[Closed] The Corrupted v. The Prince

Jᴀʏ

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- Terrain: Barren Wasteland
- Range: Mid
- Rules: All out



Taek traversed the barren landscape towards his predetermined destination it seemed as though someone was in his way as he was wandering. Taek had no time, and there was a chance he was a bandit here to rob Taek of his belongs so the young shinobi shouted out towards the red haired man, "I don't have time to help you so today is the day you die."

 
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Houdinii

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- Terrain: Barren Wasteland
- Range: Mid
- Rules: All out



Taek traversed the barren landscape towards his predetermined destination it seemed as though someone was in his way as he was wandering. Taek had no time, and there was a chance he was a bandit here to rob Taek of his belongs so the young shinobi shouted out towards the red haired man, "I don't have time to help you so today is the day you die."

was travelling across the wasteland, he had heard there was a really nice noodle shop at the village on the northern edge of the waste. He was trudging along paying not particular attention as thoughts of noodles danced in his head, however he noticed a figure beginning to grow bigger as he approached. Finally seeing the man clearly from several meters away Kouen stopped as he address him, even threatening to take his life.

Look man, I'm just here for some noodles. But if you want to start trouble its your funeral.

As he spoke Kouen activated his sensory abilities while sending chakra into the ground to grind up the earth and stone to create sand.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.
 
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Jᴀʏ

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Taek took a closer look and was amazed to realize that he in fact knew this shinobi, he recognized him from his travel's within Kirigakure. He was a shinobi there, he seemed like he could handle himself in battle, it was rumored he had some strange ability, well not strange but strange for the village hidden in the mist, them both being Kirigakure shinobi, Taek released a stream of mist from his pores out onto the battlefield, covering the entire field in a cold and thick mist that would effect the shinobi in front of him as well regardless of him being a Shinobi of the Hidden Mist.

(Suiton: Hyouketsu Kiri) - Water Style: Freezing Mist
Type: Defence/Supplementary
Rank: A
Chakra cost: 30
Damage: N/A
Description: A variation of the Hidden Mist jutsu, but instead of releasing normal mist, the user makes extremely cold "freezing" mist. This mist is so cold that the evaporated water of the mist changes into ice crystals. The result of this is that the mist is a lot "heavier" which makes it more difficult to just blow away. It's most effective against people who user IG for example. The cold of the mist makes the joints of the opponent slower functioning, due to his fast breath his longs start to freeze at a rapid rate (he breaths fast the cold air in) but above all the ice crystals start to attach themselves to solid objects more easier than normal water of mist. This makes the opponent loose energy and heat rapidly, which makes his movements yet again a lot slower. The effect is the same on normal people, for instance the speed of making handseals slows down, same goes for their reflexes. Since the mist is made of the user's chakra, it does not affect him.

The freezing nature of the mist would effect Taek as well had it not been his chakra, the shinobi then released a thin stream of mist towards his opponent, which would then form into a spear at close range impaling his target in the throat.

(Suiton: Fukushū no Hana) - Water Release: Vengeful Flower
Rank: A
Type: Offensive
Range: Short - Mid
Chakra Cost: 30
Damage: 60
Description: The user will launch a very small and thin blast of mist towards the opponent, the mist will go near unnoticeable towards the opponent, the mist while travelling towards the opponent will draw together. Only becoming visible to the human eye at short range, where it will the form a spear piercing through the opponents body. The user can use this while in a mist technique or alone. It can usually be seen if the opponent has sensory or some form of dojutsu.
Note: Can only be used four times.

Taek did not attempt to blind the shinobi rather to veil his attack and slow the opponent down. As he did this he covered himself in and sphere of water which would not only serve as a defense but somewhat of an attack as well. This was for his opponent counter if he were able to make one, Taek was simply gauging his opponent's skills at this point.

