Everything allowed.
Terrain will be a plain grassy field with a water source in the middle of us.
We're both standing mid ranged from each other, it's sunny and it will start storming in four turns. (4 each right?)
I will be using my
You must be registered for see links
biopgraphy for the first time so give me some space to get used to things again since I'm pretty rusty... or not. z.z
Mah boiii.
Han entered the battle field and quickly noticed a good friend of him standing at quite a distance. He couldn't help but smile, because his rival was someone he would definitely have fun with. ''Ay Feitan, how have you been?!'' Han waved as if a sloth was trying to grab his food, since, well... Han was quite the lazy guy. As he waved, he couldn't resist yawning. ''You're here for a little spar? Or, like, try to kill each other for real?'' As Han muttered, he would start off with activating his dōjutsu.
Han immediately after activating his dōjutsu took on a fighting stance by putting his right arm forward, forming a fist with his hand whilst his right leg would get positioned slightly behind his left, giving him a firm stance to rely on once getting attacked. ''Uhm.. Shall we start?''
(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-5 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Byakugan is the dōjutsu kekkei genkai of the Hyūga and Ōtsutsuki clans, inherited from Kaguya Ōtsutsuki. Bearers of this Dõjutsu have almost featureless white eyes. When the Byakugan is activated, the user's pupils become more distinct, and the veins near their temples bulge as the blood flow to their eyes is increased. While having the Byakugan deactivated, shinobi with have a normal eyesight and no special addition to their vision. While low rank Hyugas will need to perform a sequence of hand seals ( Horse → Tiger with lifting just index fingers → Boar with nearly straightened fingers → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar with nearly straightened fingers → Snake with the right index finger lifted straight up) to activate their Byakugan, Hyuga masters and Otsutsuki clan members will be able to do so without the need for any hand seals and even have it active passively for long periods of time. Once activated, the user gains access to all of the abilities the Byakugan bestows upon them. While, like other Dojutsu, its main ability is to see chakra and the chakra flow in sentient beings, the Byakugan adds a complete new detail and dimension to that ability. Not only can they see chakra flow, but also the circulatory system and even the 361 tenketsu (even of their own). Added to this ability, once activated the Byakugan grants the user a near perfect field of vision 360º around himself (up to long-range if they're a master). This field of vision has only one blind spot; slightly above the 3rd thoracic vertebrae and facing backwards. The last ability the Byakugan has is the ability to zoom in and out, focusing on specific things, piercing beyond matter and energy alike. This specific ability allows the user to see pass most barriers as well as physical matter (like rock walls, ground, etc) but also energy, being able to focus beyond chakra that might be in front of them or other energies. The zooming ability is enhanced as the user becomes more adept at using his eyes and can even reach distances above 20kms away.
Note: For Hyugas, activation spends a move from the users own move count but once the user reaches Sannin Rank and has gained mastery over Gentle Fist for 1 month, he can activate it passively without spending a move. Because of its low chakra cost to maintain, the user can keep it active throughout the whole fight as long as he has chakra and stamina to do so.
Note: Genjutsu that requires Eye Contact when used against a Byakugan user requires direct eye contact between enemy pupil and user's pupil
Note: Hyugas must be activated to use Gentle Fist (Jyuken)
Note: Its tracking abilities are equal to that of 3 Tomoe Sharingan.
Note: Only Hyugas possess the ability to utilize Jyuken, However, all Otsutsuki clan members possess the ability of passive activation.
Mah boiii.
Han entered the battle field and quickly noticed a good friend of him standing at quite a distance. He couldn't help but smile, because his rival was someone he would definitely have fun with. ''Ay Feitan, how have you been?!'' Han waved as if a sloth was trying to grab his food, since, well... Han was quite the lazy guy. As he waved, he couldn't resist yawning. ''You're here for a little spar? Or, like, try to kill each other for real?'' As Han muttered, he would start off with activating his dōjutsu.
Han immediately after activating his dōjutsu took on a fighting stance by putting his right arm forward, forming a fist with his hand whilst his right leg would get positioned slightly behind his left, giving him a firm stance to rely on once getting attacked. ''Uhm.. Shall we start?''
