Pew Pew...

Pervyy

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So i've been a good Mod and done all my cj chores so i can have some time to play with my toys.

Open spar.
Pick which bio im using and terrain
Mid range
Unofficial

Any other fun details too.
 

Ryūjin

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I'll take this dance! Undertaker bio, i'll edit with the details >_>

Terrain: The outskirts of a volcano

You must be registered for see images

You can choose whichever bio you want >_>
 
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Pervyy

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I'll take this dance! Undertaker bio, i'll edit with the details >_>

Terrain: The outskirts of a volcano

You must be registered for see images

You can choose whichever bio you want >_>
I'll go with Iluvatar, Lord of the Elves.

Bow formed on his back. Various seals, Seven soverieign flames active.

Post you first move.
 

Ryūjin

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I'll go with Iluvatar, Lord of the Elves.

Bow formed on his back. Various seals, Seven soverieign flames active.

Post you first move.
Rebellion on his back, you know the one, multiple seals and so on >_>


At the sight of Illuvatar, Undertaker holds his top hat into his right hand, bowing down with his right arm being held in horizontal shape in front of his chest, as a sign of greeting the man, although it was meant to be more of a sarcasm than a greeting, Undertaker smiled and started giggling as he addressed his adversary.

Hello stranger, and who might you be?

Undertaker starts by greeting the man with clapping his hands and starts focusing a large amount of chakra to prepare for a technique, meanwhile, he uses the liquid Aluminum skill, allowing him to use a liquid variant of the aluminum metal at will.

Type: Supplementary
Rank: D
Range: N/A
Chakra Cost: 15
Damage Points: N/A
description : this jutsu is used to grant the user ability to use a liquid state of aluminium that's hotter than lava (due to the aluminium's high melting point of 2000 C). by using more concentrated fire chakra that's used to create the aluminium.
Note: Lasts whole battle


As Undertaker activates the ability, he uses his Aluminum chakra and causes liquid pillars of Aluminum to shoot out of the ground below Illuvatar, scattering around short range and seeming to "explode" as they come out of the ground, the pillar is essentially made below Illuvatar, being made at a diagonal arc as it rises out of the ground, being 2 meters in length and 1 meter in width.

Type: Supplementary/Defensive/Offensive
Rank: C-S
Range: Short-Long
Chakra Cost: 15-40
Damage Points: 30-80
Description: Through the usage of aluminum chakra, the user creates basic shapes/tools out of aluminum metal that serve as a defensive or offensive means, depending on the situation at hand. These tools can range from pillars, walls, cubs or even pyramids of Aluminum. The pillars that are made can be used as versatile as the wood element, in which the user can wrap them around an opponent, mimicking the usage of the wood pillars and how they wrap around someone/something. The structures that the user is capable of making through the Aluminum metal can be released from the air, by focusing aluminum chakra through the air (has to be made at least 1 meter away from the opponent), through the ground, or even from the user's own body. The rank of the technique depends on the size of the Aluminum shapes and how much chakra the user spends to make the Aluminum structure(s).
Note: A-Rank usage can only be used 4 times per battle.
Note: S-Rank usage can be only used 3 times per battle. Must wait one turn to use again.

 

Pervyy

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Rebellion on his back, you know the one, multiple seals and so on >_>


At the sight of Illuvatar, Undertaker holds his top hat into his right hand, bowing down with his right arm being held in horizontal shape in front of his chest, as a sign of greeting the man, although it was meant to be more of a sarcasm than a greeting, Undertaker smiled and started giggling as he addressed his adversary.

Hello stranger, and who might you be?

Undertaker starts by greeting the man with clapping his hands and starts focusing a large amount of chakra to prepare for a technique, meanwhile, he uses the liquid Aluminum skill, allowing him to use a liquid variant of the aluminum metal at will.

Type: Supplementary
Rank: D
Range: N/A
Chakra Cost: 15
Damage Points: N/A
description : this jutsu is used to grant the user ability to use a liquid state of aluminium that's hotter than lava (due to the aluminium's high melting point of 2000 C). by using more concentrated fire chakra that's used to create the aluminium.
Note: Lasts whole battle


As Undertaker activates the ability, he uses his Aluminum chakra and causes liquid pillars of Aluminum to shoot out of the ground below Illuvatar, scattering around short range and seeming to "explode" as they come out of the ground, the pillar is essentially made below Illuvatar, being made at a diagonal arc as it rises out of the ground, being 2 meters in length and 1 meter in width.

Type: Supplementary/Defensive/Offensive
Rank: C-S
Range: Short-Long
Chakra Cost: 15-40
Damage Points: 30-80
Description: Through the usage of aluminum chakra, the user creates basic shapes/tools out of aluminum metal that serve as a defensive or offensive means, depending on the situation at hand. These tools can range from pillars, walls, cubs or even pyramids of Aluminum. The pillars that are made can be used as versatile as the wood element, in which the user can wrap them around an opponent, mimicking the usage of the wood pillars and how they wrap around someone/something. The structures that the user is capable of making through the Aluminum metal can be released from the air, by focusing aluminum chakra through the air (has to be made at least 1 meter away from the opponent), through the ground, or even from the user's own body. The rank of the technique depends on the size of the Aluminum shapes and how much chakra the user spends to make the Aluminum structure(s).
Note: A-Rank usage can only be used 4 times per battle.
Note: S-Rank usage can be only used 3 times per battle. Must wait one turn to use again.

So the new rules allow CC bios to use SM, if you don't mind i'd like that option in this fight and i'll get to updating my bio later.


-------

Iluvatar stands, bow in hand as the man steps up on a rock in front of him. He didn't really know anything about this man, they had never met and were from different walks of life. The little Iluvatar did know was that he was called undertaker and was not to be taken lightly. Iluvatar was told he'd find him in this remote area which was not to his own personal liking. He loved trees, forests, woodlands, the embodiment of life and nature. Yet here he was. With his acute elf eyes he looked the man up and down, he saw some seals on his body that would stick out from under his clothing, he saw he had a unique weapon on his back, and if that was anything like his own bow, he should be aware of it. He seemed like he meant no harm as he greeted Iluvatar, but he'd met Orochimaru who seemed just the same at first. The world was a cruel place full of many dark people and place, but the Elves were ones of peace and purity and they could feel darkness and the dark intentions. It's what had helped protect their borders for so long.

Greetings Sir, I am Iluvatar, Son of Celembrimbor, Lord of the Woodland Realm and The Light of Dawn. I've been sent here to ask you, Undertaker, to the return to the blood tavern, and answer for you crimes. You are accused of murdering the shinobi from the land of tea....

As he was speaking, Iluvatar saw the man clap his hands together but as he did he could feel it, with his clans sensing he could always sense anything that was meant to harm, main or kill, making it hard for them to be caught off guard. He felt it, the sense of dark intentions as the jutsu the man was performing was meant to hurt him. Any normal ninja would be easily caught off guard but Iluvatar had better reactions than that. He could feel and sense the incoming attack and wasted no time at all, he claps his own hands together releasing an orb of holy light around him (B rank) which forms as the pillar shoots up. All the liquid aluminum that would of touched him would have been vaporized in the 1m orb around him, the rest would fall on the rocks away from him. As the pillar clears, Undertaker would just seen an orb of light where Iluvatar was standing, like a mini sun. The light would radiate from Iluvatar and blind Undertaker forcing him to shield his eyes. Just what Iluvatar wanted. With his orb still around him in a fluid instant motion he draws his bow of his back and as he pulls it down infront of him he fires an arrow of Silmarilis (B rank) aimed at Undertakers heard. It would make no sound and the light of the arrow would blend into the orb of light around Iluvatar so Undertaker wouldn't be able to see it as the arrow strikes him in the chest burning away at his heart



Note:
So my holy light element is actually like a laser with holyness to it and is strong to earth and all elements based on earth which your Aluminum is. The lightning in my element just makes it bright, so in theory it should be strong to your element based on that. But i saw your element is strong to lightning ect, so i went with having them neutral to each other, well for this move atleast. If you like, in the bottom of the first post you can read about my c.e:
Natural energy + Lightning + Fire + yin... makes holy fire/silmarilis.


Intent sensing: This was inspired by the killing intent jutsu. With that you are able to amplify you're killing intent through your chakra. This on the other hand is the ability to sense killing intent even without the use of unique chakra sensing. With this would could sense anything with the intent to harm, destroy, kill, anything that isn't seen as pure. So for example earth spikes would be used to kill through nature, you'd be able to sense this, where as a earthen shield you wouldn't be able to sense as there is no harmful or evil intent behind this. This stems from the good intent intended when the sealing jutsu was done to create the clan's abilities. This was proven possible by the likes of Karin who could sense the darkness is Sasuke chakra and the lightness in Narutos. It would allow the user in a fight to sense when they are in danger from a sneak attack much like what some may call a "spider sense" as they would sense what's harmful to them and not of a pure nature.


Junsei Dageki | Holy shock
Type: Offensive/Supplementary/Defensive
Rank: C-S-Rank B
Range: Short-Long
Chakra: 15-40 (15-40 per turn to sustain)
Damage: 30-80
Description: This is one of the most basic applications of the Noldor's KG, the holy fire. It being an energy that they create their kg, holy fire , to shape and control. Using this technique they are able to create a mass off the energy and keep it focused to give it shape in many forms. This can be as simple as creating a small ball of it to a cube. Or getting more creative they can make various weapons, swords, shields, Axes, draggers. WHat ever they can think of that is an innanimate shape they can create from this basic application.This can be also be used to make Waves, pulses, sentient creatures up to the size of the user, barriers, pretty much all basic application of basic elements as well as streams

Clense: (supplementary) Unlike most elements though, this one has two sides to it, the first being how it works. With holy fire there is the offensive part as an energy which comes with it being more focused but the main part is for it to purify. The entire clan being based on intents and making the world pure, allows them to create this energy in an almost non offensive manor. The none offensive manor is called "clense", and this serves to work only on those that have negative intents, like those to harm and destroy. If a person it touched by this holy fire while having negative intends the energy will burn them intensely, reacting to their intent damaging based on rank used.. This served as a great way for them to protect their borders so they could test all who tried to enter their woods, any wishing harm upon them would be dealt with swiftly.

Shock: (offensive) This is the offensive version of the element, the user will concerntrate alot more chakra into the shapes waves or streams to causes damage and destruction. This is to defend their borders at all costs. The clense method is purely a way to test intents in various ways. This is for pure power. Much like a stream of fire, or chidori remei, i combines the properites of both using basic shape application.

C to A rank can be created freely after forming one seal, the size of the object ranging for the user's needs. Being progressively stronger each rank is abe to make larger items starting with the small basic shapes at C rank to the powerful creatures created via A rank. S rank usage can be used 4 times per battle with two turns between. It can also be used to make large shapes up to 3 times the size of the user.
Note: S rank can only be used 4 times with two turns between each. And no silmarilis jutsu above B rank in the same turn.
Note: The A rank version can only be used once per turn.
Note: Can only be made around the user or on the borders of short range around an enermy
Note: While maintaining a jutsu like creating an animal the user can only use elements that make up the holy fire. Jutsu can only be maintained for 2 turns


Kyohaku Kasai | Star Fire
Type: Offensive/Supplementary/Defensive
Rank: S (C-S) B
Range: Short-Long
Chakra: (15-40)
Damage: (30-80)
Description: The Noldor, also know as the Elves, have always loved to live within their ancient forest which they felt at one with. Over the years bows were developed but always forged using the holy fire to infuse them with their chakra. They were now made of chakra steel, so as to not drain all the trees of their power. But a few unique traits were added:

Blades: The bow is made out of two, one handed swords that link together to form the bow. They were forged first with the holy fire purifying the steel, and make them so they are more adaptable to the elves element. Each blade is a foot and a half long that curves as it gets towards the point to create the shape need to form the bow. Much like the bow itself, these blades can be infused with the Silmarilis (holy fire) which cause them to glow with bright flames as they are covered in the element. The strength of this light is dependent on the amount of chakra put into the blades. To put chakra into the blades it counts as one of the three moves per turn. This chakra can be released in a wave like the samurai techniques, going in a straight line up to long range. Releasing the wave counts as a move per turn, and will causes the swords to no longer be infused with the silmarilis as all the chakra would have been released from them.

Bow: The swords can be on either side of the waste, or on the users back in an X shape or already locked in their bow form ready to use. This bow has no string but is formed from the users energy when they hold it, flowing out of their body to create the string. This making it useless to all that are not part of the clan. The arrows for the bow are made up of the Silmarilis (holy fire) in a focused form to create an arrow. The more chakra the user puts into the arrow the stronger it will be and the more devastating the impact. The arrows pierce, and hit their targets, then explode outwards into a burst of light, which can leave craters from the release of energy. The user can fire up to 3 arrows at once to hit different targets, but each arrow counts as a move per turn consuming chakra. Can only make one arrow A rank and above per turn.

Note: Can only be held by clan members as the weapon will burn the skin of others
Note: The weapon takes S rank to destroy and if one sword is destroyed the bow can't be formed.
Note: The power behind the abilities corelatates to the chakra. So for a C rank arrow, it costs 15 chakra and does 30 damage. And will be treated as so. Same for covering the swords in chakra and releasing the waves. S rank versions of the abilities can be used 3 times with two turns between each use, this total is for all S rank, both sword and bow.
Note: Combining the swords to make the bow or detaching them counts as a move per turn
Note: Waves and arrows B rank and below can only reach mid range
 

Ryūjin

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So the new rules allow CC bios to use SM, if you don't mind i'd like that option in this fight and i'll get to updating my bio later.


-------

Iluvatar stands, bow in hand as the man steps up on a rock in front of him. He didn't really know anything about this man, they had never met and were from different walks of life. The little Iluvatar did know was that he was called undertaker and was not to be taken lightly. Iluvatar was told he'd find him in this remote area which was not to his own personal liking. He loved trees, forests, woodlands, the embodiment of life and nature. Yet here he was. With his acute elf eyes he looked the man up and down, he saw some seals on his body that would stick out from under his clothing, he saw he had a unique weapon on his back, and if that was anything like his own bow, he should be aware of it. He seemed like he meant no harm as he greeted Iluvatar, but he'd met Orochimaru who seemed just the same at first. The world was a cruel place full of many dark people and place, but the Elves were ones of peace and purity and they could feel darkness and the dark intentions. It's what had helped protect their borders for so long.

Greetings Sir, I am Iluvatar, Son of Celembrimbor, Lord of the Woodland Realm and The Light of Dawn. I've been sent here to ask you, Undertaker, to the return to the blood tavern, and answer for you crimes. You are accused of murdering the shinobi from the land of tea....

