
[BASIC INFORMATION / ????]
Name: Blake "Uchiha" Belladonna Nickname(s): The Stray | Snake Sage | Sharingan Snake Sage
Age: 17
Clan: Uchiha Clan
[LOOKS / ?]
Blake is a young girl of light complexion, similar to Ruby Rose and Weiss Schnee. She has long, wavy black hair, and her eyes are amber, complemented by light-purple eye shadow flaring backwards. Her eyes are slightly tilted upwards at the ends, giving her a somewhat catlike appearance. Blake wears a black ribbon tied in the form of a bow which she almost never takes off, even when she goes to sleep. She wears black low-heeled boots and stockings that start off black at her hips, but gradually fade to purple as they near her shoes. On the outside of her stockings, there are white emblems that are most likely belladonna flowers. She wears black ribbons on both of her arms, with a black detached sleeve and a silver band on her left arm.
Blake wears a black buttoned vest with coattails, and a white sleeveless undershirt that exposes part of her midriff with white shorts that may be connected to her shirt, although it is partly obscured by the vest. Her shorts have a zipper on the front of each leg, but it is unknown if these zippers serve a purpose or are simply decorative. She also wears a detached scarf-like collar around her neck. She also has a gray magnetic plate strapped to her back like a backpack, for holstering Gambol Shroud.
[PERSONALITY / ??]
Blake is shown to be an introvert, as she prefers to be alone rather than socialize. Even in a group, Blake usually stays to the shadows, excluding herself from conversations. She tends to show no interest in the discussions at hand, especially when she is engrossed in her books. She is extremely fond of books, as she brings a large collection of books with her to Beacon and reads them frequently. However, as the series continues, she is shown to be more facetious and friendly. She displays a dry wit, stating the obvious or pointing out details in a sarcastic manner, at the expense of other people. Blake appears most conversant when discussing the history and plight of her people.Due to her strongly held beliefs, she can also lose her temper if provoked, causing her to speak her mind in the heat of the moment. Blake may have also been mistreated when she was younger, due to her being a Faunus. This is suggested by her response to Weiss' comments on Faunus, accidentally letting slip "we were just tired of being pushed around." Her beliefs are also seen when she tells Ozpin that she doesn't want to be seen for what she is, but for who she is.
Blake seems concerned about people learning she is a Faunus, attempting to hide her Faunus traits and running away when she accidentally lets the truth slip out. However, she still insists on defending the Faunus whenever someone mistreats or speaks ill of them, regardless of them being a member of the White Fang or not. As of the events depicted at the end of Volume 2, only Roman Torchwick, Ozpin, Bartholomew Oobleck, Sun Wukong, Neptune Vasilias, Penny Polendina, and the members of Team RWBY and Team JNPR are known to be aware of her Faunus heritage. However, despite having no hate for Humans, she wonders how she can undo so many years of hate and pain, which is one of her worries of being a Faunus as well.
Despite her being a former White Fang member, Blake strongly disagrees with the level of violence and hatred they have exhibited towards humans, seeing the group as heavily misguided. Due to her Faunus heritage, she is a realistic person who has seen how the real world works, which also contributes to her stance as a skeptic on the possibility of attaining a righteous world.
As such, the White Fang has become one of her main concerns, knowing that they are planning something with their enemies, and even went as far to propose to her team that they do something to stop them, all of which agree to help her, leaving her relieved. Even though she is the quieter of her team, Blake is seen to only do stuff with her team and has a great amount of trust in them, confiding with them several secrets, such as her past, that being her previous affiliation with the White Fang, as the same goes to Sun, who is the only other character to know of this. Despite this, Blake is a very suspicious and untrusting person, finding it hard to trust even her own teammates at times due to her past relationships with the White Fang and Adam in particular, as shown in "Destiny" when she struggles to believe Yang's statement of self-defense against Mercury Black.
Blake also seems to be easily stressed and/or extremely driven, as seen in "Extracurricular", where she has had trouble sleeping (to the point of dozing off watching sparring matches), being sucked into her notebook (which she stares at even while walking), and overall being cranky at everyone (rejecting Sun and Team RWBY's proposal for her to go the dance to relax). After being confronted by Yang, Blake took up the offer on going to the dance, and appeared the next day dressed, already having been relieved of such stress.
