken their perimeter. The sealing band cannot inform the user about the type of energy being used, but it can and does tell the difference between the various energies it comes across, and thus repeats the same color glows corresponding with that energy when met again. Once the energy is close enough the seal will release a special energy absorbing barrier around the user protecting them for that one attack before sealing the foreign energy into the wristband protecting the user. The jutsu is quite helpful for shinobi who don't have any energy sensing abilities, and its sealing effect only lasts a limited time. After sealing its maximum amount of energy the band will only work as an energy identifier for the user, but it will no longer be able to seal energy.
NOTES
►Activates 3x per battle
►Has a one turn cool down
►When a S-Rank technique is sealed, no fuuin in the following turn, and then no fuuin above A in the next
►Seal must be placed in biography
►Can only be taught by ZandaT
( Fuuinjutsu: Hecate's Nekutai ) - Sealing Arts: Hecate's Binding
Type: Supplementary
Rank: C
Range: Short
Chakra cost: 15 ( -5 each turn )
Damage points: N/A
Description: The user forms a Fuuinjutsu that is simple in nature yet advanced in it's applications. Channeling chakra, the user creates a seal that is applied to a weapon of the user's choice. The purpose of this seal is to extend the user's chakra manipulation through an instrument of his choosing. This allows the user to release Jutsu from this instrument or item of choice as long as it's in the form of a streamed jutsu, like Great Majestic Annihilation or a projectile like Water Bullet. A one time use seal, this can be applied either in battle or pre applied before battle by placing in the user's bio. After applied, lasts until the user cancels it. In order for this to work, the weapon has to be in contact with the user's body or said jutsu will be released from their original point of release.
Note: Can only be used on weapons the user owns.
Note: This seal also binds the weapon to the user, meaning it can't be lost unless the user himself throws it away.
Fuuinjutsu/Doton: Dōtoku (Sealing Arts/Earth Style: Morality)
Type:Supplementary
Rank:A
Range:Short
Chakra:30 (Activation) (Then -15 per turn)
Damage:N/A (-40 to all physical techniques if still activated at the time of the strike)
Description: This technique comes in the form of a seal, resembling a tattoo, that is passively inscribed on the user's chest before battle and directly connected to his chakra center via his own chakra once activated. It can also alternatively be applied to the user during battle via sealing tag.. The seal is infused with an abundance of very light and free type of earth chakra, similar to that of "Earth Release: Ultra Light-Weight Rock Technique". Designed to close the gap between Taijutsu/Kenjutsu and Ninjutsu, this seal may be activated at will, whenever the user wishes, due to being so intricately connected to his chakra, but may only be used in combination with a Taijutsu or Kenjutsu technique. Whenever he wills it and performs such a technique, the seal may activate. When it does, the user will become infused with the lightened earth chakra and thus his entire body will be lightened several times over whilst performing certain actions during the technique. Any technique that requires, jumping, dashing, rolling, or any sort of potentially evasive action is now maximized due to the user's now lightened body. His jumps are higher, his dashes and rolls are faster, and things of that nature. Due to this, whenever he uses a jutsu that employs any of these actions, he is able to use them to simultaneously dodge incoming ninjutsu techniques since he is able to do these actions far beyond what a normal ninja would be able to. While the user still is not able to simply leap above things like Majestic Annihlation, he may still dodge any ninjutsu technique that is up to 10 meters in any dimension in its size with the aforementioned ways. While this jutsu may be used in combination with a taijutsu or kenjutsu move in the same timeframe due to it only being activated once these moves are used, it of course takes up a move slot.
-Can be activated twice per battle
-Lasts 3 turns each activation
-Can only be used with Taijutsu or Kenjutsu techniques
( Juinjutsu: Kyūshutsu no Soter ) - Cursed Seal: Soter's Deliverance
Type: Offensive/Defensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60 to opponent
Description: Based on the Sealing Trap Explosion, the user creates a cursed barrier around his person. This skin tight barrier is then made dormant until specific conditions are met. Should a jutsu of foreign chakra approach the user, the armor will react in such a way that, much like the parent jutsu, an explosion is generated. However, the difference between the two is that while the basic version is omnidirectional, this variant is a controlled outwards explosion generated towards the source of the foreign chakra. Due to the layer of chakra in the barrier around the body, the user is left unscathed as the barrier generated explosion disperses any attack of same chakra level or lower. Due to being an actual barrier and not a chakra shroud like with SM or Bijuu Modes, the user is left able to use other mode based jutsu while this lays dormant. Should an explosion occur in a direction, the user is able to release it from his fist instead of his entire front torso.
Note: Can be applied passively and pre-placed on the user's bio.
Note: After using, the user cannot use again for one turn and no S ranked Fuuinjutsu next turn.
Note: Can only be used or applied 4 times.
Note: User is able to release from two spots at once but requires two slots and the only way the user can have double usage at once but this requires one additional turn to the already 1 turn wait in between usages.
Note: Cannot be combined with techniques that increase the chakra cost of this jutsu
Ninjutsu:
On his back and upper neck, he has the El Escudo placed.
(Eru Esukūdo)- El Escudo
Rank: A
Type: Defense
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description:
The technique allows for the creation of a light green, hexagonal barrier that is normally fixed to one central area and, when inactive, remains invisible. Once this technique is used, it can stay invisible until an attack hit it. Upon contact with an outside force, the barrier enlarges to fully to protect whatever it is affixed to. The barrier protects from the attack keeping it away from the target, gathers the energy in one area, then it momentarily absorbs the energy from the attack and then forces the attack outward away from the shield in effect, dispersing the attack altogether. It is powerful enough to block a point-blank attack with a rasengan. This technique, once activated stays invisible until a attack heads towards it. The user must state where the central point around the body. This can only be used twice per battle and once at a time. Only defends up to an A-rank technique and most Tai-Ken.
Rank: A
Type: Defense
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description:
The technique allows for the creation of a light green, hexagonal barrier that is normally fixed to one central area and, when inactive, remains invisible. Once this technique is used, it can stay invisible until an attack hit it. Upon contact with an outside force, the barrier enlarges to fully to protect whatever it is affixed to. The barrier protects from the attack keeping it away from the target, gathers the energy in one area, then it momentarily absorbs the energy from the attack and then forces the attack outward away from the shield in effect, dispersing the attack altogether. It is powerful enough to block a point-blank attack with a rasengan. This technique, once activated stays invisible until a attack heads towards it. The user must state where the central point around the body. This can only be used twice per battle and once at a time. Only defends up to an A-rank technique and most Tai-Ken.
Picture
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Background Music and Theme Song
[video=youtube;cJfNz8csSTk]cJfNz8csSTk[/video]
Battles:
Won: Unknown
Lost: Around 10
Updating Madara bio in sig. Adding Rinnegan and other abilities/stuff gained since 2014.
~Approved~
Last edited: