Drizzt bio and hope you do aswell, don't let that hype go to your head xd
thought we start a bit of rp be nice ^^
Drizzt stood upon the rooftop gazing across to his once former comrade and even considered him a friend while being difftent to most humans Death changed and sparked the ignition into Drizzt of why no human could be trusted they all strived for power and wealth and the actions that ran these was greed and no honour; whatever means necessary to obtain these it truly made Drizzt said that a former friend has become such a big embodiment of darkness "so I heard you have become the hokage seems you have made great strives since we last met, though this time seems like the situation is entirely different I get sent here by the rangers to scout this town to see if any prospects would be worth moving on but instead I find you.... Death"
Drizzt said this taking down the hood that concealed his identity; the hood itself bestowed upon him by Illuvatar who made him one of the captains of the rangers that he took pride in. Drizzt had his bow already formed on his back (Clan CW) "though seems like the light never fails I'm guessing you are the darkness that I will need to be purging within this town though this could be avoided different if your methods was different..." As Drizzt was talking he would be gathering his Holy fire and pooling it 5 meters behind Death at the side of the building he stood upon so that he wouldn't be able to see the creature being formed, it would be formed in the shape of a wolf that spanned that of the average size human (so about 5 ft in length) that would begin to creep up the side of the building stalking Death. "My light must cleanse you and by doing this the hounds of justice will decide whether you can be saved from your darkness" As Drizzt said this he would move his hand to the right slightly to make the hound sprint and leap at Death biting his arm crushing it to a pulp.
Junsei Dageki | Holy shock
Type: Offensive/Supplementary/Defensive
Rank: C-S-Rank
Range: Short-Long
Chakra: 15-40 (15-40 per turn to sustain)
Damage: 30-80
Description: This is one of the most basic applications of the Noldor's KG, the holy fire. It being an energy that they create their kg, holy fire , to shape and control. Using this technique they are able to create a mass off the energy and keep it focused to give it shape in many forms. This can be as simple as creating a small ball of it to a cube. Or getting more creative they can make various weapons, swords, shields, Axes, draggers. WHat ever they can think of that is an innanimate shape they can create from this basic application. This can be also be used to make Waves, pulses, sentient creatures up to the size of the user, barriers, pretty much all basic application of basic elements as well as streams
Clense: (supplementary) Unlike most elements though, this one has two sides to it, the first being how it works. With holy fire there is the offensive part as an energy which comes with it being more focused but the main part is for it to purify. The entire clan being based on intents and making the world pure, allows them to create this energy in an almost non offensive manor. The none offensive manor is called "clense", and this serves to work only on those that have negative intents, like those to harm and destroy. If a person it touched by this holy fire while having negative intends the energy will burn them intensely, reacting to their intent damaging based on rank used. This served as a great way for them to protect their borders so they could test all who tried to enter their woods, any wishing harm upon them would be dealt with swiftly.
Shock: (offensive) This is the offensive version of the element, the user will concerntrate alot more chakra into the shapes waves or streams to causes damage and destruction. This is to defend their borders at all costs. The clense method is purely a way to test intents in various ways. This is for pure power. Much like a stream of fire, or chidori remei, i combines the properites of both using basic shape application.
C to B rank can be made without handseals just hand gestures, A rank can be created freely after forming one seal, the size of the object ranging for the user's needs. Being progressively stronger each rank is abe to make larger items starting with the small basic shapes at C rank to the powerful creatures created via A rank. S rank usage can be used 4 times per battle with two turns between. It can also be used to make large shapes up to 3 times the size of the user.
Note: S rank can only be used 4 times with two turns between each. And no silmarilis jutsu above B rank in the same turn.
Note: The A rank version can only be used once per turn.