As he was speaking, Iluvatar saw the man clap his hands together but as he did he could feel it, with his clans sensing he could always sense anything that was meant to harm, main or kill, making it hard for them to be caught off guard. He felt it, the sense of dark intentions as the jutsu the man was performing was meant to hurt him. Any normal ninja would be easily caught off guard but Iluvatar had better reactions than that. He could feel and sense the incoming attack and wasted no time at all, he claps his own hands together releasing an orb of holy light around him (B rank) which forms as the pillar shoots up. All the liquid aluminum that would of touched him would have been vaporized in the 1m orb around him, the rest would fall on the rocks away from him. As the pillar clears, Undertaker would just seen an orb of light where Iluvatar was standing, like a mini sun. The light would radiate from Iluvatar and blind Undertaker forcing him to shield his eyes. Just what Iluvatar wanted. With his orb still around him in a fluid instant motion he draws his bow of his back and as he pulls it down infront of him he fires an arrow of Silmarilis (B rank) aimed at Undertakers heard. It would make no sound and the light of the arrow would blend into the orb of light around Iluvatar so Undertaker wouldn't be able to see it as the arrow strikes him in the chest burning away at his heart



Note:
So my holy light element is actually like a laser with holyness to it and is strong to earth and all elements based on earth which your Aluminum is. The lightning in my element just makes it bright, so in theory it should be strong to your element based on that. But i saw your element is strong to lightning ect, so i went with having them neutral to each other, well for this move atleast. If you like, in the bottom of the first post you can read about my c.e:
Natural energy + Lightning + Fire + yin... makes holy fire/silmarilis.


Intent sensing: This was inspired by the killing intent jutsu. With that you are able to amplify you're killing intent through your chakra. This on the other hand is the ability to sense killing intent even without the use of unique chakra sensing. With this would could sense anything with the intent to harm, destroy, kill, anything that isn't seen as pure. So for example earth spikes would be used to kill through nature, you'd be able to sense this, where as a earthen shield you wouldn't be able to sense as there is no harmful or evil intent behind this. This stems from the good intent intended when the sealing jutsu was done to create the clan's abilities. This was proven possible by the likes of Karin who could sense the darkness is Sasuke chakra and the lightness in Narutos. It would allow the user in a fight to sense when they are in danger from a sneak attack much like what some may call a "spider sense" as they would sense what's harmful to them and not of a pure nature.


Junsei Dageki | Holy shock
Type: Offensive/Supplementary/Defensive
Rank: C-S-Rank B
Range: Short-Long
Chakra: 15-40 (15-40 per turn to sustain)
Damage: 30-80
Description: This is one of the most basic applications of the Noldor's KG, the holy fire. It being an energy that they create their kg, holy fire , to shape and control. Using this technique they are able to create a mass off the energy and keep it focused to give it shape in many forms. This can be as simple as creating a small ball of it to a cube. Or getting more creative they can make various weapons, swords, shields, Axes, draggers. WHat ever they can think of that is an innanimate shape they can create from this basic application.This can be also be used to make Waves, pulses, sentient creatures up to the size of the user, barriers, pretty much all basic application of basic elements as well as streams

Clense: (supplementary) Unlike most elements though, this one has two sides to it, the first being how it works. With holy fire there is the offensive part as an energy which comes with it being more focused but the main part is for it to purify. The entire clan being based on intents and making the world pure, allows them to create this energy in an almost non offensive manor. The none offensive manor is called "clense", and this serves to work only on those that have negative intents, like those to harm and destroy. If a person it touched by this holy fire while having negative intends the energy will burn them intensely, reacting to their intent damaging based on rank used.. This served as a great way for them to protect their borders so they could test all who tried to enter their woods, any wishing harm upon them would be dealt with swiftly.

Shock: (offensive) This is the offensive version of the element, the user will concerntrate alot more chakra into the shapes waves or streams to causes damage and destruction. This is to defend their borders at all costs. The clense method is purely a way to test intents in various ways. This is for pure power. Much like a stream of fire, or chidori remei, i combines the properites of both using basic shape application.

C to A rank can be created freely after forming one seal, the size of the object ranging for the user's needs. Being progressively stronger each rank is abe to make larger items starting with the small basic shapes at C rank to the powerful creatures created via A rank. S rank usage can be used 4 times per battle with two turns between. It can also be used to make large shapes up to 3 times the size of the user.
Note: S rank can only be used 4 times with two turns between each. And no silmarilis jutsu above B rank in the same turn.
Note: The A rank version can only be used once per turn.
Note: Can only be made around the user or on the borders of short range around an enermy
Note: While maintaining a jutsu like creating an animal the user can only use elements that make up the holy fire. Jutsu can only be maintained for 2 turns


Kyohaku Kasai | Star Fire
Type: Offensive/Supplementary/Defensive
Rank: S (C-S) B
Range: Short-Long
Chakra: (15-40)
Damage: (30-80)
Description: The Noldor, also know as the Elves, have always loved to live within their ancient forest which they felt at one with. Over the years bows were developed but always forged using the holy fire to infuse them with their chakra. They were now made of chakra steel, so as to not drain all the trees of their power. But a few unique traits were added:

Blades: The bow is made out of two, one handed swords that link together to form the bow. They were forged first with the holy fire purifying the steel, and make them so they are more adaptable to the elves element. Each blade is a foot and a half long that curves as it gets towards the point to create the shape need to form the bow. Much like the bow itself, these blades can be infused with the Silmarilis (holy fire) which cause them to glow with bright flames as they are covered in the element. The strength of this light is dependent on the amount of chakra put into the blades. To put chakra into the blades it counts as one of the three moves per turn. This chakra can be released in a wave like the samurai techniques, going in a straight line up to long range. Releasing the wave counts as a move per turn, and will causes the swords to no longer be infused with the silmarilis as all the chakra would have been released from them.

Bow: The swords can be on either side of the waste, or on the users back in an X shape or already locked in their bow form ready to use. This bow has no string but is formed from the users energy when they hold it, flowing out of their body to create the string. This making it useless to all that are not part of the clan. The arrows for the bow are made up of the Silmarilis (holy fire) in a focused form to create an arrow. The more chakra the user puts into the arrow the stronger it will be and the more devastating the impact. The arrows pierce, and hit their targets, then explode outwards into a burst of light, which can leave craters from the release of energy. The user can fire up to 3 arrows at once to hit different targets, but each arrow counts as a move per turn consuming chakra. Can only make one arrow A rank and above per turn.

Note: Can only be held by clan members as the weapon will burn the skin of others
Note: The weapon takes S rank to destroy and if one sword is destroyed the bow can't be formed.
Note: The power behind the abilities corelatates to the chakra. So for a C rank arrow, it costs 15 chakra and does 30 damage. And will be treated as so. Same for covering the swords in chakra and releasing the waves. S rank versions of the abilities can be used 3 times with two turns between each use, this total is for all S rank, both sword and bow.
Note: Combining the swords to make the bow or detaching them counts as a move per turn
Note: Waves and arrows B rank and below can only reach mid range

You can use it if you want, and i saw the Holy Fire, if you want, you can have it strong against the solid Aluminum and neutral to liquid Aluminum.


Undertaker was fascinated by the man before him, he had never met someone that looked this "elegant" and holy, he thought that Illuvatar wasn't human at first, but how convenient for Undertaker, it was like a match made in heaven, between Undertaker that symbolizes death, and Illuvatar, who symbolizes light.

And what if i did? This world is evil, so i'm simply going along with it my dear Illuvatar. The strong always preys on the weak, that's just how it always is, and always will be, why should this be called a crime? It should be called common sense.

As Undertaker unleashed the attack with his Aluminum pillars, he saw it countered by some form of unique element that has an energy aspect to it, he could clearly sense the natural energy radiating from this element since he was a natural energy user like the man before him and that it had a bright glow to it, looking "Holy" and pure.

What kind of technique is that? I've never seen anything like it, is that why you look so weird? *Giggles*

As the liquid Aluminum has been defended against, Undertaker capitalized on the chance, he wanted to take the upper hand of the fight to allow him enough time to activate his Sage Mode as the man in front of him was aware since he is a Senjutsu user like Undertaker. Undertaker follows the defense of Illuvatar by a cube structure of liquid Aluminum that's made around Illuvatar, basically 7 meters around his vicinity, This is done as Undertaker jumps backwards, reaching long range away from Illuvatar. The Cube of Aluminum was made in the thin air, with a width and height of 7 meters, and connected to the ground below, basically entrapping Illuvatar within it as the formation collapses and converges onto him, due to it's liquid formation, if Illuvatar continued with his attack, the formation of Aluminum would easily absorb it, this would in turn block the emanating light from hurting Undertaker's eyes and thus he wouldn't have to move his hand to shield him from it.

Type: Supplementary/Defensive/Offensive
Rank: C-S
Range: Short-Long
Chakra Cost: 15-40
Damage Points: 30-80
Description: Through the usage of aluminum chakra, the user creates basic shapes/tools out of aluminum metal that serve as a defensive or offensive means, depending on the situation at hand. These tools can range from pillars, walls, cubs or even pyramids of Aluminum. The pillars that are made can be used as versatile as the wood element, in which the user can wrap them around an opponent, mimicking the usage of the wood pillars and how they wrap around someone/something. The structures that the user is capable of making through the Aluminum metal can be released from the air, by focusing aluminum chakra through the air (has to be made at least 1 meter away from the opponent), through the ground, or even from the user's own body. The rank of the technique depends on the size of the Aluminum shapes and how much chakra the user spends to make the Aluminum structure(s).
Note: A-Rank usage can only be used 4 times per battle.
Note: S-Rank usage can be only used 3 times per battle. Must wait one turn to use again.


As Undertaker releases the attack, he releases the chakra he has been gathering and summons both Ma and Pa on his right and left shoulders, as they proceed to merge with his body and start drawing natural energy.

Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: 40 (X2 if summoning both)
Damage: N/A
Description:
One of the elder leaders of the Toads of Myobokuzan, Fukasaku (also known as Pa) is a small toad (somewhat in contrast with the fact that he's older and more powerful than the gigantic Gamabunta) who serves as the main teacher of Sage techniques to Naruto and Jiraya. Possessing a keen intellect, he is a master strategist and an experienced fighter. Shima (also known as Ma) is his wife and acts as his battle partner but also one of the elder leaders in the clan as well. Capable and powerful, Shima matches Fukasaku's battle prowess and share most of his abilities. Both are capable of using Frog Katas and gathering natural energy to temporarily boost their physical strength (if they aren't merged with the user). Both can perform ninjutsu and use Senjutsu Techniques and while Fukasaku can use up to S-Rank Water and Wind techniques, Shima can use up to S-Rank Fire and Wind techniques. Both can use oil techniques, a trait shared amongst most Toads, and some unique techniques known only to toads. Ma and Pa are the only toads that can merge with the user to gather natural energy and transfer it to him, enabling the user to keep sage mode active as long as the Amphibian Mode is kept. The user can summon one or the other, once per battle for each. However, if the user wants to summon both in the same battle, he needs to gather chakra for one turn before they are summoned (the user does the summoning technique and waits one turn for the summoning to be complete, keeping his hands together as he gathers enough chakra to perform the summon). They seem to be constantly infused with natural energy or their sage mode is incredibly durable though they haven't shown the same type of sensory awareness as ninja sage mode users.
Note: Requires signing the Toad Contract
Note: The user may still use other techniques while summoning the elder toads, but cannot perform any handseals


Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This technique is used to fuse on the shoulders of a student of the sage arts such as jiraiya. This maximizes the amount of sage chakra the person they are fused with to and allows them to also enter sage mode. This allows Fukasaku and Shima to continuously gather sage chakra for the person when they are moving, as they are stationary on top the persons shoulders thus eliminating the weakness of exhausting the users sage chakra in battle. This method however was not suitable for naruto as the 9 tailed fox rejected Fukasaku attempts to fuse with naruto during training.
Note: Not cannot be used by Naruto Characters.
Note: Can only be used with Shima and Fukasaku.
Note: Can only be used with the Toad variation of Sage Mode.
Note: Can only be used once.

 

Pervyy

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You can use it if you want, and i saw the Holy Fire, if you want, you can have it strong against the solid Aluminum and neutral to liquid Aluminum.


Undertaker was fascinated by the man before him, he had never met someone that looked this "elegant" and holy, he thought that Illuvatar wasn't human at first, but how convenient for Undertaker, it was like a match made in heaven, between Undertaker that symbolizes death, and Illuvatar, who symbolizes light.

And what if i did? This world is evil, so i'm simply going along with it my dear Illuvatar. The strong always preys on the weak, that's just how it always is, and always will be, why should this be called a crime? It should be called common sense.

As Undertaker unleashed the attack with his Aluminum pillars, he saw it countered by some form of unique element that has an energy aspect to it, he could clearly sense the natural energy radiating from this element since he was a natural energy user like the man before him and that it had a bright glow to it, looking "Holy" and pure.

What kind of technique is that? I've never seen anything like it, is that why you look so weird? *Giggles*

As the liquid Aluminum has been defended against, Undertaker capitalized on the chance, he wanted to take the upper hand of the fight to allow him enough time to activate his Sage Mode as the man in front of him was aware since he is a Senjutsu user like Undertaker. Undertaker follows the defense of Illuvatar by a cube structure of liquid Aluminum that's made around Illuvatar, basically 7 meters around his vicinity, This is done as Undertaker jumps backwards, reaching long range away from Illuvatar. The Cube of Aluminum was made in the thin air, with a width and height of 7 meters, and connected to the ground below, basically entrapping Illuvatar within it as the formation collapses and converges onto him, due to it's liquid formation, if Illuvatar continued with his attack, the formation of Aluminum would easily absorb it, this would in turn block the emanating light from hurting Undertaker's eyes and thus he wouldn't have to move his hand to shield him from it.

Type: Supplementary/Defensive/Offensive
Rank: C-S
Range: Short-Long
Chakra Cost: 15-40
Damage Points: 30-80
Description: Through the usage of aluminum chakra, the user creates basic shapes/tools out of aluminum metal that serve as a defensive or offensive means, depending on the situation at hand. These tools can range from pillars, walls, cubs or even pyramids of Aluminum. The pillars that are made can be used as versatile as the wood element, in which the user can wrap them around an opponent, mimicking the usage of the wood pillars and how they wrap around someone/something. The structures that the user is capable of making through the Aluminum metal can be released from the air, by focusing aluminum chakra through the air (has to be made at least 1 meter away from the opponent), through the ground, or even from the user's own body. The rank of the technique depends on the size of the Aluminum shapes and how much chakra the user spends to make the Aluminum structure(s).
Note: A-Rank usage can only be used 4 times per battle.
Note: S-Rank usage can be only used 3 times per battle. Must wait one turn to use again.


As Undertaker releases the attack, he releases the chakra he has been gathering and summons both Ma and Pa on his right and left shoulders, as they proceed to merge with his body and start drawing natural energy.

Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: 40 (X2 if summoning both)
Damage: N/A
Description:
One of the elder leaders of the Toads of Myobokuzan, Fukasaku (also known as Pa) is a small toad (somewhat in contrast with the fact that he's older and more powerful than the gigantic Gamabunta) who serves as the main teacher of Sage techniques to Naruto and Jiraya. Possessing a keen intellect, he is a master strategist and an experienced fighter. Shima (also known as Ma) is his wife and acts as his battle partner but also one of the elder leaders in the clan as well. Capable and powerful, Shima matches Fukasaku's battle prowess and share most of his abilities. Both are capable of using Frog Katas and gathering natural energy to temporarily boost their physical strength (if they aren't merged with the user). Both can perform ninjutsu and use Senjutsu Techniques and while Fukasaku can use up to S-Rank Water and Wind techniques, Shima can use up to S-Rank Fire and Wind techniques. Both can use oil techniques, a trait shared amongst most Toads, and some unique techniques known only to toads. Ma and Pa are the only toads that can merge with the user to gather natural energy and transfer it to him, enabling the user to keep sage mode active as long as the Amphibian Mode is kept. The user can summon one or the other, once per battle for each. However, if the user wants to summon both in the same battle, he needs to gather chakra for one turn before they are summoned (the user does the summoning technique and waits one turn for the summoning to be complete, keeping his hands together as he gathers enough chakra to perform the summon). They seem to be constantly infused with natural energy or their sage mode is incredibly durable though they haven't shown the same type of sensory awareness as ninja sage mode users.
Note: Requires signing the Toad Contract
Note: The user may still use other techniques while summoning the elder toads, but cannot perform any handseals


Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This technique is used to fuse on the shoulders of a student of the sage arts such as jiraiya. This maximizes the amount of sage chakra the person they are fused with to and allows them to also enter sage mode. This allows Fukasaku and Shima to continuously gather sage chakra for the person when they are moving, as they are stationary on top the persons shoulders thus eliminating the weakness of exhausting the users sage chakra in battle. This method however was not suitable for naruto as the 9 tailed fox rejected Fukasaku attempts to fuse with naruto during training.
Note: Not cannot be used by Naruto Characters.
Note: Can only be used with Shima and Fukasaku.
Note: Can only be used with the Toad variation of Sage Mode.
Note: Can only be used once.

Going for the S ranks already?

__________________________________


Iluvatar can sense the danger he is in before the cube fully forms around him, he doesn't need to waste any time in planning his defense. He clapped his hands together releasing a mass of holy fire around him (S rank) in a pulse of holy light (almost like a shinra tensei of light) that bursts through and destroys all the Aluminum around him. This light bursts forth and as it does it would blind you (for one turn) due to the sudden flash of light of it errupting through. This would be as you're going backwards thanks to his reactions as all traces of your element had been removed. With you blinded Iluvatar dashes forwards with his enhanced Elven speed an his taijutsu specialty/mastery.

The light purges the darkness....

As he releases the pulse of holy fire he draws his bow back as he runs forwards firing a B rank arrow of holy fire at you heart while you've been blinded, if you went to do the handseals this arrow would of shot through your hands rendering them useless. Iluvatar dashing forwards with intense speed torwards you. He leaps at you as he hits you in the heart with the arrow, separating his bow into two swords (counts as jutsu) and does a vertical slash down your center with his blade in his right hand.

Let the world become a brighter place without you in it


Kyohaku Kasai | Star Fire
Type: Offensive/Supplementary/Defensive
Rank: S (C-S) B
Range: Short-Long
Chakra: (15-40)
Damage: (30-80)
Description: The Noldor, also know as the Elves, have always loved to live within their ancient forest which they felt at one with. Over the years bows were developed but always forged using the holy fire to infuse them with their chakra. They were now made of chakra steel, so as to not drain all the trees of their power. But a few unique traits were added:

Blades: The bow is made out of two, one handed swords that link together to form the bow. They were forged first with the holy fire purifying the steel, and make them so they are more adaptable to the elves element. Each blade is a foot and a half long that curves as it gets towards the point to create the shape need to form the bow. Much like the bow itself, these blades can be infused with the Silmarilis (holy fire) which cause them to glow with bright flames as they are covered in the element. The strength of this light is dependent on the amount of chakra put into the blades. To put chakra into the blades it counts as one of the three moves per turn. This chakra can be released in a wave like the samurai techniques, going in a straight line up to long range. Releasing the wave counts as a move per turn, and will causes the swords to no longer be infused with the silmarilis as all the chakra would have been released from them.

Bow: The swords can be on either side of the waste, or on the users back in an X shape or already locked in their bow form ready to use. This bow has no string but is formed from the users energy when they hold it, flowing out of their body to create the string. This making it useless to all that are not part of the clan. The arrows for the bow are made up of the Silmarilis (holy fire) in a focused form to create an arrow. The more chakra the user puts into the arrow the stronger it will be and the more devastating the impact. The arrows pierce, and hit their targets, then explode outwards into a burst of light, which can leave craters from the release of energy. The user can fire up to 3 arrows at once to hit different targets, but each arrow counts as a move per turn consuming chakra. Can only make one arrow A rank and above per turn.

Note: Can only be held by clan members as the weapon will burn the skin of others
Note: The weapon takes S rank to destroy and if one sword is destroyed the bow can't be formed.
Note: The power behind the abilities corelatates to the chakra. So for a C rank arrow, it costs 15 chakra and does 30 damage. And will be treated as so. Same for covering the swords in chakra and releasing the waves. S rank versions of the abilities can be used 3 times with two turns between each use, this total is for all S rank, both sword and bow.
Note: Combining the swords to make the bow or detaching them counts as a move per turn
Note: Waves and arrows B rank and below can only reach mid range

Junsei Dageki | Holy shock
Type: Offensive/Supplementary/Defensive
Rank: C-S-Rank
Range: Short-Long
Chakra: 15-40 (15-40 per turn to sustain)
Damage: 30-80
Description: This is one of the most basic applications of the Noldor's KG, the holy fire. It being an energy that they create their kg, holy fire , to shape and control. Using this technique they are able to create a mass off the energy and keep it focused to give it shape in many forms. This can be as simple as creating a small ball of it to a cube. Or getting more creative they can make various weapons, swords, shields, Axes, draggers. WHat ever they can think of that is an innanimate shape they can create from this basic application.This can be also be used to make Waves, pulses, sentient creatures up to the size of the user, barriers, pretty much all basic application of basic elements as well as streams

Clense: (supplementary) Unlike most elements though, this one has two sides to it, the first being how it works. With holy fire there is the offensive part as an energy which comes with it being more focused but the main part is for it to purify. The entire clan being based on intents and making the world pure, allows them to create this energy in an almost non offensive manor. The none offensive manor is called "clense", and this serves to work only on those that have negative intents, like those to harm and destroy. If a person it touched by this holy fire while having negative intends the energy will burn them intensely, reacting to their intent damaging based on rank used.. This served as a great way for them to protect their borders so they could test all who tried to enter their woods, any wishing harm upon them would be dealt with swiftly.

Shock: (offensive) This is the offensive version of the element, the user will concerntrate alot more chakra into the shapes waves or streams to causes damage and destruction. This is to defend their borders at all costs. The clense method is purely a way to test intents in various ways. This is for pure power. Much like a stream of fire, or chidori remei, i combines the properites of both using basic shape application.

C to A rank can be created freely after forming one seal, the size of the object ranging for the user's needs. Being progressively stronger each rank is abe to make larger items starting with the small basic shapes at C rank to the powerful creatures created via A rank. S rank usage can be used 4 times per battle with two turns between. It can also be used to make large shapes up to 3 times the size of the user.
Note: S rank can only be used 4 times with two turns between each. And no silmarilis jutsu above B rank in the same turn.
Note: The A rank version can only be used once per turn.
Note: Can only be made around the user or on the borders of short range around an enermy
Note: While maintaining a jutsu like creating an animal the user can only use elements that make up the holy fire. Jutsu can only be maintained for 2 turns
 

Ryūjin

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Going for the S ranks already?

__________________________________


Iluvatar can sense the danger he is in before the cube fully forms around him, he doesn't need to waste any time in planning his defense. He clapped his hands together releasing a mass of holy fire around him (S rank) in a pulse of holy light (almost like a shinra tensei of light) that bursts through and destroys all the Aluminum around him. This light bursts forth and as it does it would blind you (for one turn) due to the sudden flash of light of it errupting through. This would be as you're going backwards thanks to his reactions as all traces of your element had been removed. With you blinded Iluvatar dashes forwards with his enhanced Elven speed an his taijutsu specialty/mastery.

The light purges the darkness....

As he releases the pulse of holy fire he draws his bow back as he runs forwards firing a B rank arrow of holy fire at you heart while you've been blinded, if you went to do the handseals this arrow would of shot through your hands rendering them useless. Iluvatar dashing forwards with intense speed torwards you. He leaps at you as he hits you in the heart with the arrow, separating his bow into two swords (counts as jutsu) and does a vertical slash down your center with his blade in his right hand.

Let the world become a brighter place without you in it


Kyohaku Kasai | Star Fire
Type: Offensive/Supplementary/Defensive
Rank: S (C-S) B
Range: Short-Long
Chakra: (15-40)
Damage: (30-80)
Description: The Noldor, also know as the Elves, have always loved to live within their ancient forest which they felt at one with. Over the years bows were developed but always forged using the holy fire to infuse them with their chakra. They were now made of chakra steel, so as to not drain all the trees of their power. But a few unique traits were added:

Blades: The bow is made out of two, one handed swords that link together to form the bow. They were forged first with the holy fire purifying the steel, and make them so they are more adaptable to the elves element. Each blade is a foot and a half long that curves as it gets towards the point to create the shape need to form the bow. Much like the bow itself, these blades can be infused with the Silmarilis (holy fire) which cause them to glow with bright flames as they are covered in the element. The strength of this light is dependent on the amount of chakra put into the blades. To put chakra into the blades it counts as one of the three moves per turn. This chakra can be released in a wave like the samurai techniques, going in a straight line up to long range. Releasing the wave counts as a move per turn, and will causes the swords to no longer be infused with the silmarilis as all the chakra would have been released from them.

Bow: The swords can be on either side of the waste, or on the users back in an X shape or already locked in their bow form ready to use. This bow has no string but is formed from the users energy when they hold it, flowing out of their body to create the string. This making it useless to all that are not part of the clan. The arrows for the bow are made up of the Silmarilis (holy fire) in a focused form to create an arrow. The more chakra the user puts into the arrow the stronger it will be and the more devastating the impact. The arrows pierce, and hit their targets, then explode outwards into a burst of light, which can leave craters from the release of energy. The user can fire up to 3 arrows at once to hit different targets, but each arrow counts as a move per turn consuming chakra. Can only make one arrow A rank and above per turn.

Note: Can only be held by clan members as the weapon will burn the skin of others
Note: The weapon takes S rank to destroy and if one sword is destroyed the bow can't be formed.
Note: The power behind the abilities corelatates to the chakra. So for a C rank arrow, it costs 15 chakra and does 30 damage. And will be treated as so. Same for covering the swords in chakra and releasing the waves. S rank versions of the abilities can be used 3 times with two turns between each use, this total is for all S rank, both sword and bow.
Note: Combining the swords to make the bow or detaching them counts as a move per turn
Note: Waves and arrows B rank and below can only reach mid range

Junsei Dageki | Holy shock
Type: Offensive/Supplementary/Defensive
Rank: C-S-Rank
Range: Short-Long
Chakra: 15-40 (15-40 per turn to sustain)
Damage: 30-80
Description: This is one of the most basic applications of the Noldor's KG, the holy fire. It being an energy that they create their kg, holy fire , to shape and control. Using this technique they are able to create a mass off the energy and keep it focused to give it shape in many forms. This can be as simple as creating a small ball of it to a cube. Or getting more creative they can make various weapons, swords, shields, Axes, draggers. WHat ever they can think of that is an innanimate shape they can create from this basic application.This can be also be used to make Waves, pulses, sentient creatures up to the size of the user, barriers, pretty much all basic application of basic elements as well as streams

Clense: (supplementary) Unlike most elements though, this one has two sides to it, the first being how it works. With holy fire there is the offensive part as an energy which comes with it being more focused but the main part is for it to purify. The entire clan being based on intents and making the world pure, allows them to create this energy in an almost non offensive manor. The none offensive manor is called "clense", and this serves to work only on those that have negative intents, like those to harm and destroy. If a person it touched by this holy fire while having negative intends the energy will burn them intensely, reacting to their intent damaging based on rank used.. This served as a great way for them to protect their borders so they could test all who tried to enter their woods, any wishing harm upon them would be dealt with swiftly.

Shock: (offensive) This is the offensive version of the element, the user will concerntrate alot more chakra into the shapes waves or streams to causes damage and destruction. This is to defend their borders at all costs. The clense method is purely a way to test intents in various ways. This is for pure power. Much like a stream of fire, or chidori remei, i combines the properites of both using basic shape application.

C to A rank can be created freely after forming one seal, the size of the object ranging for the user's needs. Being progressively stronger each rank is abe to make larger items starting with the small basic shapes at C rank to the powerful creatures created via A rank. S rank usage can be used 4 times per battle with two turns between. It can also be used to make large shapes up to 3 times the size of the user.
Note: S rank can only be used 4 times with two turns between each. And no silmarilis jutsu above B rank in the same turn.
Note: The A rank version can only be used once per turn.
Note: Can only be made around the user or on the borders of short range around an enermy
Note: While maintaining a jutsu like creating an animal the user can only use elements that make up the holy fire. Jutsu can only be maintained for 2 turns

As Undertaker is blinded by the sudden burst of light, he doesn't continue with the summoning, forming a single handseal, as he continues by using a defensive technique, since he cannot see his opponent due to the sudden blindness but as a measure so as to not to be taken by surprise, creating a massive sized floating demonic figure of flames in front of him with the same size as The Great Stone Golem earth technique, in order to buy him enough time for his next technique. (Dunno if the Holy Fire releases a sound or not, but i figured it did since it's made of lightning and fire, but wanted to take a safer approach.)

Type: Offense , Defence
Rank: S
Range: Short
Chakra Cost: 40 [+15 per turn to maintain active]
Damage Points: N/A [+40 if shooting demonic floating heads]
Description: After performing the Tiger handseal, the user converts their chakra into fire chakra creating a floating orb of fire near them, using shape manipulation to shape the orb into a large "ghost" of fire, which is floating into the air, this ghost of flames has a figure resembling a demon, with it's head similar to the "Fire Release: Demon Lantern" technique but on a larger size, this demon is roughly the size of the "Earth Release: Great Stone Golem" technique, this technique can be used as a defense in order to defend against incoming attacks, or attack the opponent by releasing several demonic floating heads that attack the opponent having the speed of the "Fire Release: Great Dragon Fire" technique and each of the heads is the same size as the Dragon head-shaped fireballs and reach up to Mid range from the floating ghost and counts as a B-rank Fire technique.
Note: Can only be used once.
Note: The floating heads attack counts as a move.
Note: Lasts 3 turns once used.


He wouldn't let me get into Sage Mode eh?, well let's see how this goes through then.

Following the defense Undertaker takes a kunai with a special tag attached to it and throws it 2 meters to his left, followed by the confrontation handseal, erecting an advanced detection type barrier that spans across the entire battlefield, in order to know the whereabouts of Illuvatar and compensate for his temporary lack of sight, due to being a sealing master and a Uzumaki, the barrier is made extremely fast.