Blake's Cat-Faunus features also seems to give her other aspects of a cat, such as climbing up to Ruby's bed to stay away from Ruby and Yang's pet dog, Zwei, showing a possible dislike of dogs. Another instance seems to be when she was easily distracted by, and instinctively decided to follow a laser pointer light to a waiting Yang in "Burning the Candle". She also has a great love for tuna, as shown in "Round One" where she drools over a bowl of noodles topped with tuna fish, attempts to sneak said bowl off when Weiss couldn't pay, and desperately accepts Pyrrha Nikos' offer to pay despite Yang saying she didn't have to.
Because of her Semblance, Blake adds that it leaves a copy of herself, which reflects on how she always runs from everything, like when she told her team she was a Faunus, and after her oldest partner became a monster. She describes her Semblance as also leaving a shadow of herself, something that takes the hit instead of herself.
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Village of Birth: ??????, Konohagakure no Sato, Land Hidden in Leafs
Village of Alliance: ?????, Sunagakure no Sato, Land Hidden in Wind
[NINJA RANK & SPECIALTIES]
Rank: Sage of Snakes
Suiton | Katon | Sharingan | Snakes/Snake Sage Mode | Self Empowerment
Elements:
(??) Water Release: Completed
(??) Wind Release: Completed
(??) Fire Release: Completed
(??) Lightning Release: Completed
(??) Earth Release: Completed
(??) Rain Release: Completed
(??) Red Sand Release: Completed (Creator)
(??) Coal Release: Completed (Co Creator)
(??) Poison Release: Completed
Ninjutsu:
(??) Ninjutsu: Completed
(??) Kenjutsu: Completed
(??) Genjutsu: Completed
(??) Taijutsu: Completed
(??) Kaito Taijutsu: Completed
(???) Sharingan: 3T Completed
(?) Sharingan Genjutsu: Completed
(?????) Snake Summoning/Arts: Mastered
(?????) Snake Sage Mode: Mastered
(?????) Self Empowerment: Completed
(??) Medicial Ninjutsu: Completed
(??) Reaper Scythe Arts: Creator
(??) Strong World Taijutsu: Student
(??) Yo-Yo Arts: Student
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?There's too much wrong in this world to just stand by and do nothing. Inequality, corruption... Someone has to stop it.?
?I was born with the ability to leave behind a shadow of myself - an empty copy that takes the hit while I run away!?
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Prologue: The Stray

After Blake set off to Sunagakure to learn how to use her elements better she arrived there she was welcomed in my her long friends Jacob Moore and KeotsuEclipse. She than found some random people wondering off the wind country border and ask them if they would want to join Sunagakure. These people turnt out to be Zoro, Rexii, Captain Bravo, Better, and Gingka. She stayed in Sunagkure for a long time being committed to trying to rebuild and reestablish the village and making it a bigger community. But after 2 years of failure andseeing how Sungakure was kind of empty they had attempts to try to recruit people but at yet their attempts failed.