Note: Can only be made around the user or on the borders of short range around an enermy
Note: While maintaining a jutsu like creating an animal the user can only use elements that make up the holy fire. Jutsu can only be maintained for 2 turns
Drizzt bio and hope you do aswell, don't let that hype go to your head xd
thought we start a bit of rp be nice ^^
Drizzt stood upon the rooftop gazing across to his once former comrade and even considered him a friend while being difftent to most humans Death changed and sparked the ignition into Drizzt of why no human could be trusted they all strived for power and wealth and the actions that ran these was greed and no honour; whatever means necessary to obtain these it truly made Drizzt said that a former friend has become such a big embodiment of darkness "so I heard you have become the hokage seems you have made great strives since we last met, though this time seems like the situation is entirely different I get sent here by the rangers to scout this town to see if any prospects would be worth moving on but instead I find you.... Death"
Drizzt said this taking down the hood that concealed his identity; the hood itself bestowed upon him by Illuvatar who made him one of the captains of the rangers that he took pride in. Drizzt had his bow already formed on his back (Clan CW) "though seems like the light never fails I'm guessing you are the darkness that I will need to be purging within this town though this could be avoided different if your methods was different..." As Drizzt was talking he would be gathering his Holy fire and pooling it 5 meters behind Death at the side of the building he stood upon so that he wouldn't be able to see the creature being formed, it would be formed in the shape of a wolf that spanned that of the average size human (so about 5 ft in length) that would begin to creep up the side of the building stalking Death. "My light must cleanse you and by doing this the hounds of justice will decide whether you can be saved from your darkness" As Drizzt said this he would move his hand to the right slightly to make the hound sprint and leap at Death biting his arm crushing it to a pulp.
Junsei Dageki | Holy shock
Type: Offensive/Supplementary/Defensive
Rank: C-S-Rank
Range: Short-Long
Chakra: 15-40 (15-40 per turn to sustain)
Damage: 30-80
Description: This is one of the most basic applications of the Noldor's KG, the holy fire. It being an energy that they create their kg, holy fire , to shape and control. Using this technique they are able to create a mass off the energy and keep it focused to give it shape in many forms. This can be as simple as creating a small ball of it to a cube. Or getting more creative they can make various weapons, swords, shields, Axes, draggers. WHat ever they can think of that is an innanimate shape they can create from this basic application. This can be also be used to make Waves, pulses, sentient creatures up to the size of the user, barriers, pretty much all basic application of basic elements as well as streams
Clense: (supplementary) Unlike most elements though, this one has two sides to it, the first being how it works. With holy fire there is the offensive part as an energy which comes with it being more focused but the main part is for it to purify. The entire clan being based on intents and making the world pure, allows them to create this energy in an almost non offensive manor. The none offensive manor is called "clense", and this serves to work only on those that have negative intents, like those to harm and destroy. If a person it touched by this holy fire while having negative intends the energy will burn them intensely, reacting to their intent damaging based on rank used. This served as a great way for them to protect their borders so they could test all who tried to enter their woods, any wishing harm upon them would be dealt with swiftly.
Shock: (offensive) This is the offensive version of the element, the user will concerntrate alot more chakra into the shapes waves or streams to causes damage and destruction. This is to defend their borders at all costs. The clense method is purely a way to test intents in various ways. This is for pure power. Much like a stream of fire, or chidori remei, i combines the properites of both using basic shape application.
C to B rank can be made without handseals just hand gestures, A rank can be created freely after forming one seal, the size of the object ranging for the user's needs. Being progressively stronger each rank is abe to make larger items starting with the small basic shapes at C rank to the powerful creatures created via A rank. S rank usage can be used 4 times per battle with two turns between. It can also be used to make large shapes up to 3 times the size of the user.
Note: S rank can only be used 4 times with two turns between each. And no silmarilis jutsu above B rank in the same turn.
Note: The A rank version can only be used once per turn.
Note: Can only be made around the user or on the borders of short range around an enermy
Note: While maintaining a jutsu like creating an animal the user can only use elements that make up the holy fire. Jutsu can only be maintained for 2 turns
Your hounds of justice? Drizzt don't make me laugh. Death stood there amused by his former friend. You are still naive as the day I met you. Except that now you have some fancy new powers that you got mysteriously. But you can never change the fact that you are nothing but a filthy rat, whose existence matters to no one. I can't believe that I was once friends with you. Death chuckled under his mask. He slowly lifted his left hand to remove his Kage hat from his head as the wolf crept behind him. The moment the wolf leaps at Death from behind, it would suddenly be put to stop by the water forming underneath it, grabbing it by its legs, and quickly consuming its entire body, all the while Death slowly lowered his hat before keeping it down. The water would form all over the wolf in a sphere, dousing it essentially, without even Death having to lift a finger. But how did he know? Well, was that a surprise? Dust simply sat on Death's shoulder in its Hawk form.
I am offended now. You really thought you could catch me off guard with cheap tricks like that? You forget who you are up against Drizzt.
