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Panthalassa

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After Circling Around using the Universal Walker, Yoruichi approached the Last, noticed the Bugs were coming right towards her. So instead of creating the Rasengan. She uses her Chakra to bring a Genki into this World and use it for her own desire. The Genki becomes a big barrier of Ethereal energy that blocks the Bugs from proceeding forward - keeping them apart from her. At the same time Yoruichi would have used the last spring to shoot at Panthalassa - though because she had no Rasengan she resorted to a Taijutsu attack.

Her right elbow stuck out with her left hand clasped around her right fist. The Elbow would clash with Panthalassa's Face at an extreme speed and power, sending him flying - it wouldn't be as fatal as it would have been with the Rasengan. Though it would be concussive as all hell.

"Oh Hi there."

(Shojun no Hel) Δ Hel's Alignment
Rank: B
Type: Supplementary
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: Shojun no Hel is perhaps the most essential technique throughout the House's epitome of techniques. The jutsu is based on the use of the generic Genki which whom traverse between the Pure and Impure Realms, a.k.a into our 'dimension' per say. Through the convinction of the user, and a sacrifical portion of chakra, depending on the strength of the Genki, and the Rank within the House of the user, they will forcefully be able to persuade the Genki to do their bidding. Now this can be used in a various amount of ways, essentially by bending the savage spirit in it's else deformed mass of ethereal spiritual energy, the user is capable of forming 'constructs' of ethereal energy throughout the field through hand motions or else body movements. These constructs carries a certain colour of Kūki no Yōna depending on the user, upon materilizing in the desired area of the user's choice. Ontop of that, the contructs are either flame-like or solid in the appearence, thus adding for verstality. Once the sacrfice have been made the user can freely without further payment manipulate the Genki, with the only cost being spending a move. Being hit by a Genki will either do nothing (if the spirit decides to not take a tangible form), or produce kinetic, physical damage (if he takes physical form). In this case, the Genki still has the ability to select which matter he will interact with, though that is not true for energies, as per the clan description.
Note: only one spirit can be "controlled" at any given moment.

(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 40 + 20
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.

As Yoru pushes through, a net of flies exudes automatically from Panthalassa, wrapping around Yoruichi's body at point blank, neutralizing her taijutsu. A few maggots infect her.

(Aburame no Jitsu: Ubuge Shindou) Aburame Secret Technique: Soft Impact
Type: Defense
Rank: A
Range: Short
Chakra: 30 15
Damage: N/A
Description Aburame, not being well-versed in either Genjutsu or Taijutsu, sought of other ways in order to defend against something they weren't good at. Taijutsu is definitely not a field an Aburame would have practiced a lot, so they made up for the inability to defend with their bugs. If a user is unable to defend against an incoming physical contact from an opponent or object, their Kikaichu will act on their own accord and proceed to branch out in the incoming direction of attack and meet the attack head on. Using their ability to track and notice chakra, as well as swarm, the Kikaichu will intercept the blow or object by bending around the object while stringing themselves together with chakra to act as a kind of net. This net forcefully slows or completely blocks an incoming attack while greatly softening it, rendering it useless or slowed. If the attack is slowed, it will be enough so the user can maneuver out of the way of attack, moving to safety.

Note: If the user is unable to defend properly from an attack, the Kikaichu bugs will act on their own
Note: The bugs can defend from attacks that would be outside the users tractability, but will follow the S&W of Aburame jutsu
Note: The Kikaichu can't attack the opponent
Note: Can only be activated 3x per battle
Note: These bugs are not rapid to trace EIG or strong enough to counter EIG techniques.
Note: must be stated in the special abilities of the user's biography.

Without losing a beat, Panthalassa leaps backwards, while materializing a quick draw, arrow-fast dagger that immediately pierces the woman's belly.

( Oukouchuu Toujutsu: Tougei Eki ) Pharaoh Sickles: Egypcian Faience
Type: Offensive/Defensive/Supplementary
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage: 30
Description: Faience is the most basic application of the Pharaoh Sickles, allowing the user to manipulate chitin and combine into into quick-draw weapons, like kunai and shuriken, and even swords. All the weapons will have a sort of vitrification look to them, as the chitin and the natural architecture of the constructs will shimmer all sorts of colours, like the wing of an insect. Due to their composition, they are as strong as steel, but very light, moving at the speed of drawn arrows to compensate for their lack of weight in dealing damage. These weapons can then be combined with Taijutsu, as they can be wielded or thrown into great distances, or they can be manipulated in mid-air around mid-range.

Personal space, dude...
 

Never

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As Yoru pushes through, a net of flies exudes automatically from Panthalassa, wrapping around Yoruichi's body at point blank, neutralizing her taijutsu. A few maggots infect her.

(Aburame no Jitsu: Ubuge Shindou) Aburame Secret Technique: Soft Impact
Type: Defense
Rank: A
Range: Short
Chakra: 30 15
Damage: N/A
Description Aburame, not being well-versed in either Genjutsu or Taijutsu, sought of other ways in order to defend against something they weren't good at. Taijutsu is definitely not a field an Aburame would have practiced a lot, so they made up for the inability to defend with their bugs. If a user is unable to defend against an incoming physical contact from an opponent or object, their Kikaichu will act on their own accord and proceed to branch out in the incoming direction of attack and meet the attack head on. Using their ability to track and notice chakra, as well as swarm, the Kikaichu will intercept the blow or object by bending around the object while stringing themselves together with chakra to act as a kind of net. This net forcefully slows or completely blocks an incoming attack while greatly softening it, rendering it useless or slowed. If the attack is slowed, it will be enough so the user can maneuver out of the way of attack, moving to safety.

Note: If the user is unable to defend properly from an attack, the Kikaichu bugs will act on their own
Note: The bugs can defend from attacks that would be outside the users tractability, but will follow the S&W of Aburame jutsu
Note: The Kikaichu can't attack the opponent
Note: Can only be activated 3x per battle
Note: These bugs are not rapid to trace EIG or strong enough to counter EIG techniques.
Note: must be stated in the special abilities of the user's biography.

Without losing a beat, Panthalassa leaps backwards, while materializing a quick draw, arrow-fast dagger that immediately pierces the woman's belly.

( Oukouchuu Toujutsu: Tougei Eki ) Pharaoh Sickles: Egypcian Faience
Type: Offensive/Defensive/Supplementary
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage: 30
Description: Faience is the most basic application of the Pharaoh Sickles, allowing the user to manipulate chitin and combine into into quick-draw weapons, like kunai and shuriken, and even swords. All the weapons will have a sort of vitrification look to them, as the chitin and the natural architecture of the constructs will shimmer all sorts of colours, like the wing of an insect. Due to their composition, they are as strong as steel, but very light, moving at the speed of drawn arrows to compensate for their lack of weight in dealing damage. These weapons can then be combined with Taijutsu, as they can be wielded or thrown into great distances, or they can be manipulated in mid-air around mid-range.

Personal space, dude...


Yoruichi approaching Panthalassa at High Speed with such power would be hard to stop. Seeing as though bugs flocked from her opponent in an attempt to defend him. She would form a Lightning orb in her left hand after parting it from supporting her elbow strike that she was flying in to - as her left hand was already pointing forward towards the defence all she had to do was turn her body slightly and extend her arm. The Concentrated lightning orb would hit the net defence, and explode - the lightning exploding outwards destroying her bugs and her opponent on the other side. Using the force of the two jutsu that connected she pushes off it with her hand and jumped back.

"I hope that doesn't Bug you."


(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Rank: A
Type: Offence
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand, compressing it into a ball of lightning energy. The user can then hurl it at the enemy or trust it forward in a melee attack. Once the ball hits the target, it expands into a massive lightning explosion.

As Yoruichi lands she would create a flow of gushing water to pick up the opponent's body. Dead or alive. And trap them in the water prison that has now formed around them.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source


 

Panthalassa

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Yoruichi approaching Panthalassa at High Speed with such power would be hard to stop. Seeing as though bugs flocked from her opponent in an attempt to defend him. She would form a Lightning orb in her left hand after parting it from supporting her elbow strike that she was flying in to - as her left hand was already pointing forward towards the defence all she had to do was turn her body slightly and extend her arm. The Concentrated lightning orb would hit the net defence, and explode - the lightning exploding outwards destroying her bugs and her opponent on the other side. Using the force of the two jutsu that connected she pushes off it with her hand and jumped back.

"I hope that doesn't Bug you."


