[Tai] Kaito's Tai. Take 2

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Ańbu Juniør

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....Yea, you can follow the trail from there....Or you can use (All the way at the bottom).

Thoug the second link says 'up to restricted ones', Cali ruled that it doesn't include the restricted techniques. Shall we begin?
 

House

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....Yea, you can follow the trail from there....Or you can use (All the way at the bottom).

Thoug the second link says 'up to restricted ones', Cali ruled that it doesn't include the restricted techniques. Shall we begin?
Yup, let's start with you telling me what does K'Tai do/implement and do and why would you like to learn it. How does normal tai differ then K'Tai? Are they very different? Just like a chill conversation about K'Tai lol (total 100% pickup line works on every girl trust me)
 

Ańbu Juniør

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Thanks man. I've been looking for a conversation starter, but could never think of anything :|

From my understanding, Kaito's tai is a unique style that uses chakra to bolster the damage dealt to the opponent. It also involves the implementation of elemental affinities in some of it's attacks. I'd assume that normal taijutsu is different because it doesn't incorporate elemental affinities in its attacks, nor does it use chakra.

I'd like to learn it because I'm a fighter who focuses on cqc, and having it in my arsenal would give me a wider range of abilities to use.......I've also had the permission since like....2011, so it's about time I used it
 

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True, I see that you have the main understanding of what K'Tai is and I don't have anything else add to that. I guess as we're moving along, I'll make a note here and there. Alright, first technique! Sometimes I like discussing techniques and sometimes if I seem it deem to perform it or if you'd like to. Alright, as first I'd like you to perform it and tell me why an aerial attack wouldn't be a good choice rather then having a foot on the ground.

(Toppyoushimonai Okane) - Crazy monkey
Rank: C
Type: Attack
Range: Short
Chakra cost: 15
Damage points: 30
Description: Crazy monkey is a form of Chinese martial arts. It is an aerial attack where the user jumps head height and double kicks the chest whilst charging their lower legs and feet with chakra to cause extra damage compared to normal kicks.
 

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(Toppyoushimonai Okane) - Crazy monkey
Rank: C
Type: Attack
Range: Short
Chakra cost: 15
Damage points: 30
Description: Crazy monkey is a form of Chinese martial arts. It is an aerial attack where the user jumps head height and double kicks the chest whilst charging their lower legs and feet with chakra to cause extra damage compared to normal kicks.
Aj stretched his legs briefly to warm up and then went on to bend his knees slightly. One this was done he leapt into the air with his knees tucked to his chest, and quickly outstretches his legs as he channeled chakra into them. Due to the added chakra extra damage would be given to the opponent upon contact with their chest

From my experience an aerial attack wouldn't be a good choice because if it missed, it'd leave you open to attack from the opponent. With no contact with the ground it would be difficult to dodge an attack whilst suspended in the air.
 

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When you say "outstretch", you might want to say "strike" or "pummel" or "heel" Like, As I leapt into the air, I channel my chakra into my legs and with both of my legs I plant a powerful heel into your chest, pummeling you into the ground.

Moving on o-o

(Akurobachikku Sanjuu Rakka Ashige) - Acrobatic triple drop Kick
Rank: C
Type: Attack
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user jumps into the air doing a forward somersault and simultaneously kicks the opponent in the upper body dealing three blows, two of which are to the shoulders and one to the head while chakra into their legs to cause more damage.

I want you to tell me that what's happening simultaneously in this technique and why would we strike the head of the person?

(Kyuuki Ashige) - Crane Kick
Rank: C
Type: Attack
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user stands in the crane position with their arms parallel to the ground and their right leg towards their body. The user then jumps off the left leg and kicks with their right leg whilst charging chakra into the leg to cause extra damage as they kick towards the opponent's face.

With this technique, I want you to tell me how would you defend against this technique if I'd come towards you performing this. Also, what's so special about it being mid-range?

(Marui Sumai Ashige) - Round House Kick
Rank: C
Type: Attack/Defense
Range: Mid
Chakra cost: 15
Damage points: 30
Description: The user pivots on one foot and jumps around in the air and swings their leg which is charged with chakra to cause extra damage. They then bring that leg into the enemy's face and sends them flying into the ground.

I mean, this is a simple round house kick so give me a simple description.
 