(Suiton: Haha no Be no hogo)- Water Release: Mother's Beloved Protection
Type: Defense
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: The user will generate water chakra outwards and manipulate it in a way to create a sphere around the user. Initially very difficult to notice for the normal eye, it becomes even clearer to see when it clashes with a technique. Essentially the water acts as a cushion against techniques, absorbing the impact of the attack. The moment the technique is rendered useless, the sphere will begin to form itself around the technique it negated. Creating what many would consider an exact replica of the technique, but this time in a watery form. However, depending on the nature of the technique, it might contain a trait, done by waters unique elemental interaction with different - but logical working - elements. Example is if the sphere touches fire, it will create a replica in a watery form, but very hot to touch. Lightning makes the water shocking. Wind makes the water sharper. Regular water will simply recreate exactly how it was. This transfer will only work on techniques A-Rank and below to (Strong S-Rank fire and below and other elements weak to Suiton ; A-Rank and below for elements strong to Suiton). Not all elements will be able to cope with this, such as, solid earth, wood, steel, etc. Solid elements that might have a chance to be effective (lava, mud, etc), after contact will exist as material devoid of chakra. Elements that do not reciprocate with the technique at all, will not be effected, and clash with the original technique making the sphere nothing more, but a defensive tool. The reflection can be of any sort streams, projectiles, humanoids, self-sustaining techs, etc. As well as elemental variants (ash, gas, unfocused electricity, etc).

Note: Can only be used three times
Note: Can not be used in consecutive turns
Note: Can only be taught by Joker
Note: Can only absorb and transfer elements that work logically (KG and CE alike)
Note: Elemental strength and weakness stays the same.

"Kouen hmm.. It seems you're a shinobi of the Hidden Mist? Let's see if your as strong as they say you are."

1500 - 100 = 1400 Chakra Points
 
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Houdinii

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Taek took a closer look and was amazed to realize that he in fact knew this shinobi, he recognized him from his travel's within Kirigakure. He was a shinobi there, he seemed like he could handle himself in battle, it was rumored he had some strange ability, well not strange but strange for the village hidden in the mist, them both being Kirigakure shinobi, Taek released a stream of mist from his pores out onto the battlefield, covering the entire field in a cold and thick mist that would effect the shinobi in front of him as well regardless of him being a Shinobi of the Hidden Mist.

(Suiton: Hyouketsu Kiri) - Water Style: Freezing Mist
Type: Defence/Supplementary
Rank: A
Chakra cost: 30
Damage: N/A
Description: A variation of the Hidden Mist jutsu, but instead of releasing normal mist, the user makes extremely cold "freezing" mist. This mist is so cold that the evaporated water of the mist changes into ice crystals. The result of this is that the mist is a lot "heavier" which makes it more difficult to just blow away. It's most effective against people who user IG for example. The cold of the mist makes the joints of the opponent slower functioning, due to his fast breath his longs start to freeze at a rapid rate (he breaths fast the cold air in) but above all the ice crystals start to attach themselves to solid objects more easier than normal water of mist. This makes the opponent loose energy and heat rapidly, which makes his movements yet again a lot slower. The effect is the same on normal people, for instance the speed of making handseals slows down, same goes for their reflexes. Since the mist is made of the user's chakra, it does not affect him.

The freezing nature of the mist would effect Taek as well had it not been his chakra, the shinobi then released a thin stream of mist towards his opponent, which would then form into a spear at close range impaling his target in the throat.

(Suiton: Fukushū no Hana) - Water Release: Vengeful Flower
Rank: A
Type: Offensive
Range: Short - Mid
Chakra Cost: 30
Damage: 60
Description: The user will launch a very small and thin blast of mist towards the opponent, the mist will go near unnoticeable towards the opponent, the mist while travelling towards the opponent will draw together. Only becoming visible to the human eye at short range, where it will the form a spear piercing through the opponents body. The user can use this while in a mist technique or alone. It can usually be seen if the opponent has sensory or some form of dojutsu.
Note: Can only be used four times.

Taek did not attempt to blind the shinobi rather to veil his attack and slow the opponent down. As he did this he covered himself in and sphere of water which would not only serve as a defense but somewhat of an attack as well. This was for his opponent counter if he were able to make one, Taek was simply gauging his opponent's skills at this point.