(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-5 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Byakugan is the dōjutsu kekkei genkai of the Hyūga and Ōtsutsuki clans, inherited from Kaguya Ōtsutsuki. Bearers of this Dõjutsu have almost featureless white eyes. When the Byakugan is activated, the user's pupils become more distinct, and the veins near their temples bulge as the blood flow to their eyes is increased. While having the Byakugan deactivated, shinobi with have a normal eyesight and no special addition to their vision. While low rank Hyugas will need to perform a sequence of hand seals ( Horse → Tiger with lifting just index fingers → Boar with nearly straightened fingers → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar with nearly straightened fingers → Snake with the right index finger lifted straight up) to activate their Byakugan, Hyuga masters and Otsutsuki clan members will be able to do so without the need for any hand seals and even have it active passively for long periods of time. Once activated, the user gains access to all of the abilities the Byakugan bestows upon them. While, like other Dojutsu, its main ability is to see chakra and the chakra flow in sentient beings, the Byakugan adds a complete new detail and dimension to that ability. Not only can they see chakra flow, but also the circulatory system and even the 361 tenketsu (even of their own). Added to this ability, once activated the Byakugan grants the user a near perfect field of vision 360º around himself (up to long-range if they're a master). This field of vision has only one blind spot; slightly above the 3rd thoracic vertebrae and facing backwards. The last ability the Byakugan has is the ability to zoom in and out, focusing on specific things, piercing beyond matter and energy alike. This specific ability allows the user to see pass most barriers as well as physical matter (like rock walls, ground, etc) but also energy, being able to focus beyond chakra that might be in front of them or other energies. The zooming ability is enhanced as the user becomes more adept at using his eyes and can even reach distances above 20kms away.
Note: For Hyugas, activation spends a move from the users own move count but once the user reaches Sannin Rank and has gained mastery over Gentle Fist for 1 month, he can activate it passively without spending a move. Because of its low chakra cost to maintain, the user can keep it active throughout the whole fight as long as he has chakra and stamina to do so.
Note: Genjutsu that requires Eye Contact when used against a Byakugan user requires direct eye contact between enemy pupil and user's pupil
Note: Hyugas must be activated to use Gentle Fist (Jyuken)
Note: Its tracking abilities are equal to that of 3 Tomoe Sharingan.
Note: Only Hyugas possess the ability to utilize Jyuken, However, all Otsutsuki clan members possess the ability of passive activation.
The weather was great. Feitan felt some boost of confidence due to this fact; external factors influence him a little bit. But in front of a old and good friend, disrespect would be out of place. He had good trust in Han and also enjoyed his company. But a fight was about to take place in between them. To the death or not, it mattered little. Today they're gonna show their best and decide who's the superior one for once and all. "I'm ready whenever you feel like it, Han." Feitan said as he lowered a little bit and unstrapped his leg weights, taking a hold of them effortlessly and throwing them towards Han, but the way he threw them was for the weights to miss Han intentionally. One would fly above his head and the other one to his right side. This was to make him feel a little intimidated, if anything.
(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
The weather was great. Feitan felt some boost of confidence due to this fact; external factors influence him a little bit. But in front of a old and good friend, disrespect would be out of place. He had good trust in Han and also enjoyed his company. But a fight was about to take place in between them. To the death or not, it mattered little. Today they're gonna show their best and decide who's the superior one for once and all. "I'm ready whenever you feel like it, Han." Feitan said as he lowered a little bit and unstrapped his leg weights, taking a hold of them effortlessly and throwing them towards Han, but the way he threw them was for the weights to miss Han intentionally. One would fly above his head and the other one to his right side. This was to make him feel a little intimidated, if anything.
(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
U kno what was good for this late reply.
Han saw his fellow villager drop down to... ''Huh? N... Never knew you had weights...'' Han muttered the words as he sighed and made himself ready for what was coming his way. Without further delay, Han waved his hands to create multiple blades of wind that were aimed towards the weights. These blades would be strong enough to push back the weights to whatever direction, but away from Han. Some of the blades would even force their way through to eventually get to Feitan and damage him badly of not being dealt with. Feitan would most certainly be distracted by the winds so Han took advantage of the opportunity and formed a small water source from below his friend slightly after releasing the blades of wind. The water would quickly crawl up around Feitan and trap him in a orb of water, leaving him grasping for breath.
(Futon: Shinkūzan no Jutsu) - Wind Release: Vacuum Slash technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user waves his hand and creates multiple blades of wind, emerging to a single scythe of sharp air. The scythe was powerful enough to stop Susanno's movements, but wasn't able to break trough its defence.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
Type: Weapon
Rank: S-rank
Range: Short/Long
Chakra: N/A
Damage: N/A
Description: Twin Dragon Rings are two almost identical rings which are made of solid, indestructible, coil-patterned gray material, with respective colored gems in the middle. One ring's gem has a dark/red pigment, whereas the other one has a light blue/light yellow shade. The gems are surrounded by two dragons facing the opposite of each other. It is said that they originate from an isolated region of the ninja world. The person who has created them remains a mystery, but legend says that he died upon finishing creating those. In the last moments of his life, he gifts them to his two twin sons. The sons, however, became corrupted with power and started using them for bad deeds. Eventually, they would confront each other and have a death-match. At the end of the fight, both brothers fell lifeless, however, the rings respectively on their fingers remained shiny. The twins' corpses started to rot, but nature had no effect on such rings. People would also not near the rings because they believed they would cast a curse upon you. That said, the rings have remained untouched for ages. During his travels, Feitan got to find about these rings. Without worrying about anything, he would take a hold of the two rings. Studying them, he realized that these could be used to amplify his main ability; Dark Release. With that in mind, he began working on these rings and would put them on.