(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Rank: A
Type: Offence
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand, compressing it into a ball of lightning energy. The user can then hurl it at the enemy or trust it forward in a melee attack. Once the ball hits the target, it expands into a massive lightning explosion.

As Yoruichi lands she would create a flow of gushing water to pick up the opponent's body. Dead or alive. And trap them in the water prison that has now formed around them.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source


I think that's pushing the timeframe quite a bit...

Yoruichi was ready for the net. As the lightning appeared on her hand, Panthalassa empowered his evasion by grappling a great deal of flies onto his body, pushing him outwards at greater speeds, performing flip in mid air. He controlled the flip as to not damage him and land him perfectly well, deviating from the original purpose of the technique.

(Kikaichu Tsukamu no Jutsu) - Destruction Bug Grapple
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will grab the enemy with destruction bugs and then will flip the enemy and slam them into the ground.
Note: Must be a member of the Aburame Clan.

He then focuses his female leviathan flies to push through the rising water, overpowering it, draining it, and then crush Yoruichi, stealing her chakra.

(Hijutsu: Mushimuma) - Secret Technique: Insect Bog
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user sends their insects to encase the opponent from underneath them, the insects then lift the opponent into the air and crushes them.
Note: Must be a member of the Aburame clan.
 

Never

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I think that's pushing the timeframe quite a bit...

Yoruichi was ready for the net. As the lightning appeared on her hand, Panthalassa empowered his evasion by grappling a great deal of flies onto his body, pushing him outwards at greater speeds, performing flip in mid air. He controlled the flip as to not damage him and land him perfectly well, deviating from the original purpose of the technique.

(Kikaichu Tsukamu no Jutsu) - Destruction Bug Grapple
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will grab the enemy with destruction bugs and then will flip the enemy and slam them into the ground.
Note: Must be a member of the Aburame Clan.

He then focuses his female leviathan flies to push through the rising water, overpowering it, draining it, and then crush Yoruichi, stealing her chakra.

(Hijutsu: Mushimuma) - Secret Technique: Insect Bog
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user sends their insects to encase the opponent from underneath them, the insects then lift the opponent into the air and crushes them.
Note: Must be a member of the Aburame clan.
Would you be allowed to do that with Destruction Bug Grapple - like you said you're deviating completely from the original purpose of the technique. Basically making a new technique out of it. And I don't think it would be quick enough to outrun a lightning Explosion that's just happened? Also since this explosion is stated to be "Massive" I doubt you could evade it like that.

Also for clarification because I'm confused. How does the Insect Bog Overpower the water and then crush Yoruichi? :3
 

Panthalassa

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Would you be allowed to do that with Destruction Bug Grapple - like you said you're deviating completely from the original purpose of the technique. Basically making a new technique out of it. And I don't think it would be quick enough to outrun a lightning Explosion that's just happened? Also since this explosion is stated to be "Massive" I doubt you could evade it like that.

Also for clarification because I'm confused. How does the Insect Bog Overpower the water and then crush Yoruichi? :3
Well, while the explosion is stated to be "Massive", it's not the first time that's an exaggeration for a lack of a better word. In this case, it's massive but it's a technique limited to Mid Range, and it pertains to hurling the lightning towards an opponent, so I figured you could throw it outwards and the explosion itself would be around short-range from the point of impact, which would still create an around 5 meter radius explosion of lightning. For all effects and purposes that's still massive.

What happened here was that you hurled the lightning basically against yourself, you were being trapped by a point-blank net. The net is composed of male leviathan flies, among others, so it's still as strong as the lightning itself. If anything, the explosion would not even grow in panthalassa's direction, you basically would just free yourself by exploding yourself.

As for the usage of bug graple, which was basically to put me out of short range from you, it's a technique where you send bugs against a target and flip them over and slam them into the ground, and that's where the damage comes from, unless make the bugs wrap and damage the opponent directly. What I did was make myself the target and make them slam me against the ground in a controlled manner, feet first, stick the landing. It's the exact same technique, the diference is one has no control over the flip, so it's forced to fall wrong, and the other has all the control, and uses it just to flip away.


As for the bug, I send a swarm of flies out of my body, which punches through the gushing water before lifting you in mid air. The flies are stronger than water, and the rank is also greater.
 

