[CFS] Strolling in the third dimension.

ReXii

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Thank your cream cheese I'm vegetarian.

Okay Mangetsu, tell me about Vector Cobra.
Vector Cobra is a custom fighting style that belongs to you. The style revolves around using sealing script tattoo's on ones body in an offensive capacity. Essentially bringing the sealing script to life and using it to strike the opponent or to augment ones own physical capability in regards to three dimensional movements among other things. The style seems to be based on Medusa from soul eater who used a similar style to attack and defend. The vector "arrows" or "snakes" as they're commonly known can be extended and fired at multiple angles and can be infused with elemental or raw chakra for increased effects. Being fuuinjutsu based means the user must have Fuuinjutsu knowledge. Which thankfully I do.

Anything else I should know sensei?
 

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Thats basically it.

First is impriting the seals on your body. They don't need chakra whatsoever but they are very sensitive and responds to your chakra.
While on your body, they are not tangile. However as they respond to your chakra they are able to switch between this two phases in an instant.

You can choose the color of the ink you want for the tattoo and can be different for each of your bio. For example. Lili had a white tattoo on one bio and a dark blood color on the other. I have purple tattoos for both my bio.
 

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Thats basically it.

First is impriting the seals on your body. They don't need chakra whatsoever but they are very sensitive and responds to your chakra.
While on your body, they are not tangile. However as they respond to your chakra they are able to switch between this two phases in an instant.

You can choose the color of the ink you want for the tattoo and can be different for each of your bio. For example. Lili had a white tattoo on one bio and a dark blood color on the other. I have purple tattoos for both my bio.
Excellent. For now on my Mangetsu bio I shall have blue seals. On Caius I will use purple. When I eventually remake Minato I shall use golden seals. I assume these have to be mentioned in ones bio? :)
 

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Yes, They should be mentioned in your bio.

Okay I want you to channel chakra into a single vector on your body and make it emerge from your body and tangible. Try using it to lift something.
 

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Yes, They should be mentioned in your bio.

Okay I want you to channel chakra into a single vector on your body and make it emerge from your body and tangible. Try using it to lift something.
Okay.

Mangetsu would begin by focusing chakra in to the sealing scripts on his body, asserting control over the vectors. Thanks to his specialty in water release he is used to controlling fluid and flexible elements and this is not too much of a stretch, taking care to focus his chakra throughout the entirety of the vector he would manipulate the flow of chakra increasing it in some areas and lessening it slightly in others to control the motion and movement of the vector causing it to slither through the air like a semi sentient snake under his control. Causing it to sway forwards piercing the earth and pulling up a large chunk of rock before wrapping the vector arrow around it and compressing the vector attempting to crush the rock.
 

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Okay.

Mangetsu would begin by focusing chakra in to the sealing scripts on his body, asserting control over the vectors. Thanks to his specialty in water release he is used to controlling fluid and flexible elements and this is not too much of a stretch, taking care to focus his chakra throughout the entirety of the vector he would manipulate the flow of chakra increasing it in some areas and lessening it slightly in others to control the motion and movement of the vector causing it to slither through the air like a semi sentient snake under his control. Causing it to sway forwards piercing the earth and pulling up a large chunk of rock before wrapping the vector arrow around it and compressing the vector attempting to crush the rock.
Good. You now have the required knowledge to learn this.

† (Bekuta Kobura: Erumesu no Shisha no Tsue) Vector Cobra: Caduceus of Hermes †
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra: 20 (-10 per turn)
Damage: 40
Description: The user activates up to 4 snakes on any part of his body for basic supplementary use. They can extend up to 10m max and can pick up tools, act as extra limbs, aid the user in complex movements and manouvres during taijutsu and perhaps
offensive usages where they can be used to grab, restrain and attack. While using the limbs, the user still moves at average speed.
-Can not be infused with elemental chakra.
-Last for 3 turns

I need you to perform this with some analysis and questions.
 

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Mangetsu would focus his chakra on to the seals located around his body. Causing 4 of his vector snakes to activate extending from his back as though they were additional limbs. Causing them to fly around his body as a shield at first. Before focusing his chakra once more plunging them in to the ground and using them to walk around while not in contact with the ground himself. A little like doctor octopus.