(Suiton: Haha no Be no hogo)- Water Release: Mother's Beloved Protection
Type: Defense
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: The user will generate water chakra outwards and manipulate it in a way to create a sphere around the user. Initially very difficult to notice for the normal eye, it becomes even clearer to see when it clashes with a technique. Essentially the water acts as a cushion against techniques, absorbing the impact of the attack. The moment the technique is rendered useless, the sphere will begin to form itself around the technique it negated. Creating what many would consider an exact replica of the technique, but this time in a watery form. However, depending on the nature of the technique, it might contain a trait, done by waters unique elemental interaction with different - but logical working - elements. Example is if the sphere touches fire, it will create a replica in a watery form, but very hot to touch. Lightning makes the water shocking. Wind makes the water sharper. Regular water will simply recreate exactly how it was. This transfer will only work on techniques A-Rank and below to (Strong S-Rank fire and below and other elements weak to Suiton ; A-Rank and below for elements strong to Suiton). Not all elements will be able to cope with this, such as, solid earth, wood, steel, etc. Solid elements that might have a chance to be effective (lava, mud, etc), after contact will exist as material devoid of chakra. Elements that do not reciprocate with the technique at all, will not be effected, and clash with the original technique making the sphere nothing more, but a defensive tool. The reflection can be of any sort streams, projectiles, humanoids, self-sustaining techs, etc. As well as elemental variants (ash, gas, unfocused electricity, etc).

Note: Can only be used three times
Note: Can not be used in consecutive turns
Note: Can only be taught by Joker
Note: Can only absorb and transfer elements that work logically (KG and CE alike)
Note: Elemental strength and weakness stays the same.

"Kouen hmm.. It seems you're a shinobi of the Hidden Mist? Let's see if your as strong as they say you are."

1500 - 100 = 1400 Chakra Points
This guy determined to fight, not only that but he also recognized Kouen. This was troublesome as Kouen liked to keep a low profile, any leak in information had to be shut.

You talk just a bit too much kid.


following the formation of the mist Kouen would keep track of the man through his sensing, Ren Kouen would simply use the sand he created underground to loosen the dirt around the mans feet. Causing him to begin to sink down into the sand, as this happened Kouen would pull out two explosive tagged kunai and launch them at the man. They were timed to explode once they reach him, and he would have almost no warning due to the mist he created blocking his sight.

( Gokuamaisou ) - Sand Prison Burial
Type: Supplementary
Rank: C
Range: Short - Mid
Chakra Cost: 15
Damage Points: N/A
Description: The user loosens the dirt around the targets feet causing the target to sink deep in to the ground.The pressure at the targets depth immobilizes the target.
 

Jᴀʏ

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This guy determined to fight, not only that but he also recognized Kouen. This was troublesome as Kouen liked to keep a low profile, any leak in information had to be shut.

You talk just a bit too much kid.


following the formation of the mist Kouen would keep track of the man through his sensing, Ren Kouen would simply use the sand he created underground to loosen the dirt around the mans feet. Causing him to begin to sink down into the sand, as this happened Kouen would pull out two explosive tagged kunai and launch them at the man. They were timed to explode once they reach him, and he would have almost no warning due to the mist he created blocking his sight.

( Gokuamaisou ) - Sand Prison Burial
Type: Supplementary
Rank: C
Range: Short - Mid
Chakra Cost: 15
Damage Points: N/A
Description: The user loosens the dirt around the targets feet causing the target to sink deep in to the ground.The pressure at the targets depth immobilizes the target.
Taek smirked as it seemed he had begun to irritate his opponent, suddenly the ground beneath him began to shift as the dirt at his feet began to losen. As soon as the shinobi began to sink he released a short burst of suiton from the bottom of his feet, the two techniques would cancel each other out freeing Taek from it's clutches. Taek being a shinobi of the hidden mist would have no trouble noticing the pair of kunai with explosive tags in the distance, in response to this Taek simply threw two of his own to clash with his opponents triggering the explosion prematuerly. Simultaenously launching a stream of mist from his mouth that would be veiled by the freezing mist he had conjured earlier. The lethal technqiue would go unoticed until it reached short range, where it would pierce the opponents torso.


(Suiton no Jutsu) - Water Technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short - Mid
Chakra Cost: 10
Damage Points: 20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.


(Suiton: Fukushū no Hana) - Water Release: Vengeful Flower
Rank: A
Type: Offensive
Range: Short - Mid
Chakra Cost: 30
Damage: 60
Description: The user will launch a very small and thin blast of mist towards the opponent, the mist will go near unnoticeable towards the opponent, the mist while travelling towards the opponent will draw together. Only becoming visible to the human eye at short range, where it will the form a spear piercing through the opponents body. The user can use this while in a mist technique or alone. It can usually be seen if the opponent has sensory or some form of dojutsu.
Note: Can only be used four times.

