[Official Battle] Serpent vs Wakizashi

Serpent

Active member
Legendary
Joined
Aug 25, 2010
Messages
15,657
Kin
6,217💸
Kumi
39,621💴
Trait Points
0⚔️
You must be registered for see images
Rei's R&R
Abilities: No restrictions
Battlefield: Open grass field with a forest mid-ranged to your right. (my left)
Range: Mid-ranged
Reply limit: 4 days (default)

I will be using my Hei Uzumaki bio in Sig'. He has his "Akatsuki Ring: North" on his left little finger. You can make the first move.
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: N/A (-10 Ninjutsu Cost)
Damage points: N/A
Description: One of the ten Akatsuki Rings worn on the left little finger. This Ring is made out of an Indestructible light-green stone that increases the Ninjutsu ( Basic, Advanced + Elemental ) abilities of the user decreasing the amount of chakra needed by 10, with the exception of E and D rank technique, without altering the damage output. All Ninjutsu technique's Handseals are decreased by 1/3. This ring produces a hidden frequency received by other rings providing a hidden form of communication among ring bearers. Five times per battle, it can be used to create S ranked constructs of chakra attached to the ring that is able to drain chakra on contact, gaining up to 50 chakra each strike. However, after using, the user's ring backfires from chakra overload and cause all ninjutsu to require an additional 10 chakra for the next turn.
Note:
-Can only be worn by a Member of Akatsuki


Hei walks out into the open field before noticing a man standing to his left. Hei turns to face the man. Hei pauses for a moment before asking, with a slight chuckle. "I'm looking for a large smelly woman.. have you seen your mom around lately?" Hei then struggles to keep his laughter contained.
 

Wakizashi

Active member
Legendary
Joined
Jan 7, 2012
Messages
17,647
Kin
124💸
Kumi
87💴
Trait Points
0⚔️
Saito appears all his blades in hand he was sure that this fight was gonna be one to remember. Lately has been gauging his opponents with his skills but he remember his master's teaching that he would have to fight each battle like his last. go all out and dont hold back. He will make sure to do his best.

I look forward to our battle. May it be one written on the scribe of history.


At that moment Saito brought his bushido to the forefront of his mind, his way of the samurai with the elimination of this dangerous ninja he would be able to protect his land with his sword. At that moment he infused his armor with chakra allowing him to put him on par with the ninja.
(Bushido) Way of the Samurai
Show
Rank: S
Type: Supplementary
Range: Self
Chakra Cost: N/A (See description)
Damage: +10 to Kenjutsu and Taijutsu
Description: Samurai quickly learned that Ninjutsu would be a very dangerous weapon, and an incredibly difficult one to combat. But, they soon developed a countermeasure that helped them combat the ever-growing amount of Ninjutsu users: infusing their armor with their own chakra. By releasing their spirit into their armor (400 chakra), Samurai infuse their armor with special properties, dropping all energy based damage by 25% and all physical damage by 50%. This works by creating an invisible overshield of chakra around the Samurai’s body - specifically fortifying their armor-to help protect them. Due to the spiritual nature of this technique, harmonizing the Samurai’s life energies with their armor, and bringing the user’s Bushido to the forefront of their mind, it also boost the prowess of the Samurai in battle.
*This technique only last for so long, regarding this formula: [400 – x], where “x” is the chakra cost of the jutsu that hits the user. The resulting value will continue to have (x) subtracted from it every time the user is hit. When the value being deducted is greater than or equal to the amount of remaining chakra, the jutsu will end.
*Keotsu and those who know this technique whom he gives permission to are the only ones who can teach this.
*Only useable by Samurai.

Making sure he was going to do what he needs to do for The Land of Iron, he bites down on a pill held at a molar. The pill increases his strength of his chakra, the effects also increase his reaction speed, strength and running speed. Saito made it clear that he was not going to hold back with this opponent.

Im going to start off with my full power.
Show
(Higan no Yakuza: Shodan Kaigan) - Yakuza Secret Compound: First Stage Enhancement]
Type: Supplementary
Rank: N/A
Range: Self
Chakra: N/A (-10 per turn active)
Damage: (+15)
Description: One of the three main enhancements of the Yakuza Clan, which earned them the moniker of ''Human Enhanced Tools''. The Shodan Kaigan is the weakest of the three basic enhancements and thus, can be used by anyone who is at least a Yanguryu (Young Dragon). This compound contains a set amount of chakra, mixed with several drugs that were developed by the Yakuza, which, once administered into the organism, will stimulate their body tissues, muscles, and brain, granting them a minor temporary boost in strength (Less than half the damage increase the Chakra Enhanced Strength technique provides), reaction time (Equal to that of someone with a one-tomoe sharingan), and speed (In terms of the speed chart, equal to that of the user's total speed times 1.5). The user has several options on how to administer this compound within themselves; They may either imbibe it (Drink it from a vial), inject it via syringe, or consume it in pill form.
Restrictions:
Note: Can be taken twice per battle
Note: Lasts two turns if taken by a Yanguryu (Young Dragon)
Note: Lasts four turns if taken by a Fukuryu (Crouching Dragon)
Note: Lasts five turns if taken by a Giseiryu (Sacrificing Dragon)
Note: Lasts for the rest of the battle if taken by a Hitsuryu (Dragon Head)

using chakra flow and shape manipulation that is focused in Saito 6 claws with the swing of both of his claws one behind the other Saito releases 2 waves of 3 five meter waves of chakra that rips thru the ground as the close in on the opponent. Saito charges behind the second wave to allow him to close in on the opponent while allowing the jutsu to connect.
(Kussaku tsume)- Drilling Claw]
Type: Offensive
Rank: A
Range: Short-Mid
Chakra:30
Damage: 60[+10][+15]
Description: After using chakra flow and shape manipulation, the user will release all the chakra that is focused in the 6 claws in two waves of three 5 meter tall jet of that rips thru the ground as it travels to the opponent, or 1 wave of six jets.
Note: must have 6 blades
Note: Can only be used 3 times
 

Serpent

Active member
Legendary
Joined
Aug 25, 2010
Messages
15,657
Kin
6,217💸
Kumi
39,621💴
Trait Points
0⚔️
Saito appears all his blades in hand he was sure that this fight was gonna be one to remember. Lately has been gauging his opponents with his skills but he remember his master's teaching that he would have to fight each battle like his last. go all out and dont hold back. He will make sure to do his best.