The jutsu seems useful for movement and it's very useful that it lasts for multiple turns while not requiring a move slot to sustain it's usage. It's essentially having extra limbs as I can see, which comes with a variety of uses, allowing one to use weapons with the vector cobra while keeping their own hands free to focus on handseals. Any other advice you would give?
 

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Nah you good. The beauty of the jutsu comes when you are about thinking of a move, especially during a close combat.

Next

† (Bekuta Kobura: Damballah Ihan) Vector Cobra: Violation of Damballah †
Rank: A
Type: Offensive/Defensive/Sup
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user activates up to 4 snakes(depending on his rank) on any part of his body. These snakes then begin to extend to their full 10 meter length immediately, coiling near the user to stay close by until they are needed. The user then releases elemental chakra through the snakes to augment their power, increasing their strength proportionally to which elemental was used.

♦ Fire: The cobra themselves has gained a very high temperature, characteristic of fire, and causing 2nd degree burns on contact, and 3rd degree on prolonged contact without having to cause actual fire.

♦ Wind: The cobras gain a sharp cutting property, characteristic of wind. Touching the cobra at any point will result in a deep cut mark forming on whatever made contact, allowing the cobras to wrap around objects to reduce it to mere splinters of what it once was.

♦ Lightning: The cobras aesthetically gain small sparks that appear periodically across their body as lightning chakra is channeled through them. The lightning element allows the cobras to change their size to become thin at any point along their bodies, which combined with the natural piercing property of the element allows the cobras to shrink down to a very small size(though can be seen clearly) at the end to pierce through any object like a perfect arrow. The cobra can then reform to normal size after completely piercing through an object a portion at a time, meaning that the head can be on one side of a rock, full-sized, while a quarter of the way towards the user is shrunk to a very thin size as it's piercing through the rock, and out the side closest to the user the vector is normal sized once more. The "shape-shifting" of the snakes also allow this technique to pass through a barrage of precise attacks (ie. shower of senbon) without making contact with anything/losing any power.

♦ Earth: The snakes, when infused with the earth element, become heavier than they normally are (10x). However, because the speed, strength, and mobility of the serpents are determined by the user's chakra control, almost removing the factor of "weight" from these three aspects though not entirely as they still move as fast as the average earth jutsu, this serves only two purposes: to increase the force of impact, allowing the snakes to crash through defenses, though they lose some momentum after impact, and to restrain an enemy by crushing them with the immense weight of the earth-infused Vector Cobras. The user's earth chakra additionally allows the serpents to "meld" with the earth, much like the "Earth Release: Hiding in Rock Technique", allowing the serpents to move in and out of the earth without creating disturbances, tremors, or otherwise altering the battlefield (though they can still be seen by sensors/Dojutsu users/others who can "see/feel" chakra).

♦ Water: The snakes, when given the element water, begin to excrete a transparent sticky fluid, similar to "Water Style: Starch Syrup Capture Field". Because the snakes only secrete a small portion of this fluid until it is used, it is difficult for normal eyes to see the water while still on the snakes (though anyone who can see/feel chakra can "see" it). As the snakes make contact with objects, they leave behind this chakra-infused sticky residue which can snare other objects on it, restraining their movements and trapping it. The snakes themselves, if they touch an object which is weak enough (ie. solid matter based projectiles), they can drag the object with them, it sticking to the layer of sticky water covering the serpents. If the Vector Cobras have objects stuck onto them, they can dislodge them by making sharp turns, releasing the object with a layer of sticky water at speeds equivalent to the average water jutsu.

The cobras can then be released towards the target, being manipulated to move in any direction the user wishes as they move, creating effects related to the element infused into the snake. The cobras also can be made to begin their assault upon activation, instead of coiling around the user. The cobras may be used independently from each other, but all four snakes need to have the same element.
NOTE: Once activated, they can last 2 turns and after that, they revert back to their position on the user's body unless perhaps they are destroyed. The user however, can decide to deactivate them before the end of their turn limit.
NOTE: Only one elemental infusion can be used in one turn.
NOTE: Each elemental infusion can be used 2x max
Note: Can only be used 5 times max
NOTE: No other element can be used except the element that is currently infused with the cobras. Meaning if a fire infused cobra is activated and still active, the user can only use Katon.
NOTE: Students will need to wait two turn in between usage. Meisters have one turn wait.

