Training with Kaze

Kaze..

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Okie Dokie

In order to do..

(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.

You need to focus water chakra into the pit of your stomach then shape it into a form of bullet then release it through your mouth at the target
 

Kaze..

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*Focuses water into my stomach and molding them in multiple bullets. After the bullets are formed and ready, I ready them through my mouth at extreme speed at the tree over there*
-when the water bullets hit the tree its impact is weak and theirs pizza floating around in the water-

Eew xd

make sure to separate the food from the water lol and condense your water chakra more so the impact is stronger
 

Jet

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Sorry, btw it wasn't pizza xd

*Concentrate water in the stomach again molding water bullets but more densely (is that even a word xd) so that when released it wouldn't deteriorate on impact. I release the water bullets again with speed and have a stronger collision when it gets an object*
 

Kaze..

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Sorry, btw it wasn't pizza xd

*Concentrate water in the stomach again molding water bullets but more densely (is that even a word xd) so that when released it wouldn't deteriorate on impact. I release the water bullets again with speed and have a stronger collision when it gets an object*
What was it :confused: lol

-Bullets destroy the tree-

Good job

Now how would you use that jutsu in battle
 

Kaze..

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It would be used mostly as a offensive attack but can also be used defensively against some small fire techniques. Is that what you meant by "how can I use it in battle"?
yeah thats what i meant

Now we must go to the lake

-walks and stands in the middle of the lake-

Now you will learn...

(Mizu Kamikiri) - Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

Focus water chakra into your foot then stomp on the ground making the water rise up and attack your opponent
 

Jet

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yeah thats what i meant

Now we must go to the lake

-walks and stands in the middle of the lake-

Now you will learn...

(Mizu Kamikiri) - Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

Focus water chakra into your foot then stomp on the ground making the water rise up and attack your opponent
*Follows you onto the lake*

*Concentrate chakra towards my feet then afterward using my ability to manipulate water I stomp the water creating thin layers of water to arise and move forward*
 

Jet

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*On the lake*

I first use the newly learned technique

(Mizu Kamikiri) - Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

To make water arise from the lake and have it directed out in somewhere in front of us *just to demonstrate* then follows with

Fuuton: Kami Oroshi (Wind Style: Divine Wind From The Moutain)
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: After gathering Wind chakra, the user will use it to generate a whirling vortex of wind. The vortex moves fast and has the sharpness of the wind element;
it can be directed towards the opponent directy or it can be directed to hit the opponent from behind. However, a strong opponent will see through the sneaking attack.

Sending the blast of wind outward along with the water cutting to increase the fast of the water for a greater attacking mechanisn.

Finally after the water/wind combo has travel a distance I immediately use

(Raiton: Sanda Appu) โ€“ Lightning Release: Thunder Up
Rank: A
Type: Offence
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand and compressing it into a ball of energy and then releases it at once, causing a huge explotion.

Hurling the ball of lightning at the combo to create a huge explosion just in case the opponent (let's say there's one) happens to avoid the combo. The explosion will obviously expand outward and catch the opponent if he/she avoids the first combo.
 
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