I look forward to our battle. May it be one written on the scribe of history.


At that moment Saito brought his bushido to the forefront of his mind, his way of the samurai with the elimination of this dangerous ninja he would be able to protect his land with his sword. At that moment he infused his armor with chakra allowing him to put him on par with the ninja.
(Bushido) Way of the Samurai
Show
Rank: S
Type: Supplementary
Range: Self
Chakra Cost: N/A (See description)
Damage: +10 to Kenjutsu and Taijutsu
Description: Samurai quickly learned that Ninjutsu would be a very dangerous weapon, and an incredibly difficult one to combat. But, they soon developed a countermeasure that helped them combat the ever-growing amount of Ninjutsu users: infusing their armor with their own chakra. By releasing their spirit into their armor (400 chakra), Samurai infuse their armor with special properties, dropping all energy based damage by 25% and all physical damage by 50%. This works by creating an invisible overshield of chakra around the Samurai’s body - specifically fortifying their armor-to help protect them. Due to the spiritual nature of this technique, harmonizing the Samurai’s life energies with their armor, and bringing the user’s Bushido to the forefront of their mind, it also boost the prowess of the Samurai in battle.
*This technique only last for so long, regarding this formula: [400 – x], where “x” is the chakra cost of the jutsu that hits the user. The resulting value will continue to have (x) subtracted from it every time the user is hit. When the value being deducted is greater than or equal to the amount of remaining chakra, the jutsu will end.
*Keotsu and those who know this technique whom he gives permission to are the only ones who can teach this.
*Only useable by Samurai.

Making sure he was going to do what he needs to do for The Land of Iron, he bites down on a pill held at a molar. The pill increases his strength of his chakra, the effects also increase his reaction speed, strength and running speed. Saito made it clear that he was not going to hold back with this opponent.

Im going to start off with my full power.
Show
(Higan no Yakuza: Shodan Kaigan) - Yakuza Secret Compound: First Stage Enhancement]
Type: Supplementary
Rank: N/A
Range: Self
Chakra: N/A (-10 per turn active)
Damage: (+15)
Description: One of the three main enhancements of the Yakuza Clan, which earned them the moniker of ''Human Enhanced Tools''. The Shodan Kaigan is the weakest of the three basic enhancements and thus, can be used by anyone who is at least a Yanguryu (Young Dragon). This compound contains a set amount of chakra, mixed with several drugs that were developed by the Yakuza, which, once administered into the organism, will stimulate their body tissues, muscles, and brain, granting them a minor temporary boost in strength (Less than half the damage increase the Chakra Enhanced Strength technique provides), reaction time (Equal to that of someone with a one-tomoe sharingan), and speed (In terms of the speed chart, equal to that of the user's total speed times 1.5). The user has several options on how to administer this compound within themselves; They may either imbibe it (Drink it from a vial), inject it via syringe, or consume it in pill form.
Restrictions:
Note: Can be taken twice per battle
Note: Lasts two turns if taken by a Yanguryu (Young Dragon)
Note: Lasts four turns if taken by a Fukuryu (Crouching Dragon)
Note: Lasts five turns if taken by a Giseiryu (Sacrificing Dragon)
Note: Lasts for the rest of the battle if taken by a Hitsuryu (Dragon Head)

using chakra flow and shape manipulation that is focused in Saito 6 claws with the swing of both of his claws one behind the other Saito releases 2 waves of 3 five meter waves of chakra that rips thru the ground as the close in on the opponent. Saito charges behind the second wave to allow him to close in on the opponent while allowing the jutsu to connect.
(Kussaku tsume)- Drilling Claw]
Type: Offensive
Rank: A
Range: Short-Mid
Chakra:30
Damage: 60[+10][+15]
Description: After using chakra flow and shape manipulation, the user will release all the chakra that is focused in the 6 claws in two waves of three 5 meter tall jet of that rips thru the ground as it travels to the opponent, or 1 wave of six jets.
Note: must have 6 blades
Note: Can only be used 3 times
OOC: This is going to be a fun fight, I haven't fought a samurai in so long.
"A food enhancement? This could get dangerous" Hei thinks to himself as he see's his opponent eat a small pill. Hei will focuses his chakra as he breaths creating a sonar affect allowing him a greater perception of the battlefield. Right after he does this his seal for "Madness" will also release. This creates a type of barrier around Hei that forms as a black haze of chakra that cloaks him. Distorting his image making him appear as a haze as his image blurs back and forth like a mirage, giving the appearance of multiple bodies.
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns

Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: The user will passively apply a seal with the Kanji for "Madness" on their body. This technique will both distort how their body but also their techniques appear. A barrier of chakra will form over their body in the form of a black haze of chakra cloaks the user's body without obscuring their sight. The haze casts anyone who looks upon it in an external genjutsu (A-Rank) that constantly shifts the user's outline like an off-focus photograph, thereby obscuring any discerning marks or features. The mist-like illusion also causes his image to double or triple randomly, making him appear to be a hallucination. It essentially creates the effect of the user's body flickering from side to side across a one-meter area too fast for the eyes to track without the creation of after-images. This isn't to be confused with the user moving back and forth, this effect can solely be attributed to the genjutsu induced by the haze and will occur even if the user is standing still. This throws off techniques which require a clear line of sight or concentration on the user's position. This effect will occur regardless of the opponent's tracking speed. As for the user's techniques, their distorted image will depend on it's state of matter. Solid techniques will appear pitch black with red lines of light across them, liquid techniques will appear as blood, gaseous techniques will appear as a black smog and energy-based techniques will appear a dark-red colour. This lasts until deactivated.
Notes:
-Can only be taught by Detective L
-Can only be used twice per battle