THis one is basically enhancing the vectors with the basic 5 making them have differnce useful affects.
 

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Nah you good. The beauty of the jutsu comes when you are about thinking of a move, especially during a close combat.

Next

† (Bekuta Kobura: Damballah Ihan) Vector Cobra: Violation of Damballah †
Rank: A
Type: Offensive/Defensive/Sup
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user activates up to 4 snakes(depending on his rank) on any part of his body. These snakes then begin to extend to their full 10 meter length immediately, coiling near the user to stay close by until they are needed. The user then releases elemental chakra through the snakes to augment their power, increasing their strength proportionally to which elemental was used.

♦ Fire: The cobra themselves has gained a very high temperature, characteristic of fire, and causing 2nd degree burns on contact, and 3rd degree on prolonged contact without having to cause actual fire.

♦ Wind: The cobras gain a sharp cutting property, characteristic of wind. Touching the cobra at any point will result in a deep cut mark forming on whatever made contact, allowing the cobras to wrap around objects to reduce it to mere splinters of what it once was.

♦ Lightning: The cobras aesthetically gain small sparks that appear periodically across their body as lightning chakra is channeled through them. The lightning element allows the cobras to change their size to become thin at any point along their bodies, which combined with the natural piercing property of the element allows the cobras to shrink down to a very small size(though can be seen clearly) at the end to pierce through any object like a perfect arrow. The cobra can then reform to normal size after completely piercing through an object a portion at a time, meaning that the head can be on one side of a rock, full-sized, while a quarter of the way towards the user is shrunk to a very thin size as it's piercing through the rock, and out the side closest to the user the vector is normal sized once more. The "shape-shifting" of the snakes also allow this technique to pass through a barrage of precise attacks (ie. shower of senbon) without making contact with anything/losing any power.

♦ Earth: The snakes, when infused with the earth element, become heavier than they normally are (10x). However, because the speed, strength, and mobility of the serpents are determined by the user's chakra control, almost removing the factor of "weight" from these three aspects though not entirely as they still move as fast as the average earth jutsu, this serves only two purposes: to increase the force of impact, allowing the snakes to crash through defenses, though they lose some momentum after impact, and to restrain an enemy by crushing them with the immense weight of the earth-infused Vector Cobras. The user's earth chakra additionally allows the serpents to "meld" with the earth, much like the "Earth Release: Hiding in Rock Technique", allowing the serpents to move in and out of the earth without creating disturbances, tremors, or otherwise altering the battlefield (though they can still be seen by sensors/Dojutsu users/others who can "see/feel" chakra).

♦ Water: The snakes, when given the element water, begin to excrete a transparent sticky fluid, similar to "Water Style: Starch Syrup Capture Field". Because the snakes only secrete a small portion of this fluid until it is used, it is difficult for normal eyes to see the water while still on the snakes (though anyone who can see/feel chakra can "see" it). As the snakes make contact with objects, they leave behind this chakra-infused sticky residue which can snare other objects on it, restraining their movements and trapping it. The snakes themselves, if they touch an object which is weak enough (ie. solid matter based projectiles), they can drag the object with them, it sticking to the layer of sticky water covering the serpents. If the Vector Cobras have objects stuck onto them, they can dislodge them by making sharp turns, releasing the object with a layer of sticky water at speeds equivalent to the average water jutsu.

The cobras can then be released towards the target, being manipulated to move in any direction the user wishes as they move, creating effects related to the element infused into the snake. The cobras also can be made to begin their assault upon activation, instead of coiling around the user. The cobras may be used independently from each other, but all four snakes need to have the same element.
NOTE: Once activated, they can last 2 turns and after that, they revert back to their position on the user's body unless perhaps they are destroyed. The user however, can decide to deactivate them before the end of their turn limit.
NOTE: Only one elemental infusion can be used in one turn.
NOTE: Each elemental infusion can be used 2x max
Note: Can only be used 5 times max
NOTE: No other element can be used except the element that is currently infused with the cobras. Meaning if a fire infused cobra is activated and still active, the user can only use Katon.
NOTE: Students will need to wait two turn in between usage. Meisters have one turn wait.