After receiving a message hawk from his friends ~xtsukune~ and Xanthe and Hisoka..(from Iwa) Blake realized her Sunagakure days were finshed. [On one night she grabbed her Sunagkure headband and put it in her bag and left for Kumogakure while riding on Naga. She arrived into Kumo thanks to the Kage Mugi. She was finally reunited with her friends and found out that Gingka and Better followed her to Kumo. In Kumo she met new people like Icemyster, Kirabi, Double D, Dead Bones, Scaze, Kerrah, Toshiro, and more. One day Toshiro said "Hey lets go to a village for a friendly walk" and everyone in Kumo agreed to go. But -Itachi- took over the field trip and took everyone to Kirigakure and a fight between the nins broke out. Away from everyone Blake met Migualon J.J. and Taiketsu Yagami. Blake realizing these are her long lost friend Mig convinced her to come to Kirigakure to join them. When Blake noticed the rest of the Kumo nin were leaving Mig gave her a scroll containing intel about getting out of Kumo. On her return to Kumo she met up with Shinta and told him about what happen with Mig and Tai. Shinta said he would go with Kiri and they both left on Naga to set off to Kiri. After something happen Blake arrived at Kiri by her self and Naga. She was greeted in by Alucard the Mizukage and all of her new friends. Everything was finally in peace but everything changed when Amegakure was created. This tempted Blake to make her way out of Kirigakure and headed towards Ameagkure where the Plant Kage -Minato- let her in. When she got to Amegakure she became friends with the Akatsuki pirates. She also met new people Sindy, william24, NUBS, blaise12, Vegeta and more. She was also reunited with her old friends Solf, Zanshin, Toshiro, Howard, House and more. Everything was in peace but everything changed when Amegakure was known for being the best village. As time went by Blake started to grow not only physically but mentally and spiritually more and started taking a like into the meaning of life. She also saw friends leave Amegakure like Solf, Sindy, Kamishiro but gain some new ones like Ouacus, Roger23, Kuroh, Thoth and more. Blake trained everyday to help improve her self till one day her day of recognition arrived. Blake met with The Mighty Yard and Random Howard and they told her she was now in Taka making her closer to her dream of getting into Akatsuki. (Though in reality I bugged them till I got in but shh >_>) For her first mission of being in Taka, after getting use to the lifestyle of looting and killing, Blake had to travel with the Yard and Howard and the new members of Taka Mr. Kitty and Omnom to her old village Sunagakure to bring Vision back to Amegakure. Once at Sunagakure, Taka met up with Akatsuki members Scarface, Vincent, and Wesobi to take down the village. As separate fights started to occur Blake fought the 1st Hokage and her friend Gusty Jiraya to the fight to the death. Though the fight was even Wesobi came in and the two overpowered him and defeated him. Wesobi then sealed his body and they left to meet with the others. Taka and Akatsuki got Vision and realized that Sunagakure was not going to fight anymore so they did what Vincent said. They burnt down Sunagakure and pissed on the ashes and then left with the explosions going off behind them in slow-mo like bosses and headed back to Amegakure. After heading back to Amegakure, Blake found a scroll revealing a location of a secret lab which she left to find. When she got there, she found many people experiment on and many LIZARDS all around when she met the person who did this

Chapter I: Time Skip
After years of being in Amegakure Shinta gave Blake permission to go out and find herself since she wasn't feeling herself. On her adventure Blake found a guy named Scorps who invited her to join a secret Medical Ninjutsu School located in *insert place here*. Blake happily accepted and learned Medical Jutsus to add to her arsenal. At the same time Scorps informed her that Roku went into the abyss and that her Sage Mission was now up to him. After adding a couple of more tasks and completing them Scorps proclaim her as the Sage of Snakes for her dedication and use of Snake Summonings and Snake Ninjutsu. After finishing both her Sage Mission and Medical training Blake headed to back to Sunagakure when asked by LonelyAssassin to see where her life would take her. She also took in a senpai Omega since she needed hep teach other young ninja with abilities she had seen in battle and knew how they work.
Water & Fire Affinities: Blake has the ability to perform Water Ninjutsu with just a single hand seal and Fire Ninjutsu with with more speed and efficiency than the regular shinobi.
Snakes & Snake Sage Mode:After time of using Snake Ninjutsu and Snake Summoning, Blake was reversed summon into the Ryuichi Cave by the White Snake Sage. After a test to prove her worthiness, the White Snake Sage said that Blake was worthy of learning the snake's version of Sage Mode. After completing her biggest test created by Scorps, Blake proved herself in her snake usage and became the Sage of Snakes. She has full mastery of Snakes Summoning and Ninjutsu being able to use any snake jutsu at faster speeds than any snake user and can do them without any hand signs and able to summon snakes in short range of her by just pointting her hand down. (Like how Minato summoned the Toad Key without touching the ground)
Medical Pills: Under her training with Scorps, Nathan, Shinta , and Vex. Korra became a medical ninja, able to use healing techniques, and offence healing techniques. Also on her person at all times are three sets of medicines or pills. She has three of each different pill on her at all times, of each medicine recipe.
