LoK's Rules and Reg's
Active stuff:
Yes...problem?
No no not at all, it's just that he could pose a slightly higher threat than the previous escapee's. You sure your willing to pay my price?
Of course I am, enough money to buy a small country if you wanted to..
You know as well as I do, I'm not doing this for the money. Now then Harvest, I'll bring this animal back to your little zoo at Colony, and when I do, you better live up to your end of things, or you'll be my next target.
Hahahaha!! Very well then. You have your mission perimeters, make sure you don't fail me..
I don't even know what that word means..
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Active stuff:
Technique Name: Nth Armor
EXP: 20
Type: Technology
Rank: B
Description: The Nth Armor, the suit Deathstroke wears over his body. While this would normally allow one to defy gravity and fly, his suit is "impure", a mixture of other metals with the Nth metal so it does not grant him this ability. However, it does increase his strength, speed, durability, and healing. The Nth metal add's +5 to his speed, strength and +10 to durability. Nth metal also protects the wearer from elements and speeds the healing of wounds (+5 every 2 turns after damaged for 4 turns), and protects them from extreme temperatures (Up to B rank). His armor allows him to tank heavy blasts (C rank), and gives him added protection against piercing weapons. The armor is always on him so this is considered passive, however it must be mentioned by the user. If a different armor is worn this tech is nullified.
Technique Name: Mirakuru formula healing factor
EXP: 15
Type: Science
Rank: C
Description: Due to being injected with the Mirakuru formula, Slade has been granted a modestly accelerated healing factor which enables him to recover from physical injuries much faster than most humans, which supplies him with great longevity. This ability has limitations, as he can not regenerate lost eyes or limbs, although he can heal from fatal injuries such as being shot multiple times, stabbed with a sword through his vital organs or great impacts such as falls from great heights and hits from super strong metahumans. He can recover from otherwise fatal injuries, but the experience is traumatic. He has suffered from short-term periods of insanity and animalistic behavior after these "resurrections". These episodic feral states are temporary, and he eventually regains control of himself.
Note: "Resurrecting" does not mean he can continue in a battle or mission after he has died, merely that he will come back to life afterwards.
Note: Adds +5 to health every 2 turns after injuries, not exceeding his maximum health, up to a maximum of 35 HP recovered per battle.
Technique Name: Energy Staff
Show
EXP: 10
Type: Technology
Rank: C
Description: One of Deathstroke's signature weapons, a near indestructible (Can be destroyed by A rank or above attacks) bo staff made out of prometheum alloy. The staff can also discharge an energy blast out of either end up to mid range (strong enough to destroy aircraft and even injure powerful metahumans, C rank in strength - dealing damage equivalent to 40% of tech stat) and can also be separated into two nightsticks. The staff's blunt damage is dependent on the user's strength stat, dealing 40% of strength stat in damage.
Strength: 35
Intelligence: 46
Speed: 48
Durability: 25
Energy: 0
Technology: 25
EXP: 20
Type: Technology
Rank: B
Description: The Nth Armor, the suit Deathstroke wears over his body. While this would normally allow one to defy gravity and fly, his suit is "impure", a mixture of other metals with the Nth metal so it does not grant him this ability. However, it does increase his strength, speed, durability, and healing. The Nth metal add's +5 to his speed, strength and +10 to durability. Nth metal also protects the wearer from elements and speeds the healing of wounds (+5 every 2 turns after damaged for 4 turns), and protects them from extreme temperatures (Up to B rank). His armor allows him to tank heavy blasts (C rank), and gives him added protection against piercing weapons. The armor is always on him so this is considered passive, however it must be mentioned by the user. If a different armor is worn this tech is nullified.
Technique Name: Mirakuru formula healing factor
EXP: 15
Type: Science
Rank: C
Description: Due to being injected with the Mirakuru formula, Slade has been granted a modestly accelerated healing factor which enables him to recover from physical injuries much faster than most humans, which supplies him with great longevity. This ability has limitations, as he can not regenerate lost eyes or limbs, although he can heal from fatal injuries such as being shot multiple times, stabbed with a sword through his vital organs or great impacts such as falls from great heights and hits from super strong metahumans. He can recover from otherwise fatal injuries, but the experience is traumatic. He has suffered from short-term periods of insanity and animalistic behavior after these "resurrections". These episodic feral states are temporary, and he eventually regains control of himself.
Note: "Resurrecting" does not mean he can continue in a battle or mission after he has died, merely that he will come back to life afterwards.
Note: Adds +5 to health every 2 turns after injuries, not exceeding his maximum health, up to a maximum of 35 HP recovered per battle.
Technique Name: Energy Staff
Show
EXP: 10
Type: Technology
Rank: C
Description: One of Deathstroke's signature weapons, a near indestructible (Can be destroyed by A rank or above attacks) bo staff made out of prometheum alloy. The staff can also discharge an energy blast out of either end up to mid range (strong enough to destroy aircraft and even injure powerful metahumans, C rank in strength - dealing damage equivalent to 40% of tech stat) and can also be separated into two nightsticks. The staff's blunt damage is dependent on the user's strength stat, dealing 40% of strength stat in damage.
Strength: 35
Intelligence: 46
Speed: 48
Durability: 25
Energy: 0
Technology: 25
So...this is the target?In an unknown location, near The Colony
Yes...problem?
No no not at all, it's just that he could pose a slightly higher threat than the previous escapee's. You sure your willing to pay my price?
Of course I am, enough money to buy a small country if you wanted to..
You know as well as I do, I'm not doing this for the money. Now then Harvest, I'll bring this animal back to your little zoo at Colony, and when I do, you better live up to your end of things, or you'll be my next target.
Hahahaha!! Very well then. You have your mission perimeters, make sure you don't fail me..
I don't even know what that word means..
Slade was back. Back where he made his bread and butter. NBVille. Ripe with crime and opportunity. He was ready to get his operation back up and running, and this mission was his first step up. Having done his fair share of Intel on his target, he knew most of the places he frequented. So there he was Downtown on a roof watching for him. All he had to do was wait right where he was, and his target would come to him soon enough. And soon enough, came quicker than he expected. Suddenly a green colored man came walking up the street towards him. Looking thru his binoculars, he confirms it's his target. He would watch him a bit longer and wait till they were in a more low key area to strike..Soon after, in NBville..
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