The main thing Feitan noticed about these two rings, is that both rings were always ready to give the user extra chakra when needed. Making use of this feature, Feitan manipulated these rings to amplify his Dark Release techniques. The dark/red ring, he would name it the "Absorption" ring, and the light blue/yellow one, he would name it the "Release" ring. The rings also have the ability to sense any kind of chakra or energy, both techniques and beings alike (people, summons, clones, etc). The mechanism of this lies within the rings constantly releasing dark chakra waves omnidirectionally, similar to Revival Fist technique. However, unlike the actual technique, these shock waves are harmless. These shockwaves are invisible and act like detectors and sonars, but will take 5 chakra points every turn from the user. Though, this is only a small part of what the rings are capable of. The main abilities of them are divided into two parts, "Absorption" and "Release".
"Absorption" ring
This is the dark/red ring. This ring will grant him the ability to enforce absorption-related techniques. The most common example will be the Inhaling Maw technique. Whenever it is used, the ring will glow in its respective colors and assist in increasing its rank by one, thus allowing the user to absorb stronger techniques. These will include S-rank Wind/Lightning/Fire techniques, F-rank raw chakra and B-rank water. It has no effect on earth techniques. The rank won't increase for S Rank or above techniques of this kind. However, the user can alternatively only add half the amount of damage, so +10, or the user will spend less chakra without weakening them (specifically -10). The user however can only at a time.
"Release" ring
This is the light blue/yellow ring. This ring amplifies release-based techniques. Whenever these kinds of techniques are used, the ring will glow in its respective colors and enforce said technique by increasing its rank by one, making them greater and stronger. This ring won't have effect on S Rank or above techniques of this kind. However, the user can alternatively only add half the amount of damage, so +10, or the user will spend less chakra without weakening them (specifically -10). The user however can only do one at a time.
Restrictions
- The effects of the rings are passive
- Can only be taught by Klad
The wind blades were more than effective to push the weights off course and send them flying in random directions. The great momentum of the Fuuton technique affected the whole atmosphere of the battlefield, making every single thing around to jiggle furiously. The only one who wasn't concerned about this situation was Feitan. To his response, he humbly directed his right arm forward and activated his absorption mark to draw the wind blades in with little effort, due to the empowerment of the "Absorption" ring. The winds got immediately cleared away and now were resting as dark chakra inside Feitan's mark. Directly after absorbing he began to run forward with great speed, however, an orb of water immediately materialized in front of him and surrounded him from all sides, restricting his breathing and his mobility as well. This was something he sensed so it didn't take him by surprise. "This won't be trouble too..." He thought as he focused a huge amount of dark chakra in his right hand and shaped it into a dark scythe. The scythe was made of five blades in total; four of them at the front and one at the bottom of the scythe's structure. (
You must be registered for see links
) The baldes , being two ranks higher compared to the water, immediately absorbed the water orb and Feitan was free again. With a fluid hand swing he released two A-rank dragon heads made of light blue flames that raced towards Han with great speed. Feitan stopped mid way as his earlier plan to get into short range was interrupted, and simply waited on how Han would deal with the dragons.
(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw
Rank: B A
Type: Offensive, Defensive
Range: Short
Chakra cost: 20 40
Damage points: N/A
Description: The user uses their dark release to forcibly extract the physical and spiritual energy (chakra) of another ninja and absorb it through the upper square of the mark on his left hand, which can then be used to perform Dark Release: Judgment.
Note: Can absorb up to A-RankS-rank Wind, Fire and Lightning techniques, S-RankF-rank raw chakra or C-RankB-rank Water, all within reason. Has no effect on Earth techniques.
(Meiton: Chisuto-mu Senkai ) Dark Release: Bloodstorm Revolution
Type: Offensive/Defensive/Supplementary
Rank: A S
Range: Short-Long
Chakra: 30(-15 from opponent per hit) 40
Damage: 60 80
Description: By concentrating and channeling a good amount of dark chakra into either palm the user will release it and condense the dark chakra while having it take the form of a 5 bladed scythe. Four of the blades are at the top and the fifth is located at the bottom of the handle. This scythe just like any other weapon can be used to combat against other weapons like swords, kunais, shurikens, etc. While also being able to combat ones that have elements embedded into them like wind or fire, as the scythe itself being made of dark chakra carries the same properties as 'Inhaling Maw' and "Draining Touch' which allows it to absorb chakra from chakra infused weapons that touch it, and drain chakra from people who happen to get sliced by it. Being made of dark chakra and carrying the similar ability to 'Inhaling Maw' the scythe is able to absorb medium to small sized jutsus A-rankS-rank and lower based on the strength and weaknesses of Dark Release by the user slashing into the jutsu. When the scythe has absorb chakra by means of a jutsu or from the opponent himself, it will begin to turn a light blue color where the user can swing the scythe releasing up to 2 medium sized dragon heads made of light blue flames made of dark chakra. These heads are under full control of the user allowing him to use them as he sees fit, be it attacking the enemy or using them to block attacks, etc. Just one dragon head has enough force behind it when used to attack that it can easily shatter bones and rupture organs of the enemy when it makes contact while also knocking them off balance. The moment a head makes contact with something it will begin to flash and erupt into a sea of intense light blue flames covering everything within short range of where it erupts, burning everything to ashes in a matter of seconds.