Then as Hei see's his opponent attack with multiple cuts of chakra. He will partially release his curse seal from in his back, forming two cannon like growths that release massive amounts of chakra creating a "jet pack" affect that blasts him up into the air gaining flight. This will move him out of the paths of the six chakra claw's as he maintains a Mid-ranged distance from his opponent. Once airborne, Hei will focus his chakra and weave together a short sequence of hand seals. He will then release two blades of wind that will pass right over your chakra claws and then take the form of a power gust of wind. In attempts to blast the samurai backwards.
Rank: B
Type: Supplementary/Defense
Range: Short
Chakra Cost: 20 (-5 to sustain)
Damage Point: N/A
Description: Aside from the first and second levels of the seal, skilled users of the seal are able to perform partial transformations enabling the user to transform a part or parts of their body into the form it bares while under the full transformation of Cursed Mark Level 2. This is accomplished by partially mastering the spreading of the Senjutsu Chakra released from the cursed mark and enabling it to effectively only affect one area of the body. While in this state, half of the user's face becomes grayed according to the side of the body that the user transforms their body. While within this state, the user is not granted the power boosts of either of the cursed levels. This technique is only used to grant the user extra appendages for a duration of time.
Note: Must possess Cursed Seal Level 2.
Note: Lasts for 2 turns.
Note: Can be deactivated at will.
Note: User is limited to transform one leg or one arm or his torso or his head and the transformation always spreads from the seal towards the users desired body part.
Note: Usable 3 times per match.

Rank: A
Type: Attack
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user after performing a small sequence of four hand seals Bird → Hare → Horse → Ram shoots from their mouth a blade of wind 2 meters long that takes on the form of a powerful wind gust.

 

Wakizashi

Active member
Legendary
Joined
Jan 7, 2012
Messages
17,647
Kin
124💸
Kumi
87💴
Trait Points
0⚔️
OOC: This is going to be a fun fight, I haven't fought a samurai in so long.
"A food enhancement? This could get dangerous" Hei thinks to himself as he see's his opponent eat a small pill. Hei will focuses his chakra as he breaths creating a sonar affect allowing him a greater perception of the battlefield. Right after he does this his seal for "Madness" will also release. This creates a type of barrier around Hei that forms as a black haze of chakra that cloaks him. Distorting his image making him appear as a haze as his image blurs back and forth like a mirage, giving the appearance of multiple bodies.
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns

Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: The user will passively apply a seal with the Kanji for "Madness" on their body. This technique will both distort how their body but also their techniques appear. A barrier of chakra will form over their body in the form of a black haze of chakra cloaks the user's body without obscuring their sight. The haze casts anyone who looks upon it in an external genjutsu (A-Rank) that constantly shifts the user's outline like an off-focus photograph, thereby obscuring any discerning marks or features. The mist-like illusion also causes his image to double or triple randomly, making him appear to be a hallucination. It essentially creates the effect of the user's body flickering from side to side across a one-meter area too fast for the eyes to track without the creation of after-images. This isn't to be confused with the user moving back and forth, this effect can solely be attributed to the genjutsu induced by the haze and will occur even if the user is standing still. This throws off techniques which require a clear line of sight or concentration on the user's position. This effect will occur regardless of the opponent's tracking speed. As for the user's techniques, their distorted image will depend on it's state of matter. Solid techniques will appear pitch black with red lines of light across them, liquid techniques will appear as blood, gaseous techniques will appear as a black smog and energy-based techniques will appear a dark-red colour. This lasts until deactivated.
Notes:
-Can only be taught by Detective L
-Can only be used twice per battle

Then as Hei see's his opponent attack with multiple cuts of chakra. He will partially release his curse seal from in his back, forming two cannon like growths that release massive amounts of chakra creating a "jet pack" affect that blasts him up into the air gaining flight. This will move him out of the paths of the six chakra claw's as he maintains a Mid-ranged distance from his opponent. Once airborne, Hei will focus his chakra and weave together a short sequence of hand seals. He will then release two blades of wind that will pass right over your chakra claws and then take the form of a power gust of wind. In attempts to blast the samurai backwards.
Rank: B
Type: Supplementary/Defense
Range: Short
Chakra Cost: 20 (-5 to sustain)
Damage Point: N/A
Description: Aside from the first and second levels of the seal, skilled users of the seal are able to perform partial transformations enabling the user to transform a part or parts of their body into the form it bares while under the full transformation of Cursed Mark Level 2. This is accomplished by partially mastering the spreading of the Senjutsu Chakra released from the cursed mark and enabling it to effectively only affect one area of the body. While in this state, half of the user's face becomes grayed according to the side of the body that the user transforms their body. While within this state, the user is not granted the power boosts of either of the cursed levels. This technique is only used to grant the user extra appendages for a duration of time.
Note: Must possess Cursed Seal Level 2.
Note: Lasts for 2 turns.
Note: Can be deactivated at will.
Note: User is limited to transform one leg or one arm or his torso or his head and the transformation always spreads from the seal towards the users desired body part.
Note: Usable 3 times per match.

Rank: A
Type: Attack
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user after performing a small sequence of four hand seals Bird → Hare → Horse → Ram shoots from their mouth a blade of wind 2 meters long that takes on the form of a powerful wind gust.

With the two blade descending upon Saito in the form of powerful wind gust. Saito then places the six claws over his head crossing each other while using chakra flow and shape manpulation on both sets of claws. Saito then dashes to the sky at 1.5x his base speed while swinging all his claws outward to release a 6 pronged chakra projectile wave that overpowered the wind gust and continued towards the opponent in a weakened state but still strong enough to do some damage and leave some slashes on the opponent's body.

Take this!
(Josho Tsume)-Rising Claw]
Type:Kenjutsu
Rank:A
Range:short-mid
Chakra:30
Damage:60[+10][+15]
Description:the user will start the technique with his 6 "claws" out over their head crossing each other while the user coats them with chakra and uses shape manipulation to sharpen both the cutting and blunt edge of each claw. The user then swings all 6 claws outward while leaping in the air to release the chakra in a projectile wave to targets positioned above.
Note: Can only be used 3 times

As the opponent takes damage from the kenjutsu technique, Saito continues his assault without hesitation, by releasing a right chakra charged roundhouse kick to the opponents side. with the swing of the hips and the full extention of the knee plus the charge of chakra this will would give the samurai more than enough strength to cause the opponent to be sent crashing back to the ground.
(Kikku) Kick
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20[+10][+15]
Description: One of the simplest moves in Taijutsu, the user will simply hit the opponent with a kick from one of his legs. He is free to choose simple variations of the kick and the stronger he is, the more dangerous the technique is.
 