Power Ring & Exploding Snake Tags: Blake wears her custom weapon called the Power Ring on her left ring finger. As it lets her switches between Corps uniforms based on her emotion she mostly is a Blue Lantern, Star Sapphire Lantern, or a Green Lantern. Blake also uses her specially made Exploding Snake Tags instead of normal explosion paper tags. These special ones replace all normal ones for her.
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Water & Fire Affinities: Blake has the ability to perform Water Ninjutsu with just a single hand seal and Fire Ninjutsu with with more speed and efficiency than the regular shinobi.
Snakes & Snake Sage Mode:After time of using Snake Ninjutsu and Snake Summoning, Blake was reversed summon into the Ryuichi Cave by the White Snake Sage. After a test to prove her worthiness, the White Snake Sage said that Blake was worthy of learning the snake's version of Sage Mode. After completing her biggest test created by Scorps, Blake proved herself in her snake usage and became the Sage of Snakes. She has full mastery of Snakes Summoning and Ninjutsu being able to use any snake jutsu at faster speeds than any snake user and can do them without any hand signs and able to summon snakes in short range of her by just pointting her hand down. (Like how Minato summoned the Toad Key without touching the ground)
Medical Pills: Under her training with Scorps, Nathan, Shinta , and Vex. Korra became a medical ninja, able to use healing techniques, and offence healing techniques. Also on her person at all times are three sets of medicines or pills. She has three of each different pill on her at all times, of each medicine recipe.
Medical Pills
Scrolls & Supplies: A very sly fellow, Arima has a habit of planning his fights long before they happen. As such he carries an assortment of scrolls, smoke pellets, kunai, senbon, shuriken, and flash bombs in his standard Claymore attire. In addition to this in both his arms Arima has a unique, hidden kunai mechanism that allows him to produce kunai in the blink of an eye without having to dig into his cloak.(Heishi Piru) — Soldier Pills
(Hyōrōgan) — Military Ration Pills
(Ketsueki no Zōka Piru) — Blood Replenishing Pill
Type: Supplementary
Description and Background: Soldier pills are a more combat aimed variation of the military ration pill. Upon ingesting the pill, your chakra supply doubles, but burns at a greatly accelerated rate due to the "pressure" involved. Upon ingesting the pill, any ninjutsu you use gains +15 damage and any taijutsu gains +10 for 4 turns. Upon expiry of the effects you must use an extra 10 chakra for every technique afterwards for 5 turns due to the fatigue setting in meaning you have to force your techniques more, and thereby adding to the toll it takes on your body. These pills are a basic medicine medical ninjas use in combat and are essentially black small round pills which are swallowed and absorbed through the mucosa in the stomach, made off of various ingredients and medicinal herbs as well as stimulants
Description of Side Effects
— Upon using a second pill in a conflict the additional chakra cost after expiry rises to +30 until healed
— Upon taking a third pill, the medical ninja will suffer cardiac arrest upon expiry of the pill.
Description and Background: Soldier pills are a more combat aimed variation of the military ration pill. Upon ingesting the pill, your chakra supply doubles, but burns at a greatly accelerated rate due to the "pressure" involved. Upon ingesting the pill, any ninjutsu you use gains +15 damage and any taijutsu gains +10 for 4 turns. Upon expiry of the effects you must use an extra 10 chakra for every technique afterwards for 5 turns due to the fatigue setting in meaning you have to force your techniques more, and thereby adding to the toll it takes on your body. These pills are a basic medicine medical ninjas use in combat and are essentially black small round pills which are swallowed and absorbed through the mucosa in the stomach, made off of various ingredients and medicinal herbs as well as stimulants
Description of Side Effects
— Upon using a second pill in a conflict the additional chakra cost after expiry rises to +30 until healed
— Upon taking a third pill, the medical ninja will suffer cardiac arrest upon expiry of the pill.