- Can only be taught by Albel
- The scythe can be made three times per battle
- Up to two dragon heads can be made and this move is considered A-rankS-rank(each head being of B-rankA-rank in power) and has a two turn cool-down in between usage.
Type: Weapon
Rank: S-rank
Range: Short/Long
Chakra: N/A
Damage: N/A
Description: Twin Dragon Rings are two almost identical rings which are made of solid, indestructible, coil-patterned gray material, with respective colored gems in the middle. One ring's gem has a dark/red pigment, whereas the other one has a light blue/light yellow shade. The gems are surrounded by two dragons facing the opposite of each other. It is said that they originate from an isolated region of the ninja world. The person who has created them remains a mystery, but legend says that he died upon finishing creating those. In the last moments of his life, he gifts them to his two twin sons. The sons, however, became corrupted with power and started using them for bad deeds. Eventually, they would confront each other and have a death-match. At the end of the fight, both brothers fell lifeless, however, the rings respectively on their fingers remained shiny. The twins' corpses started to rot, but nature had no effect on such rings. People would also not near the rings because they believed they would cast a curse upon you. That said, the rings have remained untouched for ages. During his travels, Feitan got to find about these rings. Without worrying about anything, he would take a hold of the two rings. Studying them, he realized that these could be used to amplify his main ability; Dark Release. With that in mind, he began working on these rings and would put them on.
The main thing Feitan noticed about these two rings, is that both rings were always ready to give the user extra chakra when needed. Making use of this feature, Feitan manipulated these rings to amplify his Dark Release techniques. The dark/red ring, he would name it the "Absorption" ring, and the light blue/yellow one, he would name it the "Release" ring. The rings also have the ability to sense any kind of chakra or energy, both techniques and beings alike (people, summons, clones, etc). The mechanism of this lies within the rings constantly releasing dark chakra waves omnidirectionally, similar to Revival Fist technique. However, unlike the actual technique, these shock waves are harmless. These shockwaves are invisible and act like detectors and sonars, but will take 5 chakra points every turn from the user. Though, this is only a small part of what the rings are capable of. The main abilities of them are divided into two parts, "Absorption" and "Release".
"Absorption" ring
This is the dark/red ring. This ring will grant him the ability to enforce absorption-related techniques. The most common example will be the Inhaling Maw technique. Whenever it is used, the ring will glow in its respective colors and assist in increasing its rank by one, thus allowing the user to absorb stronger techniques. These will include S-rank Wind/Lightning/Fire techniques, F-rank raw chakra and B-rank water. It has no effect on earth techniques. The rank won't increase for S Rank or above techniques of this kind. However, the user can alternatively only add half the amount of damage, so +10, or the user will spend less chakra without weakening them (specifically -10). The user however can only at a time.
"Release" ring
This is the light blue/yellow ring. This ring amplifies release-based techniques. Whenever these kinds of techniques are used, the ring will glow in its respective colors and enforce said technique by increasing its rank by one, making them greater and stronger. This ring won't have effect on S Rank or above techniques of this kind. However, the user can alternatively only add half the amount of damage, so +10, or the user will spend less chakra without weakening them (specifically -10). The user however can only do one at a time.
Restrictions
- The effects of the rings are passive
- Can only be taught by Klad
The wind blades were more than effective to push the weights off course and send them flying in random directions. The great momentum of the Fuuton technique affected the whole atmosphere of the battlefield, making every single thing around to jiggle furiously. The only one who wasn't concerned about this situation was Feitan. To his response, he humbly directed his right arm forward and activated his absorption mark to draw the wind blades in with little effort, due to the empowerment of the "Absorption" ring. The winds got immediately cleared away and now were resting as dark chakra inside Feitan's mark. Directly after absorbing he began to run forward with great speed, however, an orb of water immediately materialized in front of him and surrounded him from all sides, restricting his breathing and his mobility as well. This was something he sensed so it didn't take him by surprise. "This won't be trouble too..." He thought as he focused a huge amount of dark chakra in his right hand and shaped it into a dark scythe. The scythe was made of five blades in total; four of them at the front and one at the bottom of the scythe's structure. (
You must be registered for see links
) The baldes , being two ranks higher compared to the water, immediately absorbed the water orb and Feitan was free again. With a fluid hand swing he released two A-rank dragon heads made of light blue flames that raced towards Han with great speed. Feitan stopped mid way as his earlier plan to get into short range was interrupted, and simply waited on how Han would deal with the dragons.