Serpent

Active member
Legendary
Joined
Aug 25, 2010
Messages
15,657
Kin
6,217💸
Kumi
39,621💴
Trait Points
0⚔️
With the two blade descending upon Saito in the form of powerful wind gust. Saito then places the six claws over his head crossing each other while using chakra flow and shape manpulation on both sets of claws. Saito then dashes to the sky at 1.5x his base speed while swinging all his claws outward to release a 6 pronged chakra projectile wave that overpowered the wind gust and continued towards the opponent in a weakened state but still strong enough to do some damage and leave some slashes on the opponent's body.

Take this!
(Josho Tsume)-Rising Claw]
Type:Kenjutsu
Rank:A
Range:short-mid
Chakra:30
Damage:60[+10][+15]
Description:the user will start the technique with his 6 "claws" out over their head crossing each other while the user coats them with chakra and uses shape manipulation to sharpen both the cutting and blunt edge of each claw. The user then swings all 6 claws outward while leaping in the air to release the chakra in a projectile wave to targets positioned above.
Note: Can only be used 3 times

As the opponent takes damage from the kenjutsu technique, Saito continues his assault without hesitation, by releasing a right chakra charged roundhouse kick to the opponents side. with the swing of the hips and the full extention of the knee plus the charge of chakra this will would give the samurai more than enough strength to cause the opponent to be sent crashing back to the ground.
(Kikku) Kick
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20[+10][+15]
Description: One of the simplest moves in Taijutsu, the user will simply hit the opponent with a kick from one of his legs. He is free to choose simple variations of the kick and the stronger he is, the more dangerous the technique is.
OOC: Just an FYI; You can only have 1 active boost and 1 passive boost active at the same time. Currently you have 2 active boosts so only the strongest boost is counted. Which is the +15 damage.. they don't add together to make +25.. is a link to the rules on the subject.. >_>
As more crescents of chakra are release and clashes with Hei's previous wind technique. Hei sees as they power-through in a weakened state. Using his wind chakra Hei will release a stream of wind to alter his direction while mid-air. Using the growths on his back to remain stable. This allows Hei to quickly avoid the trajectory of the incoming Kenjutsu attack. Hei will then release the first level of his cursed seal as random lines of Senjutsu chakra spread around his body.
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Note: The user must already be airborne to use

Rank : A
Type: Supplementary/Defense
Range: Short
Chakra: 30 (-10 to user per turn)
Damage: N/A
Description: The user wills the opening of the cursed seal partially, giving him more chakra and more strength, as the Senjutsu Chakra contained within the seal is unleashed upon the users body in a reduced amount. Patterned red lines that extend from the Cursed Seal on the body of the user course through the user's body, covering it in a repetitive pattern as their body surges with chakra. When the state it done, the lines will become a solid black. While active, the seal actively consumes the users chakra in order to produce and fuel Senjutsu Chakra into his body. While in this stage the user gains +10 damage to his elemental Ninjutsu and +5 to his Taijutsu. His physical strength is slightly improved as is his speed.
Note: Lasts for 5 turns.
Note: Can be deactivated at will.
Note: Usable once.

Hei will then manipulate his chakra and release a large fireball upon the Samurai's location in attempts to engulf him in flames. "Get ready to feel the Heat!" Hei says after releasing the fireball, in a joyful manor showing his pure entertainment of the fight.
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60 + 10 = 70
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.

 

Wakizashi

Active member
Legendary
Joined
Jan 7, 2012
Messages
17,647
Kin
124💸
Kumi
87💴
Trait Points
0⚔️
OOC: Just an FYI; You can only have 1 active boost and 1 passive boost active at the same time. Currently you have 2 active boosts so only the strongest boost is counted. Which is the +15 damage.. they don't add together to make +25.. is a link to the rules on the subject.. >_>
As more crescents of chakra are release and clashes with Hei's previous wind technique. Hei sees as they power-through in a weakened state. Using his wind chakra Hei will release a stream of wind to alter his direction while mid-air. Using the growths on his back to remain stable. This allows Hei to quickly avoid the trajectory of the incoming Kenjutsu attack. Hei will then release the first level of his cursed seal as random lines of Senjutsu chakra spread around his body.
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Note: The user must already be airborne to use

Rank : A
Type: Supplementary/Defense
Range: Short
Chakra: 30 (-10 to user per turn)
Damage: N/A
Description: The user wills the opening of the cursed seal partially, giving him more chakra and more strength, as the Senjutsu Chakra contained within the seal is unleashed upon the users body in a reduced amount. Patterned red lines that extend from the Cursed Seal on the body of the user course through the user's body, covering it in a repetitive pattern as their body surges with chakra. When the state it done, the lines will become a solid black. While active, the seal actively consumes the users chakra in order to produce and fuel Senjutsu Chakra into his body. While in this stage the user gains +10 damage to his elemental Ninjutsu and +5 to his Taijutsu. His physical strength is slightly improved as is his speed.
Note: Lasts for 5 turns.
Note: Can be deactivated at will.
Note: Usable once.

Hei will then manipulate his chakra and release a large fireball upon the Samurai's location in attempts to engulf him in flames. "Get ready to feel the Heat!" Hei says after releasing the fireball, in a joyful manor showing his pure entertainment of the fight.
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60 + 10 = 70
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.

Thanks for the update


As Hei Release a stream or wind to avoid Saito previous technique, Saito gathered more chakra and focused it to one set of claws sharpening both the cutting and blunt edge while swinging that same claw laterally and releasing 3 arcs of chakra that expands in width and height to make avoiding the strike much more difficult to avoid before the opponent would be able to perform the Katon jutsu.