Rank: A-Rank
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (-10 per turn remaining active)
Damage points: N/A
Description: This is a detection type barrier which is simply a more advanced version of the (Kekkai: Tengai Hojin) - Barrier: Dome Method Formation technique and that can be used to surround an area and allows the user to monitor a certain area covering from the sky to underneath the ground creating a sphere. The user will create a tag with the 許可 (Kyoka) Kanji and place it on the ground, doing the confrontation hand seal afterwards to activate it. After the barrier is erected, the user, if inside it, will be able to detect any enemy inside it, even if he hiding his presence. After that, anyone who enters or leaves the barrier is instantly detected as well as anything that moves inside it. Techniques that mask the users presence are ineffective at avoiding detection as the barrier focuses on movement and displacement of matter, not solely on chakra detection. The barrier can also be moved according to the requirements of the user by moving the tag.
Note: Can only be used twice.


Due to the size of the Demonic floating figure of flames, it would take some time for Illuvatar to reach Undertaker's location, and as soon as the barrier activates and alerts Undertaker of Illuvatar's location, he immediately releases out a chain of chakra from his body that's glowing with a red-ish aura around it, following an arc movement around the ghostly figure and attempting to reach Illuvatar's location with intense speed.

Type: Supplementary/Offensive/Defensive
Rank: C-Rank to Forbidden (A-Rank)
Range: Short-Long
Chakra: 15-70
Damage: 30-120
Description:
Known by some members of the Uzumaki clan, this technique is the manifestation of the strongest of chakras within the clan and not a simple Ninjutsu technique. The user is able to focus and materialize chains from their body that can be used for various purposes. However, what makes it a technique that goes beyond the normal Ninjutsu category is that the user can manifest these chains in reality, using them to attack, defend or restrict a given target but can also manifest these chains in his mind, in a purely spiritual field. This enables the technique to act as defense against mental attacks (Genjutsu, Yamanaka Clan techniques, etc) by using the spiritual manifestation of the chains to "attack" the mental intrusion and dispel it. It was this ability that allowed Uzumaki Kushina and Uzumaki Mito to serve as perfect vessels for the Bijuu Kurama, as they could use it to restrict the 9 Tails Demon Fox inside their bodies. When manifested as a Ninjutsu attack, it has both great range and strength. The chains can be used to attack (each chain ends in a kunai-like spear which can be used to pierce a target as a spear or the chains can be used to slam into the target or surround it and "crush" it) or defend (using the same methods) against enemies and techniques but its main purpose is to restrict and contain targets. The restriction effect is achieved partially due to two aspects: their physical strength (which restricts the target physically, preventing it from moving) and their inherent "sealing property". This property enables the chains to have a restriction effect that goes beyond the physical restriction, preventing the target from being summoned, teleporting, etc. This effect can be boosted to a full sealing effect (including the targets ability to mold chakra, etc) if the user spends additional chakra. The effect isn't a sealing technique, however, because it will only work while the user fuels it with chakra, unlike normal seals.
Note: Can only be used by Advanced Uzumaki Clan bios and Canon Uzumaki bios seen using it
Note: To use the sealing effect, the user must pay an additional amount of chakra equal to the strength he wishes to attribute to the effect; counts as a move
Note: Forbidden Rank usage will lead to a 4 turn cold down time before the technique can be used again; costs 70 chakra, carries a potencial 120 damage points
Note: Spiritual usage can counter genjutsu, yamanaka techniques and other similar mental intrusion techniques up to the same rank

 

Pervyy

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As Undertaker is blinded by the sudden burst of light, he doesn't continue with the summoning, forming a single handseal, as he continues by using a defensive technique, since he cannot see his opponent due to the sudden blindness but as a measure so as to not to be taken by surprise, creating a massive sized floating demonic figure of flames in front of him with the same size as The Great Stone Golem earth technique, in order to buy him enough time for his next technique. (Dunno if the Holy Fire releases a sound or not, but i figured it did since it's made of lightning and fire, but wanted to take a safer approach.)

Type: Offense , Defence
Rank: S
Range: Short
Chakra Cost: 40 [+15 per turn to maintain active]
Damage Points: N/A [+40 if shooting demonic floating heads]
Description: After performing the Tiger handseal, the user converts their chakra into fire chakra creating a floating orb of fire near them, using shape manipulation to shape the orb into a large "ghost" of fire, which is floating into the air, this ghost of flames has a figure resembling a demon, with it's head similar to the "Fire Release: Demon Lantern" technique but on a larger size, this demon is roughly the size of the "Earth Release: Great Stone Golem" technique, this technique can be used as a defense in order to defend against incoming attacks, or attack the opponent by releasing several demonic floating heads that attack the opponent having the speed of the "Fire Release: Great Dragon Fire" technique and each of the heads is the same size as the Dragon head-shaped fireballs and reach up to Mid range from the floating ghost and counts as a B-rank Fire technique.
Note: Can only be used once.
Note: The floating heads attack counts as a move.
Note: Lasts 3 turns once used.


He wouldn't let me get into Sage Mode eh?, well let's see how this goes through then.

Following the defense Undertaker takes a kunai with a special tag attached to it and throws it 2 meters to his left, followed by the confrontation handseal, erecting an advanced detection type barrier that spans across the entire battlefield, in order to know the whereabouts of Illuvatar and compensate for his temporary lack of sight, due to being a sealing master and a Uzumaki, the barrier is made extremely fast.

Rank: A-Rank
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (-10 per turn remaining active)
Damage points: N/A
Description: This is a detection type barrier which is simply a more advanced version of the (Kekkai: Tengai Hojin) - Barrier: Dome Method Formation technique and that can be used to surround an area and allows the user to monitor a certain area covering from the sky to underneath the ground creating a sphere. The user will create a tag with the 許可 (Kyoka) Kanji and place it on the ground, doing the confrontation hand seal afterwards to activate it. After the barrier is erected, the user, if inside it, will be able to detect any enemy inside it, even if he hiding his presence. After that, anyone who enters or leaves the barrier is instantly detected as well as anything that moves inside it. Techniques that mask the users presence are ineffective at avoiding detection as the barrier focuses on movement and displacement of matter, not solely on chakra detection. The barrier can also be moved according to the requirements of the user by moving the tag.
Note: Can only be used twice.


Due to the size of the Demonic floating figure of flames, it would take some time for Illuvatar to reach Undertaker's location, and as soon as the barrier activates and alerts Undertaker of Illuvatar's location, he immediately releases out a chain of chakra from his body that's glowing with a red-ish aura around it, following an arc movement around the ghostly figure and attempting to reach Illuvatar's location with intense speed.

Type: Supplementary/Offensive/Defensive
Rank: C-Rank to Forbidden (A-Rank)
Range: Short-Long
Chakra: 15-70
Damage: 30-120
Description:
Known by some members of the Uzumaki clan, this technique is the manifestation of the strongest of chakras within the clan and not a simple Ninjutsu technique. The user is able to focus and materialize chains from their body that can be used for various purposes. However, what makes it a technique that goes beyond the normal Ninjutsu category is that the user can manifest these chains in reality, using them to attack, defend or restrict a given target but can also manifest these chains in his mind, in a purely spiritual field. This enables the technique to act as defense against mental attacks (Genjutsu, Yamanaka Clan techniques, etc) by using the spiritual manifestation of the chains to "attack" the mental intrusion and dispel it. It was this ability that allowed Uzumaki Kushina and Uzumaki Mito to serve as perfect vessels for the Bijuu Kurama, as they could use it to restrict the 9 Tails Demon Fox inside their bodies. When manifested as a Ninjutsu attack, it has both great range and strength. The chains can be used to attack (each chain ends in a kunai-like spear which can be used to pierce a target as a spear or the chains can be used to slam into the target or surround it and "crush" it) or defend (using the same methods) against enemies and techniques but its main purpose is to restrict and contain targets. The restriction effect is achieved partially due to two aspects: their physical strength (which restricts the target physically, preventing it from moving) and their inherent "sealing property". This property enables the chains to have a restriction effect that goes beyond the physical restriction, preventing the target from being summoned, teleporting, etc. This effect can be boosted to a full sealing effect (including the targets ability to mold chakra, etc) if the user spends additional chakra. The effect isn't a sealing technique, however, because it will only work while the user fuels it with chakra, unlike normal seals.
Note: Can only be used by Advanced Uzumaki Clan bios and Canon Uzumaki bios seen using it
Note: To use the sealing effect, the user must pay an additional amount of chakra equal to the strength he wishes to attribute to the effect; counts as a move
Note: Forbidden Rank usage will lead to a 4 turn cold down time before the technique can be used again; costs 70 chakra, carries a potencial 120 damage points
Note: Spiritual usage can counter genjutsu, yamanaka techniques and other similar mental intrusion techniques up to the same rank

Not bad, but you gave me a great idea ^_^


As Illuvatar springs forwards having fired off his arrow, the great fire beast forms infront of him. He didn't really want to face such a being and it would just drain his chakra and waste his time. Being as smart as he was he figured out a brilliant way to use the flames of this beast against his blind opponent. As he runs forwards, with his next right step he stomps his foot down releasing his chakra between the fire demon and his opponent which was a small gap. As the gyser shoots up hit knocks Undertaker off balance causing him to fall backwards, but not only this, the flames from the fire beast would ignite the oil in an explosive manner creating a extremely hot firey explosion giving you intense burst and blasting you back while damaging the fire demon itself. Due to you losing control the demon would lose it's shape and fate into nothingness. You would stuggle to defend due to being knocked off balance by the surprise attack (this would be before your barrier).

Don't underestimate the power of the elves my friend, it could be your downfall.

As he stomps his foot creating the oil gyser which explodes infront of undertaker, Illuvatar claps his hands together releasing a surge of holy chakra into the area all over the field and immediately after it begins to almost snow holy fire but with no clouds. The thing is as undertaker is knocked back this wont harm him... Yet. Illuvatar continues to advance as he causes it to rain holy fire having his swords at the ready.

Seikiyuton : Gaizā | Oil Release : Geyser
Rank: A
Type: Offensive
Range: Short/Mid/Long
Chakra cost: 30
Damage points: 60
Description: The user slams his foot on the ground and causes a large geyser of Oil to burst from the ground which can then be used for Oil techniques, or set a light.
-Twice per battle
-Must have signed the Toad contract

Ame no Junsei Seisen | Rain of the Holy Crusade
Type: Offensive/Supplementary/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: This is unique jutsu that gives of a holy feel in itself. The user will clap their hands together gathering a mass of chakra over the field releasing this jutsu. From that point on the chakra will fall bit by bit, similar to that of the hidden rain jutsu, but have it’s own unique properties. The energy is that of the Silmarilis or Holy fire as it has come to be known. It would fall down gently like snowflakes of energy dropping onto the field which as they touch the ground they will dissipate from the basic use of this. As it is with most of the holy fire jutsu this has the ability to react to dark chakras and negative intents. In this if it were to rain on those flowing with bijuu chakra it would act like a fiery acid on their skin burning them severely. Not only this but it will react to those not pure of their intentions. For example, if this were to fall on a ninja who made it rain or created a clone, it would have no effect. But if a person was intent on causes something negative like harm or death, the holy rain would burn through their skin like fire itself, making it a lot harder for them to perform jutsu and concentrate causing it to take twice as long for them to perform a jutsu, so what would normally be as easy as making a single handseal, due to the constant burning it would take twice as long for them to focus. Not only this, but for sensors and doujutsu uses it will make it very difficult for them to locate the user. This won’t affect the Byakugan as the byakugan can see through chakra, like how it can see through the hidden mist. Where as sharingan and the rinnegan will just see chakra all around them blocking their vision. The use can perform an addition handseal at any point while this is active, releasing more chakra into the falling energy in any given area to increase the power of the holy rain to burn any and all it touches as it gives off an even brighter glow, allowing one to notice this, starting ateast 5 meters above the target. This can have a 5m radius, and can only be used on one location per use of the overall jutsu. In doing this it will increase the power of the holy fire to S rank, taking up 1 of the three jutsu per turn.

Note: Useable 3 times, lasting 3 turns, 2 turns between uses
Note: Making it burn and increasing it to S rank can be done once per use lasting for that single turn, ending the usage of the full jutsu.
Note: Will not harm the user as the holy fire just becomes one with them once more
 

Ryūjin

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Not bad, but you gave me a great idea ^_^


As Illuvatar springs forwards having fired off his arrow, the great fire beast forms infront of him. He didn't really want to face such a being and it would just drain his chakra and waste his time. Being as smart as he was he figured out a brilliant way to use the flames of this beast against his blind opponent. As he runs forwards, with his next right step he stomps his foot down releasing his chakra between the fire demon and his opponent which was a small gap. As the gyser shoots up hit knocks Undertaker off balance causing him to fall backwards, but not only this, the flames from the fire beast would ignite the oil in an explosive manner creating a extremely hot firey explosion giving you intense burst and blasting you back while damaging the fire demon itself. Due to you losing control the demon would lose it's shape and fate into nothingness. You would stuggle to defend due to being knocked off balance by the surprise attack (this would be before your barrier).

Don't underestimate the power of the elves my friend, it could be your downfall.

As he stomps his foot creating the oil gyser which explodes infront of undertaker, Illuvatar claps his hands together releasing a surge of holy chakra into the area all over the field and immediately after it begins to almost snow holy fire but with no clouds. The thing is as undertaker is knocked back this wont harm him... Yet. Illuvatar continues to advance as he causes it to rain holy fire having his swords at the ready.

Seikiyuton : Gaizā | Oil Release : Geyser
Rank: A
Type: Offensive
Range: Short/Mid/Long
Chakra cost: 30
Damage points: 60
Description: The user slams his foot on the ground and causes a large geyser of Oil to burst from the ground which can then be used for Oil techniques, or set a light.
-Twice per battle
-Must have signed the Toad contract

Ame no Junsei Seisen | Rain of the Holy Crusade
Type: Offensive/Supplementary/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: This is unique jutsu that gives of a holy feel in itself. The user will clap their hands together gathering a mass of chakra over the field releasing this jutsu. From that point on the chakra will fall bit by bit, similar to that of the hidden rain jutsu, but have it’s own unique properties. The energy is that of the Silmarilis or Holy fire as it has come to be known. It would fall down gently like snowflakes of energy dropping onto the field which as they touch the ground they will dissipate from the basic use of this. As it is with most of the holy fire jutsu this has the ability to react to dark chakras and negative intents. In this if it were to rain on those flowing with bijuu chakra it would act like a fiery acid on their skin burning them severely. Not only this but it will react to those not pure of their intentions. For example, if this were to fall on a ninja who made it rain or created a clone, it would have no effect. But if a person was intent on causes something negative like harm or death, the holy rain would burn through their skin like fire itself, making it a lot harder for them to perform jutsu and concentrate causing it to take twice as long for them to perform a jutsu, so what would normally be as easy as making a single handseal, due to the constant burning it would take twice as long for them to focus. Not only this, but for sensors and doujutsu uses it will make it very difficult for them to locate the user. This won’t affect the Byakugan as the byakugan can see through chakra, like how it can see through the hidden mist. Where as sharingan and the rinnegan will just see chakra all around them blocking their vision. The use can perform an addition handseal at any point while this is active, releasing more chakra into the falling energy in any given area to increase the power of the holy rain to burn any and all it touches as it gives off an even brighter glow, allowing one to notice this, starting ateast 5 meters above the target. This can have a 5m radius, and can only be used on one location per use of the overall jutsu. In doing this it will increase the power of the holy fire to S rank, taking up 1 of the three jutsu per turn.