Type: Healing
Description and Background: Military Rations Pills (兵糧丸, Hyōrōgan) are special pills that replenish one's chakra and nourish the body. It is made up of powerful stimulants and nutrients, said to allow the user to keep fighting for three days and three nights without rest. Replenishes 50 percent of the user's maximum chakra supply per pill taken, along with pumping stimulants into the body to alleviate tiredness. These pills are a basic medicine medical ninjas use or distribute in combat and are essentially dark brown small round pills which are swallowed and absorbed through the mucosa in the stomach.
Description of Side Effects
— Taking two pills in a conflict results in hyper-stimulation of the cardiovascular system. The users heart rate and blood pressure increase to the point they become painful for 6 turns after taking the pill.
— Taking 3 pills in a conflict pushes the user's cardiovascular system to breaking point, resulting in heart failure after 4 turns.
Description and Background: Military Rations Pills (兵糧丸, Hyōrōgan) are special pills that replenish one's chakra and nourish the body. It is made up of powerful stimulants and nutrients, said to allow the user to keep fighting for three days and three nights without rest. Replenishes 50 percent of the user's maximum chakra supply per pill taken, along with pumping stimulants into the body to alleviate tiredness. These pills are a basic medicine medical ninjas use or distribute in combat and are essentially dark brown small round pills which are swallowed and absorbed through the mucosa in the stomach.
Description of Side Effects
— Taking two pills in a conflict results in hyper-stimulation of the cardiovascular system. The users heart rate and blood pressure increase to the point they become painful for 6 turns after taking the pill.
— Taking 3 pills in a conflict pushes the user's cardiovascular system to breaking point, resulting in heart failure after 4 turns.
Type: Healing
Description and Background: Contains high concentrations of amino acids, iron and mitosis inducing enzymes designed to turbo boost the production of erythrocytes from haematopoetic stem cells in the human body. This pill alleviates and cancels the symptoms of blood loss after one turn. These pills are a basic medicine medical ninjas use or administer in combat and are essentially dark red small round pills which are swallowed and absorbed through the mucosa in the stomach
Description of Side Effects
— Taking 2 pills leads to increased blood pressure, and increased likelihood of blood clots forming, specially through trauma.
— Taking 3 pills over stresses the cardiovascular system and causes aneurysm after 4 turns.
Description and Background: Contains high concentrations of amino acids, iron and mitosis inducing enzymes designed to turbo boost the production of erythrocytes from haematopoetic stem cells in the human body. This pill alleviates and cancels the symptoms of blood loss after one turn. These pills are a basic medicine medical ninjas use or administer in combat and are essentially dark red small round pills which are swallowed and absorbed through the mucosa in the stomach
Description of Side Effects
— Taking 2 pills leads to increased blood pressure, and increased likelihood of blood clots forming, specially through trauma.
— Taking 3 pills over stresses the cardiovascular system and causes aneurysm after 4 turns.
Power Ring & Exploding Snake Tags: Blake wears her custom weapon called the Power Ring on her left ring finger. As it lets her switches between Corps uniforms based on her emotion she mostly is a Blue Lantern, Star Sapphire Lantern, or a Green Lantern. Blake also uses her specially made Exploding Snake Tags instead of normal explosion paper tags. These special ones replace all normal ones for her.
(Pawāringu) Power Ring
(Sunēkutagu o Bakuhatsu) - Exploding Snake Tags
Rank: S
Type: Offensive/Defensive/Supplementary
Range: Short
Chakra Cost N/A (40 for creating Tools/Weapons)
Damage Cost: N/A
Description: This Power Ring is worn by the user and glows different colors depending on the users emotion when activated. Green - Will, Indigo - Compassion, Red - Rage, Blue - Hope, Star Sapphire - Love, Yellow - Fear, Orange - Greed, while there is also two strong modes with Black - Death and White - Life. The user can switch between with each Corps/Emotion containing different abilities. To switch to a new emotion the ring deactivates and takes 1 turn completely to switch to a new emotion. Even though each emotion gives the user different abilities each emotion have some shared abilities.