Oh no you don't, Ninja!
Doragonkurō arekuruu)-Raging Dragon Claw]
Type: Offensive
Rank: S
Range: Mid - Long
Chakra: 40
Damage: 80[+15]
Description:After utilizing their chakra flow and shape manipulation, the swings their 3 sword in one hand laterally releasing 3 arcs of chakra in unison that expands up to 10 meters in width and height, allowing the user to attack in a radial fashion that takes out multiple opponents at once or combat against large ninjutsu.
Note:Can't perform techs higher than A-rank techniques for 2 turns.
 
Last edited:

Serpent

Active member
Legendary
Joined
Aug 25, 2010
Messages
15,657
Kin
6,217💸
Kumi
39,621💴
Trait Points
0⚔️
Thanks for the update


As Hei Release a stream or wind to avoid Saito previous technique, Saito gathered more chakra and focused it to one set of claws sharpening both the cutting and blunt edge while swinging that same claw laterally and releasing 3 arcs of chakra that expands in width and height to make avoiding the strike much more difficult to avoid before the opponent would be able to perform the Katon jutsu.

Oh no you don't, Ninja!
Doragonkurō arekuruu)-Raging Dragon Claw]
Type: Offensive
Rank: S
Range: Mid - Long
Chakra: 40
Damage: 80[+15]
Description:After utilizing their chakra flow and shape manipulation, the swings their 3 sword in one hand laterally releasing 3 arcs of chakra in unison that expands up to 10 meters in width and height, allowing the user to attack in a radial fashion that takes out multiple opponents at once or combat against large ninjutsu.
Note:Can't perform techs higher than A-rank techniques for 2 turns.
OOC: You're welcome
Seeing his opponent release another set of Kenjutsu attacks upon him as he narrowly avoids the previous attack. Hei continue's to release his Cursed Seal as it spreads even further around his body completly taking him over. "RwAAHAAHH!" Hei lets out a demonic roar that releases as a powerful sound wave that clashes with your attack before both techniques disperse. "You're not going to kill me with such elementary techniques" Hei says taunting the Samurai.
Rank : S
Type: Supplementary/Defense
Range: Short
Chakra: 40 (-15 to user per turn)
Damage: N/A (-10 to user per turn)
Description: After opening the first level of the seal, the user forcefully opens the seal completely, unleashing the full extent of Senjutsu Chakra contained in it which floods his body. Because this Senjutsu Chakra is raw and is fueled by the enzymes extracted from Jugo's DNA, the user will experience a physical transformation unique to him. As the seal opens, the previous black markings glow almost like fire and grow covering the user completely. As the transformation ends, his skin gains a grayish tone, his sclera becomes black and his eyes change in shape. The transformation is unique from user to user but always has some animalistic feature to it. While active, the seal actively consumes the users chakra in order to produce and fuel Senjutsu Chakra into his body.While in this stage the user gains +20 damage to his elemental Ninjutsu and +10 to his Taijutsu. His physical strength is improved as is his speed. Once it deactivates (regardless of being willed or timing out) it leaves the user drained of stamina for 3 turns as well as unable to mold chakra above B-Rank or use Taijutsu above D-Rank for 3 turns. His speed drops drastically (2 ranks) as the damage and pain produced by the stress on his body overcomes the user. After those 4 turns, the user regains some of his ability to mold chakra, with each turn increasing by one the rank of chakra he can mold. His physical penalties however aren't recovered unless the user is healed.
Note: Lasts for 4 turns.
Note: Must be in stage 1 to use.
Note: Can be deactivated at will.
Note: Can only be used once.

Rank: S
Type: Offensive
Range: Short-Long
Chakra Cost: 40
Damage Points: 80 + 20 = 100
Description: This is a much greater and skilled version of the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill technique in which the user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive shockwave of low frequency, high amplitude destructive sound that levels anything in its path. The biggest different is that the user can control the area of affect of the technique, depending on the range he targets and the angle of the sound waves his sound waves take. 180º to 90º, the technique is Short Ranged. 90º to 45º, the technique is Mid-Range and from 5º to 45º the technique is Long Ranged. If used within a water source it receives +20 damage.
Note: Usable once every 3 turns

 

Wakizashi

Active member
Legendary
Joined
Jan 7, 2012
Messages
17,647
Kin
124💸
Kumi
87💴
Trait Points
0⚔️
OOC: You're welcome
Seeing his opponent release another set of Kenjutsu attacks upon him as he narrowly avoids the previous attack. Hei continue's to release his Cursed Seal as it spreads even further around his body completly taking him over. "RwAAHAAHH!" Hei lets out a demonic roar that releases as a powerful sound wave that clashes with your attack before both techniques disperse. "You're not going to kill me with such elementary techniques" Hei says taunting the Samurai.
Rank : S
Type: Supplementary/Defense
Range: Short
Chakra: 40 (-15 to user per turn)
Damage: N/A (-10 to user per turn)
Description: After opening the first level of the seal, the user forcefully opens the seal completely, unleashing the full extent of Senjutsu Chakra contained in it which floods his body. Because this Senjutsu Chakra is raw and is fueled by the enzymes extracted from Jugo's DNA, the user will experience a physical transformation unique to him. As the seal opens, the previous black markings glow almost like fire and grow covering the user completely. As the transformation ends, his skin gains a grayish tone, his sclera becomes black and his eyes change in shape. The transformation is unique from user to user but always has some animalistic feature to it. While active, the seal actively consumes the users chakra in order to produce and fuel Senjutsu Chakra into his body.While in this stage the user gains +20 damage to his elemental Ninjutsu and +10 to his Taijutsu. His physical strength is improved as is his speed. Once it deactivates (regardless of being willed or timing out) it leaves the user drained of stamina for 3 turns as well as unable to mold chakra above B-Rank or use Taijutsu above D-Rank for 3 turns. His speed drops drastically (2 ranks) as the damage and pain produced by the stress on his body overcomes the user. After those 4 turns, the user regains some of his ability to mold chakra, with each turn increasing by one the rank of chakra he can mold. His physical penalties however aren't recovered unless the user is healed.
Note: Lasts for 4 turns.
Note: Must be in stage 1 to use.
Note: Can be deactivated at will.
Note: Can only be used once.