Dust
Rank : A
Type : Weapon
Range : Short
Chakra cost : Depends on the technique used.
Damage points : N/A
Description : Seven years ago, Azrael tracked down an ancient artifact, a crystal ball which was long forgotten in an ancient war in a cave near the now-Kirigakure borders. Designed by the Elves of Valinor in the Uttermost West, the crystal ball is meant to be used both as a weapon and a tool of disguise on journeys. It contains all the knowledge that the owner and the previous owners acquired throughout their journeys. That is why it is known to be omniscient to an extent. The legends about this crystal ball say that it had a living soul of the original user in it. No one ever questioned it, as the crystal ball would simply move on its own accord and not listen to its owner, if he were weak or deemed unworthy of controling it. But atleast it was safe to assume that the crystal ball was a sentinent weapon. This spherical crystal ball, with the size of a human head had a snowy-cloudy white color and it would change its color and appearence inside it to show whatever the user wished. This helped Azrael to infiltrate various villages, disguising himself as fortune-teller. Azrael would ask the enemies to concentrate in the crystal ball, which would capture them off-guard in genjutsus reliant on the orb and allow him to pass through freely. The crystal ball, is capable of communicating telepathically with the user. Also, being a sentinent tool, it could see the world through its crystal surface and transmit the information to the owner as the owner's vision was directly linked to it. It could also telepathically communicate with the user, in order to share its wisdom. However, this is secondary to its main ability, which is to hover in the air. By passively absorbing chakra from the user (10 chakra per turn), the crystal ball could float in the air, near and far from the user according to his wishes. The ball, carries the user's chakra in it and so, can perform various elemental and non-elemental techniques. Being made of some unknown material, this ball is quite strong and is indestructible.
Note: Can only be taught by Azráel
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
(Arusu Planetarium: Sheipushifutā no giman) | Ars Planetarium: Deception of a Shape Shifter
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: Using the ability to make changes to its body, the crystal ball shape shifts to form various entities. From a snake to a bird, from a fish to a human skull, it can shape itself to form anything; but never exceeding its own size and volume. The advantage of using this technique is that, when assuming a form, it takes on the advantages of that form while retaining its normal abilities. The weapon being so old, and having passed on from various masters, with various abilities, it has picked up some talents which it can use now. For example, a shark (though a small one) will have sharp teeth, can rip out the flesh of the opponents, can swim in water at very high speeds (comparable to canon sharks) etc. If it chooses to be a snake, it will have all the ability of a snake (heat and vibration perception etc.) in addition to having the ability of travelling at good speeds through earthen structures. A bird will have its own ability with an addition of travelling at high speeds through windy atmosphere and likewise. However note that, Dust does not gain the special abilities of the said animals (spewing venom etc.). By mimicking the animal, Dust gains their unique ability as it is an omniscient and a living weapon, allowing it to learn things at an alarming rate. A special ability that the weapon achieves in this form is that, being a sentient weapon, it can communicate with animals by posing as one of them. This makes it easier to track down opponents over the Ninja World a bit easier. Also, an interesting fact that was noted is, summoned animals usually don’t attack the weapon when it poses as one of them, as they consider it as one of their kind, leaving the opponent to attack the weapon himself.
Note:
* Can only by used three times.
* Transformation may last for a maximum of 5 turns.
* The weapon can turn back to its normal form whenever it feels like (similar to water substitution ) However, to move to another form, it needs to use this technique again.
* Can only be taught to users of Ars Planetarium.
Drizzt knew Death quite well seems his reflexed hasn't dimished any "no no course not Death I was testing you to see if you was truly naïve enough to let a subtle attack through guess you still got Dust thought that thing would be lost by know in some dangerous situation you got yourself in, as always but then again cant say ive been staying safe either so guess that makes up for it" Pausing for a moment he noticed that Dust took its hawk form this always weirded Drizzt out a little ever since he first saw it "You sure that thing isn't alive? it seems like it is despite being a useless tool, so how do we proceed battle of wits?, close quarter combat? so many options so little time" As Drizzt spoke these words he knew that if they had an all out battle the amount of cillvians gathering his suiton charka he condenses the water vapour and causes them to drop fast downwards at Death while simutailously swaying his hands causing them to also attack from his hand.
( Suiton: Shawā ) - Water Release: Showers
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.