[Tai] NB Tai

House

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Alright, moving on~

(Aoi Ryuu Yajuu Suraisu Kichigai) – Green Dragon Beast Slicing Madness
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will charge their fists and legs with wind chakra and begin attacking the enemy first with a kick to the chest, sending them backwards, and then continuously kicking and punching the enemy ten times, slicing their flesh and clothes from the charged wind chakra. Then the user finishes with a drop-kick in midair to the enemy's head and hitting them to the ground.

(Aoiro Ryuu Yajuu Shinseki Makai Rakka) – Blue Dragon Beast Drenching Hell Drop
Rank: A
Type: Offense
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will first charge their fists and legs with water chakra and then by gaining a low stance below the enemy, deal a driving upper cut with their left hand into the abdomen and following up with a right hook into the stomach, lowering the enemy's stance. Then the user will jump up doing a full spin connecting four strike to the upper body with the last being a kick to the chin, knocking the enemy into the air slightly and raising their stance. The user will finish with jumping up, doing a spin again, but this time hitting the enemy in the collar bone with a double heel strike to send them into the ground.
(All hits to enemy cause heavy breathing from deposits of dense water chakra on their clothes, creating a suffocating feeling.)

(Akai Ryuu Yajuu Hyaku Nenshou Renda) – Red Dragon Beast Hundred Burning Barrage
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will begin with charging their fists and legs with Fire chakra and then flip into the air doing a pike spin above the enemy to bring down their heels onto the enemy's shoulder. This drags their body down which then allows the user to jackhammer the enemy's head down and crash the enemy towards the ground where the user will then quickly appear below to begin striking into the enemy's stomach, lifting the enemy into the air. The user will then wrap his legs around the neck of the enemy and swing them down into the ground, landing a stomping strike into the back shoulder blades of the enemy.
(All attacks making contact with the enemy burns their skin when doing so.)

Well well well. Okay, these remaining techniques are three different elements, taking advantage of the properties of the elements. While the green dragon takes the wind, the blue dragon takes the water, the red dragon takes the fire. The elements each serve a differant purpose in the jutsus. The Green one is a technique taht tries to slice the opponent with numerous slashes. This requires the sue of the find element which by nature can be manipulated into a form extremely useful for cutting and so on. In the same way the red dragon beast is technique with various movement and strikes but every strike serves the purpose of burning the opponent slightly on contact. Thus the katon element was necessary to generate the heat needed to inflict such burns upon flesh. The blue one the way it works is to ahve the strikes lead to slowly having the opponent have trouble breathing with a siuffocating sensation. For this the water element was utilized to impart water onto the opponents clothing upon contact. The water sticks to the opponents body, and everyhit merely thickens that composition of water leading to a tightening feeling around the body.This combined with powerful hits to the abdomen winding the opponent have that overall affect.

Any questions?
 

House

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(Kamakiri Kata: Yaiba Kiwa ) - Mantis Style: Sword Edge
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user would attain the stance where they have their arms bent and their hands pointing down. They position their footing with their right foot slightly in front and their left foor in the same manner. This stance is to mimic the praying mantis. The user will concentrate their wind chakra into their entire forearms and then will strike at the opponent by extending their arms fully so that they mimic a sword's edge. The user will strike a total of six times and by using the wind-enhanced chakra, the springing action of the extension, and their body weight, they will then attack vital areas for maximum damage.

The last A-ranked technique! A situation where i am in close range to the opponent to prevent them from prematurely moving away and having them winded via some means would also help in this situation. Other than that a situation where the opponents guard is broken could lead to direct hits on multiple vital areas dealing serious damage. Lastly, if i can knock their balance off slightly, it could provide me crucial space to exploit this.

(Gekiha NagareBoshi Zenshin) - Crushing Meteor Drive
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Rank: S
Type: Attack
Range: Mid
Chakra cost: 40
Damage points: 80
Description: The user will charge their leg and knee with Earth chakra and then kick the enemy in the crotch, causing them to be winded and fall down to their knees in agony. As they do so, the user will then grab them and hold them up into the air, dropping them back down on their neck on the user's knee charged with earth chakra.
Note: Can only be used three times

I like this one as it's easy to perform can by done quickly and precisely and i can easily build off it and follow up with other moves and so on. It does actually sorta relate to it's name because the earth enhanced kick is driven through with great force, like a meteor.

(Ikazuchi Raikou Hirameki Dageki) - Thunder Lightning Flash Strike
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Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: This is taken form a form of Chinese martial arts southern style. The user charges their body with chakra and discharges it through their feet to give them a speed boost towards the enemy. Then the user charges their fists with lightning chakra, hitting the enemy eight times around the shoulders, chest, and stomach while discharging the electrical chakra to numb the points of contact. This causes temporary paralysis and makes the enemy's movements slow from the electrical currents retracting the muscles.
Note: Affect lasts for one turn
Note: Can only be used twice per battle.[/B]


i Like this one because if it's ease of use and the fact that it can cause numbing on contact. It's also something where they user can move in quickly and building a greater amount of momentum in a shorter time with.The name does match in the sense of the elemental chakra and striking speed used in this.


(Za Saru Suingingu Tsuuijite Za Ueki) - The Monkey Swinging Through the Trees.
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Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user charges their legs with lightning chakra to enhance their speed in striking and to discharge the lightning chakra when making contact with the opponent to cause numbing. The user then jumps up at the enemy, dealing rotating kicks to knock them off balance and sweeping kicks and over house kicks to further knock the opponent everywhere into the air. The user finishes off with dealing a final hammer kick to the shoulder to send the enemy into the ground.
Note: Can only be used three times
Note: Numbing effects last one turn


This one i just like because i find it interesting. It's the user going from one type of spinning type of attack to another form and staying in a fluid moving strike pattern before dealing a serious final blow. The name does match in the sense that like a monkey fluidly winging form branch to branch i mvoe form one offensive to another movement to another attack fluidly.