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(Akurobachikku Sanjuu Rakka Ashige) - Acrobatic triple drop Kick
Rank: C
Type: Attack
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user jumps into the air doing a forward somersault and simultaneously kicks the opponent in the upper body dealing three blows, two of which are to the shoulders and one to the head while chakra into their legs to cause more damage.

I want you to tell me that what's happening simultaneously in this technique and why would we strike the head of the person?
What's happening simultaneously in this technique is the forward somersault (front flip) and the kicks to the upper body. We'd want to strike the head of a person because it often deals more damage, and has a number of vital areas such as the eyes and nose. Also, by hitting the head hard enough you can knock out an opponent easier, or at the very least shake them up a bit.

(Kyuuki Ashige) - Crane Kick
Rank: C
Type: Attack
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user stands in the crane position with their arms parallel to the ground and their right leg towards their body. The user then jumps off the left leg and kicks with their right leg whilst charging chakra into the leg to cause extra damage as they kick towards the opponent's face.

With this technique, I want you to tell me how would you defend against this technique if I'd come towards you performing this. Also, what's so special about it being mid-range?
If you came at me with this technique, I'd defend against it by either rolling to the side, ducking, or even by simply diverting the path of the kick. The range of this tech is special because it gives the user a greater reach, meaning that this technique can be used against opponents who are a good distance away.

(Marui Sumai Ashige) - Round House Kick
Rank: C
Type: Attack/Defense
Range: Mid
Chakra cost: 15
Damage points: 30
Description: The user pivots on one foot and jumps around in the air and swings their leg which is charged with chakra to cause extra damage. They then bring that leg into the enemy's face and sends them flying into the ground.

I mean, this is a simple round house kick so give me a simple description.
Simple description? Err...Basically you spin on one leg and jump into the air, then swing the other chakra charged leg into the opponents face and send them flying.
 

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What's happening simultaneously in this technique is the forward somersault (front flip) and the kicks to the upper body. We'd want to strike the head of a person because it often deals more damage, and has a number of vital areas such as the eyes and nose. Also, by hitting the head hard enough you can knock out an opponent easier, or at the very least shake them up a bit.



If you came at me with this technique, I'd defend against it by either rolling to the side, ducking, or even by simply diverting the path of the kick. The range of this tech is special because it gives the user a greater reach, meaning that this technique can be used against opponents who are a good distance away.



Simple description? Err...Basically you spin on one leg and jump into the air, then swing the other chakra charged leg into the opponents face and send them flying.
Re-do the same techniques with a description of you performing them. You can analyze these techniques as well, pointing out any weaknesses or strengths. Go ahead :)
 

Ańbu Juniør

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Gotcha, and sorry for the delay.

(Akurobachikku Sanjuu Rakka Ashige) - Acrobatic triple drop Kick
Rank: C
Type: Attack
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user jumps into the air doing a forward somersault and simultaneously kicks the opponent in the upper body dealing three blows, two of which are to the shoulders and one to the head while chakra into their legs to cause more damage.
*Aj concentrated chakra to his feet and jumped, performing a forward somersault as he did this. At the peak of the flip he stretched out his legs repeatedly in order to strike the opponent's upper body. First his right leg would connect with the temple, which was quickly followed by a second kick with his left leg that landed in the opponent's shoulder, the third and last kick with his right leg connected to the opponent's chest. The kicks connect one after the other, and Aj lands gracefully after completing them*

Hmm. Since you'd be in the air then using this technique could leave you open to attacks if the opponent were to dodge.

(Kyuuki Ashige) - Crane Kick
Rank: C
Type: Attack
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user stands in the crane position with their arms parallel to the ground and their right leg towards their body. The user then jumps off the left leg and kicks with their right leg whilst charging chakra into the leg to cause extra damage as they kick towards the opponent's face.
*Aj stands in the crane position with his arms stretched out parallel to the ground, and his right leg raised up to his body. He channels chakra into his raised leg and jumps, flicking his leg out towards the opponent's face. The channelled chakra causes the kick to do extra damage to the opponent*

Meh. Pretty easy to employ, and doesn't take that long to do >.>

(Marui Sumai Ashige) - Round House Kick
Rank: C
Type: Attack/Defense
Range: Mid
Chakra cost: 15
Damage points: 30
Description: The user pivots on one foot and jumps around in the air and swings their leg which is charged with chakra to cause extra damage. They then bring that leg into the enemy's face and sends them flying into the ground.
*Aj spins on the ball of his left leg and leaps into the air, swinging his right leg charged with chakra towards the opponent's face. Upon connecting the opponent would be sent flying back into the ground due to the force of the kick*

Alright. So because of the momentum of you spin carrying you, it would be problematic if you were to miss.
 