Shared Abilities - By channeling their chakra into the ring, it glows the color it is on and can be used to create weapons like hammers, swords, kunai, and shields made up of pure chakra that stay connected to the ring by a chakra chain. Weapons created by the ring cause A rank damage. When creating a shield the shield can block up to B rank elemental jutsus (within reasonable size) and ninja tools. If the shield goes against an A rank jutsu, the shield will block it but be destroyed and will automatically loose to S rank jutsus. The ring can also release A rank blast that can stun opponents and have them stop moving for a turn. The ring can be programmed. It can be coded to the wearer so as to make them unusable if stolen. Commands can be stored in the ring to be executed at a later date, even if the bearer is not wearing the ring.
Green/Will – When the ring is set to Green Lantern mode they gain certain abilities and is powered by Willpower. By using the user's willpower and having the ring boosting it the user will be immune to B rank and below Gen and Mind Altering jutsu. At the cost of a jutsu per turn, the ring will raise the user's willpower to break out of Gen and other Mind altering jutsu of A rank and below.
Indigo/Compassion – Indigo is powered by Compassion. This emotion has a limited ability to to heal injuries from C rank jutsu and below. The healing is only to the extent of the small injuries and light injuries like surface wounds and slow bleeding. If the user knows Medical Ninjutsu, the ring can also use A rank and below Med Nin at half the cost of chakra.
Red/Rage – When set to Red Lantern Ring the ring is powered by Rage. Using their rage to empower them the user can create stronger constructs that are one rank high than all the other Emotions constructs S rank (offensively and defensively).
Blue/Hope – When set to Blue Lantern the ring is powered by Hope. As fear is the belief of imminent demise, hope is the belief of imminent success. The ring stores and can release up to a medium source of water that spreads into mid range. Once used it takes the ring 4 turns to gather water from the moisture in the air to collect enough water.
Star Sapphire/Love – When set on Star Sapphire Lantern the ring is powered by Love. The user can use the ring to trap the opponent in a genjutsu (B rank gen, up to Mid Range) where the opponent sees a bright violet light shine from the ring than has them see an irresistible person of the opposite *** of them in front of them. The genjutsu person will grab them and kiss them and mimic the kiss of death to the opponent keeping them paralyze in real life.
Yellow (Sinestro)/Fear - The Power Ring is unique in that its base of power is fear. The yellow mode can create holograms (like Haze Clone Technique) that are scary looking humanoid creatures that cause paralysis due to the user's killing intent. This killing intent follows the effects of the canon Killing Intent technique and the user's own rank. This would help distract the opponent and make him think that they are fighting against different people/beast and different KGs even tho their attacks would be intangible.
Orange/Greed – When set to Orange Lantern the ring is powered by greed. The Orange rings have the unique ability to absorb the chakra from opponents or summons by creating a construct chain and has it wrap around them. Another ability is being capable of creating chakra avatar Orange Lanterns of the beings the user kills, literally stealing their identity postmortem. This avatar is avarice corrupted version of its former self, possessing no thought pattern besides the insatiable greed. In all other circumstances they act as individual but collective soldiers to the user, as they are an extension of his power. The avatars are able to use taijutsu and up to B rank ninjutsu. They can take up to B rank jutsus. They can also create powerful blasts of concussive force that knock out opponents.
Black/Death – When the ring is set to Black Lantern the ring is powered by Death and is one of the strongest mode. The user can also create chakra copies of the ring and have them attach to opponents. Once attach the user has the chakra copies slowly send pulses of electricity into the opponent constantly. After 1 turn the opponent will just feel a weird shock. After 2 turns the opponent will start feeling numb. After 3 turns the opponent will become paralysis and unable to move. After 4 turns the opponent will become unconscious and after 5 turns the shock becomes lethally enough to kill the opponent. (The Chakra rings can be destroyed with an A rank jutsu and up)
White/Life – When set to White Lantern the ring is powered by life and is the strongest mode. The user of a white ring can generate any color of the emotional spectrum and use the powers of each color (can only use 1 of the other corps abilities once a turn and cannot use two different corps/emotions abilities in the same turn and at max can only use each corp ability at most 3 times). A white lantern can render him/her/itself invisible by willing themselves to bend light waves around his/her/its form.