Any questions?
 

House

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The last one doesn't enhance speed by much, right?
it'll just help you evade the jutsu. you'll charge your legs withlightning chakra and that'll help you supress jutsus like earth and also to evade jutsus by getting away.

Alright so now the next three would have to be in the spoiler again. The first being .Taming the tiger, simply cause the name is so cool. The aspect of how I would imagine him striking down a heavy beast using the chakra controlled hits to “tam” the enemy is really befitting of the name.

The Dancing white tiger is also the same feeling in terms of the name and its actual jutsu. The user us attacking with claw like swipes with their hands resembling a tiger’s own. Five Dragon Crushing Fury is the last because of the name; the attack aslo deals a five strike combo, using dragon in its name matching the use of the fire chakra is also quite nice

(Hitonare Za Tora) � Taming the tiger
Rank: S
Type: Attack
Range: Mid
Chakra cost: 40
Damage points: 80
Description: The user begins at a low stance akin to a tiger and then jumps up towards the enemy, striking them eight times with triangular punches towards the diaphragm whilst the user carefully controls their breathing to increase the power of the punches. With this, they break the ribs and diaphragm, causing the enemy to suffer tremendously and have to deal with heavy and irregular breathing.
Note: Can only be used three times

(Za Danshingu Shiro Tora) - The Dancing white tiger
Rank: S
Type: Attack
Range: Mid
Chakra cost: 40
Damage points: 80
Description: The user takes a low stance and makes their hands like claws. Then they carefully control their chakra in their hands and fingers to increase the power of the strike so that the claws can rip even cloths and flesh. They strike towards the enemy multiple times, ripping and causing blunt force. They hit them a total of eight times around the center of their bodies, leaving the clothes and skin ripped.

(Go Ryuu Assai Fungeki) - Five Dragon Crushing Fury
Rank: S
Type: Attack
Range: Mid
Chakra cost: 40
Damage points: 80
Description: The user will charge the elbow's knee's and leg with fire chakra and deal a total of five strikes to the enemy. The first two strikes have the user jump up at the opponent dealing two knee strikes to the stomach and chest in order to knock them up into the air slightly. They then deal the next two strikes to the face with their elbows and the final strike with a hi-kick to the throat of the enemy, causing it to collapse on them, making it hard to breathe. Each strike will leave burns from the charged fire chakra.
Note: Can only be used three times

Any questions?
 

House

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Alright! I just figured i'll post the last 4 techniques so here we go!

(Banrai Itoguruma) - Heavy Thunder Spinning Wheel
Rank: S
Type: Attack
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user concentrates their lightning chakra into their limbs and strikes the opponent with a upper cut to send them into a roll within the air. Then by thrusting themselves up above the target, the user grabs hold the target's limbs face down, dropping them to the ground. Then right as they are about to strike the ground, the user surges their lightning chakra into their right ankle, releasing the energy on point of contact to smash the opponent downwards and causing a giant crater to appear from the release of the immense energy.
Note: Can only be performed twice per battle.

Alright, this technique has to do with channeling your ligthning chakra into your limbs (your legs, arms) and strike your opponent anywhere to send them mid-air. I'm pretty sure this is as far as we need to go with this one. Rest is useless cuz either the opponent dodges, evades, or just simply performs a wind taijutsu tech and you need to change up your style. Why do you think that this is how it is?

(Gekiha NagareBoshi Zenshin) - Crushing Meteor Drive
Rank: S
Type: Attack
Range: Mid
Chakra cost: 40
Damage points: 80
Description: The user will charge their leg and knee with Earth chakra and then kick the enemy in the crotch, causing them to be winded and fall down to their knees in agony. As they do so, the user will then grab them and hold them up into the air, dropping them back down on their neck on the user's knee charged with earth chakra.
Note: Can only be used three times

Alright, with this one, charge your leg with earth chakra and kick the enemy in the crotch and that'll make them fall down. Pretty much all you need to know about this one. I mean, just give me a creative scenario with this one.

(Za Saru Suingingu Tsuuijite Za Ueki) - The Monkey Swinging Through the Trees.
Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user charges their legs with lightning chakra to enhance their speed in striking and to discharge the lightning chakra when making contact with the opponent to cause numbing. The user then jumps up at the enemy, dealing rotating kicks to knock them off balance and sweeping kicks and over house kicks to further knock the opponent everywhere into the air. The user finishes off with dealing a final hammer kick to the shoulder to send the enemy into the ground.
Note: Can only be used three times
Note: Numbing effects last one turn

Alright, one of my favorite ones! Charge your legs with ligthning chakra and run towards the enemy and get ready to strike your oponent with a kick charged with ligthning. Question. Qhy do you think it says "Long" in the range section and how does lightning assist in that one

(Tsuin Ikazuchi Tajuu) – Twin Thunder Beast
Rank: S
Type: Offensive, Attack
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user will concentrate their chakra into their arms in a rotational sequence to act like a spring, increasing the power of the concentrated lightning chakra that envelops their arm in a spiral. Then the user will rotate their arms with their fists clenched to strike the enemy target in the stomach. The rotational effect of the punches helps to deliver the lightning with extra power and speed, dealing a strong amount of damage whilst paralyzing the target through the stomach, preventing them from properly moving and drastically restricting their speed.
Note: Numbing lasts one turn
Note: Technique can only be used two times.

Last technique. Channel lightning chakra into your arms and form it into a spring like figure. Like a rotational sequence. This will apparently give you extra strength (80 like others) and strike the enemy in their stomach with your fists. Alright, think we're done.
 
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