(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw
Rank: B A
Type: Offensive, Defensive
Range: Short
Chakra cost: 20 40
Damage points: N/A
Description: The user uses their dark release to forcibly extract the physical and spiritual energy (chakra) of another ninja and absorb it through the upper square of the mark on his left hand, which can then be used to perform Dark Release: Judgment.
Note: Can absorb up to A-RankS-rank Wind, Fire and Lightning techniques, S-RankF-rank raw chakra or C-RankB-rank Water, all within reason. Has no effect on Earth techniques.
(Meiton: Chisuto-mu Senkai ) Dark Release: Bloodstorm Revolution
Type: Offensive/Defensive/Supplementary
Rank: A S
Range: Short-Long
Chakra: 30(-15 from opponent per hit) 40
Damage: 60 80
Description: By concentrating and channeling a good amount of dark chakra into either palm the user will release it and condense the dark chakra while having it take the form of a 5 bladed scythe. Four of the blades are at the top and the fifth is located at the bottom of the handle. This scythe just like any other weapon can be used to combat against other weapons like swords, kunais, shurikens, etc. While also being able to combat ones that have elements embedded into them like wind or fire, as the scythe itself being made of dark chakra carries the same properties as 'Inhaling Maw' and "Draining Touch' which allows it to absorb chakra from chakra infused weapons that touch it, and drain chakra from people who happen to get sliced by it. Being made of dark chakra and carrying the similar ability to 'Inhaling Maw' the scythe is able to absorb medium to small sized jutsus A-rankS-rank and lower based on the strength and weaknesses of Dark Release by the user slashing into the jutsu. When the scythe has absorb chakra by means of a jutsu or from the opponent himself, it will begin to turn a light blue color where the user can swing the scythe releasing up to 2 medium sized dragon heads made of light blue flames made of dark chakra. These heads are under full control of the user allowing him to use them as he sees fit, be it attacking the enemy or using them to block attacks, etc. Just one dragon head has enough force behind it when used to attack that it can easily shatter bones and rupture organs of the enemy when it makes contact while also knocking them off balance. The moment a head makes contact with something it will begin to flash and erupt into a sea of intense light blue flames covering everything within short range of where it erupts, burning everything to ashes in a matter of seconds.
- Can only be taught by Albel
- The scythe can be made three times per battle
- Up to two dragon heads can be made and this move is considered A-rankS-rank(each head being of B-rankA-rank in power) and has a two turn cool-down in between usage.
Han observed the entire area. His white empty eyes could pick up practically everything happening on the battle field, and it was not long before he noticed that the things wrapped around the man his fingers weren't regular rings. ''How annoying'' he thought... but, he had to continue bombarding his friend to figure out a weak spot.
Han watched how his wind blades got absorbed and how the man tried to leave his spot, but finds himself having to deal with the water before being able to make a move. As the water appeared and tried to crawl up on Feitan, Han would take advantage of the said water and performed a single handseal slightly after the man tried to make his counter attack against it. Upon creating the handseal, a big creature would get out of the water that was positioned in the middle of us. Once Han created said handseal for the beast, it's entire body would start to shape, but Han made sure to create the creature his head first, which would stick slightly above the water and send it's lethal torrent of water towards Feitan's way. All this would make a gushing sound of course, distracting Feitan from the fact that he was wide open from basically every side. (If you continue with your move (creating the blades), then you would get hit by the torrent)). Once the torrent was shot, the rest of the beast would now be formed and make his way to Han's emo-looking friend location. The beast ran and Feitan being distracted or not did not matter, since what was coming next, wasn't something he would get rid off easily this time.
(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns
Han observed the entire area. His white empty eyes could pick up practically everything happening on the battle field, and it was not long before he noticed that the things wrapped around the man his fingers weren't regular rings. ''How annoying'' he thought... but, he had to continue bombarding his friend to figure out a weak spot.
Han watched how his wind blades got absorbed and how the man tried to leave his spot, but finds himself having to deal with the water before being able to make a move. As the water appeared and tried to crawl up on Feitan, Han would take advantage of the said water and performed a single handseal slightly after the man tried to make his counter attack against it. Upon creating the handseal, a big creature would get out of the water that was positioned in the middle of us. Once Han created said handseal for the beast, it's entire body would start to shape, but Han made sure to create the creature his head first, which would stick slightly above the water and send it's lethal torrent of water towards Feitan's way. All this would make a gushing sound of course, distracting Feitan from the fact that he was wide open from basically every side. (If you continue with your move (creating the blades), then you would get hit by the torrent)). Once the torrent was shot, the rest of the beast would now be formed and make his way to Han's emo-looking friend location. The beast ran and Feitan being distracted or not did not matter, since what was coming next, wasn't something he would get rid off easily this time.