Note: Useable 3 times, lasting 3 turns, 2 turns between uses
Note: Making it burn and increasing it to S rank can be done once per use lasting for that single turn, ending the usage of the full jutsu.
Note: Will not harm the user as the holy fire just becomes one with them once more
As Undertaker is in the process of taking out the kunai which has a special tag attached to it, he suddenly hears the sound of rushing "water" that is bursting out of the ground near him, knowing that an attack is coming, while he would be starting to regain his eye sight, having a blurry vision. Undertaker takes the necessary percautions to prepare for a defense, using a burst of Earth chakra throughout his body, Undertaker causes a dense armor of stone to come out of his body as the explosions sends him flying backwards due to the kinetic forces released as a result of the explosion.

Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.


As Undertaker is sent flying, but wouldn't be off balance due to the weight of his body as a result of the stones that he released, he tries to regain his footing, as he is knocked back, he applies chakra into his legs, as soon as they reach the ground, he is slowed down and finally stands to face Illuvatar, his vision is now fully restored, and he takes notice of "droplets" of energy falling from the sky above like rain drops, reaching for him, in a precaution to this, Undertaker releases his water chakra throughout the battlefield, affecting the water molecules present in the air and making the battlefield extremely humid, the water chakra acts to absorb the droplets of energy falling from the sky, and basically nullifying it.

Rank: Forbidden
Type: Supplementary
Range: Short - Mid
Chakra Cost: 80
Damage Points: N/A [15 damage per turn]
Description: The user puts their hands together as if they were praying but is actually releasing large amounts of water chakra into the water molecules in the air so that now all fire attacks lose -15, sand is reduced to mud, lightning used becomes instantly conducted and all water or elements containing water gain +15
Note: Can only be taught by Axle
Note: Lasts 5 turns
Note: Can only be used once per battle
Note: After this technique is done the user can't user any A-rank and above water jutsus for 3 turns
Note: Can be used as a water source


Making me have to resort to using water release?! I must commend you for that my friend, no other shinobi that i've faught pushed me this much before, you must be something else....But you must know that this battle is far from over!

Taking advantage of the water technique he just used, Undertaker throws an explosive tagged kunai into the air, 10 meters above Illuvatar while performing a technique at the same time, using the water chakra present in the air from the effects of his technique as a water source, suddenly a vortex of water is made beneath Illuvatar, knocking him violently into the air towards the trajectory ot the explosive tagged kunai that's aimed at that specific location.

Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60 (+15)
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.

 
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Pervyy

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As Undertaker is in the process of taking out the kunai which has a special tag attached to it, he suddenly hears the sound of rushing "water" that is bursting out of the ground near him, knowing that an attack is coming, while he would be starting to regain his eye sight, having a blurry vision. Undertaker takes the necessary percautions to prepare for a defense, using a burst of Earth chakra throughout his body, Undertaker causes a dense armor of stone to come out of his body as the explosions sends him flying backwards due to the kinetic forces released as a result of the explosion.

Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.


As Undertaker is sent flying, but wouldn't be off balance due to the weight of his body as a result of the stones that he released, he tries to regain his footing, as he is knocked back, he applies chakra into his legs, as soon as they reach the ground, he is slowed down and finally stands to face Illuvatar, his vision is now fully restored, and he takes notice of "droplets" of energy falling from the sky above like rain drops, reaching for him, in a precaution to this, Undertaker releases his water chakra throughout the battlefield, affecting the water molecules present in the air and making the battlefield extremely humid, the water chakra acts to absorb the droplets of energy falling from the sky, and basically nullifying it.

Rank: Forbidden
Type: Supplementary
Range: Short - Mid
Chakra Cost: 80
Damage Points: N/A [15 damage per turn]
Description: The user puts their hands together as if they were praying but is actually releasing large amounts of water chakra into the water molecules in the air so that now all fire attacks lose -15, sand is reduced to mud, lightning used becomes instantly conducted and all water or elements containing water gain +15
Note: Can only be taught by Axle
Note: Lasts 5 turns
Note: Can only be used once per battle
Note: After this technique is done the user can't user any A-rank and above water jutsus for 3 turns
Note: Can be used as a water source


Making me have to resort to using water release?! I must commend you for that my friend, no other shinobi that i've faught pushed me this much before, you must be something else....But you must know that this battle is far from over!

Taking advantage of the water technique he just used, Undertaker throws an explosive tagged kunai into the air, 10 meters above Illuvatar while performing a technique at the same time, using the water chakra present in the air from the effects of his technique as a water source, suddenly a vortex of water is made beneath Illuvatar, knocking him violently into the air towards the trajectory ot the explosive tagged kunai that's aimed at that specific location.

Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60 (+15)
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.

Now now Dante, i was just trying to brighten up the scene and you used F rank water of all thinks? SHame on you ^_^ by the way, not a big deal, but when you make the water, it would go on the flame oil created my previous move which would explode around you distracting you in general ^_^


Iluvatar had made his holy light start falling when it all sizzles out fading away into nothing. That was one of his stronger techniques and it was removed with what seemed like ease. From his elven enhanced hearing he could hear the sound of when moisture puts out his holy fire but couldn't see it. It felt a big like muggy weather all of a sudden which meant only one thing. Water release. From the way his holy rain hand been handled, it could only mean that their was alot of water chakra and it was a stronger jutsu but in this case, earth release wouldn't help him. Due to it beng something he couldn't see alls he could do would be blindly defend. Not knowing which way an attack could come from he claps his hands together releasing his wind chakra into his hands as he does so. In doing this he releases a massive blast of wind all around him pushing out in all directions. Now, this doesn't counters your moisture it just pushes it away. It has no real mass, it would almost be just a mist that had been weakened slightly by countering my holy rain. This moisture would be pushed back to long range away from Iluvatar and attack you in the process before you could finish your second jutsu.


(Fuuton:sunikku Ea-nami) - Wind style: Sonic Airwave
Rank: S
Type: Attack/Defense
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: The user starts gathering an enourmous amount of chakra in his arms and palms,
and then slams them together with huge force. The massive chakra ammount gathered crashes,
and adding wind chakra, a huge sonic airwave blasts out through the whole area in a radial motion. This airwave can repulse any kind of attack of A Rank and bellow. It throws all enemies on their back. The user also suffers great damage.
Note: Can only be used once per battle.
Note: The user suffers 30 damage points.
Note: must be tought by ben sama

As the wave is released pushing back all the moisture in the air and putting you on the defensive. Iluvatar uses his mastery of holy fire releasing it instantly below you, almost like a swamp, creating a mid range mass of holy fire that instantly burns you with intense power as it forms due to Iluvatar seeing you as his number one enemy. As it forms he immediately follows with a single handseal causing it to errupt into a giant pillar of holy light shooting up to the sky, clensing this world of another evil.

This was never a real fight to start with, you can't keep up with the power of the light, you've been pushed back and weakened... it's only a matter of time...

Consecration | houken
Type: Offensive/Supplementary/Defensive
Rank: A
Range: Short - long
Chakra: 30
Damage: 60
Description: This is a unique jutsu to the Elves in which they release their silmarilis into the ground on a target location with a radius of 5m-15m (short to mid). This light is charged into the ground creating what looks like cracks of light as the holy fire is charged into the ground. It would be like creating the swamp but with a pool of holy fire chakra. Standing on this will burn any and all unfriendly targets in the users eyes, with a single hand motion short range within the center of this technique a pillar of holy fire will errupt into the sky like a pillar of holy fire engulfing all and burning them with all the power of holy fire.

Note: Can only be used once every two turns for 4 usages overall.
Note: Lasts for the turn used
 

Ryūjin

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Now now Dante, i was just trying to brighten up the scene and you used F rank water of all thinks? SHame on you ^_^ by the way, not a big deal, but when you make the water, it would go on the flame oil created my previous move which would explode around you distracting you in general ^_^


Iluvatar had made his holy light start falling when it all sizzles out fading away into nothing. That was one of his stronger techniques and it was removed with what seemed like ease. From his elven enhanced hearing he could hear the sound of when moisture puts out his holy fire but couldn't see it. It felt a big like muggy weather all of a sudden which meant only one thing. Water release. From the way his holy rain hand been handled, it could only mean that their was alot of water chakra and it was a stronger jutsu but in this case, earth release wouldn't help him. Due to it beng something he couldn't see alls he could do would be blindly defend. Not knowing which way an attack could come from he claps his hands together releasing his wind chakra into his hands as he does so. In doing this he releases a massive blast of wind all around him pushing out in all directions. Now, this doesn't counters your moisture it just pushes it away. It has no real mass, it would almost be just a mist that had been weakened slightly by countering my holy rain. This moisture would be pushed back to long range away from Iluvatar and attack you in the process before you could finish your second jutsu.


(Fuuton:sunikku Ea-nami) - Wind style: Sonic Airwave
Rank: S
Type: Attack/Defense
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: The user starts gathering an enourmous amount of chakra in his arms and palms,
and then slams them together with huge force. The massive chakra ammount gathered crashes,
and adding wind chakra, a huge sonic airwave blasts out through the whole area in a radial motion. This airwave can repulse any kind of attack of A Rank and bellow. It throws all enemies on their back. The user also suffers great damage.
Note: Can only be used once per battle.
Note: The user suffers 30 damage points.
Note: must be tought by ben sama

As the wave is released pushing back all the moisture in the air and putting you on the defensive. Iluvatar uses his mastery of holy fire releasing it instantly below you, almost like a swamp, creating a mid range mass of holy fire that instantly burns you with intense power as it forms due to Iluvatar seeing you as his number one enemy. As it forms he immediately follows with a single handseal causing it to errupt into a giant pillar of holy light shooting up to the sky, clensing this world of another evil.

This was never a real fight to start with, you can't keep up with the power of the light, you've been pushed back and weakened... it's only a matter of time...

Consecration | houken
Type: Offensive/Supplementary/Defensive
Rank: A
Range: Short - long
Chakra: 30
Damage: 60
Description: This is a unique jutsu to the Elves in which they release their silmarilis into the ground on a target location with a radius of 5m-15m (short to mid). This light is charged into the ground creating what looks like cracks of light as the holy fire is charged into the ground. It would be like creating the swamp but with a pool of holy fire chakra. Standing on this will burn any and all unfriendly targets in the users eyes, with a single hand motion short range within the center of this technique a pillar of holy fire will errupt into the sky like a pillar of holy fire engulfing all and burning them with all the power of holy fire.

Note: Can only be used once every two turns for 4 usages overall.
Note: Lasts for the turn used

That was some OPed shiz, i won't let that activate >_>Before he could use the water technique to attack Illuvatar, Undertaker is met with an omni-directional blast of wind heading his way, and due to using a technique that would weaken his usage of fire release which was Undertaker's primary affinity, his opponent thought he couldn't counter it with Fire, a clever tactic used by his opponent, but this would be a mistake, he didn't know how strong of a Fire user Undertaker was. Through the usage of a single handseal, Undertaker would release a gigantic wall of flames forwards, completely obliterating the wind wave, and due to having Ryujin Jakka (CW), which raises Fire techniques by +15, and the water technique which reduces fire techniques by -15, it would be as an ordinary S-rank fire technique, which would eat through the wind and continues to attack Illuvatar, preventing him from continuing with the rest of his move or he would be severely burned by the flames.

Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.


That was a good tactic, but little did you know, this is nothing, and power of light?! pfff....We both know that the darkness will always destroy the light.

Simply after releasing the fire, Undertaker once again claps his hands together, in order to gather a large amount of chakra.

CW for reference:

Type: Weapon
Rank: S-Rank
Range: N/A
Chakra Cost: N/A (+30 For absorbing each fire technique)
Damage Points: N/A (+15 damage to every Fire based Technique)
Description: Ryūjin Jakka or the flowing dragon blade is a Ninjatō that's made out of a special metal that is able to use the user's fire chakra, said to be the weapon of the god of flames himself, it highly resembles an ordinary Katana in its shape, with a glowing sliver blade and a black handle with a red dragon engraved onto it. The Ninjatō is shethed inside a black scabbard with a red glow that is attached to a belt wrapped around the user's back, worn horizontally. When the user channels his fire chakra into the blade, a fire Aura surrounds the Ninjatō making the sword more lighter, turning the blades color into bloody red, as long as the user is wielding the Ninjatō he can perform any fire technique with the use of only a single handseal, also by adding the +30 fire chakra of the user to the blade , the blade can block fire techniques up to A-rank negating the fire and absorbing it but still receives a certain amount of damage from the attack, when the fire absorption effect is used, the dragon that's engraved on the hilt of the blade glows indicating the use of the technique.
Note: Must have mastered Fire Release to use.
Note: The user takes -10 damage when absorbing a fire technique.
Note: Can only block fire techniques 3 times per battle.
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Pervyy

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That was some OPed shiz, i won't let that activate >_>Before he could use the water technique to attack Illuvatar, Undertaker is met with an omni-directional blast of wind heading his way, and due to using a technique that would weaken his usage of fire release which was Undertaker's primary affinity, his opponent thought he couldn't counter it with Fire, a clever tactic used by his opponent, but this would be a mistake, he didn't know how strong of a Fire user Undertaker was. Through the usage of a single handseal, Undertaker would release a gigantic wall of flames forwards, completely obliterating the wind wave, and due to having Ryujin Jakka (CW), which raises Fire techniques by +15, and the water technique which reduces fire techniques by -15, it would be as an ordinary S-rank fire technique, which would eat through the wind and continues to attack Illuvatar, preventing him from continuing with the rest of his move or he would be severely burned by the flames.

Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.


That was a good tactic, but little did you know, this is nothing, and power of light?! pfff....We both know that the darkness will always destroy the light.

Simply after releasing the fire, Undertaker once again claps his hands together, in order to gather a large amount of chakra.