Note: Have to be taught how to use the ring by Korra
Note: When creating weapons and shields it counts as a move.
Note: When using any Emotion/Corps ability it counts as a move and at most can be used 5 times a match expect for Red which can only be used 4 times a match. The Shared Abilities do not have a limit usage.
Note: If the ring comes off the user it deactivates and the user must wait 3 turns so it can charge.
Note: The user has to state in the beginning of the battle which emotion they start off with. If they don’t they have to state later in the battle what emotion they want to use and then have to wait 1 turn for it change into the emotion.
Note: The user cannot start in White or Black Lantern mode. The user has to wait 4 turns in a battle before switching into White or Black Lantern. Once in White or Black Lantern Mode the user is stuck into that mode and cannot switch into any other Emotion/Corps for the rest of the fight.
How the ring looks like.
Type: Offensive/Defensive/Supplementary
Range: Short
Chakra Cost N/A (40 for creating Tools/Weapons)
Damage Cost: N/A
Description: This Power Ring is worn by the user and glows different colors depending on the users emotion when activated. Green - Will, Indigo - Compassion, Red - Rage, Blue - Hope, Star Sapphire - Love, Yellow - Fear, Orange - Greed, while there is also two strong modes with Black - Death and White - Life. The user can switch between with each Corps/Emotion containing different abilities. To switch to a new emotion the ring deactivates and takes 1 turn completely to switch to a new emotion. Even though each emotion gives the user different abilities each emotion have some shared abilities.
Shared Abilities - By channeling their chakra into the ring, it glows the color it is on and can be used to create weapons like hammers, swords, kunai, and shields made up of pure chakra that stay connected to the ring by a chakra chain. Weapons created by the ring cause A rank damage. When creating a shield the shield can block up to B rank elemental jutsus (within reasonable size) and ninja tools. If the shield goes against an A rank jutsu, the shield will block it but be destroyed and will automatically loose to S rank jutsus. The ring can also release A rank blast that can stun opponents and have them stop moving for a turn. The ring can be programmed. It can be coded to the wearer so as to make them unusable if stolen. Commands can be stored in the ring to be executed at a later date, even if the bearer is not wearing the ring.
Green/Will – When the ring is set to Green Lantern mode they gain certain abilities and is powered by Willpower. By using the user's willpower and having the ring boosting it the user will be immune to B rank and below Gen and Mind Altering jutsu. At the cost of a jutsu per turn, the ring will raise the user's willpower to break out of Gen and other Mind altering jutsu of A rank and below.
Indigo/Compassion – Indigo is powered by Compassion. This emotion has a limited ability to to heal injuries from C rank jutsu and below. The healing is only to the extent of the small injuries and light injuries like surface wounds and slow bleeding. If the user knows Medical Ninjutsu, the ring can also use A rank and below Med Nin at half the cost of chakra.
Red/Rage – When set to Red Lantern Ring the ring is powered by Rage. Using their rage to empower them the user can create stronger constructs that are one rank high than all the other Emotions constructs S rank (offensively and defensively).
Blue/Hope – When set to Blue Lantern the ring is powered by Hope. As fear is the belief of imminent demise, hope is the belief of imminent success. The ring stores and can release up to a medium source of water that spreads into mid range. Once used it takes the ring 4 turns to gather water from the moisture in the air to collect enough water.
Star Sapphire/Love – When set on Star Sapphire Lantern the ring is powered by Love. The user can use the ring to trap the opponent in a genjutsu (B rank gen, up to Mid Range) where the opponent sees a bright violet light shine from the ring than has them see an irresistible person of the opposite *** of them in front of them. The genjutsu person will grab them and kiss them and mimic the kiss of death to the opponent keeping them paralyze in real life.
Yellow (Sinestro)/Fear - The Power Ring is unique in that its base of power is fear. The yellow mode can create holograms (like Haze Clone Technique) that are scary looking humanoid creatures that cause paralysis due to the user's killing intent. This killing intent follows the effects of the canon Killing Intent technique and the user's own rank. This would help distract the opponent and make him think that they are fighting against different people/beast and different KGs even tho their attacks would be intangible.
