[LoT] Daemon

Daemon

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Name: Daemon
Alignment: Neutral
Alias(es): Crimson Demon, The Living Alloy
Secret Identity: N/A ( run up to my front door and see what happens)

Looks: looks like LL Cool J but is actually successful
Personality: Rude asf

Rank // History

Rank: 4
Origin Type: Mutant
Origin Story:
History:

He was born he was raised. He a neutral person now.

Abilities // Equipment

  • Strength:35 (+5 due to Core ability)
  • Intelligence:37
  • Speed: 17
  • Durability: 40 (+5 due to Core ability)
  • Energy: 5
  • Technology: 5
Power/Ability: Matter Absorption/Assimilation
Description of Powers: Matter Absorption allows the person to assimilate or become the physical material their in contact with. For example, being in contact with a ceramic cup would allow the person to be made out of that same Ceramic material. Therefore, gaining all the properties and abilities the material has. These powers can be applied through a simple touch of any length in duration. There are many sub divisions of Matter Absorption/Assimilation such as Matter Memory, Absorption Healing, Enhanced Durability, and Selective Transformation.
Matter Memory: After coming into contact with that material once, Daemon is capable of tranforming into that substance at later times even if he isn't in contact with the substance at that time. For example, if Daemon were to touch a piece of Kryptonite once in the past, he will always be able to transform his body into Kryptonite. As a result the DNA of Daemon can store limitless amounts of Matter Memory to be used at any time.​
Absorption Healing:Absorption Healing is the sub division of Matter Assimilation that allows Daemon to absorb a substance to heal wounds or regenerate limbs. Daemon is capable of fully absorbing the Material he is in contact with to completely repair damage to his body on a cellular level. This combines perfectly with the general matter absorption/assimilation ability allowing Daemon to not only heal himself while in contact with the substance but transform into that substance, gaining all its properties, and using Matter Memory to register the Matter in his DNA. The healing provided by this ability is extremely rapid, recovering from most wounds easily.​
Enhanced Durability: As a result of absorbing materials, Daemon's durability is a variable and changes based on the substance he is currently morphed into. For instance, if Daemon transforms into a Diamond, he will gain the durability of one of the hardest earth substances known to man. How much his durability increases by will be determined later within the confines of the rules of the RP.​
Selective Transformation:​
The ability allows Daemon to be able transform select parts of his body into substances that are capable by his body. He can transform a toe into Steel or his upper lip into Plastic etc. This allows for various combinations of materials on Daemon's body giving him the Moniker, the Living Alloy.​

Equipment: N/A for now

Other Information

Allies: N/A
Enemies: N/A
Other: N/A
 
Last edited:

Lord of Kaos

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Origin Story needs to be told; if you have your abilities since birth, then that should be noted. History needs to be actually written and not just an extremely short passage. Also keep in mind that you will only have the abilities you're in contact with for a short duration of time, a few turns for example, after contact is ended. This can increase with each rank you gain, but it'll need a cap at your current rank as well as how many properties will be in use at one time, which will be noted when you submit the custom for this. You are't touching Kryptonite once and gaining it's properties permanently and this ability itself will be weird; if you touch Kryptonite how does this affect your actual stats? Do they stay the same, or are they altered? If the latter, how does this apply to every thing you touch? Do they need to be submitted as techs themselves? If so, then you'd have to create a Kryptonite based tech, a Vibranium one, a Lightning one, etc for it to be effective. If the former, then it becomes weird because your current Power Grid setup is heavily based on Durability and Strength, but if you touch a speed force manifestation such as a bolt of energy, then you'd be unable to use it due to having low speed stats.
 

Daemon

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Origin Story needs to be told; if you have your abilities since birth, then that should be noted. History needs to be actually written and not just an extremely short passage. Also keep in mind that you will only have the abilities you're in contact with for a short duration of time, a few turns for example, after contact is ended. This can increase with each rank you gain, but it'll need a cap at your current rank as well as how many properties will be in use at one time, which will be noted when you submit the custom for this. You are't touching Kryptonite once and gaining it's properties permanently and this ability itself will be weird; if you touch Kryptonite how does this affect your actual stats? Do they stay the same, or are they altered? If the latter, how does this apply to every thing you touch? Do they need to be submitted as techs themselves? If so, then you'd have to create a Kryptonite based tech, a Vibranium one, a Lightning one, etc for it to be effective. If the former, then it becomes weird because your current Power Grid setup is heavily based on Durability and Strength, but if you touch a speed force manifestation such as a bolt of energy, then you'd be unable to use it due to having low speed stats.
You ugly asf for this.
 
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