"Hmm, it's seems trash like you are incapable of recognizing true power."
 
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Houdinii

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Taek smirked as it seemed he had begun to irritate his opponent, suddenly the ground beneath him began to shift as the dirt at his feet began to losen. As soon as the shinobi began to sink he released a short burst of suiton from the bottom of his feet, the two techniques would cancel each other out freeing Taek from it's clutches. Taek being a shinobi of the hidden mist would have no trouble noticing the pair of kunai with explosive tags in the distance, in response to this Taek simply threw two of his own to clash with his opponents triggering the explosion prematuerly. Simultaenously launching a stream of mist from his mouth that would be veiled by the freezing mist he had conjured earlier. The lethal technqiue would go unoticed until it reached short range, where it would pierce the opponents torso.


(Suiton no Jutsu) - Water Technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short - Mid
Chakra Cost: 10
Damage Points: 20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.


(Suiton: Fukushū no Hana) - Water Release: Vengeful Flower
Rank: A
Type: Offensive
Range: Short - Mid
Chakra Cost: 30
Damage: 60
Description: The user will launch a very small and thin blast of mist towards the opponent, the mist will go near unnoticeable towards the opponent, the mist while travelling towards the opponent will draw together. Only becoming visible to the human eye at short range, where it will the form a spear piercing through the opponents body. The user can use this while in a mist technique or alone. It can usually be seen if the opponent has sensory or some form of dojutsu.
Note: Can only be used four times.

"Hmm, it's seems trash like you are incapable of recognizing true power."
Heh, your out of your depth.

After his sand technique is stopped Kouen forms two hand seals and releases a large sphere of wind from his mouth, the wind is strong enough to disperse the mist as it races forwards at his opponent.

Kouen continues by biting his thumb to draw blood and wipes it across his summoning tattoo. By doing so he calls a duo of stealthy snakes and travel down the back of his legs and into the earth. They would begin making their way through the ground towards him with enough speed to reach him the following turn.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

(Hebiātsu - Akireusu no shi) Snake Arts - Death of Achilles
Show
Type: Offensive
Rank: B
Range: Short - Long
Chakra Cost: 20
Damage Points: 40 (15 per turn after initial bite)
Description: By molding chakra and wiping blood on their summoning tattoo, the user summons 2 snakes 1 inch in diameter and 1 foot long that travel down the users pant legs entering the ground behind each heel. Being small in size, it takes the 2 snakes 1 turn to travel to mid range, and 2 turns to travel up to Long range. the snakes are fairly weak, and only live for 2 turns as is but they have 1 purpose in life upon being summoned, to seek out the opponent and bite into their Achilles tendon on each of the opponents legs. Upon biting, they pump venom into the enemy that begins to numb their legs. After 1 turn movement speed will drop 1 rank and after 2 turns the legs begin to go completely numb making speedy movements impossible. After 3 turns the victim will have the same limitations as the 1st turn, then on the 4th turn they will return to normal speed.

~Notes~
- Can be used 4x
- Must be taught by -Vegeta
- Must have signed the Snake contract and completed Snake Ninjutsu training to use
 
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Jᴀʏ

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It seemed as though his opponent were capable of going toe to toe with the young prodigy it seemed the tales were true. However it was obvious his opponent was putting little to no effort into fighting Taek. Taek scoffed, arriving at the conclusion that he would have to force his adversary to recognize his power. Taek could see his opponent form a sphere of wind and launched it, as the wind dispersed the surronding mist and the spear travelling towards him. Taek quickly launched a widespread wall of fire ten meters by length and width, the wall of fire would engulf the wind before it continued towards his adversary. Just as the wall was launched Taek would begin kneading his doton chakra into the earth while performing a series of handseals to transform the ground under his opponent into a gigantic swamp extending six meters into every direction with his adversary in the middle. Just after the swamp formed the wall of flames would reach his opponent, engulfing the man in flames if he managed to escape the clutches of the swamp.

