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Unfortunately these techniques aren't the best when it comes to actual offensive usage. World Shaking is a glorified earthquake which I'd like to think of as something used to disrupt preparation and so on. For example, if someone's drawing a sword or performing hand seals, you might find this a good technique to interrupt what they're doing. Underground Projection Fish is a weaker variant of Leech all Creation, so it's the same kind of thing without the limitations. You might find some use for it, but I don't particularly like the whole fleeing underground.
With that done, let's move onto B-Ranks~! However this time I'd like for you to add on when you might use these techniques, as opposed to another variant of it. For example, when would you use the Earth Shadow Clone instead of a normal one?
(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.
(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.
(Doton Kage Bunshin) – Earth Release Shadow Clone
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique creates a clone made of mud. Since its made of mud, it can continue to reform and mold itself back to its original shape even after taking physical damage (up to C-Rank). An unique use is that after reverting to mud, it can hold the opponent in place as a binding technique. They can also use up to C rank earth techniques.
(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 20
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks, move inside them and then move in and out of other rocks undetected. Despite this, Doujutsu and Sensors can still detect the opponent. The limitation of the technique is that it cannot be used to meld into other types of earth than rock or solid earth and its not a very fast technique, despite being faster than Underground Projection Fish technique.
Note: Can only blend through on C rank and below Earth Techniques
Technique 1
I would use this variant of Swamp of the Underworld technique if the opponent wasn't on the ground for example if the opponent jumped to dodge something I would then create the portal above them as they were flying to both trap and bring them back to the ground.
Strengths of this technique are that it damages unlike the variant, it can be performed easily, and it can teleport to the opponent more or less making it even harder to dodge.
Weaknesses of this technique are that you have to do hand seals, weak to lightning, and can be guarded against if the opponent has any way to divert the mud away from them.
Technique 2
I don't know the variant of this technique so I can't answer that question.
Strengths of this technique is that it can be formed quickly, can be used to maim or kill depending on the user's needs, and that it is a very hard to dodge due to the size of it.
Weaknesses of this technique is that it can easily catch the user in the blast if it isn't performed in mid-range from them, can easily be destroyed due to the rank, and it requires ground contact to use.
Technique 3
I would use this opposed to the normal clone if I basically just wanted to trap the opponent but make it harder to dodge or if I just want a harder to destroy clone than normal.
Strengths of this technique is that it can use both doton techniques and trap the opponent, harder to destroy, and can reform itself after getting injured making it only destroyable by offensive techniques.
Weaknesses of this technique is that it can only use C-rank doton and isn't as resilient as it could be to physical attacks.
Technique 4
I would use this technique as opposed to the variant if I needed slightly more speed going underground and not be to susceptible to doton techniques. In other words this is a useless technique to me because hiding like a mole technique is does the same thing with less chakra and none of the drawbacks of either of these techniques.
Strengths the only one I can think of is that it is stealthy still and can be performed relatively fast.
Weaknesses is that it is still a slow merging technique, can still be sensed by dojutsu users and sensors, and finally it is just plain a bad technique all around it is as if they wanted to limit it despite it already being weak as is and as a result it became a useless skill.
whenever the person teaching the techniques say something give 3 weaknesses and strengths I usually can only come up with like two so I just throw that one in to meet the quota.