Rank: S
Type: Offensive
Range: Short-Long
Chakra Cost: 40
Damage Points: 80 + 20 = 100
Description: This is a much greater and skilled version of the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill technique in which the user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive shockwave of low frequency, high amplitude destructive sound that levels anything in its path. The biggest different is that the user can control the area of affect of the technique, depending on the range he targets and the angle of the sound waves his sound waves take. 180º to 90º, the technique is Short Ranged. 90º to 45º, the technique is Mid-Range and from 5º to 45º the technique is Long Ranged. If used within a water source it receives +20 damage.
Note: Usable once every 3 turns

The samurai didnt take the taunt too lightly from the corrupt ninja. focusing chakra to both set of claws, Saito makes a massive leap in the air towards the ninja and as saito descends upon the ninja he spins at rapid rate with all claws extended making himself to appear as an massive blue razor blade before leaving many deep slashes on the ninja cutting every artery and allowing him to die in a pool of his own blood.

(Chakura Bōsekiken) - Chakra Spinning Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40+15
Description: The user will channel chakra into their sword making it glow blue and then jumping into the air they spin at a rapid rate creating a spinning circle and cutting through the enemy target.

upon slashing the ninja multiple times, with his right leg, he makes a chakra charge spinning roundhouse kick to the ninja's head while he was still disoriented from pain. With the strength of the winding spin, the swing of his hips, the extension of his knee and the chakra charge to his leg there would be no problem to kick the ninja's head off his shoulders, thus beheading the ninja before the body fell in a pool of his own blood.

K.O. I win. Perfect.
(Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40+15
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.
 

Serpent

Active member
Legendary
Joined
Aug 25, 2010
Messages
15,657
Kin
6,217💸
Kumi
39,621💴
Trait Points
0⚔️
The samurai didnt take the taunt too lightly from the corrupt ninja. focusing chakra to both set of claws, Saito makes a massive leap in the air towards the ninja and as saito descends upon the ninja he spins at rapid rate with all claws extended making himself to appear as an massive blue razor blade before leaving many deep slashes on the ninja cutting every artery and allowing him to die in a pool of his own blood.

(Chakura Bōsekiken) - Chakra Spinning Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40+15
Description: The user will channel chakra into their sword making it glow blue and then jumping into the air they spin at a rapid rate creating a spinning circle and cutting through the enemy target.

upon slashing the ninja multiple times, with his right leg, he makes a chakra charge spinning roundhouse kick to the ninja's head while he was still disoriented from pain. With the strength of the winding spin, the swing of his hips, the extension of his knee and the chakra charge to his leg there would be no problem to kick the ninja's head off his shoulders, thus beheading the ninja before the body fell in a pool of his own blood.

K.O. I win. Perfect.
(Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40+15
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.
Hovering above the ground mid-ranged from his opponent Hei watches as his blades begin glowing blue. Hei then makes a single handseal as the Samurai leaps into the air upon Hei's location. This places the Samurai into an illusion. The Samurai will find himself deep underwater, unable to breath and bound by high amounts of pressure. This preventing any type of movement in the Illusion while being cut-off from the real world. Hei will then make a single handseal once more. Creating multiple arms of S-rank Jade (F-ranked in power via CM) to rise from the ground, catching and Binding the Samurai without causing any harm to him. (This will grab his arms, legs and torso) This will further capture the Samurai and prevent any physical movement should the Genjutsu be dispelled. These arms will pull the Samurai down to the ground (Again, not causing any damage but is equal to a F-ranked bind)
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra cost: 30
Damage points: N/A
Description: The user will make a single handseal and focus their chakra to disrupt the opponent's chakra flow, this in turn causes the opponent to be caught in this Genjutsu that will make the opponent think that they are deep underwater with high pressure allowing this Genjutsu to bind the opponent making them unable to move.
Notes:
-Paralyzing lasts 2 turns
-Can only be used twice per battle
-Requires a 4 turn cool down
-Cannot use Genjutsu Next turn
-Can only be taught by Serpent

Type: Supplementary/Offensive/Defensive
Rank: C - S
Range: Short-long
Chakra Cost: 15 - 40
Damage points: 30 - 80
Description: The user makes a single handseal while using shape manipulation to form small to medium sized constructs of Jade for a multitude of offensive and defensive uses. The power of this technique varies dependent on the amount of chakra fueled into it.
Note:
-Can only use S-ranked technique three times per battle
-Cannot use Jade techniques above A-ranked for 2 turns after use of S-Rank variant
-Requires a one turn cool down.
-Can only be taught by Serpent.

Hei will then land short ranged of his opponent on the ground. Taking out a Jar with the a chunk of flesh. Hei will remove this flesh and place it onto a Scroll. The remains will then spread out in the form of a unique seal with the Samurai in the center. Then dust and ash will encase the Samurai's body as he takes form of Nagato Uzumaki. Once complete, a casket will rise and encase Nagato for later use. "Finally the pieces are in place." Hei thinks as he leaves the battlefield.
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40 (-20 per ressurrection per turn)
Damage Points: N/A
Description: The Summoning: Impure World Reincarnation is a forbidden technique used to revive the dead. To perform this technique, the user must first acquire some of the DNA of the person they intend to revive such as limbs, organs or merely blood samples. The soul of the intended revived must also reside in the pure world (jōdo) those whose soul has been consumed by the Death God, or have been previously sealed by other methods cannot be resurrected. Next, a living sacrifice is required for the soul of the resurrected to use as a vessel. Once all prerequisites for the technique have been met, the acquired DNA of the person is smeared on a special scroll and once the scroll is activated, the remains spread out in the form of a special seal with the living sacrifice in the center. Then dust and ash encase the sacrifice's body, giving them the same appearance that the revived had at the time of their death. The person is then revived and the end product is usually stored in a casket until summoned by the user by performing the Tiger → Snake → Dog → Dragon → Clap hands handseals. When the user summons the revived soul, a casket first appears before revealing the revived soul. The Edo Tensei Summoning can be countered by sealing away the targets soul or by having the summoner cancel the technique. As they are unlikely to do this voluntarily, using a genjutsu to trick them into cancelling the technique is ideal. The sequence of hand seals for cancelling the technique is Rat → Ox → Monkey → Tiger → Dragon → Boar and saying Kai. If the summoner dies before the technique is deactivated, then this method is impossible. If the summoned soul's controlling tag is overcome or disabled by a technique or if the user so wishes it, the summoned soul or the user can both sever the contract through the use of the Snake → Ram → Boar → Dog → Tiger seals. The summoned soul is then left as an immortal revived soul, autonomous and without any link to the summoner.
Note: A bio can only have up to a total of three souls for revival which must abide by a few rules, specific for the technique.
Note: The user of the technique can only have up to 2 KGs or one special biography in the battle field at a given time, including the users own living bio.
Note: The Edo Summons pertain to the bio and not the user, and only one of the bios of the user can use Edo tensei
Note: A member must attain biographies in an offical match approved by 2 roleplay moderators for both the revival and sacrifice and cannot be given a biography willingly.
Note: Tobirama, Orochimaru and Kabuto bios can summon up to 3 revived souls while all other bios can only summon one.
Note: Technique can only be used once per battle.