(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Chakra Points: 1430/1500
 
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Houdinii

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It seemed as though his opponent were capable of going toe to toe with the young prodigy it seemed the tales were true. However it was obvious his opponent was putting little to no effort into fighting Taek. Taek scoffed, arriving at the conclusion that he would have to force his adversary to recognize his power. Taek could see his opponent form a sphere of wind and launched it, as the wind dispersed the surronding mist and the spear travelling towards him. Taek quickly launched a widespread wall of fire ten meters by length and width, the wall of fire would engulf the wind before it continued towards his adversary. Just as the wall was launched Taek would begin kneading his doton chakra into the earth while performing a series of handseals to transform the ground under his opponent into a gigantic swamp extending six meters into every direction with his adversary in the middle. Just after the swamp formed the wall of flames would reach his opponent, engulfing the man in flames if he managed to escape the clutches of the swamp.

(Katon: Gōen no Jutsu) - Fire Release: Great Flame Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Chakra Points: 1430/1500
With the mist cleared Kouen has a clear view of his opponent as he releases a stream of fire from his mouth, preventing the wind from continuing. Kouen prepares himself to counter the fire when it ends suddnely, perplexed for a moment, Kouen shakes it off as he doesn't want to let a chance go to waste. Kouen simply uses the sand he created underground, causing it rise up around his opponent and quickly form into a rough orb around his entire body above his knees. The sand would crush inwards attempting to finish him quickly. As the sand is forming around the man the snakes that Kouen summoned earlier would burrow out of the earth and bite into his achilles tendon in each foot, injecting him with venom which will hinder his movements in the future.

( Sabaku Rou ) - Sand Prison
Type: Supplementary/Offensive
Rank: A
Range: Short - Long
Chakra cost: 30
Damage Points: 60
Description: The user will create a sphere of sand around his target quickly then compress it all inwards crushing his target with great force.
 

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Taek after launching his technique began to feel the ground beneath him shift, still wary after his opponents last attack Taek launched a blast of water from his palm towards the ground at his feet. This was simply a means to boost himself into the air, evading whatever was beneath the surface. Now Taek rising in the air at incredible speeds would launch a explosive kunai at a height of five meters. Just as the kunai was launched Taek would perform a series of handseals multiplying the number of explosive kunai ten fold, a wall of explosive kunai would appear just before the red haired shinobi's eyes. Consuming him in a fiery explosion.

(Suiton: Seiryūshō) - Water Release: Azure Dragon Palm
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user unleashes a spiralling torrent of water from his hands.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.
 

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Taek after launching his technique began to feel the ground beneath him shift, still wary after his opponents last attack Taek launched a blast of water from his palm towards the ground at his feet. This was simply a means to boost himself into the air, evading whatever was beneath the surface. Now Taek rising in the air at incredible speeds would launch a explosive kunai at a height of five meters. Just as the kunai was launched Taek would perform a series of handseals multiplying the number of explosive kunai ten fold, a wall of explosive kunai would appear just before the red haired shinobi's eyes. Consuming him in a fiery explosion.

(Suiton: Seiryūshō) - Water Release: Azure Dragon Palm
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user unleashes a spiralling torrent of water from his hands.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.
Kouen keeps track of his opponent both visually and through his sensing as he launches himself up into the air to avoid his techniques. In response the Sand user forms one hand seal and slams his hands on the ground, forming a large, solid lid of earth from a portal 5m above Taek. With the man racing up towards it as the lid falls he would be hard pressed to dodge in time.

Following this Kouen throws a kunai with a smoke bomb attached on an upwards angle to deflect the one thrown by Taek as he raced upwards. The kunai would meet in the middle of the men, deflecting the explosive tagged one away harmlessly while the smoke bomb would detonate. This creates a large cloud of smoke that obscures the vision between the two combatants. Kouen takes this opportunity to form a hand seal and create an explosive clone to his left, with his vision obscured Taek would be unaware which Kouen was the original when the smoke dissipates.

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.

(Bunshin Bakuha) - Shadow Clone Explosion
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description:At first glance the clone appears to be a normal tangible Bunshin, but the user can detonate the clone at any time to form a very large explosion. (This shadow clone variant can only use normal ninjutsu, and Taijutsu).
Note:Must already know shadow clone jutsu to use this jutsu.
 
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