(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns
As Feitan was about to swing his scythe in order to release the dragons made of blue flames, he sensed a water torrent coming from some creature which was resting in the water source in the middle of them. "It's not enough, Han. That kind of move frets before my real power." The hand swign was done swiftly and Feitan releases the two A rank dragon heads in a way that one dragon was aimed towards the torrent and the other one was thrown in an above arc that rained down on Han. They both traveled equally and at the same speed. The A rank dragon clashed with the B rank water and canceled each other out, whereas the other A rank dragon would have already hit Han if left undefended.
Slightly after releasing the dragon heads, Feitan makes one handseal and crosses his hands above his heads, gathering huge amounts of dark chakra. A dark sphere begins to create as he does so, which grows at rapid speeds to a huge size. The orb was also passively amplified by the rings' powers. With a simple hand gesture Feitan directed this sphere towards the water beast. The dark orb will trap the poor creature in complete darkness; and also crushing it with tremendous power. "Enjoy your trip to hell, you filthy animal."
(Meiton: Chisuto-mu Senkai ) Dark Release: Bloodstorm Revolution
Type: Offensive/Defensive/Supplementary
Rank: A S
Range: Short-Long
Chakra: 30(-15 from opponent per hit) 40
Damage: 60 80
Description: By concentrating and channeling a good amount of dark chakra into either palm the user will release it and condense the dark chakra while having it take the form of a 5 bladed scythe. Four of the blades are at the top and the fifth is located at the bottom of the handle. This scythe just like any other weapon can be used to combat against other weapons like swords, kunais, shurikens, etc. While also being able to combat ones that have elements embedded into them like wind or fire, as the scythe itself being made of dark chakra carries the same properties as 'Inhaling Maw' and "Draining Touch' which allows it to absorb chakra from chakra infused weapons that touch it, and drain chakra from people who happen to get sliced by it. Being made of dark chakra and carrying the similar ability to 'Inhaling Maw' the scythe is able to absorb medium to small sized jutsus A-rankS-rank and lower based on the strength and weaknesses of Dark Release by the user slashing into the jutsu. When the scythe has absorb chakra by means of a jutsu or from the opponent himself, it will begin to turn a light blue color where the user can swing the scythe releasing up to 2 medium sized dragon heads made of light blue flames made of dark chakra. These heads are under full control of the user allowing him to use them as he sees fit, be it attacking the enemy or using them to block attacks, etc. Just one dragon head has enough force behind it when used to attack that it can easily shatter bones and rupture organs of the enemy when it makes contact while also knocking them off balance. The moment a head makes contact with something it will begin to flash and erupt into a sea of intense light blue flames covering everything within short range of where it erupts, burning everything to ashes in a matter of seconds.
- Can only be taught by Albel
- The scythe can be made three times per battle
- Up to two dragon heads can be made and this move is considered A-rankS-rank(each head being of B-rankA-rank in power) and has a two turn cool-down in between usage.
(Meiton: Inperiaru Kyuutai) Dark Release: Imperial Orb
Type: Offensive
Rank: S-rank
Range: Short - Mid
Chakra: 40
Damage: 80 + 10 = 90
Description:
After using Dark release: Inhaling Maw to absorb the physical and spiritual energy of the enemies technique, the user will perform one hand seal and then crosses his arms above his head to begin charging the jutsu, forming a small black orb which rapidly grows in size and also gains small white lights inside it, similar to the night sky. He then unleashes the orb at the target. The orb appears to be incredibly strong, and holds tremendous amount of power to crush its opponents. This technique is able to trap the enemy in itself. Once inside the enemy is surrounded by darkness and no sound. The person trapped in the technique is able to use A-rank and below water or earth techniques to escape from the orb.
Notes:
- Can only be used twice per-match.
- Must have used Dark Release: Inhaling Maw before use.
- Have to wait two turns before you can use it again.
- The target once trapped inside the orb can only use A-rank and below water and earth techniques.
- Wind/Fire/Lighting have no affect if trapped inside the orb as those elements will only increase the power of the orb.
- The user can only have the orb active for a max of two turns.
- Can only be taught by Nathan.
As Feitan was about to swing his scythe in order to release the dragons made of blue flames, he sensed a water torrent coming from some creature which was resting in the water source in the middle of them. "It's not enough, Han. That kind of move frets before my real power." The hand swign was done swiftly and Feitan releases the two A rank dragon heads in a way that one dragon was aimed towards the torrent and the other one was thrown in an above arc that rained down on Han. They both traveled equally and at the same speed. The A rank dragon clashed with the B rank water and canceled each other out, whereas the other A rank dragon would have already hit Han if left undefended.