Link to approved DNA:
Link to Bio being revived:
 

Wakizashi

Active member
Legendary
Joined
Jan 7, 2012
Messages
17,647
Kin
124💸
Kumi
87💴
Trait Points
0⚔️
Hovering above the ground mid-ranged from his opponent Hei watches as his blades begin glowing blue. Hei then makes a single handseal as the Samurai leaps into the air upon Hei's location. This places the Samurai into an illusion. The Samurai will find himself deep underwater, unable to breath and bound by high amounts of pressure. This preventing any type of movement in the Illusion while being cut-off from the real world. Hei will then make a single handseal once more. Creating multiple arms of S-rank Jade (F-ranked in power via CM) to rise from the ground, catching and Binding the Samurai without causing any harm to him. (This will grab his arms, legs and torso) This will further capture the Samurai and prevent any physical movement should the Genjutsu be dispelled. These arms will pull the Samurai down to the ground (Again, not causing any damage but is equal to a F-ranked bind)
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra cost: 30
Damage points: N/A
Description: The user will make a single handseal and focus their chakra to disrupt the opponent's chakra flow, this in turn causes the opponent to be caught in this Genjutsu that will make the opponent think that they are deep underwater with high pressure allowing this Genjutsu to bind the opponent making them unable to move.
Notes:
-Paralyzing lasts 2 turns
-Can only be used twice per battle
-Requires a 4 turn cool down
-Cannot use Genjutsu Next turn
-Can only be taught by Serpent

Type: Supplementary/Offensive/Defensive
Rank: C - S
Range: Short-long
Chakra Cost: 15 - 40
Damage points: 30 - 80
Description: The user makes a single handseal while using shape manipulation to form small to medium sized constructs of Jade for a multitude of offensive and defensive uses. The power of this technique varies dependent on the amount of chakra fueled into it.
Note:
-Can only use S-ranked technique three times per battle
-Cannot use Jade techniques above A-ranked for 2 turns after use of S-Rank variant
-Requires a one turn cool down.
-Can only be taught by Serpent.

Hei will then land short ranged of his opponent on the ground. Taking out a Jar with the a chunk of flesh. Hei will remove this flesh and place it onto a Scroll. The remains will then spread out in the form of a unique seal with the Samurai in the center. Then dust and ash will encase the Samurai's body as he takes form of Nagato Uzumaki. Once complete, a casket will rise and encase Nagato for later use. "Finally the pieces are in place." Hei thinks as he leaves the battlefield.
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40 (-20 per ressurrection per turn)
Damage Points: N/A
Description: The Summoning: Impure World Reincarnation is a forbidden technique used to revive the dead. To perform this technique, the user must first acquire some of the DNA of the person they intend to revive such as limbs, organs or merely blood samples. The soul of the intended revived must also reside in the pure world (jōdo) those whose soul has been consumed by the Death God, or have been previously sealed by other methods cannot be resurrected. Next, a living sacrifice is required for the soul of the resurrected to use as a vessel. Once all prerequisites for the technique have been met, the acquired DNA of the person is smeared on a special scroll and once the scroll is activated, the remains spread out in the form of a special seal with the living sacrifice in the center. Then dust and ash encase the sacrifice's body, giving them the same appearance that the revived had at the time of their death. The person is then revived and the end product is usually stored in a casket until summoned by the user by performing the Tiger → Snake → Dog → Dragon → Clap hands handseals. When the user summons the revived soul, a casket first appears before revealing the revived soul. The Edo Tensei Summoning can be countered by sealing away the targets soul or by having the summoner cancel the technique. As they are unlikely to do this voluntarily, using a genjutsu to trick them into cancelling the technique is ideal. The sequence of hand seals for cancelling the technique is Rat → Ox → Monkey → Tiger → Dragon → Boar and saying Kai. If the summoner dies before the technique is deactivated, then this method is impossible. If the summoned soul's controlling tag is overcome or disabled by a technique or if the user so wishes it, the summoned soul or the user can both sever the contract through the use of the Snake → Ram → Boar → Dog → Tiger seals. The summoned soul is then left as an immortal revived soul, autonomous and without any link to the summoner.
Note: A bio can only have up to a total of three souls for revival which must abide by a few rules, specific for the technique.
Note: The user of the technique can only have up to 2 KGs or one special biography in the battle field at a given time, including the users own living bio.
Note: The Edo Summons pertain to the bio and not the user, and only one of the bios of the user can use Edo tensei
Note: A member must attain biographies in an offical match approved by 2 roleplay moderators for both the revival and sacrifice and cannot be given a biography willingly.
Note: Tobirama, Orochimaru and Kabuto bios can summon up to 3 revived souls while all other bios can only summon one.
Note: Technique can only be used once per battle.