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Well, while the explosion is stated to be "Massive", it's not the first time that's an exaggeration for a lack of a better word. In this case, it's massive but it's a technique limited to Mid Range, and it pertains to hurling the lightning towards an opponent, so I figured you could throw it outwards and the explosion itself would be around short-range from the point of impact, which would still create an around 5 meter radius explosion of lightning. For all effects and purposes that's still massive.

What happened here was that you hurled the lightning basically against yourself, you were being trapped by a point-blank net. The net is composed of male leviathan flies, among others, so it's still as strong as the lightning itself. If anything, the explosion would not even grow in panthalassa's direction, you basically would just free yourself by exploding yourself.

As for the usage of bug graple, which was basically to put me out of short range from you, it's a technique where you send bugs against a target and flip them over and slam them into the ground, and that's where the damage comes from, unless make the bugs wrap and damage the opponent directly. What I did was make myself the target and make them slam me against the ground in a controlled manner, feet first, stick the landing. It's the exact same technique, the diference is one has no control over the flip, so it's forced to fall wrong, and the other has all the control, and uses it just to flip away.


As for the bug, I send a swarm of flies out of my body, which punches through the gushing water before lifting you in mid air. The flies are stronger than water, and the rank is also greater.
Actually Elements > Bugs. So the Lightning Would overpower and imo Fry you along with it. Also Because of this B-Rank gushing = Insect Bog, but then you said your flies are stronger than it so that's cool. Nice Techs btw


Yoruichi seeing her opponent burst out of his water prison using bugs, manipulates a local Genki into using the Left over water that falls useless behind Panthalassa as it's shell. The Genki takes the form of a Small Baboon like Monkey, it jumps up from behind him onto his back, one of it's arms wrapped tightly around his neck whilst the other is over his mouth, covering it with the water it is formed from. Making it hard for him to breath whilst further strangling Pantha.

Yoruichi immediately has Lightning Form around her as a Defence from the oncoming Flies. The Lightning Tornado forming around her then becomes that of a Dragon and shoots forwards, to tackle her opponent where he stands and to fry his face.

(Keshin no Jorth) Δ Jorths Personification
Rank: B
Type: Supplementary/Offensive/Defensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: Keshin no Jorth, is a technique developed in the House of Katsuryoku, and only accessable by Katsuryoku Initiate(C-rank) and higher ranked(A-rank). The technique takes exit in the usage of 'Object Infusion'. Oft through the use of a hand gesture which is purely cosmetic, the user is capable of drawing forth any Genki(s) within the area, be it 'special summoned' or not, and forcefully infuse them into an object(s). An object could be anything ranging from a lump of earth turning into a deformed monstrosity, to a snowman. The most common however have proved to be the shapes of animal-like creatures of the patch of inaminate objects infused. This however is not only limited to solids, per say, aslong as it carries a substance such as water. Once infused, the object in question would gain reasonable enhancements from said Genki, while the most generic will simply be shrouded in an essence of ethereal energy, a coat if you will. The Genki's most fundamental traits carry and is still viable during infusion of objects, such as to not be affected by some of the fundamental forces namely gravity and kinetic forces (as per the clan's submission). This, however, is valid for the ethereal coat surrounding and binding the object, not the object itself. The resistance and strength of the object will be bound by the strength of the Genki called (and thus the chakra spent) in direct proportion. An object infused with a B-Rank Genki will have a B-rank strength. The Genki while partially affected by Chakra itself, is capable of being infused into objects containing chakra of one rank below, such as B-ranked Earth if the A-ranked version of this technique is used.
Note: Infusion lasts while sustained.

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.
 

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Actually Elements > Bugs. So the Lightning Would overpower and imo Fry you along with it. Also Because of this B-Rank gushing = Insect Bog, but then you said your flies are stronger than it so that's cool. Nice Techs btw


Yoruichi seeing her opponent burst out of his water prison using bugs, manipulates a local Genki into using the Left over water that falls useless behind Panthalassa as it's shell. The Genki takes the form of a Small Baboon like Monkey, it jumps up from behind him onto his back, one of it's arms wrapped tightly around his neck whilst the other is over his mouth, covering it with the water it is formed from. Making it hard for him to breath whilst further strangling Pantha.

Yoruichi immediately has Lightning Form around her as a Defence from the oncoming Flies. The Lightning Tornado forming around her then becomes that of a Dragon and shoots forwards, to tackle her opponent where he stands and to fry his face.