CW for reference:

Type: Weapon
Rank: S-Rank
Range: N/A
Chakra Cost: N/A (+30 For absorbing each fire technique)
Damage Points: N/A (+15 damage to every Fire based Technique)
Description: Ryūjin Jakka or the flowing dragon blade is a Ninjatō that's made out of a special metal that is able to use the user's fire chakra, said to be the weapon of the god of flames himself, it highly resembles an ordinary Katana in its shape, with a glowing sliver blade and a black handle with a red dragon engraved onto it. The Ninjatō is shethed inside a black scabbard with a red glow that is attached to a belt wrapped around the user's back, worn horizontally. When the user channels his fire chakra into the blade, a fire Aura surrounds the Ninjatō making the sword more lighter, turning the blades color into bloody red, as long as the user is wielding the Ninjatō he can perform any fire technique with the use of only a single handseal, also by adding the +30 fire chakra of the user to the blade , the blade can block fire techniques up to A-rank negating the fire and absorbing it but still receives a certain amount of damage from the attack, when the fire absorption effect is used, the dragon that's engraved on the hilt of the blade glows indicating the use of the technique.
Note: Must have mastered Fire Release to use.
Note: The user takes -10 damage when absorbing a fire technique.
Note: Can only block fire techniques 3 times per battle.
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Iluvatar was gaining the upper hand on his opponent, he could feel it. With his sensing, he could sense the danger of the fire technique that was about to be released to counter his wind. Not only this but with he could sense the heat that was being released at the same time as it began to form into a jutsu. Iluvatar was a master of fire and also a master of the ways of light, in more ways than one. If you know the ways of fire, you will also know the ways to beat it. Thanks to his two types of sensing, Iluvatar was readu to counter swiftly. Releasing his chakra into the ground 3m in front of undertaker, he causes a mass of shining water to shoot up as the fire is released. This water reflects all light, blinding any who see it. Due to the mass of fire being released and the sound of the roaring flames, Undertaker wouldn't know about the shining water dragon that forms. But the dragon blocks all the fire from reaching Iluvatar. The dragon would shoot out smashing forwards through the flames hitting into his opponent catching him off guard.

The light comes in many forms... but my light is the purest...


As the dragon smashes into undertaker, Iluvatar quickly summons two toads of his own personal choice onto his shoulders, as they are summoned they fuse with him and a surge of Natural energy, even greater than before flows into his body, giving him an overwelming power, allowing him to instantly enter sage mode. (thats right, i abused the system and made custom ma and pa years back.)

(Shainingumizu: Ryuu Assaimou) Shinning Water Release: Dragon Crushing Fury
Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user will create a volume of water in the shape of a dragon that shoots out of the ground and can be sent to crash down into the enemy and smashing them into the ground. This technique can create a large amount of shinning water to cover the field to be used for future shinning water jutsu.
Note: This Jutsu doesn’t require a water source

(Senpo Kuchiose: kibou and iyoku ) - Sage art summoning: Hope and Will
Rank: A
Type: Summoning
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: The user will perform a series of hand seals and slam their hands to the ground to summon hope and will, if they have the special sage tatoos they can summon them this way too. These two are also known as uncle and aunt as will is Pa's brother. These two are also masters of the sage arts, though not as great as ma and pa. These 2 also have the special unique power to fuse with a master of sage mode, to help them keep the flow of natural energy. Though they arent as skilled or to ma and pa's level. When they fuse with the sage master, one must focus on gathering sage chakra at all time, or the balance of energy will cause the sage to turn to stone. Though the other is free to attack.
Note: Can only be summoned once
Note: Can only fuse once with a sage
Note: No other toad summonings on the field at the same time

( Sennin Modo ) – Sage Mode
Rank: S
Type: Supplementary
Range: N/A
Chakra cost: 70 (adds 350 chakra, consumes -15 per turn)
Damage points: N/A
Description: The user, by standing perfectly still in a meditative focus (user must stay still for 1 turn), will draw into him natural energy which he will then blend with their own chakra adding a new dimension of power to it. By doing this, the user gains access to what is called senjutsu chakra. This new chakra allows the user to enter an empowered state called Sage Mode, which then drastically increases the strength of his techniques and his physical prowess (speed, strength, stamina, etc). This variation is know as perfect Sage Mode and was first used by Naruto who could perfectly balance natural energy with chakra due to his unusual large chakra supply. The user gains horizontal slit pupils and orange markings around his eyes, reminiscent of Toads and pertain to the users connection with them. Their physical strength, speed, stamina, reflexes, and durability dramatically increase, with more emphasis on strength, endurance and stamina rather than speed and reflexes. The user can harness the natural energy surrounding them, turning it into an extension of their body, which increases the reach of their attacks through the use of Frog Kata. While sage mode is active, minor wounds heal slowly as time passes and the user gains the ability to passively sense his surroundings through the natural energy, in a similar but more precise and enhanced way as normal chakra sensing. Unlike other techniques, the user will not feel any depletion in terms of stamina and energy and will feel revitalized and strong while its active. However, once it ends, the exhaustion of sustaining such a delicate chakra balance takes over the user until he can recover. While Sage Mode is active, the user will take little damage from techniques C-Rank and below, and B-Rank and below Taijutsu. When Sage mode ends the user then experiences physical exhaustion reducing their capabilities the following turn preventing him from using techniques above A-Rank and Taijutsu above B-Rank. A user can prevent this by using the amphibian technique, using shadow clone to collect natural energy and dispelling them before sage mode ends or by ending sage mode before it times out. Taijutsu gains +25 damage, main elemental affinity gains +20 damage, other elemental ninjutsu gain +10 damage and Genjutsu gains +5 damage.
Note: Sage Mode lasts for a total of 5 turns, unless a clone or amphibian technique is used.
Note: if user uses Frog Katas length of Sage mode is cut by two turns.
Note: This variation can only be used by those with the Toad contract
 

Ryūjin

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Iluvatar was gaining the upper hand on his opponent, he could feel it. With his sensing, he could sense the danger of the fire technique that was about to be released to counter his wind. Not only this but with he could sense the heat that was being released at the same time as it began to form into a jutsu. Iluvatar was a master of fire and also a master of the ways of light, in more ways than one. If you know the ways of fire, you will also know the ways to beat it. Thanks to his two types of sensing, Iluvatar was readu to counter swiftly. Releasing his chakra into the ground 3m in front of undertaker, he causes a mass of shining water to shoot up as the fire is released. This water reflects all light, blinding any who see it. Due to the mass of fire being released and the sound of the roaring flames, Undertaker wouldn't know about the shining water dragon that forms. But the dragon blocks all the fire from reaching Iluvatar. The dragon would shoot out smashing forwards through the flames hitting into his opponent catching him off guard.

The light comes in many forms... but my light is the purest...


As the dragon smashes into undertaker, Iluvatar quickly summons two toads of his own personal choice onto his shoulders, as they are summoned they fuse with him and a surge of Natural energy, even greater than before flows into his body, giving him an overwelming power, allowing him to instantly enter sage mode. (thats right, i abused the system and made custom ma and pa years back.)

(Shainingumizu: Ryuu Assaimou) Shinning Water Release: Dragon Crushing Fury
Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user will create a volume of water in the shape of a dragon that shoots out of the ground and can be sent to crash down into the enemy and smashing them into the ground. This technique can create a large amount of shinning water to cover the field to be used for future shinning water jutsu.
Note: This Jutsu doesn’t require a water source

(Senpo Kuchiose: kibou and iyoku ) - Sage art summoning: Hope and Will
Rank: A
Type: Summoning
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: The user will perform a series of hand seals and slam their hands to the ground to summon hope and will, if they have the special sage tatoos they can summon them this way too. These two are also known as uncle and aunt as will is Pa's brother. These two are also masters of the sage arts, though not as great as ma and pa. These 2 also have the special unique power to fuse with a master of sage mode, to help them keep the flow of natural energy. Though they arent as skilled or to ma and pa's level. When they fuse with the sage master, one must focus on gathering sage chakra at all time, or the balance of energy will cause the sage to turn to stone. Though the other is free to attack.
Note: Can only be summoned once
Note: Can only fuse once with a sage
Note: No other toad summonings on the field at the same time

( Sennin Modo ) – Sage Mode
Rank: S
Type: Supplementary
Range: N/A
Chakra cost: 70 (adds 350 chakra, consumes -15 per turn)
Damage points: N/A
Description: The user, by standing perfectly still in a meditative focus (user must stay still for 1 turn), will draw into him natural energy which he will then blend with their own chakra adding a new dimension of power to it. By doing this, the user gains access to what is called senjutsu chakra. This new chakra allows the user to enter an empowered state called Sage Mode, which then drastically increases the strength of his techniques and his physical prowess (speed, strength, stamina, etc). This variation is know as perfect Sage Mode and was first used by Naruto who could perfectly balance natural energy with chakra due to his unusual large chakra supply. The user gains horizontal slit pupils and orange markings around his eyes, reminiscent of Toads and pertain to the users connection with them. Their physical strength, speed, stamina, reflexes, and durability dramatically increase, with more emphasis on strength, endurance and stamina rather than speed and reflexes. The user can harness the natural energy surrounding them, turning it into an extension of their body, which increases the reach of their attacks through the use of Frog Kata. While sage mode is active, minor wounds heal slowly as time passes and the user gains the ability to passively sense his surroundings through the natural energy, in a similar but more precise and enhanced way as normal chakra sensing. Unlike other techniques, the user will not feel any depletion in terms of stamina and energy and will feel revitalized and strong while its active. However, once it ends, the exhaustion of sustaining such a delicate chakra balance takes over the user until he can recover. While Sage Mode is active, the user will take little damage from techniques C-Rank and below, and B-Rank and below Taijutsu. When Sage mode ends the user then experiences physical exhaustion reducing their capabilities the following turn preventing him from using techniques above A-Rank and Taijutsu above B-Rank. A user can prevent this by using the amphibian technique, using shadow clone to collect natural energy and dispelling them before sage mode ends or by ending sage mode before it times out. Taijutsu gains +25 damage, main elemental affinity gains +20 damage, other elemental ninjutsu gain +10 damage and Genjutsu gains +5 damage.
Note: Sage Mode lasts for a total of 5 turns, unless a clone or amphibian technique is used.
Note: if user uses Frog Katas length of Sage mode is cut by two turns.
Note: This variation can only be used by those with the Toad contract
As Undertaker releases the flames, and started gathering chakra, Undertaker suddenly realized that the loud noise of the fire is slowly being lowered, it was an intense sound, but the fire was slowly being vanquished, as the dragon of shining water was tearing through the flames, Undertaker noticed a strong light that was piercing through the flames, indicating an incoming technique, he thought that this was a technique that is similar to the strange energy like element Illuvatar had used before and wasted no time to act to the threat, being taken off guard, he used a fast defensive technique thanks to his strong Uzumaki chakra, 5 chains suddenly erupted from Undertaker's body, forming basically a wall like formation from chakra chains, with a small opening within it at it's center, the formation of the chains covered the frontal area of Undertaker's whole body as the opening at the center of the wall of chains allowed a chain to pass through it, piercing through the water and heading towards Illuvatar's location at a fast pace, interrupting his move. While the wall of chains would block the entire formation of the shinning water dragon and the light that it was emanating as well, and since the technique was weakened slightly from the fire, the chain that would be going through the water dragon would be a B-rank at best.

Type: Supplementary/Offensive/Defensive
Rank: C-Rank to Forbidden (S-Rank)
Range: Short-Long
Chakra: 15-70
Damage: 30-120
Description:
Known by some members of the Uzumaki clan, this technique is the manifestation of the strongest of chakras within the clan and not a simple Ninjutsu technique. The user is able to focus and materialize chains from their body that can be used for various purposes. However, what makes it a technique that goes beyond the normal Ninjutsu category is that the user can manifest these chains in reality, using them to attack, defend or restrict a given target but can also manifest these chains in his mind, in a purely spiritual field. This enables the technique to act as defense against mental attacks (Genjutsu, Yamanaka Clan techniques, etc) by using the spiritual manifestation of the chains to "attack" the mental intrusion and dispel it. It was this ability that allowed Uzumaki Kushina and Uzumaki Mito to serve as perfect vessels for the Bijuu Kurama, as they could use it to restrict the 9 Tails Demon Fox inside their bodies. When manifested as a Ninjutsu attack, it has both great range and strength. The chains can be used to attack (each chain ends in a kunai-like spear which can be used to pierce a target as a spear or the chains can be used to slam into the target or surround it and "crush" it) or defend (using the same methods) against enemies and techniques but its main purpose is to restrict and contain targets. The restriction effect is achieved partially due to two aspects: their physical strength (which restricts the target physically, preventing it from moving) and their inherent "sealing property". This property enables the chains to have a restriction effect that goes beyond the physical restriction, preventing the target from being summoned, teleporting, etc. This effect can be boosted to a full sealing effect (including the targets ability to mold chakra, etc) if the user spends additional chakra. The effect isn't a sealing technique, however, because it will only work while the user fuels it with chakra, unlike normal seals.
Note: Can only be used by Advanced Uzumaki Clan bios and Canon Uzumaki bios seen using it
Note: To use the sealing effect, the user must pay an additional amount of chakra equal to the strength he wishes to attribute to the effect; counts as a move
Note: Forbidden Rank usage will lead to a 4 turn cold down time before the technique can be used again; costs 70 chakra, carries a potencial 120 damage points
Note: Spiritual usage can counter genjutsu, yamanaka techniques and other similar mental intrusion techniques up to the same rank


Well then....let's see which is more powerful, your light or my darkness, Illuvatar.

Now that Undertaker has gathered sufficient chakra, he does the necessary requirements and summons the two legendary toads of Mount myo at his right and left shoulders, Pa on his left shoulder and Ma on his right shoulder, and as the toad sages are summoned, they immediately fuse with his body, transferring natural energy to into his system.

Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: 40 (X2 if summoning both)
Damage: N/A
Description:
One of the elder leaders of the Toads of Myobokuzan, Fukasaku (also known as Pa) is a small toad (somewhat in contrast with the fact that he's older and more powerful than the gigantic Gamabunta) who serves as the main teacher of Sage techniques to Naruto and Jiraya. Possessing a keen intellect, he is a master strategist and an experienced fighter. Shima (also known as Ma) is his wife and acts as his battle partner but also one of the elder leaders in the clan as well. Capable and powerful, Shima matches Fukasaku's battle prowess and share most of his abilities. Both are capable of using Frog Katas and gathering natural energy to temporarily boost their physical strength (if they aren't merged with the user). Both can perform ninjutsu and use Senjutsu Techniques and while Fukasaku can use up to S-Rank Water and Wind techniques, Shima can use up to S-Rank Fire and Wind techniques. Both can use oil techniques, a trait shared amongst most Toads, and some unique techniques known only to toads. Ma and Pa are the only toads that can merge with the user to gather natural energy and transfer it to him, enabling the user to keep sage mode active as long as the Amphibian Mode is kept. The user can summon one or the other, once per battle for each. However, if the user wants to summon both in the same battle, he needs to gather chakra for one turn before they are summoned (the user does the summoning technique and waits one turn for the summoning to be complete, keeping his hands together as he gathers enough chakra to perform the summon). They seem to be constantly infused with natural energy or their sage mode is incredibly durable though they haven't shown the same type of sensory awareness as ninja sage mode users.
Note: Requires signing the Toad Contract
Note: The user may still use other techniques while summoning the elder toads, but cannot perform any handseals


Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This technique is used to fuse on the shoulders of a student of the sage arts such as jiraiya. This maximizes the amount of sage chakra the person they are fused with to and allows them to also enter sage mode. This allows Fukasaku and Shima to continuously gather sage chakra for the person when they are moving, as they are stationary on top the persons shoulders thus eliminating the weakness of exhausting the users sage chakra in battle. This method however was not suitable for naruto as the 9 tailed fox rejected Fukasaku attempts to fuse with naruto during training.
Note: Not cannot be used by Naruto Characters.
Note: Can only be used with Shima and Fukasaku.
Note: Can only be used with the Toad variation of Sage Mode.
Note: Can only be used once.