Selendrile

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Gotcha, and sorry for the delay.



*Aj concentrated chakra to his feet and jumped, performing a forward somersault as he did this. At the peak of the flip he stretched out his legs repeatedly in order to strike the opponent's upper body. First his right leg would connect with the temple, which was quickly followed by a second kick with his left leg that landed in the opponent's shoulder, the third and last kick with his right leg connected to the opponent's chest. The kicks connect one after the other, and Aj lands gracefully after completing them*

Hmm. Since you'd be in the air then using this technique could leave you open to attacks if the opponent were to dodge.



*Aj stands in the crane position with his arms stretched out parallel to the ground, and his right leg raised up to his body. He channels chakra into his raised leg and jumps, flicking his leg out towards the opponent's face. The channelled chakra causes the kick to do extra damage to the opponent*

Meh. Pretty easy to employ, and doesn't take that long to do >.>



*Aj spins on the ball of his left leg and leaps into the air, swinging his right leg charged with chakra towards the opponent's face. Upon connecting the opponent would be sent flying back into the ground due to the force of the kick*

Alright. So because of the momentum of you spin carrying you, it would be problematic if you were to miss.
Nice! We will continue two at a time. Continue to do the same stuff as you previously were. :)

(Tora Tsume Hiza Sumasshu) - Tiger Claw Knee Smash
Rank: C
Type: Attack
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user jumps towards the enemy forming tiger claws and claps onto the enemy's head behind the ears. At the same time, they charge their right knee with chakra to increase damage caused and pulls the enemy's head down to smash it into their own knee.

Basically you pull their head down to perform a knee strike to the forehead.

(Hiji Ken Hiza Konbo) - Elbow and Knee Combo
Rank: C
Type: Attack
Range: Mid
Chakra cost: 15
Damage points: 30
Description: The user jumps into mid-air towards the opponent, raising both arms up while baring their elbows down towards the enemy's head down towards them. At the same time, they bring up their knees towards the enemy's jaw, creating a pincer-like motion. The user charges their knees and elbows before contact with chakra to cause extra damage to the enemy.

This basically aims to smash the skull in between the elbows and knees to create a pincer-like attack. Pretty nasty if you can get this to hit.
 

Ańbu Juniør

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(Tora Tsume Hiza Sumasshu) - Tiger Claw Knee Smash
Rank: C
Type: Attack
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user jumps towards the enemy forming tiger claws and claps onto the enemy's head behind the ears. At the same time, they charge their right knee with chakra to increase damage caused and pulls the enemy's head down to smash it into their own knee.
*Aj jumps towards the opponent and uses his hands to mimic a tiger's claw before proceeding to clasp it behind his target's head. At the same time he charged chakra into his right knee as he raised it upwards and pulled the opponent's head into his knee, which caused extra damage as it was charged with chakra*

Pretty simple technique to execute.

(Hiji Ken Hiza Konbo) - Elbow and Knee Combo
Rank: C
Type: Attack
Range: Mid
Chakra cost: 15
Damage points: 30
Description: The user jumps into mid-air towards the opponent, raising both arms up while baring their elbows down towards the enemy's head down towards them. At the same time, they bring up their knees towards the enemy's jaw, creating a pincer-like motion. The user charges their knees and elbows before contact with chakra to cause extra damage to the enemy.
*Aj jumps into the air and towards the opponent with his arms raised upward. As he reach within range of the target he forced his elbows down unto the target's head, while at the same time bringing his knees up towards the jaw. Both attacks would land at the same time, but just before they did he charged his knees and elbows with chakra in order to cause more damage*

Man. Talk about a devastating blow >.>
 

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*Aj jumps towards the opponent and uses his hands to mimic a tiger's claw before proceeding to clasp it behind his target's head. At the same time he charged chakra into his right knee as he raised it upwards and pulled the opponent's head into his knee, which caused extra damage as it was charged with chakra*

Pretty simple technique to execute.