Slightly after releasing the dragon heads, Feitan makes one handseal and crosses his hands above his heads, gathering huge amounts of dark chakra. A dark sphere begins to create as he does so, which grows at rapid speeds to a huge size. The orb was also passively amplified by the rings' powers. With a simple hand gesture Feitan directed this sphere towards the water beast. The dark orb will trap the poor creature in complete darkness; and also crushing it with tremendous power. "Enjoy your trip to hell, you filthy animal."
(Meiton: Chisuto-mu Senkai ) Dark Release: Bloodstorm Revolution
Type: Offensive/Defensive/Supplementary
Rank: A S
Range: Short-Long
Chakra: 30(-15 from opponent per hit) 40
Damage: 60 80
Description: By concentrating and channeling a good amount of dark chakra into either palm the user will release it and condense the dark chakra while having it take the form of a 5 bladed scythe. Four of the blades are at the top and the fifth is located at the bottom of the handle. This scythe just like any other weapon can be used to combat against other weapons like swords, kunais, shurikens, etc. While also being able to combat ones that have elements embedded into them like wind or fire, as the scythe itself being made of dark chakra carries the same properties as 'Inhaling Maw' and "Draining Touch' which allows it to absorb chakra from chakra infused weapons that touch it, and drain chakra from people who happen to get sliced by it. Being made of dark chakra and carrying the similar ability to 'Inhaling Maw' the scythe is able to absorb medium to small sized jutsus A-rankS-rank and lower based on the strength and weaknesses of Dark Release by the user slashing into the jutsu. When the scythe has absorb chakra by means of a jutsu or from the opponent himself, it will begin to turn a light blue color where the user can swing the scythe releasing up to 2 medium sized dragon heads made of light blue flames made of dark chakra. These heads are under full control of the user allowing him to use them as he sees fit, be it attacking the enemy or using them to block attacks, etc. Just one dragon head has enough force behind it when used to attack that it can easily shatter bones and rupture organs of the enemy when it makes contact while also knocking them off balance. The moment a head makes contact with something it will begin to flash and erupt into a sea of intense light blue flames covering everything within short range of where it erupts, burning everything to ashes in a matter of seconds.
- Can only be taught by Albel
- The scythe can be made three times per battle
- Up to two dragon heads can be made and this move is considered A-rankS-rank(each head being of B-rankA-rank in power) and has a two turn cool-down in between usage.
(Meiton: Inperiaru Kyuutai) Dark Release: Imperial Orb
Type: Offensive
Rank: S-rank
Range: Short - Mid
Chakra: 40
Damage: 80 + 10 = 90
Description:
After using Dark release: Inhaling Maw to absorb the physical and spiritual energy of the enemies technique, the user will perform one hand seal and then crosses his arms above his head to begin charging the jutsu, forming a small black orb which rapidly grows in size and also gains small white lights inside it, similar to the night sky. He then unleashes the orb at the target. The orb appears to be incredibly strong, and holds tremendous amount of power to crush its opponents. This technique is able to trap the enemy in itself. Once inside the enemy is surrounded by darkness and no sound. The person trapped in the technique is able to use A-rank and below water or earth techniques to escape from the orb.
Notes:
- Can only be used twice per-match.
- Must have used Dark Release: Inhaling Maw before use.
- Have to wait two turns before you can use it again.
- The target once trapped inside the orb can only use A-rank and below water and earth techniques.
- Wind/Fire/Lighting have no affect if trapped inside the orb as those elements will only increase the power of the orb.
- The user can only have the orb active for a max of two turns.
- Can only be taught by Nathan.
Han was surprised by Feitan's movements. It was as if he was a descendant of hell. ''So much dark, Feitan, let me bring some light into your life.'' Han spoke with a rather jolly tone, trying to taunt his friend. A grin appeared on Han's face which didn't happen that ofte... Oh well, must be a good day. With that being said, Han made sure to stop focusing any further on the water and instead focused on the dragons that were now heading his way. Without much effort, Han would dash towards the dragon and the water source. In his phase, Han made sure to knead a large amount of chakra inside his body which would eventually be converted into water. A split second after, Han would expel the previously kneaded chakra from his mouth that would quickly form itself into a dense torrent, creating a near instantaneous barricade that would get rid of the dragon. Once the water forced his way through the dragon, destroying it in the process - gave Han the perfect opportunity to create a clone which Feitan would not be aware of. Once the water was formed, Han made sure to send a lightning infused kunai through the wave of water, making it harder for Feitan to defend against the weakened water torrent, especially now that it has paralyzing properties.
Once he threw the kunai, Han continued with creating a single handseal that would increase the power and size of the water jutsu boosting the water torrent by 25 damage points. By the increase of chakra, the water also gains more power, size and speed.
( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.