Orange/Greed – When set to Orange Lantern the ring is powered by greed. The Orange rings have the unique ability to absorb the chakra from opponents or summons by creating a construct chain and has it wrap around them. Another ability is being capable of creating chakra avatar Orange Lanterns of the beings the user kills, literally stealing their identity postmortem. This avatar is avarice corrupted version of its former self, possessing no thought pattern besides the insatiable greed. In all other circumstances they act as individual but collective soldiers to the user, as they are an extension of his power. The avatars are able to use taijutsu and up to B rank ninjutsu. They can take up to B rank jutsus. They can also create powerful blasts of concussive force that knock out opponents.
Black/Death – When the ring is set to Black Lantern the ring is powered by Death and is one of the strongest mode. The user can also create chakra copies of the ring and have them attach to opponents. Once attach the user has the chakra copies slowly send pulses of electricity into the opponent constantly. After 1 turn the opponent will just feel a weird shock. After 2 turns the opponent will start feeling numb. After 3 turns the opponent will become paralysis and unable to move. After 4 turns the opponent will become unconscious and after 5 turns the shock becomes lethally enough to kill the opponent. (The Chakra rings can be destroyed with an A rank jutsu and up)
White/Life – When set to White Lantern the ring is powered by life and is the strongest mode. The user of a white ring can generate any color of the emotional spectrum and use the powers of each color (can only use 1 of the other corps abilities once a turn and cannot use two different corps/emotions abilities in the same turn and at max can only use each corp ability at most 3 times). A white lantern can render him/her/itself invisible by willing themselves to bend light waves around his/her/its form.
Note: Have to be taught how to use the ring by Korra
Note: When creating weapons and shields it counts as a move.
Note: When using any Emotion/Corps ability it counts as a move and at most can be used 5 times a match expect for Red which can only be used 4 times a match. The Shared Abilities do not have a limit usage.
Note: If the ring comes off the user it deactivates and the user must wait 3 turns so it can charge.
Note: The user has to state in the beginning of the battle which emotion they start off with. If they don’t they have to state later in the battle what emotion they want to use and then have to wait 1 turn for it change into the emotion.
Note: The user cannot start in White or Black Lantern mode. The user has to wait 4 turns in a battle before switching into White or Black Lantern. Once in White or Black Lantern Mode the user is stuck into that mode and cannot switch into any other Emotion/Corps for the rest of the fight.
How the ring looks like.
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(Sunēkutagu o Bakuhatsu) - Exploding Snake Tags
Type: Offensive
Rank: E Rank
Range: Short
Chakra: 5
Damage: 10
Description: These are special exploding tags created by the Sage of Snakes. These tags are blue with a snake tattoo and scaly look. The user will use these instead of normal exploding tags. When these tags go off the release 10 tiny snakes (2 inches in length) that have explosive scales. The snakes will bite down and wrap around the nearest body part and than explode. The explosions each have the power of a normal explosive tag.
Note: Must post this in the user bios to be able to use them
Note: When attached to a kunai, these tags can be countered in a free form way the same as normal explosive tags. The snakes are treated the same and may be countered with sword slashes ect.
What they look like
Rank: E Rank
Range: Short
Chakra: 5
Damage: 10
Description: These are special exploding tags created by the Sage of Snakes. These tags are blue with a snake tattoo and scaly look. The user will use these instead of normal exploding tags. When these tags go off the release 10 tiny snakes (2 inches in length) that have explosive scales. The snakes will bite down and wrap around the nearest body part and than explode. The explosions each have the power of a normal explosive tag.
Note: Must post this in the user bios to be able to use them
Note: When attached to a kunai, these tags can be countered in a free form way the same as normal explosive tags. The snakes are treated the same and may be countered with sword slashes ect.
What they look like
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Fights Won: N/A Fights Lost: N/A
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Fights Won: N/A Fights Lost: N/A
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Updating
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from Nathan to switch Medical Sealing to Self Empowerment
Approved~
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