 

Pervyy

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As Undertaker releases the flames, and started gathering chakra, Undertaker suddenly realized that the loud noise of the fire is slowly being lowered, it was an intense sound, but the fire was slowly being vanquished, as the dragon of shining water was tearing through the flames, Undertaker noticed a strong light that was piercing through the flames, indicating an incoming technique, he thought that this was a technique that is similar to the strange energy like element Illuvatar had used before and wasted no time to act to the threat, being taken off guard, he used a fast defensive technique thanks to his strong Uzumaki chakra, 5 chains suddenly erupted from Undertaker's body, forming basically a wall like formation from chakra chains, with a small opening within it at it's center, the formation of the chains covered the frontal area of Undertaker's whole body as the opening at the center of the wall of chains allowed a chain to pass through it, piercing through the water and heading towards Illuvatar's location at a fast pace, interrupting his move. While the wall of chains would block the entire formation of the shinning water dragon and the light that it was emanating as well, and since the technique was weakened slightly from the fire, the chain that would be going through the water dragon would be a B-rank at best.

Type: Supplementary/Offensive/Defensive
Rank: C-Rank to Forbidden (S-Rank)
Range: Short-Long
Chakra: 15-70
Damage: 30-120
Description:
Known by some members of the Uzumaki clan, this technique is the manifestation of the strongest of chakras within the clan and not a simple Ninjutsu technique. The user is able to focus and materialize chains from their body that can be used for various purposes. However, what makes it a technique that goes beyond the normal Ninjutsu category is that the user can manifest these chains in reality, using them to attack, defend or restrict a given target but can also manifest these chains in his mind, in a purely spiritual field. This enables the technique to act as defense against mental attacks (Genjutsu, Yamanaka Clan techniques, etc) by using the spiritual manifestation of the chains to "attack" the mental intrusion and dispel it. It was this ability that allowed Uzumaki Kushina and Uzumaki Mito to serve as perfect vessels for the Bijuu Kurama, as they could use it to restrict the 9 Tails Demon Fox inside their bodies. When manifested as a Ninjutsu attack, it has both great range and strength. The chains can be used to attack (each chain ends in a kunai-like spear which can be used to pierce a target as a spear or the chains can be used to slam into the target or surround it and "crush" it) or defend (using the same methods) against enemies and techniques but its main purpose is to restrict and contain targets. The restriction effect is achieved partially due to two aspects: their physical strength (which restricts the target physically, preventing it from moving) and their inherent "sealing property". This property enables the chains to have a restriction effect that goes beyond the physical restriction, preventing the target from being summoned, teleporting, etc. This effect can be boosted to a full sealing effect (including the targets ability to mold chakra, etc) if the user spends additional chakra. The effect isn't a sealing technique, however, because it will only work while the user fuels it with chakra, unlike normal seals.
Note: Can only be used by Advanced Uzumaki Clan bios and Canon Uzumaki bios seen using it
Note: To use the sealing effect, the user must pay an additional amount of chakra equal to the strength he wishes to attribute to the effect; counts as a move
Note: Forbidden Rank usage will lead to a 4 turn cold down time before the technique can be used again; costs 70 chakra, carries a potencial 120 damage points
Note: Spiritual usage can counter genjutsu, yamanaka techniques and other similar mental intrusion techniques up to the same rank


Well then....let's see which is more powerful, your light or my darkness, Illuvatar.

Now that Undertaker has gathered sufficient chakra, he does the necessary requirements and summons the two legendary toads of Mount myo at his right and left shoulders, Pa on his left shoulder and Ma on his right shoulder, and as the toad sages are summoned, they immediately fuse with his body, transferring natural energy to into his system.

Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: 40 (X2 if summoning both)
Damage: N/A
Description:
One of the elder leaders of the Toads of Myobokuzan, Fukasaku (also known as Pa) is a small toad (somewhat in contrast with the fact that he's older and more powerful than the gigantic Gamabunta) who serves as the main teacher of Sage techniques to Naruto and Jiraya. Possessing a keen intellect, he is a master strategist and an experienced fighter. Shima (also known as Ma) is his wife and acts as his battle partner but also one of the elder leaders in the clan as well. Capable and powerful, Shima matches Fukasaku's battle prowess and share most of his abilities. Both are capable of using Frog Katas and gathering natural energy to temporarily boost their physical strength (if they aren't merged with the user). Both can perform ninjutsu and use Senjutsu Techniques and while Fukasaku can use up to S-Rank Water and Wind techniques, Shima can use up to S-Rank Fire and Wind techniques. Both can use oil techniques, a trait shared amongst most Toads, and some unique techniques known only to toads. Ma and Pa are the only toads that can merge with the user to gather natural energy and transfer it to him, enabling the user to keep sage mode active as long as the Amphibian Mode is kept. The user can summon one or the other, once per battle for each. However, if the user wants to summon both in the same battle, he needs to gather chakra for one turn before they are summoned (the user does the summoning technique and waits one turn for the summoning to be complete, keeping his hands together as he gathers enough chakra to perform the summon). They seem to be constantly infused with natural energy or their sage mode is incredibly durable though they haven't shown the same type of sensory awareness as ninja sage mode users.
Note: Requires signing the Toad Contract
Note: The user may still use other techniques while summoning the elder toads, but cannot perform any handseals


Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This technique is used to fuse on the shoulders of a student of the sage arts such as jiraiya. This maximizes the amount of sage chakra the person they are fused with to and allows them to also enter sage mode. This allows Fukasaku and Shima to continuously gather sage chakra for the person when they are moving, as they are stationary on top the persons shoulders thus eliminating the weakness of exhausting the users sage chakra in battle. This method however was not suitable for naruto as the 9 tailed fox rejected Fukasaku attempts to fuse with naruto during training.
Note: Not cannot be used by Naruto Characters.
Note: Can only be used with Shima and Fukasaku.
Note: Can only be used with the Toad variation of Sage Mode.
Note: Can only be used once.

What i'm about to do, will REALLY piss you off, but it's hilarious and i've been planning on doing it from the start, it's just a beautiful move ^_^


Iluvatar watches as his dragon goes forwards smashing through the flames and as it's about to hit it's target chains smash through it and shoot towards Iluvatar. Now he could stop his summoning, but finishes it, summoning the toads onto his shoulders, and at the last second as the chains go to hit him he releases a stream of fire from his feet pushing him around to the right at intense speeds still at ground level as he looks on at his opponent. The two toads merge with him as he moves as he had planned, but at this point Iluvatar can see the man performing the summoning, and just as he goes to slam his hand on the ground, thanks to his fast reactions, Iluvatar does the same, releasing his chakra into the same surface they are being summoned on and negating the summon. Due to them only being able to be summoned once and that was countered, you are unable to summon them again O_<.

As before Iluvatar enters sage mode and stands ready and waiting. The two toads fused on his shoulders as he planned and him standing stronger than ever. He lets his opponent take in his failure to achieve his summoning.

I already told you, this fight can only go one way, the light will prevail!

(Kyochees hima) Summon Be gone
Rank: A
Chakra: 30
Damage: N/A
Discription: By focusing your chakra into the palm of your hand and slaming it into any solid surface you can then disrupt the summoning of a creature thats being summoned on that same surface.

Note: only usable 1 times in battle.
 

Ryūjin

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What i'm about to do, will REALLY piss you off, but it's hilarious and i've been planning on doing it from the start, it's just a beautiful move ^_^


Iluvatar watches as his dragon goes forwards smashing through the flames and as it's about to hit it's target chains smash through it and shoot towards Iluvatar. Now he could stop his summoning, but finishes it, summoning the toads onto his shoulders, and at the last second as the chains go to hit him he releases a stream of fire from his feet pushing him around to the right at intense speeds still at ground level as he looks on at his opponent. The two toads merge with him as he moves as he had planned, but at this point Iluvatar can see the man performing the summoning, and just as he goes to slam his hand on the ground, thanks to his fast reactions, Iluvatar does the same, releasing his chakra into the same surface they are being summoned on and negating the summon. Due to them only being able to be summoned once and that was countered, you are unable to summon them again O_<.

As before Iluvatar enters sage mode and stands ready and waiting. The two toads fused on his shoulders as he planned and him standing stronger than ever. He lets his opponent take in his failure to achieve his summoning.

I already told you, this fight can only go one way, the light will prevail!

(Kyochees hima) Summon Be gone
Rank: A
Chakra: 30
Damage: N/A
Discription: By focusing your chakra into the palm of your hand and slaming it into any solid surface you can then disrupt the summoning of a creature thats being summoned on that same surface.

Note: only usable 1 times in battle.
Lmao! I honestly knew you would do this, considering you didn't want me to go SM from the very start xD btw you forgot to add the fire technique >_>


After summoning the elderly toad sages, Undertaker suddenly finds them poofing away and disappearing from the battlefield, he took note that it must have been Illuvatar's doing, which enraged Undertaker, he later finds Illuvatar with two strange toads onto his shoulders, fusing with him and appearing to be in Sage mode like Ma and Pa, it was yet another effective tactic in Illuvatar's favor, but now Undertaker has his own. Undertaker forms 2 handseals, casting a genjutsu onto Illuvatar and the two sage toads, in which they would feel as if they were on a carousel, spinning violently at enormous speeds as the world around their eyes become blurred and their senses dulled, as the spinning speed increases, the toads and Illuvatar will lose their balance, the toads would fall off Illuvatar's shoulders and Illuvatar himself would fall onto the ground, feeling the exessive gravity forces, eventually leading to the three passing out. This would interfere with the addition of natural energy to Illuvatar, ending Sage mode effectively.

Type: Offensive
Rank: A
Range: Short – Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user does 2 handseals and puts any enemy in sight into an illusion where they suddenly feel as if they suddenly begin to spin, as if on a carousel. As they appear to rotate at enourmous speeds, the world before their eyes becomes blured and their senses dulled, as they feel gravity, sound, air displacement, etc all on par with the illusion they are perceiving. As the speed increases, not only does the enemy lose balance but he will also feel motion sickness and will eventually pass out due to the excessive G-Forces. Off course, all of this is an illusion and what happens is that the users mind is tricked into fainting through the perceived illusion.


How silly of you to go into Sage Mode yourself and not let me enter it, i'm beginning to think that you are scared of me being in Sage Mode?

Undertaker continues by forming 4 other handseals, using yet another genjutsu, through a blinding light which is emanated from Undertaker's body, and any who see the light will fall prey into his illusion, using it to fool his minds of Illuvatar and the two toads suppressing their memories of the last two turns of the battle, forgetting he even summoned the toads and entered Sage Mode, while the toads would forget that they were even summoned, basically poofing back into Myo if they still exist in the battlefield.

Rank: A
Type: Supplementary
Range: Short – Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes four handseals, and a bright light emanates from his body. Any target(s) who observes the light will be placed under an illusion that suppresses their memories of the last two turns of the battle. The illusion will use their own memories of the battle two turns ago to fool their brain. This means they will see themselves, the user, and the terrain as it was two turns ago and see nothing out of the ordinary in that.
This could lead them to forget if they have activated any "modes", or be unaware of any "modes" the user has activated, as well as giving the user great terrain advantage if the terrain changed recently. However, once the user utilizes any such "modes" again, or uses the changed terrain, the target will snap out of the illusion instantly, his mind restoring the suppressed memories.
Note: This technique may be used only thrice per battle.

 
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Pervyy

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Lmao! I honestly knew you would do this, considering you didn't want me to go SM from the very start xD btw you forgot to add the fire technique >_>


After summoning the elderly toad sages, Undertaker suddenly finds them poofing away and disappearing from the battlefield, he took note that it must have been Illuvatar's doing, which enraged Undertaker, he later finds Illuvatar with two strange toads onto his shoulders, fusing with him and appearing to be in Sage mode like Ma and Pa, it was yet another effective tactic in Illuvatar's favor, but now Undertaker has his own. Undertaker forms 2 handseals, casting a genjutsu onto Illuvatar and the two sage toads, in which they would feel as if they were on a carousel, spinning violently at enormous speeds as the world around their eyes become blurred and their senses dulled, as the spinning speed increases, the toads and Illuvatar will lose their balance, the toads would fall off Illuvatar's shoulders and Illuvatar himself would fall onto the ground, feeling the exessive gravity forces, eventually leading to the three passing out. This would interfere with the addition of natural energy to Illuvatar, ending Sage mode effectively.

Type: Offensive
Rank: A
Range: Short – Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user does 2 handseals and puts any enemy in sight into an illusion where they suddenly feel as if they suddenly begin to spin, as if on a carousel. As they appear to rotate at enourmous speeds, the world before their eyes becomes blured and their senses dulled, as they feel gravity, sound, air displacement, etc all on par with the illusion they are perceiving. As the speed increases, not only does the enemy lose balance but he will also feel motion sickness and will eventually pass out due to the excessive G-Forces. Off course, all of this is an illusion and what happens is that the users mind is tricked into fainting through the perceived illusion.


How silly of you to go into Sage Mode yourself and not let me enter it, i'm beginning to think that you are scared of me being in Sage Mode?

Undertaker continues by forming 4 other handseals, using yet another genjutsu, through a blinding light which is emanated from Undertaker's body, and any who see the light will fall prey into his illusion, using it to fool his minds of Illuvatar and the two toads suppressing their memories of the last two turns of the battle, forgetting he even summoned the toads and entered Sage Mode, while the toads would forget that they were even summoned, basically poofing back into Myo if they still exist in the battlefield.

Rank: A
Type: Supplementary
Range: Short – Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes four handseals, and a bright light emanates from his body. Any target(s) who observes the light will be placed under an illusion that suppresses their memories of the last two turns of the battle. The illusion will use their own memories of the battle two turns ago to fool their brain. This means they will see themselves, the user, and the terrain as it was two turns ago and see nothing out of the ordinary in that.
This could lead them to forget if they have activated any "modes", or be unaware of any "modes" the user has activated, as well as giving the user great terrain advantage if the terrain changed recently. However, once the user utilizes any such "modes" again, or uses the changed terrain, the target will snap out of the illusion instantly, his mind restoring the suppressed memories.
Note: This technique may be used only thrice per battle.