*Aj jumps into the air and towards the opponent with his arms raised upward. As he reach within range of the target he forced his elbows down unto the target's head, while at the same time bringing his knees up towards the jaw. Both attacks would land at the same time, but just before they did he charged his knees and elbows with chakra in order to cause more damage*

Man. Talk about a devastating blow >.>
Nice work. Next..

(Tetsu Kashira) - Iron Head
Rank: C
Type: Attack/Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will concentrate earth chakra into a layer around their head which enhances their strength and gives them a iron-like head. They then headbutt their opponent in the chest causing major damage. This technique is capable of breaking though D-rank earth techniques.

Basically an infused headbutt!

(Fuujinken) - Wind Godfist
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: Focusing wind chakra into their fist and then crouching and dashing at the target with great speed, the user coat their arm in wind chakra and then thrust upwards into the stomache releasing the energy to send the target flying upwards several feet.

This one is actually cool. It's a wind infused punch that is released upon contact to propel the enemy in the desired direction.
 

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(Tetsu Kashira) - Iron Head
Rank: C
Type: Attack/Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will concentrate earth chakra into a layer around their head which enhances their strength and gives them a iron-like head. They then headbutt their opponent in the chest causing major damage. This technique is capable of breaking though D-rank earth techniques.
*Aj concentrated earth chakra into a layer around his head in order to enhance its strength, and headbutts the opponent in the chest. This caused major damage to the opponent's upper body*

Man...So this mean I can headbutt D-ranked earth spikes right? Right!?

(Fuujinken) - Wind Godfist a
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: Focusing wind chakra into their fist and then crouching and dashing at the target with great speed, the user coat their arm in wind chakra and then thrust upwards into the stomache releasing the energy to send the target flying upwards several feet.
*Aj focused wind chakra into his fist as he crouched, and then quickly dashed towards the opponent. He coats his arm in wind chakra and punches upwards into the target's stomach, sending him flying off into the distance as the energy from the wind is released upon contact*
 

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*Aj concentrated earth chakra into a layer around his head in order to enhance its strength, and headbutts the opponent in the chest. This caused major damage to the opponent's upper body*

Man...So this mean I can headbutt D-ranked earth spikes right? Right!?



*Aj focused wind chakra into his fist as he crouched, and then quickly dashed towards the opponent. He coats his arm in wind chakra and punches upwards into the target's stomach, sending him flying off into the distance as the energy from the wind is released upon contact*
I wouldnt try it. o_o

Which arm do you attack with?
 

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Go into a crouch, jump while making a spin and launching your arm up like a rocket. Your hand should connect to the jaw of the opponent. This rising uppercut, will gain extra moment from the spring of your legs and rotary movement, knocking them off their feet and into the air.
 

Ańbu Juniør

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Gobi-Sensei ;_;

He placed his clenched fists to the sides of his face as he crouched low, and jumped into the air while rotating his body. As this is done he shoots his arms upwards in order to execute a rising uppercut, which connects to his opponent's chin and knocks him into the air.
 

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Superb.
(Shouryuken) - Rising Uppercut
Rank: C
Type: Offensive/Supplementary
Range: Short
Chakra cost: 15
Damage points: 30
Description: The move is a jumping uppercut in which the user spins and rockets upwards with some horizontal movement as well, knocking the opponent to the ground with much damage. This move is an excellent anti-air move, where using the spinning motion helps to offset the target's attack (physical-based attacks).

Follow the notion of the previous taught jutsu - While your opponent is thrown mid-air, jump above them descending both your knees into their chest/abdomen in order to send them flying back into the ground with devastating force.
 

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Following up with his previous movement of knocking his foe skyward, Aj jumped above him and and planted both knees into his chest as the two descended. The force of his knee connecting with his foe's upper body sent the man spiraling into the ground with devastating force, leaving a fairly deep crater in the earth
 

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Superb.

Rank: B
Type: Attack
Range: Short
Chakra Cost: 20
Damage: 40
Description: The user, after using an attack to strike the enemy into the air, will then appear above them and then follow through with smashing both knees into the chest while charging chakra into knees for adding extra damage to drive them down into the ground.



Cool. Dash behind your opponent delivering a lateral kick to their side, sending them flying.
 
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