Link to approved DNA:
Link to Bio being revived:
the moment Saito noticed that there was a sudden change in the environment, Saito knew that this had to be the cause of the ninja's genjutsu. Saito called upon the chakra stored in one of his swords to expell the external chakra from his body allowing himself to be free from the illusion.
(Mamori Gatana) - The Warriors Soul
Rank: D-S
Type: Supplementary
Range: Short
Chakra cost: 0-40
Damage points: N/A
Description: It is said that the katana is the samurai's soul and an extension of their body. Throughout their lifetime of its use and synchronization with the warrior they bless it with their chakra and it becomes spiritually stored within their sword. A samurai may call upon this power in desperate measures returning to the wielders body as an external energy. This power is capable of pushing out any intruding chakra into their body and render it useless. such as a genjutsu technique. Technique is capable of breaking S rank and below genjutsu(but not Tsukuyomi)
Note: Can only be used 1 time by a samurai biography.

seeing a set of hands coming to him upon releasing the genjutsu Saito had to think fast with some tree branches above his back he flowed chakra to the center katana of his right claw while extending his hand behind him. using chakra flow and shape manipulation he extended the chakra coating the blade to stab into the branch before he was propelled out of the way of the jade hands before they could catch him and closing in on the ninja as he continued to extend the reach of his chakra.

(Samurai Guntou no Jutsu) Samurai Sabre Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is unique to samurai, which employs the concept of chakra flow techniques similar to the flying sparrow and Kusanagi: Chidori katana. Through the use of chakra flow the user channels their chakra through their swords his extends the reach and the cutting ability of the blade, and also allows the user to fire crescents of chakra whenever the blade is swung. This released chakra is capable of great destruction as shown from how it destroyed a stone pillar. The samurai have also shown the ability to use shape transformation, as they can form their chakra blades into giant buzz saws, broad swords, spiked shafts, and axes. This ability allows them to rely on smaller swords while retaining greater reach, damage, and surprise attacks as needed.(The technique is capable of countering Ninjutsu of A rank and below due to the chakra charge technique).
Note: Can only be taught and used by a Samurai Bio

upon appearing before the ninja, Saito focuses sharp chakra into all six blades in hand. after utilizing chakra flow and shape manipulation to sharpen both edges of each sword he releases a barrage of slash in rapid succession in the six cardinal directions before thrusting both claws forward to deal a final liberating blow as he passes the ninja ending the battle in the form of a focus cosecutive melee attack.

(basaka tsume)-berserker claw
Type: offensive
Rank: A
Range: Short
Chakra:30
Damage: 60+10
Description: using chakra flow and sharpening both edges of the sword with the shape manipulation, the user focuses chakra to his 6 swords and release a barage of strikes in the six cardinal swinging directions, vertical, lateral, and diagonal before launching himself forward before thrusting the 6 swords for the final strike in the form of a focus consecutive melee attack.
Note: Can only be used 3 times.

you just witnessed the power of my Berserker Claw.
 
Last edited:

Serpent

Active member
Legendary
Joined
Aug 25, 2010
Messages
15,657
Kin
6,217💸
Kumi
39,621💴
Trait Points
0⚔️
the moment Saito noticed that there was a sudden change in the environment, Saito knew that this had to be the cause of the ninja's genjutsu. Saito called upon the chakra stored in one of his swords to expell the external chakra from his body allowing himself to be free from the illusion.
(Mamori Gatana) - The Warriors Soul
Rank: D-S
Type: Supplementary
Range: Short
Chakra cost: 0-40
Damage points: N/A
Description: It is said that the katana is the samurai's soul and an extension of their body. Throughout their lifetime of its use and synchronization with the warrior they bless it with their chakra and it becomes spiritually stored within their sword. A samurai may call upon this power in desperate measures returning to the wielders body as an external energy. This power is capable of pushing out any intruding chakra into their body and render it useless. such as a genjutsu technique. Technique is capable of breaking S rank and below genjutsu(but not Tsukuyomi)
Note: Can only be used 1 time by a samurai biography.

seeing a set of hands coming to him upon releasing the genjutsu Saito had to think fast with some tree branches above his back he flowed chakra to the center katana of his right claw while extending his hand behind him. using chakra flow and shape manipulation he extended the chakra coating the blade to stab into the branch before he was propelled out of the way of the jade hands before they could catch him and closing in on the ninja as he continued to extend the reach of his chakra.

(Samurai Guntou no Jutsu) Samurai Sabre Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is unique to samurai, which employs the concept of chakra flow techniques similar to the flying sparrow and Kusanagi: Chidori katana. Through the use of chakra flow the user channels their chakra through their swords his extends the reach and the cutting ability of the blade, and also allows the user to fire crescents of chakra whenever the blade is swung. This released chakra is capable of great destruction as shown from how it destroyed a stone pillar. The samurai have also shown the ability to use shape transformation, as they can form their chakra blades into giant buzz saws, broad swords, spiked shafts, and axes. This ability allows them to rely on smaller swords while retaining greater reach, damage, and surprise attacks as needed.(The technique is capable of countering Ninjutsu of A rank and below due to the chakra charge technique).
Note: Can only be taught and used by a Samurai Bio

upon appearing before the ninja, Saito focuses sharp chakra into all six blades in hand. after utilizing chakra flow and shape manipulation to sharpen both edges of each sword he releases a barrage of slash in rapid succession in the six cardinal directions before thrusting both claws forward to deal a final liberating blow as he passes the ninja ending the battle in the form of a focus cosecutive melee attack.

(basaka tsume)-berserker claw
Type: offensive
Rank: A
Range: Short
Chakra:30
Damage: 60+10
Description: using chakra flow and sharpening both edges of the sword with the shape manipulation, the user focuses chakra to his 6 swords and release a barage of strikes in the six cardinal swinging directions, vertical, lateral, and diagonal before launching himself forward before thrusting the 6 swords for the final strike in the form of a focus consecutive melee attack.
Note: Can only be used 3 times.

you just witnessed the power of my Berserker Claw.
We need to clarify a few things before we continue.. I'll VM you shortly.

Edit: Well, as seen in our VM's . I do not believe he could notice my Jade hands rising and then extend his blade Mid-ranged to push himself off the tree in order to evade the Jade hands; which rise from the ground under him. Having only to travel within short range the Jade hands would grab him and my move would continue unhindered.
 
Last edited:
Top