THis one is basically enhancing the vectors with the basic 5 making them have differnce useful affects.
This technique is very similar to the last in it's usages, however the elements add a nice aspect to each vector though most rely on it actually hitting someone. However each is distinct in that it follows the basic elemental effects of the element channeled in to it. Earth and water both have useful properties for supplementing direct attacks, being able to hide the vectors with earth and launch objects with water. Other than that the usages seem focused around harming people in particular ways. Any other advice?
 

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Nope, you basically got the idea.

† Bekuta Kobura: Buraku Mamba - Vector Cobra: Black Mamba †
Type: Sup/Off
Rank: B
Range: Short-Mid
Chakra: 20(-5 p/turn)
Damage: 40
Description: The user releases at will, vectors in any area of their body to form a particular weapon or an object of sort. The user can release say up to 4 vectors at once from his hand and as soon as they are released, they weave/merge themselves into a weapon, for example, a huge blade(7m max) long and can use it to attack and defend. There are plethora of weapons and tools that can be made, though one at a time. Examples: Sword, Scythe, Axe, umbrella, fan, staff, spear, etc, depending on the user's imagination. However, the vectors are still connected to the users hands unless shed. The user can instead of morphing the vectors into offensive weapons, morph them into more supplementary tools. Example is the user can release vectors from his back and weave them into a pair of wings which would apparently aid him to gain flight as the vectors are connected to the user's body unless shed. Another example is the user can release vectors from his legs and morph them into a makeshift surfboard so that he is able to move along water surface or perhaps ride strong wave of water current.
The contructs however are able to revert back to their coily form at will. This allows to move around solid object/obstacles. Example is when the vectors, in sword form, clashes with an object, the user may make the sword to form back into slithery vectors and quickly wrap around the object, binding it or traping it or perhaps to disarm the opponent from their weapon. If the user wants, he may infuse a particular element into the weapon/tool as they are made to gain special elemental affects of the element in question, though doing this makes the vectors submit to elemental strenghts and weakness.
NOTE: The user can make two different weapon on his two hands with each having a B-rank power. However this counts as two moves
NOTE: Usable 5x per battle
NOTE: The vectors would continue to linger until the user calls them back, though the user would continue to sacrifice some of his chakra while they are in play.


Okay above is the next one.
 

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Nope, you basically got the idea.

† Bekuta Kobura: Buraku Mamba - Vector Cobra: Black Mamba †
Type: Sup/Off
Rank: B
Range: Short-Mid
Chakra: 20(-5 p/turn)
Damage: 40
Description: The user releases at will, vectors in any area of their body to form a particular weapon or an object of sort. The user can release say up to 4 vectors at once from his hand and as soon as they are released, they weave/merge themselves into a weapon, for example, a huge blade(7m max) long and can use it to attack and defend. There are plethora of weapons and tools that can be made, though one at a time. Examples: Sword, Scythe, Axe, umbrella, fan, staff, spear, etc, depending on the user's imagination. However, the vectors are still connected to the users hands unless shed. The user can instead of morphing the vectors into offensive weapons, morph them into more supplementary tools. Example is the user can release vectors from his back and weave them into a pair of wings which would apparently aid him to gain flight as the vectors are connected to the user's body unless shed. Another example is the user can release vectors from his legs and morph them into a makeshift surfboard so that he is able to move along water surface or perhaps ride strong wave of water current.
The contructs however are able to revert back to their coily form at will. This allows to move around solid object/obstacles. Example is when the vectors, in sword form, clashes with an object, the user may make the sword to form back into slithery vectors and quickly wrap around the object, binding it or traping it or perhaps to disarm the opponent from their weapon. If the user wants, he may infuse a particular element into the weapon/tool as they are made to gain special elemental affects of the element in question, though doing this makes the vectors submit to elemental strenghts and weakness.
NOTE: The user can make two different weapon on his two hands with each having a B-rank power. However this counts as two moves
NOTE: Usable 5x per battle
NOTE: The vectors would continue to linger until the user calls them back, though the user would continue to sacrifice some of his chakra while they are in play.


Okay above is the next one.
This ones pretty simple. It's your generic tool creating technique but with vectors. You basically just morph them to fit a desired form of your choosing, the supplemental uses are nice. This is basically like all tool creating techniques it's limited by your imagination and of course things within reason I.E no working Vector machine guns and what not. Not really that much else to say about this one. I think everyone has used enough tool creation moves to get the gist of it really. Any advice for this or does that cover it?
 
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