Sorry about the fire jutsu. Just so you know, the toads are fused into me, we are one, they wont fall off if i fall over. I mean if you hit me flying to long range they wouldn't fall off either. But i'll reply accordingly :)


Iluvatar stands ready in sage mode when he feels the spinning force out of no where. He doesn't know whats causing it, could it be wind released? He doesn't want to stand to find out. He quickly claps his hands together releasing an S rank pulse of holy fire from his body all around to long range. This pulse would move extremely fast and be even stronger thanks to the power of sage mode increasing my fire and lighting jutsu, so it would gain the higher boost of +25. He used it to try and destroy what ever was making him spin but in the process the surge of chakra broke the illusion and the holy fire pulse surged outwards. Due to me having blown away all the moisture before, this attack wouldn't have been hindered and so the full damage would stand (80+25 = 105). This instant huge flash of light would blind you instantly forcing you to cover your eyes and drown out any flash of light you'd try to create as Iluvatar would only see his holy fire pulse going out with extreme force.

A warrior doesn't give a theif a weapon to fight on equal terms with, he crushed the one that would seek to cause ill intent. I'm merely doing as i said i would, destroying you.

As he releases the huge pulse of light, still being able to sense Undertaker behind the wall of light, the free toad on his left shoulder, Hope, at the same time performs her own jutsu. She creates a spike of earth to shoot up like a spear behind you with a spike on the end. The sound of this masked by the sound of the holy fire pulse destroying all. Technically Hope is in sage mode and has the boost of sage mode pushing this to S rank in power but that's up to you lol. The spike would impale your heart killing you as the pulse of holy fire is released blinding you too.

Junsei Dageki | Holy shock
Type: Offensive/Supplementary/Defensive
Rank: C-S-Rank
Range: Short-Long
Chakra: 15-40 (15-40 per turn to sustain)
Damage: 30-80 +25
Description: This is one of the most basic applications of the Noldor's KG, the holy fire. It being an energy that they create their kg, holy fire , to shape and control. Using this technique they are able to create a mass off the energy and keep it focused to give it shape in many forms. This can be as simple as creating a small ball of it to a cube. Or getting more creative they can make various weapons, swords, shields, Axes, draggers. WHat ever they can think of that is an innanimate shape they can create from this basic application.This can be also be used to make Waves, pulses, sentient creatures up to the size of the user, barriers, pretty much all basic application of basic elements as well as streams

Clense: (supplementary) Unlike most elements though, this one has two sides to it, the first being how it works. With holy fire there is the offensive part as an energy which comes with it being more focused but the main part is for it to purify. The entire clan being based on intents and making the world pure, allows them to create this energy in an almost non offensive manor. The none offensive manor is called "clense", and this serves to work only on those that have negative intents, like those to harm and destroy. If a person it touched by this holy fire while having negative intends the energy will burn them intensely, reacting to their intent damaging based on rank used.. This served as a great way for them to protect their borders so they could test all who tried to enter their woods, any wishing harm upon them would be dealt with swiftly.

Shock: (offensive) This is the offensive version of the element, the user will concerntrate alot more chakra into the shapes waves or streams to causes damage and destruction. This is to defend their borders at all costs. The clense method is purely a way to test intents in various ways. This is for pure power. Much like a stream of fire, or chidori remei, i combines the properites of both using basic shape application.

C to A rank can be created freely after forming one seal, the size of the object ranging for the user's needs. Being progressively stronger each rank is abe to make larger items starting with the small basic shapes at C rank to the powerful creatures created via A rank. S rank usage can be used 4 times per battle with two turns between. It can also be used to make large shapes up to 3 times the size of the user.
Note: S rank can only be used 4 times with two turns between each. And no silmarilis jutsu above B rank in the same turn.
Note: The A rank version can only be used once per turn.
Note: Can only be made around the user or on the borders of short range around an enermy
Note: While maintaining a jutsu like creating an animal the user can only use elements that make up the holy fire. Jutsu can only be maintained for 2 turns



(Kyousei Doton No Jutsu) – Greater Earth Style Technique
Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Descripton: Creates strong pillars, tools and shields made out of earth.
 

Ryūjin

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Sorry about the fire jutsu. Just so you know, the toads are fused into me, we are one, they wont fall off if i fall over. I mean if you hit me flying to long range they wouldn't fall off either. But i'll reply accordingly :)


Iluvatar stands ready in sage mode when he feels the spinning force out of no where. He doesn't know whats causing it, could it be wind released? He doesn't want to stand to find out. He quickly claps his hands together releasing an S rank pulse of holy fire from his body all around to long range. This pulse would move extremely fast and be even stronger thanks to the power of sage mode increasing my fire and lighting jutsu, so it would gain the higher boost of +25. He used it to try and destroy what ever was making him spin but in the process the surge of chakra broke the illusion and the holy fire pulse surged outwards. Due to me having blown away all the moisture before, this attack wouldn't have been hindered and so the full damage would stand (80+25 = 105). This instant huge flash of light would blind you instantly forcing you to cover your eyes and drown out any flash of light you'd try to create as Iluvatar would only see his holy fire pulse going out with extreme force.

A warrior doesn't give a theif a weapon to fight on equal terms with, he crushed the one that would seek to cause ill intent. I'm merely doing as i said i would, destroying you.

As he releases the huge pulse of light, still being able to sense Undertaker behind the wall of light, the free toad on his left shoulder, Hope, at the same time performs her own jutsu. She creates a spike of earth to shoot up like a spear behind you with a spike on the end. The sound of this masked by the sound of the holy fire pulse destroying all. Technically Hope is in sage mode and has the boost of sage mode pushing this to S rank in power but that's up to you lol. The spike would impale your heart killing you as the pulse of holy fire is released blinding you too.

Junsei Dageki | Holy shock
Type: Offensive/Supplementary/Defensive
Rank: C-S-Rank
Range: Short-Long
Chakra: 15-40 (15-40 per turn to sustain)
Damage: 30-80 +25
Description: This is one of the most basic applications of the Noldor's KG, the holy fire. It being an energy that they create their kg, holy fire , to shape and control. Using this technique they are able to create a mass off the energy and keep it focused to give it shape in many forms. This can be as simple as creating a small ball of it to a cube. Or getting more creative they can make various weapons, swords, shields, Axes, draggers. WHat ever they can think of that is an innanimate shape they can create from this basic application.This can be also be used to make Waves, pulses, sentient creatures up to the size of the user, barriers, pretty much all basic application of basic elements as well as streams

Clense: (supplementary) Unlike most elements though, this one has two sides to it, the first being how it works. With holy fire there is the offensive part as an energy which comes with it being more focused but the main part is for it to purify. The entire clan being based on intents and making the world pure, allows them to create this energy in an almost non offensive manor. The none offensive manor is called "clense", and this serves to work only on those that have negative intents, like those to harm and destroy. If a person it touched by this holy fire while having negative intends the energy will burn them intensely, reacting to their intent damaging based on rank used.. This served as a great way for them to protect their borders so they could test all who tried to enter their woods, any wishing harm upon them would be dealt with swiftly.

Shock: (offensive) This is the offensive version of the element, the user will concerntrate alot more chakra into the shapes waves or streams to causes damage and destruction. This is to defend their borders at all costs. The clense method is purely a way to test intents in various ways. This is for pure power. Much like a stream of fire, or chidori remei, i combines the properites of both using basic shape application.

C to A rank can be created freely after forming one seal, the size of the object ranging for the user's needs. Being progressively stronger each rank is abe to make larger items starting with the small basic shapes at C rank to the powerful creatures created via A rank. S rank usage can be used 4 times per battle with two turns between. It can also be used to make large shapes up to 3 times the size of the user.
Note: S rank can only be used 4 times with two turns between each. And no silmarilis jutsu above B rank in the same turn.
Note: The A rank version can only be used once per turn.
Note: Can only be made around the user or on the borders of short range around an enermy
Note: While maintaining a jutsu like creating an animal the user can only use elements that make up the holy fire. Jutsu can only be maintained for 2 turns



(Kyousei Doton No Jutsu) – Greater Earth Style Technique
Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Descripton: Creates strong pillars, tools and shields made out of earth.

<_< >_>

Honestly Pervs, this will be mines!!! teach me those toads!!!

Btw, the Holy Fire shouldn't be boosted by +25, if it was your main affinity (primary elemental specialty) then it would be boosted by +20, i've seen your bio, and as you put being able to use fire with a single handseal, this would be your main elemental affinity, so your fire techniques would be boosted by +20, any other element you use will gain +10 increase if it wasn't your elemental affinity, if you want holy fire to be boosted with +20 just update your bio making it your main elemental affinity.


As Undertaker releases the genjutsu, he finds Illuvatar releasing a large omni-directional "pulse" of energy, releasing him from the genjutsu in the process, as the holy fire is released, he feels vibrations in the earth behind him indicating that an attack is coming, Undertaker shielded his eyes with his right hand as the holy fire was released so as to escape total blinding, leaving his vision blurred somewhat, as the earth spike rises up, Undertaker back releases several chakra chains, totaling 10, 5 of them are used to create a wall formation of chains blocking the attack, while the other 5 go into the ground, heading towards Illuvatar from below at different angles and attacking both the toads and Illuvatar himself, attempting to pierce through them.

Type: Supplementary/Offensive/Defensive
Rank: C-Rank to Forbidden (S-Rank)
Range: Short-Long
Chakra: 15-70
Damage: 30-120
Description:
Known by some members of the Uzumaki clan, this technique is the manifestation of the strongest of chakras within the clan and not a simple Ninjutsu technique. The user is able to focus and materialize chains from their body that can be used for various purposes. However, what makes it a technique that goes beyond the normal Ninjutsu category is that the user can manifest these chains in reality, using them to attack, defend or restrict a given target but can also manifest these chains in his mind, in a purely spiritual field. This enables the technique to act as defense against mental attacks (Genjutsu, Yamanaka Clan techniques, etc) by using the spiritual manifestation of the chains to "attack" the mental intrusion and dispel it. It was this ability that allowed Uzumaki Kushina and Uzumaki Mito to serve as perfect vessels for the Bijuu Kurama, as they could use it to restrict the 9 Tails Demon Fox inside their bodies. When manifested as a Ninjutsu attack, it has both great range and strength. The chains can be used to attack (each chain ends in a kunai-like spear which can be used to pierce a target as a spear or the chains can be used to slam into the target or surround it and "crush" it) or defend (using the same methods) against enemies and techniques but its main purpose is to restrict and contain targets. The restriction effect is achieved partially due to two aspects: their physical strength (which restricts the target physically, preventing it from moving) and their inherent "sealing property". This property enables the chains to have a restriction effect that goes beyond the physical restriction, preventing the target from being summoned, teleporting, etc. This effect can be boosted to a full sealing effect (including the targets ability to mold chakra, etc) if the user spends additional chakra. The effect isn't a sealing technique, however, because it will only work while the user fuels it with chakra, unlike normal seals.
Note: Can only be used by Advanced Uzumaki Clan bios and Canon Uzumaki bios seen using it
Note: To use the sealing effect, the user must pay an additional amount of chakra equal to the strength he wishes to attribute to the effect; counts as a move
Note: Forbidden Rank usage will lead to a 4 turn cold down time before the technique can be used again; costs 70 chakra, carries a potencial 120 damage points
Note: Spiritual usage can counter genjutsu, yamanaka techniques and other similar mental intrusion techniques up to the same rank


Undertaker choose to defend from the attack coming from behind due to it reaching him faster, leaving a small window of time to defend against the pulse of Holy fire, given that the chakra chains is an extremely fast technique, closing his eyes as he went for the counter, Undertaker forms a single handseal in an instant, releasing a powerful fire technique outwards, releasing a multitude of 8 fireballs towards the pulse instead of at the sky, the fireballs are gigantic in size blows right through the holy fire, reaching Illuvatar in a weakened state. This happens at the same time that Undertaker activates a sealing technique, granting the fire even more damage at the cost that he is restricted to using certain elements, Aluminum, Fire and Earth Release (elemental wise, but i can use other abilities just as normal). The seal boosts all of the elemental techniques that Undertaker is able to use. The damage points of the technique itself is 120 damage, weakened due to the water moisture present in the air, leaving 105 damage, this is further increased by the sealing technique and Rebellion by +35 damage points, equaling a total of 140 damage points, basically leaving a B-rank of it's power that continues towards you. This defense was only possible due to Undertaker's main affinity towards Fire Release, making him perform the technique faster than normal.

Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 70
Damage: 140
Description:
Kneading his chakra and then converting it to fire, the user will do the Horse → Tiger → Snake → Ram hand seals as he inhales, exhaling into the sky a multitude of great fireballs (up to 8) at the same time which then rain down on the target from above causing severe, widespread damage around the field. These fireballs have explosive and concussive abilities, similar to other fire techniques.
Note: Can only be used by Fire Primary Specialists.
Note: Can only be used twice.


Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will have a seal placed on their body with the Kanji for a specific element. The seal can be passively activated in battle and it’s activation will restrict the user to a certain element (as well as the one’s it’s comprised of. In exchange for limiting the user to certain element(s), the user's techniques of the remaining elements will gain one rank and in the case of S-Ranks and above they will gain +20 damage. In the case of defensive and supplementary techniques, they will become capable of defending against techniques with 20 more damage points (only applies to S-Ranks and above). This counts as a passive boost rather than an active one due to the nature of the seal. To clearly illustrate the seal’s use in battle, if the user restricted themselves to Steel Release, they would still have access to Earth, Fire and any CE combinations of the aforementioned elements (elements that use solely earth, solely fire or Earth and Fire). Alternatively, the user can create the seal in the middle of a battle but this usage can only be used once. This usage is fast enough to be used in the same time-frame as the subsequent technique. Once activated, this technique lasts until canceled.

Notes:

-Can only be taught by Detective L
-Must be stated in user’s biography and can only be activated once per battle/event
-Alternative use can only be used once per battle


Undertaker continues, now that the Fire is heading towards Illuvatar in a weakened state and the chains are heading to pierce through his body from the ground, Undertaker forms 2 handseals as he slams his hands onto the ground, turning the earth throughout the whole battlefield into a blazing hot lake of liquid Aluminum except for a 5 meter radius around his location (short range), the lake melts anyone who dares to touch it into nothingness.

Type: Supplementary
Rank: S
Range: Long
Chakra Cost: 40
Damage Points: 100
Description: by making 2 handseals the user gathers aluminium chakra into both of his hands then slams his hands onto the ground releasing the aluminium chakra onto the ground , the user turns the ground into extremely hot aluminium liquid underneath the target which burns them down and melts anything that comes in contact with the lake due to it's extremely high temperature.
Note: 3 times per battle
Note: No S-ranked Aluminium the next turn
Note: must have used the liquid Aluminium skill beforehand to make a liquid state of the aluminium.


I'd like to see you try and "destroy" me, Illuvatar-san..

The activation of the sealing technique is passive and done in the same time-frame of the fire technique as i bolded.
 

Pervyy

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So i've really enjoyed this fight but i've lost the drive to continue. It's not you, it's me lol, i just lost that drive to continue with my elf bio, you helped me realise what i need to improve on. But we will fight again soon once i have my new bio :)

Thanks for the fight, but you can have the win on this one O_<
 
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