(Suiton: Mizu kakujuu) - Water style: Water expansion
Type: Attack/Defence
Rank: A
Range: Short - long
Chakra Cost:30
Damage Points: +25
Description: After releasing a water jutsu the user will perform 2 handseals as they release there chakra into the water jutsu. In doing so, the user will increase the power and size of the water jutsu boosting any water jutsu by 25 damage points. By the increase in chakra the water gains more power as the wave of water increases in size and the power and speed of the water is increased.
Note: Can only use used on water the user or the users summon has created
Note: Can only be used once one each water jutsu creates
Note: can only be used 3 times
In reply to his light joke, Feitan's apparent plan to take the beast out looks like it was gonna be delayed a little bit. The instantaneous barricade of water was now making its way towards the Dark user after dealing with the dragon. Returning to his first point, which was dashing towards Han, Feitan with his enhanced speed ran forward and closed the distance of himself and the water slightly, but still being mid-range in comparsion with Han. Simultaneously, Feitan focused dark chakra in his mark and manifested a dark orb, which quickly took the shape of a dome which surrounded him from all sides. "Trying to fight slyly, are we now Han? That lightning kunai is just as useless as this water technique." This dark dome could easily dealt with the water and the lightning kunai, absorbing its chakra and then returning back to the orb shape again. (The change happens passively) By this time Feitan had already reached where the water beast was standing and with his Bloodstorm scythe, absorbed the water beast in it with ease with just a swing. He then reached to his ninja pocket and threw a multitude of explosive tagged kunais in Han's direction, all of them triggering themselves once they reach 5m from Han.
(Meiton: Izou no Gaki) – Dark Release: Legacy of the Ghoul
Type: Defensive/Offensive
Rank: S
Range: Short (Long-range when released as an attack)
Chakra Cost: 40
Damage Points: N/A (80)
Description: The user will focus their meiton chakra into the mark on their palm to release a single or several orbs of dark chakra. The violet sphere(s) will orbit their creator and follow his or her movements exactly, making them more useful than a simple static defense. The purple orbs can absorb any number of energy-based techniques (that are weak to dark) up to their rank but their real utility lies in their capability to be combined and/or reshaped. If multiple orbs are created, they can be merged to combine their collective power (combining two B-Rank orbs would make a single A-Rank one). They can be fused and separated at will, this being a passive maneuver. In the same way, they can be reshaped to take on any form or structure such as elongated lances or expanded into a hemispherical dome that surrounds the user. In terms of size they each can shrink to the proportions of a kunai or expand up to short-range in diameter. After absorbing at least a single technique, the dark spheres can be converted into purple flames and sent towards the opponent. For every absorption made by the orb(s), they gain +10 damage. For example, if a single orb was created and it managed to absorb two techniques before being converted into flames, it would gain an active damage boost of +20.
Note: Lasts four turns and can only be used twice per battle
Note: No S-Rank or above Dark techniques on the turn this is used
Note: While this is active, the user can only use two other moves per turn
(Meiton: Chisuto-mu Senkai ) Dark Release: Bloodstorm Revolution
Type: Offensive/Defensive/Supplementary
Rank: A S
Range: Short-Long
Chakra: 30(-15 from opponent per hit) 40
Damage: 60 80
Description: By concentrating and channeling a good amount of dark chakra into either palm the user will release it and condense the dark chakra while having it take the form of a 5 bladed scythe. Four of the blades are at the top and the fifth is located at the bottom of the handle. This scythe just like any other weapon can be used to combat against other weapons like swords, kunais, shurikens, etc. While also being able to combat ones that have elements embedded into them like wind or fire, as the scythe itself being made of dark chakra carries the same properties as 'Inhaling Maw' and "Draining Touch' which allows it to absorb chakra from chakra infused weapons that touch it, and drain chakra from people who happen to get sliced by it. Being made of dark chakra and carrying the similar ability to 'Inhaling Maw' the scythe is able to absorb medium to small sized jutsus A-rankS-rank and lower based on the strength and weaknesses of Dark Release by the user slashing into the jutsu. When the scythe has absorb chakra by means of a jutsu or from the opponent himself, it will begin to turn a light blue color where the user can swing the scythe releasing up to 2 medium sized dragon heads made of light blue flames made of dark chakra. These heads are under full control of the user allowing him to use them as he sees fit, be it attacking the enemy or using them to block attacks, etc. Just one dragon head has enough force behind it when used to attack that it can easily shatter bones and rupture organs of the enemy when it makes contact while also knocking them off balance. The moment a head makes contact with something it will begin to flash and erupt into a sea of intense light blue flames covering everything within short range of where it erupts, burning everything to ashes in a matter of seconds.
- Can only be taught by Albel
- The scythe can be made three times per battle
- Up to two dragon heads can be made and this move is considered A-rankS-rank(each head being of B-rankA-rank in power) and has a two turn cool-down in between usage.