(Keshin no Jorth) Δ Jorths Personification
Rank: B
Type: Supplementary/Offensive/Defensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: Keshin no Jorth, is a technique developed in the House of Katsuryoku, and only accessable by Katsuryoku Initiate(C-rank) and higher ranked(A-rank). The technique takes exit in the usage of 'Object Infusion'. Oft through the use of a hand gesture which is purely cosmetic, the user is capable of drawing forth any Genki(s) within the area, be it 'special summoned' or not, and forcefully infuse them into an object(s). An object could be anything ranging from a lump of earth turning into a deformed monstrosity, to a snowman. The most common however have proved to be the shapes of animal-like creatures of the patch of inaminate objects infused. This however is not only limited to solids, per say, aslong as it carries a substance such as water. Once infused, the object in question would gain reasonable enhancements from said Genki, while the most generic will simply be shrouded in an essence of ethereal energy, a coat if you will. The Genki's most fundamental traits carry and is still viable during infusion of objects, such as to not be affected by some of the fundamental forces namely gravity and kinetic forces (as per the clan's submission). This, however, is valid for the ethereal coat surrounding and binding the object, not the object itself. The resistance and strength of the object will be bound by the strength of the Genki called (and thus the chakra spent) in direct proportion. An object infused with a B-Rank Genki will have a B-rank strength. The Genki while partially affected by Chakra itself, is capable of being infused into objects containing chakra of one rank below, such as B-ranked Earth if the A-ranked version of this technique is used.
Note: Infusion lasts while sustained.

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.
That's Kikaichu, I'm using Flies, you have to read them in order to understand how they differ from Kikaichu's S&W. Also, you're doing it again, you're pushing the timeframe, you're using two techniques before one of mine hits you, which is not allowed. I'll work around it, it wouldn't be an instant kill anyway.

Insect Bog would bite through Yoruichi, stealing her chakra (112 chakra points), but would quickly be purged out, as she creates a dragon of lightning that would sever through it and continue towards it. Meanwhile, Panthalassa would have to deal with the Genki that grew from the water. A great ball of flies would burst through his body, punching the monkey out of his back before swirling around panthalassa, as a ring of flies, that would also protect against the incoming dragon, as the ring expands several meters wide away from pantha's body.

( Aburame no Hijutsu: Haekansei ) Hidden Insect Technique: Myiasis
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40 ( + 5 per turn )
Damage Points: 80
Description: Myiasis combines normal insect manipulation and the Insect Cocoon technique, creating a great and concentrated swarm of insects in the shape of a large projectile, with the user's chakra at it's core inducing rapid reproduction of the insects. This creates a swarm constantly renewing itself, seemingly pulsate as the inner-most bugs fly out to the surface and then back again, in an endless cycle. This gives the concentrated swarm projectile a very peculiar appearance of something akin to an endlessly unfolding drill, but it's main property is it's resistance to wear and tear. Given it's constant regeneration, when it collides against another technique, if it is not enough to completely destroy the technique, following the elemental S&W, then it will never weaken, maintaining the same power as it had in it's inception. It can lost as long as it is fully destroyed, as long as the user keeps pouring chakra onto the swarm's Insect Cocoon-like core. In essence, it keeps being S rank until a technique that is able to neutralize or overpower S ranks collides with it.
Myiasis can be aggregated as up to 2 or 4 smaller projectiles, where each would be a constantly renewed A or B rank. The state between 1, 2 or 4 projectiles is inter-changeable, and the rank will follow accordingly, the user requiring only to push them together or apart. Likewise, the shape of the projectile can shift at will, become more spear-like or ball-like, or any other type of simple construct. All of these changes require no additional cost.

Note: While Myiasis is in play, the user is unable to perform more than 2 techniques per turn.
Note: The user is unable to perform other Aburame techniques after producing the Myasis, and throughout the duration of the technique.
Note: Only lasts a maximum of 3 turns.
Note: Can only be used twice per battle.
Note: Requires a 3 turn cool down between usages.

The flies feed from the techniques they crashed through, draining them of chakra and neutralizing them that way, while also pushing them away from Pantha. AS the ring expands, it would also collide with Yoruichi, damaging her as the flies infect and bite her, stealing more chakra.
 
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